What does manipulating population even do for a company that doesn't require a sub fee to play? You aren't tricking people into thinking, "hey this game isn't dead, I'll keep paying my sub to play". Pointless thread is pointless.
Oh and saying that you can manipulate population in servers for GW2, I can also say that Xfire is manipulating hours played and players playing in their own statistics. How do you know that these are the actual hours played by each person? Did you go out and ask each player how much they have had? No... Then end this pointless conspiracy thread, the server population doesn't make a difference if you can enjoy the game despite the fact that it isn't number 1. And it's just pathetic that you guys feel the need to value this that bad anyway that you post the same crap over and over again.
Originally posted by Eletheryl The server status on gw2 was the same starting this morning until this moment, didnt change at all. Not a single server full on NA or EU, just hight and Medium, the funny thing is even when everyone in EU is sleeping now, the status is the same of this morning. It was weird yesterday when we saw 11 servers full all the day long. Anet and Ncsoft are lying about the active population, maybe the drop is even bigger than we thought.
Or maybe not.
The why they are lying about the acitve population and server status?.
Other than your claim where is the proof of a lie? Personally I dont know how often the server load is updated and since I am at work I cant check the minute by minute status. Your accusation of course must be taken with a grain of salt.
NA status early this morning. 21 high servers, 3 Mid.
NA status now: 21 high, 3 Mid.
EU status early this morning: 18 high, 9 Mid
EU status Now (where everyone in EU is sleeping): 18 high, 9 mid.
Yesterday it was the same but with 11 full servers on NA all the day long, i cant take some screens for you tomorrow. But Anet and NCsoft are lying and manipulating the real active population on the game and servers. At this pont i dont even know if the WvWvW queue is real.
So all of Europe is on the exact same sleep schedule? Amazing how you make claims that are obviously false and gloss them over.
Some one else just posted that 4 servers are full 2 medium rest high in NA. I have come to the conclusion that NCSoft is not lying but some other people are.
What does manipulating population even do for a company that doesn't require a sub fee to play? You aren't tricking people into thinking, "hey this game isn't dead, I'll keep paying my sub to play". Pointless thread is pointless.
Oh and saying that you can manipulate population in servers for GW2, I can also say that Xfire is manipulating hours played and players playing in their own statistics. How do you know that these are the actual hours played by each person? Did you go out and ask each player how much they have had? No... Then end this pointless conspiracy thread, the server population doesn't make a difference if you can enjoy the game despite the fact that it isn't number 1. And it's just pathetic that you guys feel the need to value this that bad anyway that you post the same crap over and over again.
lets say, is just an error and anet is doing nothing. Then after what we saw yesterday and today gw2 population went for more than 11 full servers (yerterday) to not a single Full status on NA or EU today. Thats an huge drop in the population.
Originally posted by Eletheryl The server status on gw2 was the same starting this morning until this moment, didnt change at all. Not a single server full on NA or EU, just hight and Medium, the funny thing is even when everyone in EU is sleeping now, the status is the same of this morning. It was weird yesterday when we saw 11 servers full all the day long. Anet and Ncsoft are lying about the active population, maybe the drop is even bigger than we thought.
Or maybe not.
The why they are lying about the acitve population and server status?.
Other than your claim where is the proof of a lie? Personally I dont know how often the server load is updated and since I am at work I cant check the minute by minute status. Your accusation of course must be taken with a grain of salt.
NA status early this morning. 21 high servers, 3 Mid.
NA status now: 21 high, 3 Mid.
EU status early this morning: 18 high, 9 Mid
EU status Now (where everyone in EU is sleeping): 18 high, 9 mid.
Yesterday it was the same but with 11 full servers on NA all the day long, i cant take some screens for you tomorrow. But Anet and NCsoft are lying and manipulating the real active population on the game and servers. At this pont i dont even know if the WvWvW queue is real.
So all of Europe is on the exact same sleep schedule? Amazing how you make claims that are obviously false and gloss them over.
Some one else just posted that 4 servers are full 2 medium rest high in NA. I have come to the conclusion that NCSoft is not lying but some other people are.
Your claims are of dubious credibility at this point. Its hard to believe you when others have posted things that do not coincide with yours and you have a history of accusing Anet and NcSoft of lying to you. Sorry but at this point your reliability score is not significantly high enough to ring true.
