I've been a long-time lurker here, finally just got my activation email to arrive in my inbox so I can post at last!
Like I said, I won't be able to answer all the questions you undoubtedly want answers to right now - details on BETAs, release, and any possible changes are still all being worked out. It's going to take a few months to get into the full swing.
But for those die-hards who want to be in the know on every detail from now until you're diving for treasure off the coast of your personal island (sailed to on your beautiful boat) - then you need only make sure you're connected with us, here are the options:
Newsletter & ArcheAge Promotions - Sign-Up for the Newsletter (and bookmark the official NA/EU website) @ www.archeagegame.com
Elrar, are there plans for an official ArcheAge forum anytime soon? I understand you have recently began frequenting a popular fan site, however I'm sure you'd prefer an official forum to communicate with the community and call home.
Originally posted by DrinkFeck Elrar, are there plans for an official ArcheAge forum anytime soon? I understand you have recently began frequenting a popular fan site, however I'm sure you'd prefer an official forum to communicate with the community and call home.
/signed
I´m also not interested to join a fan-site, especially not hosted by Mark "The Betrayer" Wilhelm.
If you enjoy Lore and story , then go for TESO , if you like a more sandbox type of game where everything is new , then definately go for Archeage.
Me personally i am leaning towards Archeage at this point because of the fact that TESO appears to be faction locked ( meaning each of the factions will be locked into diffrent zones with no access to each others areas ) But hey it could be interesting , i am willing to give it a shot as long as they can pull it off without making it seem artificial.
Eg : Invisible wall blocking off factions ( that would be game breaking ).
As long as they implement it as an actual game mechanic it could turn out interesting.
To me TESO is another 3-4 month game. Enjoy the ride and then it ends while we wait for content.
From what I have seen, I think it will be nearly impossible to experience all of Archeage's content in that same amount of time. To me the game will have more out of the box content to keep me busy than any MMO I have ever played. At least that is my hope....
Just boggles my mind that TESO and Archeage are even mentioned together or why someone would choose to play TESO over Archeage. Not a single feature I have seen with TESO has even remotely peaked my interest or can be considered an original idea. Just another themepark, nothing to see here, move on.....
I'm already inquiring about this possible Bounty Hunter system myself - we'll definitely let you know more when we do!
And hello MMORPG.com crowd - I know you guys are active and excited for ArcheAge already, I'm James "Elrar" Nichols, Community Manager over here at Trion
We're looking forward to releasing ArcheAge in the west and couldn't be happier to have the opporunity to work with XLGames on this epic project.
Look forward to being around more in the future and answering your questions - until then, I'll be playing and learning as much as I can myself!
Cheers,
James "Elrar" Nichols
Community Manager
Trion Worlds, Inc
Well this seems to be shaping up nicely. Guess its time for me to stop lurking and join the conversation.
I have a question for you James, and I'll understand if you don't have to answer to it right now. What I want to know is if Trion intends to keep up the no NDA, completely transperent game information with the western version of the game.
The reason I ask is I think the main reason that the hype/hate cycle we see on these forums over games comes mainly from the developer's cloak and dagger approach of releasing game info, which leads to rampant speculation and misconception. I'd like to see Trion continue XL Games open door policy of game feature info so maybe this game can avoid the flame fests we've seen over other MMOs.
Thanks for stopping by and hope to see you around here often.
In my experience, the resulting speculation is rarely misconception and is usually the downfall of the game after release.
To me TESO is another 3-4 month game. Enjoy the ride and then it ends while we wait for content.
From what I have seen, I think it will be nearly impossible to experience all of Archeage's content in that same amount of time. To me the game will have more out of the box content to keep me busy than any MMO I have ever played. At least that is my hope....
Just boggles my mind that TESO and Archeage are even mentioned together or why someone would choose to play TESO over Archeage. Not a single feature I have seen with TESO has even remotely peaked my interest or can be considered an original idea. Just another themepark, nothing to see here, move on.....
As someone who has played Archeage using a Korean account, I can answer this question. While I don't mind the tab-targeting combat system in this game that many people like to criticize, I do have a combat related problem that is an issue for me.
