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I dont get it

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  • grimalgrimal Member UncommonPosts: 2,935
    Originally posted by Deewe

    Quality? You are kidding right?

     

    TOR is the apogee of uneven polishing and quality. While some parts of the game and engine really shines, too many of them are really lacking. It goes from the textures, through the UI, the combat... name it.

    Compare TOR to Wow, Rift, even Lotro and then you'll see what quality means.

     

    I've played all those....and I don't agree.  I have always found the game to be well polished.  The launch was one of the smoothest I have experienced.  I wasn't able to see the Illium disaster first-hand so I can't comment on that...(was still low level at the time).

    But if you want to talk lack of polish....Vanguard at release was the epitomy of this.  So not sure what you mean.

  • DeeweDeewe Member UncommonPosts: 1,980
    Originally posted by grimal
    Originally posted by Deewe

    Quality? You are kidding right?

     

    TOR is the apogee of uneven polishing and quality. While some parts of the game and engine really shines, too many of them are really lacking. It goes from the textures, through the UI, the combat... name it.

    Compare TOR to Wow, Rift, even Lotro and then you'll see what quality means.

     

    I've played all those....and I don't agree.  I have always found the game to be well polished.  The launch was one of the smoothest I have experienced.  I wasn't able to see the Illium disaster first-hand so I can't comment on that...(was still low level at the time).

    But if you want to talk lack of polish....Vanguard at release was the epitomy of this.  So not sure what you mean.

    Lotro's launch was even smoother.

     

    Here's a few example about polisth/consticency

     

     

    • Taxi cost is 10 times the space ship fuel cost to go from one planet to the other
    • You can have Sith corruption on non force user characters
    • Your ship leaves the planet when you speak to the door* (enters it).
    • We can Holocom from anywhere but not manage emails the same way nor even browse the GTN either. So much for an advanced civilization.
    • We can use mail boxes from our ship but can't recall directly to them and mostly always pass in front of a mailbox to take off.
    • You can shuttle out and med rez anywhere but you can't recall to your space ship
    • We can force choke or nut kick droids or even force slap turrets.
    • Most Sith choices are about greed or fame.
    • Texts display of dialog choices too often does not fit the spoken lines
    • We have to take off to access to our space ship interior/bank.
    • Using a lift pops up a select destination when there's only one,
    • Non force user companions can also combat jump with as good skills
    • Melee characters needs to keep running between mobs without a boost to compensate the needs to do so versus ranged characters.
    • We find rare crystal nodes and artifacts in the open next to main roads.
    • There's no distinctive icon for all various resource nodes
    • There's no distinctive icon for all various quests types
    • There's no scale consistency on the maps
    • You "can" fly over a planet but you have a fog of war on the world map
    • Taxi use the exact same route for return travel meaning you always hit someone else coming from the same direction.
    • A one foot rock will stop your hovering speeding bike like you hit a wall
    • Falling down from 6 feet on a hovering speeder bike will hurt your character.
    • You can't force jump or use jetpacks without actually attacking something
    • It's impossible to fight with the shoulder flaps
    • Companions always gets in your way
    • Name tags are always on top of all others graphics and there's no hot key toggle
    • You can't close the quest tracker once for all. Same for the legacy popup.
    • It's faster to dismiss and summon your companion than to heal it
    • You can't one button sell grey items at the vendor
    • Managing mods between the character and companions requests you to write them down on a sheet of paper.
    • You can't deactivate a saber blade in combat would you like it to
    • Comapnions get stuck with saber bales drawn even out of combat.
    • Your companions can sell grey stuff but they can't sell anything else
    • Gear vendor prices aren't written in your inventory
    • Mobs and NPCs standing still. They are lifeless. Just standing there, chilling and doing 
    • nothing.
    • Any NPC can request a Sith lord (you) to sweep the floor for them
    • A Moff emails you a few hundreds credits as reward
    • Officers instead of grunts wears ammo bandolier
    • Trading with a vendor does not open inventory window by default but last used one
    • Some light weapon based weapons have recoil and Sniper animations include working a bolt action on the rifle, even though it doesn't need to chamber a new round.
    • On taxi rides you are in the driver's seat but can't do anything.
    • Can't add offline players to friend list
    • No display of gear price in the inventory

     

  • grimalgrimal Member UncommonPosts: 2,935
    Originally posted by Deewe
    Originally posted by grimal
    Originally posted by Deewe

    Quality? You are kidding right?

