I like quest hubs in MMO's. They are a gathering place for social interaction in the game world and they are towns full of other people just like a real town, but I'm one of those weirdos who thinks there should be multiplayer interation and Role Play in a Massively Multiplayer Online Role Playing Game. WHAT?!
I don't really understand why someone would play an MMORPG if they wanted to play solo and without an immursive RP world. It's really quite sad seeing so many MMORPG writers on different sites supporting the player interaction and RP being slowly taken out of MMO's.
Why not play an offline RPG or a FPS and quit ruining MMORPG's for those of us who actually love the genre?
(And since the mods don't seem to understand what a troll is I'm going to go ahead and say that my opinion is harsh and some people may not like it, but just because someone might not agree with my point of view doesn't mean I'm trolling.)
Very simple. Fyi, MMO mean "Massively Multiplayer Online". Do you see any word grouping, socializing, ... or alike in this? Just many players online. What they do is their problem. Chat, craft, .... or play.
On the other side, who does care for group play, can do this, nobody is forbiding them. But if you mean games are more and more solo oriented nowadays for questing (never heard for solo endgame) you are right. And I'm personally happy to have this possibility. If not, company would never get money from me. They have simply adapted to market.
Also I'm (still) playing Wow, Swtor, .... instead of Skyrim, that horror of Oblivion ... only because first are are designed and programmed much better. Way much better. They are constantly tweaked, patched, upgraded, .... One game I always loved series is Mass Effect ... but again, buy, play to end, leave, nothing more to do. Not with MMO. Besides in single rpg bugs can many times stay there for years without any1 fixing them. They have sold copy.
Comments
Very simple. Fyi, MMO mean "Massively Multiplayer Online". Do you see any word grouping, socializing, ... or alike in this? Just many players online. What they do is their problem. Chat, craft, .... or play.
On the other side, who does care for group play, can do this, nobody is forbiding them. But if you mean games are more and more solo oriented nowadays for questing (never heard for solo endgame) you are right. And I'm personally happy to have this possibility. If not, company would never get money from me. They have simply adapted to market.
Also I'm (still) playing Wow, Swtor, .... instead of Skyrim, that horror of Oblivion ... only because first are are designed and programmed much better. Way much better. They are constantly tweaked, patched, upgraded, .... One game I always loved series is Mass Effect ... but again, buy, play to end, leave, nothing more to do. Not with MMO. Besides in single rpg bugs can many times stay there for years without any1 fixing them. They have sold copy.
Defend the farm by killing the bandits or avenge the farm by killing the bandits...
Spoilt for choice.