My problem is with input lag. Allow me to explain. After using a skill and/or interacting with something, there is about a half second delay before that action starts to occur. I know this sounds insignificant, but I was really annoyed by it. While I despise WoW and SWTOR, this is one thing they have gotten right... if you click a skill, the effect is instantaneous, there is zero perceptible delay.
I know that this isn't due to latency. I have watched videos of people in Korea playing this game and if you look closely, this same issue is there; there is a half second delay between activating a skill and its implementation by the character. If this is something that can be fixed for the US version, then I will be playing this game for years to come, but if not, I may have to continue to look for my MMO. I agree that TESO and Archeage don't even belong in the same sentence, but the combat in Archeage leaves something to be desired (for one reason or another), which is why people are continuing to look at other alternatives.
To me TESO is another 3-4 month game. Enjoy the ride and then it ends while we wait for content.
From what I have seen, I think it will be nearly impossible to experience all of Archeage's content in that same amount of time. To me the game will have more out of the box content to keep me busy than any MMO I have ever played. At least that is my hope....
Just boggles my mind that TESO and Archeage are even mentioned together or why someone would choose to play TESO over Archeage. Not a single feature I have seen with TESO has even remotely peaked my interest or can be considered an original idea. Just another themepark, nothing to see here, move on.....
As someone who has played Archeage using a Korean account, I can answer this question. While I don't mind the tab-targeting combat system in this game that many people like to criticize, I do have a combat related problem that is an issue for me.
My problem is with input lag. Allow me to explain. After using a skill and/or interacting with something, there is about a half second delay before that action starts to occur. I know this sounds insignificant, but I was really annoyed by it. While I despise WoW and SWTOR, this is one thing they have gotten right... if you click a skill, the effect is instantaneous, there is zero perceptible delay.
I know that this isn't due to latency. I have watched videos of people in Korea playing this game and if you look closely, this same issue is there; there is a half second delay between activating a skill and its implementation by the character. If this is something that can be fixed for the US version, then I will be playing this game for years to come, but if not, I may have to continue to look for my MMO. I agree that TESO and Archeage don't even belong in the same sentence, but the combat in Archeage leaves something to be desired (for one reason or another), which is why people are continuing to look at other alternatives.
Interesting thanks for the insight! Sounds to me that what you describe is something that will be fixed but if you are playing the Korean version outside Korea, latency would be a huge possibility.
One thing I have learned is that what people look for in an MMO greatly differs from person to person and while something may be a deal breaker for one, it may not be for the other. Personally for me the most important thing in an MMO is immersion and things to do outside kill, kill, kill. This is why combat style would never make or break a game for me. Take GW2 for instance which to me has the best, most fun combat I have ever seen in an MMO. Unfortunately because GW2 offers little to nothing outside combat, I had to walk away from it. So being able to build my own empire and the abiltity for me to make my mark on the world far, far outwieghs any issues I may have with combat.
On the other hand, some players whom play MMO's for fast paced twitchy combat or come from a heavy FPS background could care less about the sandbox stuff and combat is paramount. This is why I seldom take to heart other's opinions about MMO's and is why I plan on finding out for myself in the coming weeks, time for a headstart with Archeage......
To me TESO is another 3-4 month game. Enjoy the ride and then it ends while we wait for content.
From what I have seen, I think it will be nearly impossible to experience all of Archeage's content in that same amount of time. To me the game will have more out of the box content to keep me busy than any MMO I have ever played. At least that is my hope....
Just boggles my mind that TESO and Archeage are even mentioned together or why someone would choose to play TESO over Archeage. Not a single feature I have seen with TESO has even remotely peaked my interest or can be considered an original idea. Just another themepark, nothing to see here, move on.....
As someone who has played Archeage using a Korean account, I can answer this question. While I don't mind the tab-targeting combat system in this game that many people like to criticize, I do have a combat related problem that is an issue for me.