     

    TOR is the apogee of uneven polishing and quality. While some parts of the game and engine really shines, too many of them are really lacking. It goes from the textures, through the UI, the combat... name it.

    Compare TOR to Wow, Rift, even Lotro and then you'll see what quality means.

     

    I've played all those....and I don't agree.  I have always found the game to be well polished.  The launch was one of the smoothest I have experienced.  I wasn't able to see the Illium disaster first-hand so I can't comment on that...(was still low level at the time).

    But if you want to talk lack of polish....Vanguard at release was the epitomy of this.  So not sure what you mean.

    Lotro's launch was even smoother.

     

    Here's a few example about polisth/consticency

     

     

    • Taxi cost is 10 times the space ship fuel cost to go from one planet to the other
    • You can have Sith corruption on non force user characters
    • Your ship leaves the planet when you speak to the door* (enters it).
    • We can Holocom from anywhere but not manage emails the same way nor even browse the GTN either. So much for an advanced civilization.
    • We can use mail boxes from our ship but can't recall directly to them and mostly always pass in front of a mailbox to take off.
    • You can shuttle out and med rez anywhere but you can't recall to your space ship
    • We can force choke or nut kick droids or even force slap turrets.
    • Most Sith choices are about greed or fame.
    • Texts display of dialog choices too often does not fit the spoken lines
    • We have to take off to access to our space ship interior/bank.
    • Using a lift pops up a select destination when there's only one,
    • Non force user companions can also combat jump with as good skills
    • Melee characters needs to keep running between mobs without a boost to compensate the needs to do so versus ranged characters.
    • We find rare crystal nodes and artifacts in the open next to main roads.
    • There's no distinctive icon for all various resource nodes
    • There's no distinctive icon for all various quests types
    • There's no scale consistency on the maps
    • You "can" fly over a planet but you have a fog of war on the world map
    • Taxi use the exact same route for return travel meaning you always hit someone else coming from the same direction.
    • A one foot rock will stop your hovering speeding bike like you hit a wall
    • Falling down from 6 feet on a hovering speeder bike will hurt your character.
    • You can't force jump or use jetpacks without actually attacking something
    • It's impossible to fight with the shoulder flaps
    • Companions always gets in your way
    • Name tags are always on top of all others graphics and there's no hot key toggle
    • You can't close the quest tracker once for all. Same for the legacy popup.
    • It's faster to dismiss and summon your companion than to heal it
    • You can't one button sell grey items at the vendor
    • Managing mods between the character and companions requests you to write them down on a sheet of paper.
    • You can't deactivate a saber blade in combat would you like it to
    • Comapnions get stuck with saber bales drawn even out of combat.
    • Your companions can sell grey stuff but they can't sell anything else
    • Gear vendor prices aren't written in your inventory
    • Mobs and NPCs standing still. They are lifeless. Just standing there, chilling and doing 
    • nothing.
    • Any NPC can request a Sith lord (you) to sweep the floor for them
    • A Moff emails you a few hundreds credits as reward
    • Officers instead of grunts wears ammo bandolier
    • Trading with a vendor does not open inventory window by default but last used one
    • Some light weapon based weapons have recoil and Sniper animations include working a bolt action on the rifle, even though it doesn't need to chamber a new round.
    • On taxi rides you are in the driver's seat but can't do anything.
    • Can't add offline players to friend list
    • No display of gear price in the inventory

     

    Although that list appears quite long, I don't consider those to be anything more than minor bugs.  When I think of  a game not having polish, I am thinking of Vanguard (launch), Darkfall (launch), Mortal Online, UO (launch).   Those that you listed are bugs....they don't take away from the polish of the game.

