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Losing interest fast.

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  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by Piiritus
    Originally posted by Nadia

    personal story aside,

    the GW2 world npc PVE dialogue is the best ive seen in any mmo

    Rift lore was/is extremely bad and the worst NPC line of all times also comes from Rift: "Years to make, seconds to purchase" (said by vendors if you buy something). In the end it's all matter or taste and I'm describing GW2 and Rift lore/story/dialogue problems only from MY perspective. For some or many there are no problems at all.

    i agree its all opinion

    from my own experiences, most mmo npcs stand around like statues w no dialogue unless you interact w them

  • Medicated03Medicated03 Member UncommonPosts: 40
    Originally posted by MosesZD
    Originally posted by SuperDonk
    Originally posted by Sylvarii

    OP, your only allowed to come here and tell everyone how you love the game,saying you have issues without actually trollling is not allowed.The people who claim they love the game will appear out of no where to discredit your post,makes you wonder if they are actually playing the game lol.

     

     ^ This guy gets it.

     

    Oh and don't forget the fanboys will use the, "you must need to go back to gear games because you suck at video games and life" tactic.

     

    GW2 is dry and lacking in the fun department, in my opinion, because every zone ends up feeling the same. Everyone is a jack of all trades- no real specialites - or at least none that I could see during the week or two of playing. And WvW is the same zergfest over and over and over again. Good thing it is B2P, otherwise thier collapse would be at SWTOR levels if not higher (P.S. I had more fun with SWTOR than I have with GW2)

     

    lol.   No.   You were concern-trolled.   The guy has spent his entire GW2 posting history trashing the game and makes numerous mistakes in the details to an extent that one can not take him seriously or credulously if one has invested any time in playing the game.

     

    FANS criticize the game for it's real flaws.   Not a bunch of imaginary flaws that aren't in the game or flaws of the player who clearly does not get it.  MANY people have the same issues and feel the same flaws, its not about getting it, your rabid defense is as usual boring and full of more holes than a piece of swiss cheese, because people dont enjoy what you do does not mean they are imaginary , we are not required to "get it" to enjoy a game, the concept of GW2 was cool , the execution of alot of the concepts ended up not impacting on alot of people , in fact there are no ways to really gauge any of it at this point, end of the day Anet got some nice box sales, people are populating the servers enough for you to enjoy the game, why do you bother to read forums and use such terribad defenses of games because it isnt others cup of tea, get overyourselves already, GW2 is a decent game almost all people who post here with negative views still have a bunch of good things to say about it, im really starting to think these defenders of the realm are worried about server population or else they would be having way too much "FUN" in game to be here posting such mindless defenses over and over.

    Way too much of this stuff is simple opinion and personal feeling which are not wrong or right.  Trolls or no trolls many people do NOT enjoy GW2 and good for them.... oh wait your just about to tell me to go back to WoW right ?

     

    And when some troll comes in and spouts off a bunch of nonsense, yeah he gets thumped.  It's the way of it.

     

  • JakdstripperJakdstripper Member RarePosts: 2,410
    Originally posted by bcbully

    Not even 4 weeks in and I haven't logged in for two nights in a row. I'm only level 54.

     

     

     

    lucky you, i'm only level 45 on my main and i dont feel like loggin in anymore.

     

     

  • Pratt2112Pratt2112 Member UncommonPosts: 1,636
    Originally posted by Aori
    Originally posted by lathaan

    bye bye i guess?

    or was it a question?

    no idea what you want to tell us (the millions who love the game).

     

    oh and yes: you're wrong ;)

    The op was being polite in his posting and sharing his experience. What reason did you find to be a jerk?

    Because he's blaspheming their sacred cow, by daring to voice a negative opinion about some aspect of it. It was over for him the moment he started typing.

    It's the same crap every time. It goes something like this...

    "OP's negative opinion of the game don't match my own? Well, obviously they're a troll who isn't even playing the game, or hasn't  (enter arbitrary moving goalpost here) yet, so their opinions don't count. Anyone who doesn't love this game as I do needs to go away."

     

     

  • AusareAusare Member Posts: 850
    What did he think this is wow's forun
  • TardcoreTardcore Member Posts: 2,325
    Originally posted by Fozzik

    Ritalin, it does the body good.