My problem is with input lag. Allow me to explain. After using a skill and/or interacting with something, there is about a half second delay before that action starts to occur. I know this sounds insignificant, but I was really annoyed by it. While I despise WoW and SWTOR, this is one thing they have gotten right... if you click a skill, the effect is instantaneous, there is zero perceptible delay.
I know that this isn't due to latency. I have watched videos of people in Korea playing this game and if you look closely, this same issue is there; there is a half second delay between activating a skill and its implementation by the character. If this is something that can be fixed for the US version, then I will be playing this game for years to come, but if not, I may have to continue to look for my MMO. I agree that TESO and Archeage don't even belong in the same sentence, but the combat in Archeage leaves something to be desired (for one reason or another), which is why people are continuing to look at other alternatives.
Interesting thanks for the insight! Sounds to me that what you describe is something that will be fixed but if you are playing the Korean version outside Korea, latency would be a huge possibility.
One thing I have learned is that what people look for in an MMO greatly differs from person to person and while something may be a deal breaker for one, it may not be for the other. Personally for me the most important thing in an MMO is immersion and things to do outside kill, kill, kill. This is why combat style would never make or break a game for me. Take GW2 for instance which to me has the best, most fun combat I have ever seen in an MMO. Unfortunately because GW2 offers little to nothing outside combat, I had to walk away from it. So being able to build my own empire and the abiltity for me to make my mark on the world far, far outwieghs any issues I may have with combat.
On the other hand, some players whom play MMO's for fast paced twitchy combat or come from a heavy FPS background could care less about the sandbox stuff and combat is paramount. This is why I seldom take to heart other's opinions about MMO's and is why I plan on finding out for myself in the coming weeks, time for a headstart with Archeage......
I agree with you, best way to find out is to just try it whenever it'll be possible to do so. Regardless of my criticism, I will most likely still play Archeage, because everything else that it offers is just too hard to pass up... so I'll probably see you in-game, hopefully not during a trade run though
To me TESO is another 3-4 month game. Enjoy the ride and then it ends while we wait for content.
From what I have seen, I think it will be nearly impossible to experience all of Archeage's content in that same amount of time. To me the game will have more out of the box content to keep me busy than any MMO I have ever played. At least that is my hope....
Just boggles my mind that TESO and Archeage are even mentioned together or why someone would choose to play TESO over Archeage. Not a single feature I have seen with TESO has even remotely peaked my interest or can be considered an original idea. Just another themepark, nothing to see here, move on.....
As someone who has played Archeage using a Korean account, I can answer this question. While I don't mind the tab-targeting combat system in this game that many people like to criticize, I do have a combat related problem that is an issue for me.
My problem is with input lag. Allow me to explain. After using a skill and/or interacting with something, there is about a half second delay before that action starts to occur. I know this sounds insignificant, but I was really annoyed by it. While I despise WoW and SWTOR, this is one thing they have gotten right... if you click a skill, the effect is instantaneous, there is zero perceptible delay.
I know that this isn't due to latency. I have watched videos of people in Korea playing this game and if you look closely, this same issue is there; there is a half second delay between activating a skill and its implementation by the character. If this is something that can be fixed for the US version, then I will be playing this game for years to come, but if not, I may have to continue to look for my MMO. I agree that TESO and Archeage don't even belong in the same sentence, but the combat in Archeage leaves something to be desired (for one reason or another), which is why people are continuing to look at other alternatives.
Let me give you the correct information. The game depends heavily on latency issues. If you play on largely populated servers like the first few servers it'll have some ping issues even to some Koreans. But if you play the later half servers you notice a faster input speed. You can test it easily with archer. Also after every action, there is a global cool down of 1 second. Most likely it's this that causes all that delay that you are talking about. You can reduce this global cool down by boosting your attack speed with buff, green potions, cape, runes, and foods. If you have something like 40% attack speed boost, you can fire arrows at blazing fast speed. Every attack will have almost no global cool down. It feels like playing a different game.
