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Continuing the rapid addition of mechs into MechWarrior Online, the Highlander Mech, a heavy metal fellow, has been added to the Mech Lab. In addition, the latest update brings two new features online: Air Strike and Artillery Strike.
The Air Strike feature allows a pilot to call in a fighter air strike on a targeted zone on the field of battle, dropping up to six bombs after a five second flight time delay. Each bomb rips 10 points of damage, striking a devastating blow on your enemy from above. The Artillery Strike option calls in a barrage of long-range artillery, with up to six shells shattering your foe with 10 points of damage.
Read the full patch notes on the MechWarrior Online site.
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10 Points? Only 10 points per bomb or shell? Are you f'n kiddin' me?! The Long Tom drops 30, and that's just within the first fifteen meter radius, then it drops to 20 up to 45 meters, and then 10 up to 165 meters? What's wrong with these guys? Or, do these strikes automaticagically hit a target within the grid-reference?
it is called balance... you know.. that thing that games tend to strive for... and yes that is per shell/missile
I can tell you it is bad enough to get hit by one of these if you get the full force of it. It might not kill you but it will leave you seriously messed up.
This have been a good conversation