Im on the character screen right now and the server status didnt change, oh wait no, they have just 1 server full on NA everything else on EU and NA is exaclty like it was this morning.
What does manipulating population even do for a company that doesn't require a sub fee to play? You aren't tricking people into thinking, "hey this game isn't dead, I'll keep paying my sub to play". Pointless thread is pointless.
Oh and saying that you can manipulate population in servers for GW2, I can also say that Xfire is manipulating hours played and players playing in their own statistics. How do you know that these are the actual hours played by each person? Did you go out and ask each player how much they have had? No... Then end this pointless conspiracy thread, the server population doesn't make a difference if you can enjoy the game despite the fact that it isn't number 1. And it's just pathetic that you guys feel the need to value this that bad anyway that you post the same crap over and over again.
lets say, is just an error and anet is doing nothing. Then after what we saw yesterday and today gw2 population went for more than 11 full servers (yerterday) to not a single Full status on NA or EU today. Thats an huge drop in the population.
And you know the difference between full and high right? I mean you're clearly the expert here, so I'd like to hear your take on this.
But again I will state it, do I care that population is going down? No. Why? Becuase it doesn't negatively impact my gameplay and experience. In fact it helps it because I get faster queues, which I haven't gotten either day yet, so these numbers are bogus. You can jump on the band wagon all you want. I'll just sit here and enjoy my game instead.
Originally posted by Eletheryl The server status on gw2 was the same starting this morning until this moment, didnt change at all. Not a single server full on NA or EU, just hight and Medium, the funny thing is even when everyone in EU is sleeping now, the status is the same of this morning. It was weird yesterday when we saw 11 servers full all the day long. Anet and Ncsoft are lying about the active population, maybe the drop is even bigger than we thought.
Or maybe not.
The why they are lying about the acitve population and server status?.
Other than your claim where is the proof of a lie? Personally I dont know how often the server load is updated and since I am at work I cant check the minute by minute status. Your accusation of course must be taken with a grain of salt.
NA status early this morning. 21 high servers, 3 Mid.
NA status now: 21 high, 3 Mid.
EU status early this morning: 18 high, 9 Mid
EU status Now (where everyone in EU is sleeping): 18 high, 9 mid.
Yesterday it was the same but with 11 full servers on NA all the day long, i cant take some screens for you tomorrow. But Anet and NCsoft are lying and manipulating the real active population on the game and servers. At this pont i dont even know if the WvWvW queue is real.
So all of Europe is on the exact same sleep schedule? Amazing how you make claims that are obviously false and gloss them over.
Some one else just posted that 4 servers are full 2 medium rest high in NA. I have come to the conclusion that NCSoft is not lying but some other people are.
Your claims are of dubious credibility at this point. Its hard to believe you when others have posted things that do not coincide with yours and you have a history of accusing Anet and NcSoft of lying to you. Sorry but at this point your reliability score is not significantly high enough to ring true.
Im on the character screen right now and the server status didnt change, oh wait no, they have just 1 server full on NA everything else on EU and NA is exaclty like it was this morning.
Well if ONE server went from high to full as you watched then thats called change. You might want to spin it to make Anet into a liar, I am sure you can, but thats change no matter what you want to think.
If Anet was manipulating the numbers dont you think they would have done so to show FULL nearer to prime time? Or do you have some tinfoil hat reason that they would wait until nearly 11pm EST to do that?
Also please prove your claim of ALL of Europe being asleep. I find that part of your claim as funny as any other.
So are you(the OP) telling us that A-Net purposely changed the server status to FULL to prevent players from getting in or not being able to create new character as well?
You do know that there are 4 server status, not 3 right? There are High, Medium, Low AND Full. So why would they manually change any of the status?
The reason is quite easy.
1. To make a game appear to be more popular than it is.
2. Because people are easy to manipulate. Plenty of people will leave a game they see with a declining population because they think its dying. If you prop up the population number it will make people think nothing is happening.
That said I dont believe they are doing that at all. But I would never be shocked to find out companies do and have in the past.
I was being sarcastic...I know why companes do that but I just don't believe A-Net is doing it. Because no matter what time of the day I log in, I always see people. And mind you, I always play at the non-peak hours like 2, 3 or 4am in the morning and I still see people running around.