Haha,I've been a long-time lurker here, finally just got my activation email to arrive in my inbox so I can post at last!Like I said, I won't be able to answer all the questions you undoubtedly want answers to right now - details on BETAs, release, and any possible changes are still all being worked out. It's going to take a few months to get into the full swing.But for those die-hards who want to be in the know on every detail from now until you're diving for treasure off the coast of your personal island (sailed to on your beautiful boat) - then you need only make sure you're connected with us, here are the options: Newsletter & ArcheAge Promotions - Sign-Up for the Newsletter (and bookmark the official NA/EU website) @ www.archeagegame.com Facebook: www.facebook.com/archeage Twitter: www.twitter.com/archeagegame Thanks for the warm welcome all - see you around!
Welcome Elrar. I'm not posting much but I play MMORPGs for a looong time now and have been on the Indie-side of making them too. Can't express how happy I am seeing what AA seems to have achieved. It has been many years I've been hyped for a MMO. For that alone - big kudos to XLGames and I'm very much looking forward to Trion bringing it on the market. Even better: my husband is interested to join me (usually we play way different games, I'm more UO, EQ2 etc. building and cooperational gameplay and he is more tactics and conquest). So ... welcome and hurry.
Played: Pretty much any fantasy MMO, some did not even make it to release ... Favorites: UO, EQ2, Vanguard, Wurm Online, Salem, ESO, Creativerse Playing: ESO, Creativerse, Guild Wars 2 Anticipating: (sigh) ... maybe Ashes of Creation
I'm already inquiring about this possible Bounty Hunter system myself - we'll definitely let you know more when we do!
And hello MMORPG.com crowd - I know you guys are active and excited for ArcheAge already, I'm James "Elrar" Nichols, Community Manager over here at Trion
We're looking forward to releasing ArcheAge in the west and couldn't be happier to have the opporunity to work with XLGames on this epic project.
Look forward to being around more in the future and answering your questions - until then, I'll be playing and learning as much as I can myself!
Cheers,
James "Elrar" Nichols
Community Manager
Trion Worlds, Inc
Well good sir, the sooner you guys get 'er done the sooner you can TAKE MY MONEY!!!!!
Maybe they should add more stuff so it takes longer! hahahaha
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
Comments
Haha,
I've been a long-time lurker here, finally just got my activation email to arrive in my inbox so I can post at last!
Like I said, I won't be able to answer all the questions you undoubtedly want answers to right now - details on BETAs, release, and any possible changes are still all being worked out. It's going to take a few months to get into the full swing.
But for those die-hards who want to be in the know on every detail from now until you're diving for treasure off the coast of your personal island (sailed to on your beautiful boat) - then you need only make sure you're connected with us, here are the options:
James "Elrar" Nichols
Community Manager
Trion Worlds, Inc.
www.archeagegame.com
www.facebook.com/archeage
www.twitter.com/ArcheAge
The Official web site is listed above.
Not much on it, but its a start!
/signed
I´m also not interested to join a fan-site, especially not hosted by Mark "The Betrayer" Wilhelm.
Just ask anyone at AionSource.com, this post should show it all:
http://www.aionsource.com/topic/424-thanks-to-mark/page__view__findpost__p__2728585
If you enjoying sandbox games, definetly Archeage
If you enjoy Lore and story , then go for TESO , if you like a more sandbox type of game where everything is new , then definately go for Archeage.
Me personally i am leaning towards Archeage at this point because of the fact that TESO appears to be faction locked ( meaning each of the factions will be locked into diffrent zones with no access to each others areas ) But hey it could be interesting , i am willing to give it a shot as long as they can pull it off without making it seem artificial.
Eg : Invisible wall blocking off factions ( that would be game breaking ).
As long as they implement it as an actual game mechanic it could turn out interesting.
I'm keeping my fingers crossed that this holds true...
To me TESO is another 3-4 month game. Enjoy the ride and then it ends while we wait for content.
From what I have seen, I think it will be nearly impossible to experience all of Archeage's content in that same amount of time. To me the game will have more out of the box content to keep me busy than any MMO I have ever played. At least that is my hope....
Just boggles my mind that TESO and Archeage are even mentioned together or why someone would choose to play TESO over Archeage. Not a single feature I have seen with TESO has even remotely peaked my interest or can be considered an original idea. Just another themepark, nothing to see here, move on.....