    The title of this thread is an extremely apt, albeit accidental, mantra for the current generation.

    Yeah well sadly I feel A-nets game making approach panders to exactly the kind of gamer you invison.

    image

    "Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  • InlorInlor Member Posts: 37
    Originally posted by bcbullyFor all I know, the world (what's the name of it again?) is being invaded by centaurs.

     

     ^^ Thanks for clearing this up for me! I am Level 49 and I have not the slightest idea, what's the big story behind it! (But I have to admit, I could'nt bring myself to play my personal story any further, as the Asura storyline must be the most boring storyline ever.

    Personally I think, of all MMOs I played so far, Guild Wars' PvE-Part is one of the worst.

    But as I see it, it isn't the fault of the game. I don't think that A-Net broke any promises. Its simply my fault! I should have read the announcements before investing my 50 bucks.

  • FozzikFozzik Member UncommonPosts: 539


    Originally posted by Tardcore
    Originally posted by Fozzik Ritalin, it does the body good. The title of this thread is an extremely apt, albeit accidental, mantra for the current generation.
    Yeah well sadly I feel A-nets game making approach panders to exactly the kind of gamer you invison.

    Obviously not. Maybe on the surface it might seem that way, but clearly those type of players are not understanding the depth available (don't care to try and understand), and are burning out very quickly, as evidenced by threads like this one. GW2 is designed for gamers interested in depth, a living world, exploration, and self-initiated social play. In other words, the journey for the journey's sake. It's certainly not going to be for everyone.

  • MothanosMothanos Member UncommonPosts: 1,910

    have fun in a new mmo or whatever ? post#100491123123 about GW2 this and that.
    Just stop the posts with the mindless i got bored,no end game, leveling to hard,WvW queue to long.

    Do a search next time before posting this crap again, saves moderators time and internet space.

  • AusareAusare Member Posts: 850
    Why should gw2 forum get special rules.
  • TardcoreTardcore Member Posts: 2,325
    Originally posted by Fozzik

     


    Originally posted by Tardcore

    Originally posted by Fozzik Ritalin, it does the body good. The title of this thread is an extremely apt, albeit accidental, mantra for the current generation.
    Yeah well sadly I feel A-nets game making approach panders to exactly the kind of gamer you invison.

     

    Obviously not. Maybe on the surface it might seem that way, but clearly those type of players are not understanding the depth available (don't care to try and understand), and are burning out very quickly, as evidenced by threads like this one. GW2 is designed for gamers interested in depth, a living world, exploration, and self-initiated social play. In other words, the journey for the journey's sake. It's certainly not going to be for everyone.

    Well while that sounds fantastic, from my own experience the journey doesn't really lead anywhere except to level 80. If there was more significance to it than just a tick on a checklist somewhere that would be different. But to ME just running about, looking in every nook and cranny, figuring out jumping puzzles for vistas, finding hidden chests, gathering more skill points to unlock skills of which I'll only ever use a few, gets boring just as quickly as re-running the same boring ass raid dungeons in the vain hope of looting another pointless peice of shinny gear, which you can then use to run the same boring ass raid dungeon ... well you get the point.

    image

    "Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by lathaan

    bye bye i guess?

    or was it a question?

    no idea what you want to tell us (the millions who love the game).

     

    oh and yes: you're wrong ;)

    Game is unchanging and repetitive. What's fun at 5 becomes tedius at 35.

    More and more people are starting to feel this each day now.  So that "millions" number, which I doubt is actually that big, It's shrinking by the day.

  • KareliaKarelia Member Posts: 668
    Originally posted by Tardcore
    Originally posted by Fozzik

     


    Originally posted by Tardcore

    Originally posted by Fozzik Ritalin, it does the body good. The title of this thread is an extremely apt, albeit accidental, mantra for the current generation.
    Yeah well sadly I feel A-nets game making approach panders to exactly the kind of gamer you invison.

     

    Obviously not. Maybe on the surface it might seem that way, but clearly those type of players are not understanding the depth available (don't care to try and understand), and are burning out very quickly, as evidenced by threads like this one. GW2 is designed for gamers interested in depth, a living world, exploration, and self-initiated social play. In other words, the journey for the journey's sake. It's certainly not going to be for everyone.