Doesn't matter to me if they do. I never see the population indicator. I only play on one server and I don't see any indicators before I log into my characters. I'm guessing they probably show at the world select screen which I only saw on day one of the headstart.
Just saying that there's a reason SOE took out actual player numbers from their server list & replaced them with meaningless "Load Indication" identifiers a long time ago.
Do you know what "High" means? Nope!
Do you know what "Medium" means? Nope!
etc etc.....
Also, SOE was called out a couple years ago for "Adjusting" what each indicator's threshhold was as population declined in EQ2 & EQ1. Nothing really came of it because hey, EQ1 is like a Dinosaur & EQ2 no one really cares for (a failed WoW-Clone afterall).
Just wanted to try and remind you guys that indicators are NOT trustworthy reasons to go "BUT LOOK! Gw2 is retaining its playerbase! You can easily see it by checking the load indicators!!!!"......Nope!
My first two MMOs published actual number of players online and I feel it's disingenuous for developers to mask this info. That said, outside of EVE I don't know of many companies not practicing this form of deception.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Originally posted by Homitu So what you're saying is there's no way anyone could have evidence that GW2 is losing players and that any such claim is to be ignored.
Evidence would be great, too bad we dont get that here we get claims and outright lies.
Just saying that there's a reason SOE took out actual player numbers from their server list & replaced them with meaningless "Load Indication" identifiers a long time ago.
Do you know what "High" means? Nope!
Do you know what "Medium" means? Nope!
etc etc.....
Also, SOE was called out a couple years ago for "Adjusting" what each indicator's threshhold was as population declined in EQ2 & EQ1. Nothing really came of it because hey, EQ1 is like a Dinosaur & EQ2 no one really cares for (a failed WoW-Clone afterall).
Just wanted to try and remind you guys that indicators are NOT trustworthy reasons to go "BUT LOOK! Gw2 is retaining its playerbase! You can easily see it by checking the load indicators!!!!"......Nope!
Um... well you kind of lost any value for this thread in that comment. You do know that WoW basically is a clone of EQ1 right? Its because of everquest wow was designed the way it was. Not to mention I believe they came out nearly the same time (EQ2 a little bit after). So yeah... you pretty much discredited your entire thread of any facts you would of had by that little tidbit there.
Christ with this.
Go play everquest 1.
Then play wow.
Then look up the definition of the word clone.
If we continue to go with this wow was an everquest clone theory, then we need to apply it to more things.
Half Life is a doom clone.
Every game with jumping in a 3d enviroment that isn't first person is a Super Mario 64 clone.
Everquest is a dunegons and dragons clone, actually (fantasy world where a user can create his own character and go on adventures.)
I don't know about the OP but I am not claiming that GW2 is changing or manipulating the queues. What I am saying is that poeple on here in threads have used load indicators as stats to how the game is doing and really without knowing what they are set to they are poor and unreliable stats. The numbers that it takes to go from normal to high or from high to full could be a relatively large number or a relatively small number. We don't know what those are set to. I know on Wow there are certain realms that show full all the time and I don't think those load indicators have anything to do with actual amount of players in game they are just perma put there because those servers are considered to have a high chance at a queue.
edit:also it is 100% true that they can be changed at any time without our knowledge by any game maker making them even less reliable as a stat.
Also the explanation you just gave was thinking for yourself I'm glade you have an opinion on the topic but that opinion had nothing to do with EQ2 being or not being a clone of Wow.
I've been following your debate with Rokurgepta in this thread. Jesus Christ was your argument everywhere. One minute you are saying EQ2 not being WoW clone is not consequential to the topic, the next minute you come right back to that quote. One minute you say look at what OP said and dissect sentence by sentence, next minute you say they high low indicators are inaccurate stats.
You said that's what you hate about politics, but damn what you just did was not different, spinning and peddling everywhere, lol.
You know sometimes it is alright to not win an argument, because there is nothing to win and it will just make you argument less valid by dwelling on it.