In my experience, the resulting speculation is rarely misconception and is usually the downfall of the game after release.
As someone who has played Archeage using a Korean account, I can answer this question. While I don't mind the tab-targeting combat system in this game that many people like to criticize, I do have a combat related problem that is an issue for me.
My problem is with input lag. Allow me to explain. After using a skill and/or interacting with something, there is about a half second delay before that action starts to occur. I know this sounds insignificant, but I was really annoyed by it. While I despise WoW and SWTOR, this is one thing they have gotten right... if you click a skill, the effect is instantaneous, there is zero perceptible delay.
I know that this isn't due to latency. I have watched videos of people in Korea playing this game and if you look closely, this same issue is there; there is a half second delay between activating a skill and its implementation by the character. If this is something that can be fixed for the US version, then I will be playing this game for years to come, but if not, I may have to continue to look for my MMO. I agree that TESO and Archeage don't even belong in the same sentence, but the combat in Archeage leaves something to be desired (for one reason or another), which is why people are continuing to look at other alternatives.
Interesting thanks for the insight! Sounds to me that what you describe is something that will be fixed but if you are playing the Korean version outside Korea, latency would be a huge possibility.
One thing I have learned is that what people look for in an MMO greatly differs from person to person and while something may be a deal breaker for one, it may not be for the other. Personally for me the most important thing in an MMO is immersion and things to do outside kill, kill, kill. This is why combat style would never make or break a game for me. Take GW2 for instance which to me has the best, most fun combat I have ever seen in an MMO. Unfortunately because GW2 offers little to nothing outside combat, I had to walk away from it. So being able to build my own empire and the abiltity for me to make my mark on the world far, far outwieghs any issues I may have with combat.
On the other hand, some players whom play MMO's for fast paced twitchy combat or come from a heavy FPS background could care less about the sandbox stuff and combat is paramount. This is why I seldom take to heart other's opinions about MMO's and is why I plan on finding out for myself in the coming weeks, time for a headstart with Archeage......
I agree with you, best way to find out is to just try it whenever it'll be possible to do so. Regardless of my criticism, I will most likely still play Archeage, because everything else that it offers is just too hard to pass up... so I'll probably see you in-game, hopefully not during a trade run though
Let me give you the correct information. The game depends heavily on latency issues. If you play on largely populated servers like the first few servers it'll have some ping issues even to some Koreans. But if you play the later half servers you notice a faster input speed. You can test it easily with archer. Also after every action, there is a global cool down of 1 second. Most likely it's this that causes all that delay that you are talking about. You can reduce this global cool down by boosting your attack speed with buff, green potions, cape, runes, and foods. If you have something like 40% attack speed boost, you can fire arrows at blazing fast speed. Every attack will have almost no global cool down. It feels like playing a different game.
I'm not posting much but I play MMORPGs for a looong time now and have been on the Indie-side of making them too. Can't express how happy I am seeing what AA seems to have achieved. It has been many years I've been hyped for a MMO. For that alone - big kudos to XLGames and I'm very much looking forward to Trion bringing it on the market.
Even better: my husband is interested to join me (usually we play way different games, I'm more UO, EQ2 etc. building and cooperational gameplay and he is more tactics and conquest). So ... welcome and hurry.
Played: Pretty much any fantasy MMO, some did not even make it to release ...
Favorites: UO, EQ2, Vanguard, Wurm Online, Salem, ESO, Creativerse
Playing: ESO, Creativerse, Guild Wars 2
Anticipating: (sigh) ... maybe Ashes of Creation
Maybe they should add more stuff so it takes longer! hahahaha
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
Its already been said, AA isnt a sandbox. Its a quest hub themepark, and probably a fantastic one at that if it does the instanced sieging right.
Growing plants and housing is just filler and fluff.
Well, if you wanted to make Serak the preparer cry, then mission accomplished.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I would agree. My only concern is making the "death' punishing enough that it can't be exploited.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Tell Serak the preparer to get back in the kitchen and whip up some potpies.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"