    LOTRO had a great launch indeed but I do think TOR's was just as good.  Have you been around for a bad launch (like Vanguard?)  Have you ever gone in places on a map where there was simply nothing there (i.e. empty spaces like in Darkfall?) Those, to me, are huge bugs.  What you essentially listed was a bullet list of minor bugs that it looks like you picked up from some forum or something.  I haven't noticed more than  half of them and I've been playing since early access.  Nice try though.

  • spankybusspankybus Member UncommonPosts: 1,367
    Originally posted by MindTrigger
    Originally posted by Mogcat
    Originally posted by MindTrigger
    Originally posted by Mogcat

    So I get free to play Star Wars for a laugh. Ive read all the rage here and I just want to see what its like.

    I get in and man its really fun. I thought the combat was going to be press your button 100000 years later it responds but no its pretty responsive. Theres something fun about running around blasting things in the face or wielding a lightsaber. The combat is not that bad. The story quests are really good too I was having more fun with them then I though I would.

    Then theres free to play I read all the stuff here and was preparing my defenses for the monetary onslaught that would be coming my way from EA! OOOHH SHIII- Oh wait.. whats this.. It doesnt seem that bad at all. I was scanning the shop for things that would piss me off or restrictions that I would send me reeling away at lightspeed. Nope. Most of the cash shop has useless crap I dont want. The only things that annoy me are credit restrictions and the quickbar thing like seriously EA give me my god forsaken quickbars. Otherwise I dont give a shit about anything else. I just want my co op story which ive got for free on every class. Honestly I cant see the nickle and diming.

    Dungeons? meh I guess if you really care about them, flashpoints meh, mail meh, warzones meh, operations meh, space combat LOL, umm what else, titles id like but i can live, some character customisation whatever, the galactic trade network dont care why would i sit on the ah when im just for the story. Restrictions on companions i guess is annoying but i dont really care about them cause i like my blaster better. no epics dont care not in it for epics.

    Feels like I got a new online/co-op kotor for free and just have to pay for all the extra stuff. Been playing with my friend who was subbed before and its fun doing the story with him. Hes having fun Im having fun. Its for free everybody wins.

    I mean.... pewpew its star wars!

    Call us back after about three or four weeks and let us know what you think then.

    You know maybe your right and down the line Im going to be like goddamn this game is sucking now. I reget spending all that money- oh wait!

    I didn't say anything about the price.  I'm referring to the game sucking and being a general waste of time.  That's my opinion though.  It might be the best game you've ever played, so I say go for it.

    Dude, ALL games are a general waste of time. That is why they are games.

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • DeeweDeewe Member UncommonPosts: 1,980
    Originally posted by grimal
    Originally posted by Deewe
    **snip**

    Although that list appears quite long, I don't consider those to be anything more than minor bugs.  When I think of  a game not having polish, I am thinking of Vanguard (launch), Darkfall (launch), Mortal Online, UO (launch).   Those that you listed are bugs....they don't take away from the polish of the game.

    LOTRO had a great launch indeed but I do think TOR's was just as good.  Have you been around for a bad launch (like Vanguard?)  Have you ever gone in places on a map where there was simply nothing there (i.e. empty spaces like in Darkfall?) Those, to me, are huge bugs.  What you essentially listed was a bullet list of minor bugs that it looks like you picked up from some forum or something.  I haven't noticed more than  half of them and I've been playing since early access.  Nice try though.

    It's not a try it's just a few random things that comes to mind when thinking about the gameplay experience.

    All my entries points at lack of polish. Things you would not have in a Blizzard game nor did I saw that much in Rift either. Even  LotRo feels much more polished and consistent.

     

    Here's a few other examples: there are many holes in the environmental graphics letting you see though them. I never noticed that many since I was a beta tester in my former life.

    Also too often in the cutscene you see weird, stairs like, shadows on the NPC body making them look very bad.