On the topic, the high low figures might be arbitrary, but the failure of the OP to even provide simple, correct facts (saying EQ2 post-dates WoW is like saying grandfather is younger than grandchild), the OP has already indicated his intention to not even provide facts. Which is entirely unnecessary because the notion that high/low is arbirary is valid. The problem is he is tryign to attach and invalid sentiment to a valid fact so as to attempt to impost the entire first post as facts, while it is just invalid opinion with 1 line of true or false.
On Sanctum of Rall, during headstart and say first week of live everytime I zoned I went to overflowand usually stayed there for 20 mins or so, regardless of where. Last time I logged in a couple of days ago, I was able to do multiple changes of zone without any sign of overflow until I went into Lion's Arch where I was on overflow for at most 1 minute.
What does this mean?
You're missing an important piece of data there that might answer your question: MMO gamers play more often and for longer play sessions during the first month after release than at any other period in an MMO's life cycle.
The overflow was created as a solution for the first 3-4 weeks of an MMO. Previous solutions have been either adding more servers or letting players sit in queues. The former leads to dead servers and the latter leads to a bad first experience at release.
If people are currently going to overflow, that's actually great news. If they are not, that's normal, expected, intended.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Both dropped hours and players from the 25th of September.
Either Xfire is extremely bias towards GW2 or GW2 currently has a simlar Western population to WoW.
Xfire is just a piece of shit. it was always mainly used by wow-players. with this crap u can calculate how healthy the wow population is. for all other games its just irrelevant.
in this case it shows me that wow is loosin alot of people..even their hardcore-gamers who were usin programs like xfire are leavin the game.
Both dropped hours and players from the 25th of September.
Either Xfire is extremely bias towards GW2 or GW2 currently has a simlar Western population to WoW.
Yes! The XFire stats have arrived.
Now it's a party, yo.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Both dropped hours and players from the 25th of September.
Either Xfire is extremely bias towards GW2 or GW2 currently has a simlar Western population to WoW.
Xfire is just a piece of shit. it was always mainly used by wow-players. with this crap u can calculate how healthy the wow population is. for all other games its just irrelevant.
in this case it shows me that wow is loosin alot of people..even their hardcore-gamers who were usin programs like xfire are leavin the game.
If we are rulling out Xfire the claims of the OP are nothing but his own desires to see GW2 fail.
GW2 areas are less populated than 1 month ago (not hard since now there are 25 PvE areas opposed to 5-10 areas) but far from being a ghostown - I was leveling a character in GW2 in the Norn area and there was people everywhere and events would easily get 10 people involved.
It is clear people are playing less hours per day compared to the day long marathons and there are people skipping 1 day or the other (people returning to uni and whatnot) but nothing like the Op and other posters are trying to imply..
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Just saying that there's a reason SOE took out actual player numbers from their server list & replaced them with meaningless "Load Indication" identifiers a long time ago.
Do you know what "High" means? Nope!
Do you know what "Medium" means? Nope!
etc etc.....
Also, SOE was called out a couple years ago for "Adjusting" what each indicator's threshhold was as population declined in EQ2 & EQ1. Nothing really came of it because hey, EQ1 is like a Dinosaur & EQ2 no one really cares for (a failed WoW-Clone afterall).
Just wanted to try and remind you guys that indicators are NOT trustworthy reasons to go "BUT LOOK! Gw2 is retaining its playerbase! You can easily see it by checking the load indicators!!!!"......Nope!
EQ2 released before WoW.. so how is it a WoW clone? o.0
On Release, you're right, it was nothing like WoW. However, if you were a EQ2 beta participant like me and have experienced all the changes they've done it was turned into a WoW-clone roughly a year after launch with sweeping changes to how we played the game. I quit after linear questing became the norm for EQ2. No one wanted to group anymore .
[mod edit]
The Theory of Conservative Conservation of Ignorant Stupidity: Having a different opinion must mean you're a troll.
Originally posted by Loktofeit "Nothing really came of it..." because no one other than picayune forumites give a crap.
You guys actually go and look up words to use that I have to go look up the definition for, don't you. You probably sit around, browsing through online dictionaries, finding words that could be used in posts, but generally aren't used in posts because nobody, outside of people who browse dictionaries would know what they mean. You do this on purpose, don't you. DON'T YOU!
I can not remember winning or losing a single debate on the internet.
Both dropped hours and players from the 25th of September.
