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Please AV, don't start with the basic 14$/month sure you'll not win new user ..
5$/month will be a nice idea !! i'm 10000% sure that you'll earn more than if you start with 14$/ month
I know AV is an Greek company, and they need money (Economic Crisis), but don't be so tightwad and give opportunity for playing to poor person
EDIT : 12/10/12
I said $ 5 per month, just like that to open the idea and different point of view. Having read your many comments, I think the price of 7-10$ USD / month is the best of the tender offer, given the current state of global economy and the proliferation of F2P, it would be wise to offer a more reasonable offer
To those who say go to work, remember, guys, that money does not fall from the sky
EDIT 2 :
Please stop talking about DarkFall going F2P, i never said that an i don't wish that... plus it waste readability of the post
EDIT 3 :
I know my english is bad, i'm sorry but it's not my main language
Comments
and how do you know this for certain?
Most of people don't play mmo with subscription because it's too expansive , most of those game fail .. but i know a litle game "dofus" with a little subsription fee (5€/month) and it works like a charm , this company earn money and new player each month
http://www.dofus.com/fr/boutique/18-abonnements
So i think it's a good idea to kill the average price of mmo and propose a little amount
Because there will be more player
14 * 10 000 players = 140 000/m
5* 50 000 players = 250 000/m
DF is a good game ! so do not underestimate the possible number of subscriber if the game is under the average price of mmo's
Making up statistics is fun!
I don't mind paying 14$/month if the game itself doesn't cost too much. I remember the deal with Mortal Online.. it was something like 60$ for the game and 14$ monthly subscription?.. that wasnt really good deal + they didn't get that many players either.
I would like if DF:UW had 5$ sub tho. Then i wouldnt mind pay little bit extra for the game itself.
Not a good idea.You allow f2p or a very cheap cost then players cheat left and right because they have little to lose.This is a pvp game with aiming,you can bet your life there will be cheating.It hurts more when you spend money to buy the game and sub then get booted out for cheating.
Yes i know it is a bit of a shallow reason,however the whole game will be based on pvp,so it is what it is.
If they do something with pvp so that cheating is a non factor,then yes i could see a varied pay scale like maybe 5+ cash shop and a 15 for full access to content.
Never forget 3 mile Island and never trust a government official or company spokesman.
You don't understand
If the sub is 14$/month you'll have 10 000 person so 14 * 10 000
But if you change the amount of the sub, for sure you'll gain a new market so new users so your database will grow up
so 5*(current database) + (new database)
5* (10 000 +(xxxxxxx))
no i understnad what your saying. and i half agree with you. a lower sub would probably bring more players. but until a bunch of people leave and tell Aventurine that the reason they left is the price of the sub they should charge what they deem necessary. especially at launch when they will sell more subs/copies. if someone wants to try this game at launch and is excited for it, they most likely will pay whatever the entry fee is.
I agree but it's to AV to fix and prevent their game from cheater, as i said, dofus is a good exemple of cheap subscription, they are economically healthy.. everthing depend on wich way AV want to go
If they want to stay at the same point they don't need to change the economic model, but if they want to grow up, i think, they need to revamp it, you know market is satured, to win you need to be original and unique, it's the law of economy
Sorry if i seem stupid,silly or whatelse, it's just because english isn't my main language so i can't explain what i really think ^^
The main problem I see with the $15 cost is DF never was and never will be an MMORPG. It has always been designed with the focus solely on PvP. I don't see how anyone can justify the price of $15 a month when many online FPS games allow a player to log on for free.
i totally agree with you !
+100000 !
PVE content need staff so it cost money, but sandbox PVP game need nothing, just an server so i think Paying the box 40-50$ (for the work) + 5$ for server would be correct
You're under the _massive_ assumption that it will get in 5x as many players, which you have no basis for. For 1/3 the subscription fee you need to be able to gaurantee you get atleast 3x the playerbase, and even then you're only getting the same amount not more.
actully no they havent
I don't think dofus could have cost as much to make... hence the smaller sub fee. Its like runescape charging $5 a month. Alot of content but when it comes down to it. It is still just a browser game
true, just remove the sub from indie games over all