    You can't move around the companions skills neither in their own bar nor in a separate one.

    There's not even a shortcut to access (Ie promote) the codex 

    The game  doesn't remember either if you set your quest tracker off, always bringing it back after loading planets or big instances.

    The group tracker does not sort instances by level nor display the level bracket next to the quest.

    The group finder does not check your template vs your available roles.

    In the keybinding panel you have to read from right to left to know what does what and the key are on two rows for each skill

    The font used in game is a bold one making it very unconvenient and tiring to read.

     

    And the lists goes on and on.

     

    Sorry but the game isn't polished and lacks quality compared to others AAA MMO.

  • SuperXero89SuperXero89 Member UncommonPosts: 2,551
    It gets pretty difficult to play this game pretty quick when you start getting more abilities.  You run out of room fast.
  • daltaniousdaltanious Member UncommonPosts: 2,381
    Originally posted by Mogcat
    Originally posted by MindTrigger
     

    You know maybe your right and down the line Im going to be like goddamn this game is sucking now. I reget spending all that money- oh wait!

    For me best investment in any game was swtor, same for sub. I continue to be subbed even if playing for few months tsw, gw2, mop, ... Barely can wait for some expansion.

  • grimalgrimal Member UncommonPosts: 2,935
    Originally posted by Deewe
    Originally posted by grimal
    Originally posted by Deewe
    **snip**

    Although that list appears quite long, I don't consider those to be anything more than minor bugs.  When I think of  a game not having polish, I am thinking of Vanguard (launch), Darkfall (launch), Mortal Online, UO (launch).   Those that you listed are bugs....they don't take away from the polish of the game.

    LOTRO had a great launch indeed but I do think TOR's was just as good.  Have you been around for a bad launch (like Vanguard?)  Have you ever gone in places on a map where there was simply nothing there (i.e. empty spaces like in Darkfall?) Those, to me, are huge bugs.  What you essentially listed was a bullet list of minor bugs that it looks like you picked up from some forum or something.  I haven't noticed more than  half of them and I've been playing since early access.  Nice try though.

    It's not a try it's just a few random things that comes to mind when thinking about the gameplay experience.

    All my entries points at lack of polish. Things you would not have in a Blizzard game nor did I saw that much in Rift either. Even  LotRo feels much more polished and consistent.

     

    Here's a few other examples: there are many holes in the environmental graphics letting you see though them. I never noticed that many since I was a beta tester in my former life.

    Also too often in the cutscene you see weird, stairs like, shadows on the NPC body making them look very bad.

    You can't move around the companions skills neither in their own bar nor in a separate one.

    There's not even a shortcut to access (Ie promote) the codex 

    The game  doesn't remember either if you set your quest tracker off, always bringing it back after loading planets or big instances.

    The group tracker does not sort instances by level nor display the level bracket next to the quest.

    The group finder does not check your template vs your available roles.

    In the keybinding panel you have to read from right to left to know what does what and the key are on two rows for each skill

    The font used in game is a bold one making it very unconvenient and tiring to read.

     

    And the lists goes on and on.

     

    Sorry but the game isn't polished and lacks quality compared to others AAA MMO.

    Those items don't really bother me and seem more trivial than anything else.

    I guess we have very different ideas of what "polish" means.

    I can't recall the game it was....but there was a fairly recent game where if you typed in the chat box and the sentence was long enough, it didn't wrap around properly and actually left the chat box space.   That to me, is lack of polish.  Most AAA games post WoW have all been pretty polished.  Some more than others, but I personally found TOR to be very well polished.  I can't determine if LOTRO or TOR were better because it really feels like I am splitting hairs....but again, these items you listed seem like very minor scratches...not enough to deem the game unpolished.   It seems more like personal nitpicking than anything else.

    But to each their own.