Either Xfire is extremely bias towards GW2 or GW2 currently has a simlar Western population to WoW.
Don't look at the users/hours by themselves. Compare them with last week's or last month's numbers.
The stats you posted say nothing at all.
Do it like this:
sep 5 (wednsday) : 68.5k (which is 10 days after release)
sep 26 (wednsday): 35.5k
drop of 48%
also users: was 14k+ a few days after release. 9k now. drop of 36% at least.
So what you are saying is that no comparasions between games because dispite the 36% drop in users it still shows 90% of WoW population.
Basically if that is true then GW2 population use Xfire in masse compared to WoW population.
And why would that be true?
Personally i've never been a large fan of using X-fire numbers. Xfire users only represent a VERY specific portion of the online gaming community that likes Xfire for very specific reasons. I don't know a single person in RL, or online in my Clan that uses xFire.
Xfire, quite simply, is not a proper method of measuring anything that i've seen regardless of sample size arguments. The only thing that dictates a game's population is by actually logging into said game and looking, or going by actions that company takes (such as going F2P so quickly ala: SWTOR).
The Theory of Conservative Conservation of Ignorant Stupidity: Having a different opinion must mean you're a troll.
Comments
What does manipulating population even do for a company that doesn't require a sub fee to play? You aren't tricking people into thinking, "hey this game isn't dead, I'll keep paying my sub to play". Pointless thread is pointless.
Oh and saying that you can manipulate population in servers for GW2, I can also say that Xfire is manipulating hours played and players playing in their own statistics. How do you know that these are the actual hours played by each person? Did you go out and ask each player how much they have had? No... Then end this pointless conspiracy thread, the server population doesn't make a difference if you can enjoy the game despite the fact that it isn't number 1. And it's just pathetic that you guys feel the need to value this that bad anyway that you post the same crap over and over again.
So all of Europe is on the exact same sleep schedule? Amazing how you make claims that are obviously false and gloss them over.
Some one else just posted that 4 servers are full 2 medium rest high in NA. I have come to the conclusion that NCSoft is not lying but some other people are.
[mod edit]
lets say, is just an error and anet is doing nothing. Then after what we saw yesterday and today gw2 population went for more than 11 full servers (yerterday) to not a single Full status on NA or EU today. Thats an huge drop in the population.
Im on the character screen right now and the server status didnt change, oh wait no, they have just 1 server full on NA everything else on EU and NA is exaclty like it was this morning.
And you know the difference between full and high right? I mean you're clearly the expert here, so I'd like to hear your take on this.
But again I will state it, do I care that population is going down? No. Why? Becuase it doesn't negatively impact my gameplay and experience. In fact it helps it because I get faster queues, which I haven't gotten either day yet, so these numbers are bogus. You can jump on the band wagon all you want. I'll just sit here and enjoy my game instead.
Well if ONE server went from high to full as you watched then thats called change. You might want to spin it to make Anet into a liar, I am sure you can, but thats change no matter what you want to think.
If Anet was manipulating the numbers dont you think they would have done so to show FULL nearer to prime time? Or do you have some tinfoil hat reason that they would wait until nearly 11pm EST to do that?
Also please prove your claim of ALL of Europe being asleep. I find that part of your claim as funny as any other.
I was being sarcastic...I know why companes do that but I just don't believe A-Net is doing it. Because no matter what time of the day I log in, I always see people. And mind you, I always play at the non-peak hours like 2, 3 or 4am in the morning and I still see people running around.
Doesn't matter to me if they do. I never see the population indicator. I only play on one server and I don't see any indicators before I log into my characters. I'm guessing they probably show at the world select screen which I only saw on day one of the headstart.
same thing can be said about WoW
Pity.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Evidence would be great, too bad we dont get that here we get claims and outright lies.
Christ with this.
Go play everquest 1.
Then play wow.
Then look up the definition of the word clone.
If we continue to go with this wow was an everquest clone theory, then we need to apply it to more things.
Half Life is a doom clone.
Every game with jumping in a 3d enviroment that isn't first person is a Super Mario 64 clone.
Everquest is a dunegons and dragons clone, actually (fantasy world where a user can create his own character and go on adventures.)
