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What was your first MMORPG?
What captured your interest?
What didn't you like about it?
Now, what is your favorite MMORPG to date?
www.greedmonger.com
Did you like Ultima Online? Then you'll LOVE Greed Monger!
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Played: EQ1 (10 Years), Guild Wars, Rift, TERA
Tried: EQ2, Vanguard, Lord of the Rings Online, Dungeons and Dragons Online, Runes of Magic and countless others...
Currently Playing: GW2
Nytlok Sylas
80 Sylvari Ranger
What was your first MMORPG?
Everquest 1
What captured your interest?
The world and lore. Travelling on foot through dangerous zones was the best. Erudite Necromancer running from Paineel and through the Qeynos sewers was probably my fondest memory of the game. I love that the world felt huge and dangerous. I have never felt this in any other game.... though FFXI came very close.
What didn't you like about it?
Um.... that is a difficult one... at the time I loved everything. Now, it would simply be the graphics. I would still play it if the graphics were better I think.
Now, what is your favorite MMORPG to date?
Hmm, I have never really filled the hole that FFXI and EQ left in my gaming life. So I would have to say one of those two games. I like GW2 but I have lost the interest to play. I guess in the end I would have to say EQ1 or FFXI.
Earth Eternal
Social Aspects
no comment.
Favorite to date: Rift
What was your first MMORPG? Asherons call 1
What captured your interest? The war between good/evil guilds in game. This was on a free for all pvp server called "Darktide"
The game was a sandbox FFA where guilds fought over resources and leveling spots. Huge world. The huge wars on the server was incredibly fun.
The drama on the forums and the fact that people played mmo's over years back then made you meet all the people on the server and "kinda" know them by reputation, or by fighting with or against them. Best gaming ive had in my life.
What didn't you like about it? The rampant cheating. It was easy to lag the client back then, (still are) and all the scumbags did it to get an unfair advantage in combat. The same with macroing.
Now, what is your favorite MMORPG to date? Asherons Call 1/Shadowbane.
What was your first MMORPG?
UO
What captured your interest?
Everything
What didn't you like about it?
N/A
Now, what is your favorite MMORPG to date?
UO
What was your first MMORPG?
Lineage2.
What captured your interest?
The open world and the PK/PVP flag system.
What didn't you like about it?
That they made it easy, destroyed the PK system.
Now, what is your favorite MMORPG to date?
Darkfall.
2) The enormity and newness of it all and that I was online playing with others from around the world. Everything I did was a new experience. I enjoyed grouping and making acquaintances along with the extensive quests that sometimes took a long time to complete. I really liked that there was so much I could do. I really liked that I could make 8(?) characters on every server. That gave me plenty of room to try out everything character-wise. And I did. I also was surprised when I got drunk in game for the first time and my view became skewed and my chat became slurred
3) That I had to group in order to do anything above level 20-ish eventually killed it for me.
4) City of Heroes.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
First one from memory was SEAL Online. 2nd one was WoW.
SEAL Online was because my parents were playing it. WoW for the same reason, and the South Park episode helped.
SEAL Online at the time was purely in Korean/Chinese, so I could barely figure out what was going on. WoW was tedious for me at the time, and I ended up never getting my Warrior beyond Level 27 (this was during the vanilla years I believe).
GW2 for the most part, otherwise no MMOs atm.
UO
Endless amounts of role playing
Game became too gear dependent
None, I'm sticking with old school console RPG's for now.
First MMO: WoW
played it cuz i was into the warcraft series
back then i didnt find nothing wrong with it now...everything is wrong with it. havent resubbed for almost a year and dont plan on it ever again...its sad how a good game turned to a utter piece of ****
Currently playing Raiderz
What was your first MMORPG?
Anarchy Online.
What captured your interest?
I just wanted to try one of these big games with a bunch of friends where thousands of people are supposed to play together. It was extremely fun, everything was new, exciting, and felt like there's absolutely no limits to the game.
What didn't you like about it?
I cant remember well, there were things I didnt like about the game but not some single big feature or such.
Now, what is your favorite MMORPG to date?
Hard to say since feelings can change over time. I guess I'll have to say WoW since that's the mmorpg I've played the longest time and enjoyed very much years ago.
Though I wouldnt call it a mmorpg anymore now that it has turned into a lobby game and pretty much everything is shared with other servers and is very much automated. It's too fragmented now, not to mention the stretching of lore, that coupled with the automation and x-realm features the immersion or sense of server community is nowhere to be found anymore.
1) SWG
2) I was told you could do whatever and be whatever and interact with other players. It was true.
3) Collision detection (or lack of it) and weird lines of sight going through mountains or trees.
4) Probably the old SWG. I also loved VG despite all the bugs and glitches.
What was your first MMORPG?
Ultima Online
What captured your interest?
A couple of my friends wouldn't shut up about it. The various sandbox elements and the conflict ultimately drew me in. I was a PKK at one point, and a PK at another point.
What didn't you like about it?
Bugs and exploits, griefing, and economic issues. Out of all of these honestly, griefing really got out of hand.
Now, what is your favorite MMORPG to date?
WoW, post Burning Crusade
"For the Angel of Death spread his wings on the blast,
And breathed in the face of the foe as he passed:
And the eyes of the sleepers waxed deadly and chill,
And their hearts but once heaved, and for ever grew still!"
~Lord George Gordon Byron
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
1 - Nexus, Kingdom of the Wind (early 1996) and Meridian 59, though never got into that one
2 - it was the first frigging game of its kind! it also had cute squirrels that you could kill for acorns and it was somehow weirdly satisfying...
3 - too many squirrels to kill and they would respawn too..RESPAWN! that was also a new kind of a beast. before that, monsters once killed stayed dead...
4 - GW2, hands down. Great innovation on every front, from graphics to the fight model and character progression. tried going back to old games just to see how it felt and they were utterly boring in comparison. never will I be able to stand in one spot and spam skills now
I review lots of indie games and MMORPGs
SWG
Starwars and some friends were playing it.
NGE and SOE's poor behavior when they dropped the NGE on us.
SWG was the best MMORPG ever made before they ruined it with the jedi crap.
DAoC
Co-op play in Halo introduced me to playing with other people simultaneously. I was bored one day in wal-mart while my wife, at the time, was shopping, so I perused the game section and seen DAoC and EQ. Read the back of the boxes, and DAoC sold itself better when it spoke about battling for keeps.
Only thing I didn't like about DAoC were people who ran second accounts and duo boxed with them or used them as a buff bot.
SWG would have to be my favorite MMORPG to date.