     

  • DeeweDeewe Member UncommonPosts: 1,980
    Originally posted by grimal
    Originally posted by Deewe
    Originally posted by grimal
    Originally posted by Deewe
    **snip**

    Although that list appears quite long, I don't consider those to be anything more than minor bugs.  When I think of  a game not having polish, I am thinking of Vanguard (launch), Darkfall (launch), Mortal Online, UO (launch).   Those that you listed are bugs....they don't take away from the polish of the game.

    LOTRO had a great launch indeed but I do think TOR's was just as good.  Have you been around for a bad launch (like Vanguard?)  Have you ever gone in places on a map where there was simply nothing there (i.e. empty spaces like in Darkfall?) Those, to me, are huge bugs.  What you essentially listed was a bullet list of minor bugs that it looks like you picked up from some forum or something.  I haven't noticed more than  half of them and I've been playing since early access.  Nice try though.

    It's not a try it's just a few random things that comes to mind when thinking about the gameplay experience.

    All my entries points at lack of polish. Things you would not have in a Blizzard game nor did I saw that much in Rift either. Even  LotRo feels much more polished and consistent.

     

    Here's a few other examples: there are many holes in the environmental graphics letting you see though them. I never noticed that many since I was a beta tester in my former life.

    Also too often in the cutscene you see weird, stairs like, shadows on the NPC body making them look very bad.

    You can't move around the companions skills neither in their own bar nor in a separate one.

    There's not even a shortcut to access (Ie promote) the codex 

    The game  doesn't remember either if you set your quest tracker off, always bringing it back after loading planets or big instances.

    The group tracker does not sort instances by level nor display the level bracket next to the quest.

    The group finder does not check your template vs your available roles.

    In the keybinding panel you have to read from right to left to know what does what and the key are on two rows for each skill

    The font used in game is a bold one making it very unconvenient and tiring to read.

     

    And the lists goes on and on.

     

    Sorry but the game isn't polished and lacks quality compared to others AAA MMO.

    Those items don't really bother me and seem more trivial than anything else.

    I guess we have very different ideas of what "polish" means.

    I can't recall the game it was....but there was a fairly recent game where if you typed in the chat box and the sentence was long enough, it didn't wrap around properly and actually left the chat box space.   That to me, is lack of polish.  Most AAA games post WoW have all been pretty polished.  Some more than others, but I personally found TOR to be very well polished.  I can't determine if LOTRO or TOR were better because it really feels like I am splitting hairs....but again, these items you listed seem like very minor scratches...not enough to deem the game unpolished.   It seems more like personal nitpicking than anything else.

    But to each their own.

     

    Want some examples about low quality on the chat features?

     

    Here's a few 

    • CTRL left or right does not skip to the next word. That a very basic usage in chat functionnality
    • Many right click character name basic functions are missing
    • Can't set the chat text next to the borders of the screen
    • If I remember well can't page up/down in the chat text.
    • No basic slider to scroll the text either.
    • Can't even edit the chat windows through the UI applet
     
    It's not nickpicking it's about having a well and evenly polished game.
    There's a reason Blizzard is successful and well Trion is also considered delivering quality.
     
    For now TOR has lower quality standards than the main AAA MMOs
     
     
     
  • grimalgrimal Member UncommonPosts: 2,935
    Originally posted by Deewe
    Originally posted by grimal
    Originally posted by Deewe
    Originally posted by grimal
    Originally posted by Deewe
    **snip**

    Although that list appears quite long, I don't consider those to be anything more than minor bugs.  When I think of  a game not having polish, I am thinking of Vanguard (launch), Darkfall (launch), Mortal Online, UO (launch).   Those that you listed are bugs....they don't take away from the polish of the game.

    LOTRO had a great launch indeed but I do think TOR's was just as good.  Have you been around for a bad launch (like Vanguard?)  Have you ever gone in places on a map where there was simply nothing there (i.e. empty spaces like in Darkfall?) Those, to me, are huge bugs.  What you essentially listed was a bullet list of minor bugs that it looks like you picked up from some forum or something.  I haven't noticed more than  half of them and I've been playing since early access.  Nice try though.

    It's not a try it's just a few random things that comes to mind when thinking about the gameplay experience.