I've been following your debate with Rokurgepta in this thread. Jesus Christ was your argument everywhere. One minute you are saying EQ2 not being WoW clone is not consequential to the topic, the next minute you come right back to that quote. One minute you say look at what OP said and dissect sentence by sentence, next minute you say they high low indicators are inaccurate stats.
You said that's what you hate about politics, but damn what you just did was not different, spinning and peddling everywhere, lol.
You know sometimes it is alright to not win an argument, because there is nothing to win and it will just make you argument less valid by dwelling on it.
On the topic, the high low figures might be arbitrary, but the failure of the OP to even provide simple, correct facts (saying EQ2 post-dates WoW is like saying grandfather is younger than grandchild), the OP has already indicated his intention to not even provide facts. Which is entirely unnecessary because the notion that high/low is arbirary is valid. The problem is he is tryign to attach and invalid sentiment to a valid fact so as to attempt to impost the entire first post as facts, while it is just invalid opinion with 1 line of true or false.
That's what's make it others debate it.
UO was a wow clone too.
You're missing an important piece of data there that might answer your question: MMO gamers play more often and for longer play sessions during the first month after release than at any other period in an MMO's life cycle.
The overflow was created as a solution for the first 3-4 weeks of an MMO. Previous solutions have been either adding more servers or letting players sit in queues. The former leads to dead servers and the latter leads to a bad first experience at release.
If people are currently going to overflow, that's actually great news. If they are not, that's normal, expected, intended.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Why not look at Xfire numbers.
26th of September
WoW: 9.9K users ~65K hours 6.6 hours/player.
GW2: 9K users - 36K hours 3.8 hours/player.
Both dropped hours and players from the 25th of September.
Either Xfire is extremely bias towards GW2 or GW2 currently has a simlar Western population to WoW.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Xfire is just a piece of shit. it was always mainly used by wow-players. with this crap u can calculate how healthy the wow population is. for all other games its just irrelevant.
in this case it shows me that wow is loosin alot of people..even their hardcore-gamers who were usin programs like xfire are leavin the game.
Yes! The XFire stats have arrived.
Now it's a party, yo.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Don't look at the users/hours by themselves. Compare them with last week's or last month's numbers.
The stats you posted say nothing at all.
Do it like this:
sep 5 (wednsday) : 68.5k (which is 10 days after release)
sep 26 (wednsday): 35.5k
drop of 48%
also users: was 14k+ a few days after release. 9k now. drop of 36% at least.
If we are rulling out Xfire the claims of the OP are nothing but his own desires to see GW2 fail.
GW2 areas are less populated than 1 month ago (not hard since now there are 25 PvE areas opposed to 5-10 areas) but far from being a ghostown - I was leveling a character in GW2 in the Norn area and there was people everywhere and events would easily get 10 people involved.
It is clear people are playing less hours per day compared to the day long marathons and there are people skipping 1 day or the other (people returning to uni and whatnot) but nothing like the Op and other posters are trying to imply..
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
On Release, you're right, it was nothing like WoW. However, if you were a EQ2 beta participant like me and have experienced all the changes they've done it was turned into a WoW-clone roughly a year after launch with sweeping changes to how we played the game. I quit after linear questing became the norm for EQ2. No one wanted to group anymore .
[mod edit]
The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.
So what you are saying is that no comparasions between games because dispite the 36% drop in users it still shows 90% of WoW population.
Basically if that is true then GW2 population use Xfire in masse compared to WoW population.
And why would that be true?
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
You guys actually go and look up words to use that I have to go look up the definition for, don't you. You probably sit around, browsing through online dictionaries, finding words that could be used in posts, but generally aren't used in posts because nobody, outside of people who browse dictionaries would know what they mean. You do this on purpose, don't you. DON'T YOU!
I can not remember winning or losing a single debate on the internet.
Personally i've never been a large fan of using X-fire numbers. Xfire users only represent a VERY specific portion of the online gaming community that likes Xfire for very specific reasons. I don't know a single person in RL, or online in my Clan that uses xFire.
Xfire, quite simply, is not a proper method of measuring anything that i've seen regardless of sample size arguments. The only thing that dictates a game's population is by actually logging into said game and looking, or going by actions that company takes (such as going F2P so quickly ala: SWTOR).
The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.