    Well while that sounds fantastic, from my own experience the journey doesn't really lead anywhere except to level 80. If there was more significance to it than just a tick on a checklist somewhere that would be different. But to ME just running about, looking in every nook and cranny, figuring out jumping puzzles for vistas, finding hidden chests, gathering more skill points to unlock skills of which I'll only ever use a few, gets boring just as quickly as re-running the same boring ass raid dungeons in the vain hope of looting another pointless peice of shinny gear, which you can then use to run the same boring ass raid dungeon ... well you get the point.

    well said
  • ShodanasShodanas Member RarePosts: 1,933
    Originally posted by Voiidiin

    I just do not care.

    Most of these guys have not even played the game they just troll it because it has taken some of there guildmates away from other games.

    So tired of these ill-informed trolls.

    You do not care yet you keep bashing everyone who dares to criticise your beloved game labeling them as trolls.

    Fanboysm at its finest.

  • Kaelano1Kaelano1 Member Posts: 375
    Originally posted by GeezerGamer
    Originally posted by lathaan

    bye bye i guess?

    or was it a question?

    no idea what you want to tell us (the millions who love the game).

     

    oh and yes: you're wrong ;)

    Game is unchanging and repetitive. What's fun at 5 becomes tedius at 35.

    More and more people are starting to feel this each day now.  So that "millions" number, which I doubt is actually that big, It's shrinking by the day.

    I agree,

  • FozzikFozzik Member UncommonPosts: 539


    Originally posted by Tardcore
    Well while that sounds fantastic, from my own experience the journey doesn't really lead anywhere except to level 80. If there was more significance to it than just a tick on a checklist somewhere that would be different. But to ME just running about, looking in every nook and cranny, figuring out jumping puzzles for vistas, finding hidden chests, gathering more skill points to unlock skills of which I'll only ever use a few, gets boring just as quickly as re-running the same boring ass raid dungeons in the vain hope of looting another pointless peice of shinny gear, which you can then use to run the same boring ass raid dungeon ... well you get the point.


    Exactly. The game is a journey for the journey's sake. At level 80...the journey just continues just the same way as before level 80. For those who truly enjoy and savor what the game offers, that's great news.


    That's clearly not your cup of tea. There's tons to do, just not the stuff you personally prefer. Nothing wrong with that, but recognize it for what it is. Being all about the journey doesn't make it a bad game, in fact, it's exactly the type of game (or at least the type of game design philosophy) that many of us have been waiting for for a long time.


    It's also very different from games which are shallow or lack content and things to do over the long term. "A bunch of stuff I don't like to do" is very different from "nothing to do". Hopefully you see that.

  • ExcessionExcession Member RarePosts: 709

    While this kind of post from the OP is to be expected, I cannot help but be surprised be it.

    Before GW2 released, the OP was hyping TSW, while slagging off GW2 every chance they got.

    Why did the OP even bother buying GW2, never mind playing it?

    How could they drag themselves away from TSW long enough to make it through GW2 character creation, never mind get out of the starter zone?

    A creative person is motivated by the desire to achieve, not the desire to beat others.

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by GeezerGamer
    Originally posted by lathaan

    bye bye i guess?

    or was it a question?

    no idea what you want to tell us (the millions who love the game).

     

    oh and yes: you're wrong ;)

    Game is unchanging and repetitive. What's fun at 5 becomes tedius at 35.

    More and more people are starting to feel this each day now.  So that "millions" number, which I doubt is actually that big, It's shrinking by the day.

    Oh, now we need ever changing games. :)

    Nope, the game is actually more fun at level 35 than at level 5, and it is even better at level 60 and event better at level 80.

    150 hours and counting.

    Will start soon leveling other professions now that I've all my char slots.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • TardcoreTardcore Member Posts: 2,325
    Originally posted by Fozzik

     


    Originally posted by Tardcore
    Well while that sounds fantastic, from my own experience the journey doesn't really lead anywhere except to level 80. If there was more significance to it than just a tick on a checklist somewhere that would be different. But to ME just running about, looking in every nook and cranny, figuring out jumping puzzles for vistas, finding hidden chests, gathering more skill points to unlock skills of which I'll only ever use a few, gets boring just as quickly as re-running the same boring ass raid dungeons in the vain hope of looting another pointless peice of shinny gear, which you can then use to run the same boring ass raid dungeon ... well you get the point.