    All my entries points at lack of polish. Things you would not have in a Blizzard game nor did I saw that much in Rift either. Even  LotRo feels much more polished and consistent.

     

    Here's a few other examples: there are many holes in the environmental graphics letting you see though them. I never noticed that many since I was a beta tester in my former life.

    Also too often in the cutscene you see weird, stairs like, shadows on the NPC body making them look very bad.

    You can't move around the companions skills neither in their own bar nor in a separate one.

    There's not even a shortcut to access (Ie promote) the codex 

    The game  doesn't remember either if you set your quest tracker off, always bringing it back after loading planets or big instances.

    The group tracker does not sort instances by level nor display the level bracket next to the quest.

    The group finder does not check your template vs your available roles.

    In the keybinding panel you have to read from right to left to know what does what and the key are on two rows for each skill

    The font used in game is a bold one making it very unconvenient and tiring to read.

     

    And the lists goes on and on.

     

    Sorry but the game isn't polished and lacks quality compared to others AAA MMO.

    Those items don't really bother me and seem more trivial than anything else.

    I guess we have very different ideas of what "polish" means.

    I can't recall the game it was....but there was a fairly recent game where if you typed in the chat box and the sentence was long enough, it didn't wrap around properly and actually left the chat box space.   That to me, is lack of polish.  Most AAA games post WoW have all been pretty polished.  Some more than others, but I personally found TOR to be very well polished.  I can't determine if LOTRO or TOR were better because it really feels like I am splitting hairs....but again, these items you listed seem like very minor scratches...not enough to deem the game unpolished.   It seems more like personal nitpicking than anything else.

    But to each their own.

     

    Want some examples about low quality on the chat features?

     

    Here's a few 

    • CTRL left or right does not skip to the next word. That a very basic usage in chat functionnality
    • Many right click character name basic functions are missing
    • Can't set the chat text next to the borders of the screen
    • If I remember well can't page up/down in the chat text.
    • No basic slider to scroll the text either.
    • Can't even edit the chat windows through the UI applet
     
    It's not nickpicking it's about having a well and evenly polished game.
    There's a reason Blizzard is successful and well Trion is also considered delivering quality.
     
    For now TOR has lower quality standards than the main AAA MMOs
     

    Ok, you've got to be kidding.  Those listed issues right above are inconsequential.  Now it's obvious to me you are just trying to find any possible fault you can (no matter how small) and bring it up as a mark against the game's polish.   List me some real issues and then I'll actually consider it.  As it is right now this is patently absurd.

  • DeeweDeewe Member UncommonPosts: 1,980
    Originally posted by grimal
    Originally posted by Deewe
    Originally posted by grimal
    Originally posted by Deewe
    Originally posted by grimal
    Originally posted by Deewe
    **snip**

    Although that list appears quite long, I don't consider those to be anything more than minor bugs.  When I think of  a game not having polish, I am thinking of Vanguard (launch), Darkfall (launch), Mortal Online, UO (launch).   Those that you listed are bugs....they don't take away from the polish of the game.

    LOTRO had a great launch indeed but I do think TOR's was just as good.  Have you been around for a bad launch (like Vanguard?)  Have you ever gone in places on a map where there was simply nothing there (i.e. empty spaces like in Darkfall?) Those, to me, are huge bugs.  What you essentially listed was a bullet list of minor bugs that it looks like you picked up from some forum or something.  I haven't noticed more than  half of them and I've been playing since early access.  Nice try though.

    It's not a try it's just a few random things that comes to mind when thinking about the gameplay experience.

    All my entries points at lack of polish. Things you would not have in a Blizzard game nor did I saw that much in Rift either. Even  LotRo feels much more polished and consistent.

     

    Here's a few other examples: there are many holes in the environmental graphics letting you see though them. I never noticed that many since I was a beta tester in my former life.

    Also too often in the cutscene you see weird, stairs like, shadows on the NPC body making them look very bad.

    You can't move around the companions skills neither in their own bar nor in a separate one.

