I hope this game makes it and is as good as it looks. I've been reading information on the game's website. Since playing SWG in it's pre-cu format, I've been looking for another game with a similar design. This one is looking like it might fit the bill (and go beyond if it has everything they are working on). This is the first game I've seen use entertainer as a needed role (not just dance emotes for "fun") since SWG and The Repopulation version of entertainer is even more complex. Best I can tell, the game also isn't going to be FFA PvP (crossing my fingers) but is adding some interesting elements to PvP. There are some other features in this game that have my attention. Guess the other thing I'm hoping is it doesn't end up being a cash shop game. This is a game I'll be keeping my eyes on. If it works out, it may be the game for those of us who want something other than the leveled, get herded from one zone to the next via straight quest lines recipe that most MMOs follow these days.
Comments
The game will have both a Hardcore PvP (FFA/Loot) and a Normal ruleset server. The normal rule set server features PvP that is a cross between Dark Age of Camelot and SWG mechanics wise. All players start as Inactive Military and as such they can only attack or be attacked by others in the contested areas (which is a good sized slice of the world in between the OWON and FPR controlled territories). If players set themselves as Active Military then they can attack or be attacked by opposing Active Military members anyplace in the world (but friendly guards will still protect them). There is also a third faction (Rogue Nations), which is basically not affiliated with either of the two main factions, and allows users to set their own hostility rules to other nations. For rogue nations each nation (which is like an extended guild) is in essence their own faction. Rogue Nations start hostile to everyone else, but they can form alliances and such with other rogue nations to prohibit them from fighting one another.
It will be a free to play game with a cash shop, but it is not a pay to win game. The store will mostly be operating on account perks (bank slots, character slots, mission slots, inventory slots, etc) which can also be unlocked in bulk through one-time memberships (pay once, lasts forever) and cosmetic items. There will be stims which can enhance your potential to learn (increases skillup rates) but those can also be obtained through adventuring, and give a smaller bonus than in most other games. We value free players, as they enhance the experience of everyone else, and don't want them to feel like they can not compete.
https://www.therepopulation.com - Sci Fi Sandbox.
I'm really looking forward to the game as well. It's one of the few games on the market that's focusing on how the game is played instead of just making it look shiny.
I can't wait to see how it fares. So many people have been looking for a game like this. I just hope that enough word gets out that people will try it and make it successful.
No matter how cynical you become, its never enough to keep up - Lily Tomlin
Your money is welcome ... it's F2P though
Two servers, one is PvP with player looting the other has PvP areas but no player looting rules.