     


    Exactly. The game is a journey for the journey's sake. At level 80...the journey just continues just the same way as before level 80. For those who truly enjoy and savor what the game offers, that's great news.


    That's clearly not your cup of tea. There's tons to do, just not the stuff you personally prefer. Nothing wrong with that, but recognize it for what it is. Being all about the journey doesn't make it a bad game, in fact, it's exactly the type of game (or at least the type of game design philosophy) that many of us have been waiting for for a long time.


    It's also very different from games which are shallow or lack content and things to do over the long term. "A bunch of stuff I don't like to do" is very different from "nothing to do". Hopefully you see that.

    Sorry but for me the journey for the journey's sake is just as pointless as just raiding for the sake of raiding. At the end of the day its just mental masturbation.

    And whether a game gives me a bit OR a bunch of things to do, niether hold any meaning for me if they have zero impact on the game world and it might as well not matter if I'm even there.

    image

    "Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Nadia
    Originally posted by Piiritus
    Originally posted by Nadia

    personal story aside,

    the GW2 world npc PVE dialogue is the best ive seen in any mmo

    Rift lore was/is extremely bad and the worst NPC line of all times also comes from Rift: "Years to make, seconds to purchase" (said by vendors if you buy something). In the end it's all matter or taste and I'm describing GW2 and Rift lore/story/dialogue problems only from MY perspective. For some or many there are no problems at all.

    i agree its all opinion

    from my own experiences, most mmo npcs stand around like statues w no dialogue unless you interact w them

    I'm a fan of Rift, I enjoy the game, but yeah, NPC dialog is beyond sescription.

    1.8 brought some of the worst NPC dialog to come across a game I have ever seen.

    Survivalist Trainer: "Need help ptiching a tent?"

  • KilmarKilmar Member UncommonPosts: 844
    I totally lost my interest, and I only had a little in the beginning. I don't have fun with every aspect of the game. Why did I start? Because of my online guild, I wanted to meet some friends again. But everything in this game is so plain boring. Crafting, dungeons (aka mindless zerging until everything is dead), sPvP, events. And the part, where guild wars is said to be good (WvW) has a 5h queue to enter, and I dont want to change server because of mentioned friends. Well, I was not attached to the hype at all, but nevertheless the game disappointed me.
  • YamotaYamota Member UncommonPosts: 6,593
    Originally posted by Tardcore
    Originally posted by Fozzik

     


    Originally posted by Tardcore
    Well while that sounds fantastic, from my own experience the journey doesn't really lead anywhere except to level 80. If there was more significance to it than just a tick on a checklist somewhere that would be different. But to ME just running about, looking in every nook and cranny, figuring out jumping puzzles for vistas, finding hidden chests, gathering more skill points to unlock skills of which I'll only ever use a few, gets boring just as quickly as re-running the same boring ass raid dungeons in the vain hope of looting another pointless peice of shinny gear, which you can then use to run the same boring ass raid dungeon ... well you get the point.

     


    Exactly. The game is a journey for the journey's sake. At level 80...the journey just continues just the same way as before level 80. For those who truly enjoy and savor what the game offers, that's great news.


    That's clearly not your cup of tea. There's tons to do, just not the stuff you personally prefer. Nothing wrong with that, but recognize it for what it is. Being all about the journey doesn't make it a bad game, in fact, it's exactly the type of game (or at least the type of game design philosophy) that many of us have been waiting for for a long time.


    It's also very different from games which are shallow or lack content and things to do over the long term. "A bunch of stuff I don't like to do" is very different from "nothing to do". Hopefully you see that.

    Sorry but for me the journey for the journey's sake is just as pointless as just raiding for the sake of raiding. At the end of the day its just mental masturbation.

    And whether a game gives me a bit OR a bunch of things to do, niether hold any meaning for me if they have zero impact on the game world and it might as well not matter if I'm even there.