    There's not even a shortcut to access (Ie promote) the codex 

    The game  doesn't remember either if you set your quest tracker off, always bringing it back after loading planets or big instances.

    The group tracker does not sort instances by level nor display the level bracket next to the quest.

    The group finder does not check your template vs your available roles.

    In the keybinding panel you have to read from right to left to know what does what and the key are on two rows for each skill

    The font used in game is a bold one making it very unconvenient and tiring to read.

     

    And the lists goes on and on.

     

    Sorry but the game isn't polished and lacks quality compared to others AAA MMO.

    Those items don't really bother me and seem more trivial than anything else.

    I guess we have very different ideas of what "polish" means.

    I can't recall the game it was....but there was a fairly recent game where if you typed in the chat box and the sentence was long enough, it didn't wrap around properly and actually left the chat box space.   That to me, is lack of polish.  Most AAA games post WoW have all been pretty polished.  Some more than others, but I personally found TOR to be very well polished.  I can't determine if LOTRO or TOR were better because it really feels like I am splitting hairs....but again, these items you listed seem like very minor scratches...not enough to deem the game unpolished.   It seems more like personal nitpicking than anything else.

    But to each their own.

     

    Want some examples about low quality on the chat features?

     

    Here's a few 

    • CTRL left or right does not skip to the next word. That a very basic usage in chat functionnality
    • Many right click character name basic functions are missing
    • Can't set the chat text next to the borders of the screen
    • If I remember well can't page up/down in the chat text.
    • No basic slider to scroll the text either.
    • Can't even edit the chat windows through the UI applet
     
    It's not nickpicking it's about having a well and evenly polished game.
    There's a reason Blizzard is successful and well Trion is also considered delivering quality.
     
    For now TOR has lower quality standards than the main AAA MMOs
     

    Ok, you've got to be kidding.  Those listed issues right above are inconsequential.  Now it's obvious to me you are just trying to find any possible fault you can (no matter how small) and bring it up as a mark against the game's polish.   List me some real issues and then I'll actually consider it.  As it is right now this is patently absurd.

     

    Say whatever you want the games I mentioned have these elements well done and btw it's in the details that you can see the quality of the polish.

     

    Why do you think people pay way more for Apple products? Quality and polish of wich TOR is lacking especially compared to the others AAA MMO.

     

    Now speaking of major issues dig into the FPS and network synchronisation.

    For the record we don't have chat bubbles yet because the UI frames are killing the frame rate. 

    Also world PvP was taken away because the engine can't handle more than a handful of players in the same area.

    (Note before even trying: even the devs acknowledged these)

     

    But I already pointed you to those and you keep closing your eyes.

    Anyway I have a foot long of very specific examples, that didn't even took me time to think about, when you on the contrary have nothing to oppose to.

  • iceman00iceman00 Member Posts: 1,363
    Originally posted by Mogcat

    So I get free to play Star Wars for a laugh. Ive read all the rage here and I just want to see what its like.

    I get in and man its really fun. I thought the combat was going to be press your button 100000 years later it responds but no its pretty responsive. Theres something fun about running around blasting things in the face or wielding a lightsaber. The combat is not that bad. The story quests are really good too I was having more fun with them then I though I would.

    Then theres free to play I read all the stuff here and was preparing my defenses for the monetary onslaught that would be coming my way from EA! OOOHH SHIII- Oh wait.. whats this.. It doesnt seem that bad at all. I was scanning the shop for things that would piss me off or restrictions that I would send me reeling away at lightspeed. Nope. Most of the cash shop has useless crap I dont want. The only things that annoy me are credit restrictions and the quickbar thing like seriously EA give me my god forsaken quickbars. Otherwise I dont give a shit about anything else. I just want my co op story which ive got for free on every class. Honestly I cant see the nickle and diming.

    Dungeons? meh I guess if you really care about them, flashpoints meh, mail meh, warzones meh, operations meh, space combat LOL, umm what else, titles id like but i can live, some character customisation whatever, the galactic trade network dont care why would i sit on the ah when im just for the story. Restrictions on companions i guess is annoying but i dont really care about them cause i like my blaster better. no epics dont care not in it for epics.

    Feels like I got a new online/co-op kotor for free and just have to pay for all the extra stuff. Been playing with my friend who was subbed before and its fun doing the story with him. Hes having fun Im having fun. Its for free everybody wins.

    I mean.... pewpew its star wars!

    And that's cool that you like it.  More power to you.  For the rest of us, we felt like this when we first started the game, and that new car feeling wore off pretty damn quickly.  Hopefully it won't for you.  People who shell out money deserve a good product and enjoyment. 

    The issue isn't that nobody could enjoy this game.  The issue is that the overwhelming majority wouldn't, and don't.

  • darkhalf357xdarkhalf357x Member UncommonPosts: 1,237

    Im taking it for what it is.  Running through the stories for free.  Cant beat that.  All the restrictions dont affect me and if they did I would just buy them.  I mean its not like its a 100 dollars a month.    If/when I get bored... Ill just stop playing.

    Removal of the sub was the barrier for me.  Definitely not worth a consistent 14.95 every single month.

    image
  • DeeweDeewe Member UncommonPosts: 1,980
    Originally posted by darkhalf357x

    Im taking it for what it is.  Running through the stories for free.  Cant beat that.  All the restrictions dont affect me and if they did I would just buy them.  I mean its not like its a 100 dollars a month.    If/when I get bored... Ill just stop playing.

    Removal of the sub was the barrier for me.  Definitely not worth a consistent 14.95 every single month.

    Glad you are enjoying the game, still you're pointing at one of the main issue with the F2P model: the content is (mostly) free.

    The game can't subside nor improve without cash flooding  in.

  • MadDemon64MadDemon64 Member UncommonPosts: 1,102
    Originally posted by Mogcat

    So I get free to play Star Wars for a laugh. Ive read all the rage here and I just want to see what its like.

    I get in and man its really fun. I thought the combat was going to be press your button 100000 years later it responds but no its pretty responsive. Theres something fun about running around blasting things in the face or wielding a lightsaber. The combat is not that bad. The story quests are really good too I was having more fun with them then I though I would.

    Then theres free to play I read all the stuff here and was preparing my defenses for the monetary onslaught that would be coming my way from EA! OOOHH SHIII- Oh wait.. whats this.. It doesnt seem that bad at all. I was scanning the shop for things that would piss me off or restrictions that I would send me reeling away at lightspeed. Nope. Most of the cash shop has useless crap I dont want. The only things that annoy me are credit restrictions and the quickbar thing like seriously EA give me my god forsaken quickbars. Otherwise I dont give a shit about anything else. I just want my co op story which ive got for free on every class. Honestly I cant see the nickle and diming.

    Dungeons? meh I guess if you really care about them, flashpoints meh, mail meh, warzones meh, operations meh, space combat LOL, umm what else, titles id like but i can live, some character customisation whatever, the galactic trade network dont care why would i sit on the ah when im just for the story. Restrictions on companions i guess is annoying but i dont really care about them cause i like my blaster better. no epics dont care not in it for epics.

    Feels like I got a new online/co-op kotor for free and just have to pay for all the extra stuff. Been playing with my friend who was subbed before and its fun doing the story with him. Hes having fun Im having fun. Its for free everybody wins.

    I mean.... pewpew its star wars!

    ^...I agree wholeheartedly.

    You and me, we're certain breed of players.  We don't play MMOs for the pvp, or the grind, or the difficulty.  We play it for the ambiance, the story, the game world.  To us, the limitations are meaningless, because we don't really plan on participating in anything that is truly limited.  So what if we can only play 3 flashpoints a week?  I usually don't do dungeons.

    If only more people were like us, maybe there would be less outrage on things that are in the long run tiny.

    Its a game people.  If you really want to play an MMO for the PvP, go play TF2.

    Since when is Tuesday a direction?

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