    Exactly. The point in playing MMORPGs over other games is that you have a persistant world but if you cant influence that world in any meaningful way then way have it persistant?

    Games like GW 2 are fundamentally built wrong because they don't realise that the whole point of MMORPGs, over other games, is the fact that you are sharing a virtual world with others and why that is exciting is because you should be able to take part in changing it. In GW 2 you simply cannot. sPvP changes nothing and WvWvW changes very little, some slight bonuses and that is all. Same with Dynamic Events, the outcome changes very little and just goes around in endless circles.

  • TekaelonTekaelon Member UncommonPosts: 604
    Originally posted by GeezerGamer
    Originally posted by lathaan

    bye bye i guess?

    or was it a question?

    no idea what you want to tell us (the millions who love the game).

     

    oh and yes: you're wrong ;)

    Game is unchanging and repetitive. What's fun at 5 becomes tedius at 35.

    More and more people are starting to feel this each day now.  So that "millions" number, which I doubt is actually that big, It's shrinking by the day.

    The only people who are burning out on the game are those who burn out on EVERY game no matter how polished or fun. GW2 is by no means perfect but it is immersive and incredibly fun, especially with friends. Tired of DE's, nope not yet. In fact I try to never pass one up. What do you want quest hubs where NOTHING ever changes except the NPC text dialog.  Honestly this game is not for hardcore traditional grind until you puke game players. There are games out there for yuo. But then you'll just complain there too because in the end you are burned out, and probably need to go outside.

     

     

     

  • mearimeari Member Posts: 101
    Originally posted by Yamota
    Originally posted by Tardcore
    Originally posted by Fozzik

     


    Originally posted by Tardcore
    Well while that sounds fantastic, from my own experience the journey doesn't really lead anywhere except to level 80. If there was more significance to it than just a tick on a checklist somewhere that would be different. But to ME just running about, looking in every nook and cranny, figuring out jumping puzzles for vistas, finding hidden chests, gathering more skill points to unlock skills of which I'll only ever use a few, gets boring just as quickly as re-running the same boring ass raid dungeons in the vain hope of looting another pointless peice of shinny gear, which you can then use to run the same boring ass raid dungeon ... well you get the point.

     


    Exactly. The game is a journey for the journey's sake. At level 80...the journey just continues just the same way as before level 80. For those who truly enjoy and savor what the game offers, that's great news.


    That's clearly not your cup of tea. There's tons to do, just not the stuff you personally prefer. Nothing wrong with that, but recognize it for what it is. Being all about the journey doesn't make it a bad game, in fact, it's exactly the type of game (or at least the type of game design philosophy) that many of us have been waiting for for a long time.


    It's also very different from games which are shallow or lack content and things to do over the long term. "A bunch of stuff I don't like to do" is very different from "nothing to do". Hopefully you see that.

    Sorry but for me the journey for the journey's sake is just as pointless as just raiding for the sake of raiding. At the end of the day its just mental masturbation.

    And whether a game gives me a bit OR a bunch of things to do, niether hold any meaning for me if they have zero impact on the game world and it might as well not matter if I'm even there.

    Exactly. The point in playing MMORPGs over other games is that you have a persistant world but if you cant influence that world in any meaningful way then way have it persistant?

    Games like GW 2 are fundamentally built wrong because they don't realise that the whole point of MMORPGs, over other games, is the fact that you are sharing a virtual world with others and why that is exciting is because you should be able to take part in changing it. In GW 2 you simply cannot. sPvP changes nothing and WvWvW changes very little, some slight bonuses and that is all. Same with Dynamic Events, the outcome changes very little and just goes around in endless circles.

    What you want is a sandbox...

    The point of a MMORPG is not necessarily to change the persistent world. It's clear themeparks are not for you, they are for others however, please respect that others like different things.

    I might also add, why are all the sandboxers playing a themepark? You know you won't like it.

  • QuicklyScottQuicklyScott Member Posts: 433
    Not trying to undermine your opinion OP, but weren't you one of the dudes who was blocked by many on this site for "hating" on GW2?  Wouldn't of thought you would have bought it, let alone last 2 weeks.

    image

This discussion has been closed.