no exp,some demo,cant find anything about that project universe online at all either.
Why wouldnt it ,you may ask,if it would,wheres all space sims then ?
or whatever kind of flying games made by heroengine.
answer might be really simple,it uses too much resources when used for that perhaps,coding is not easy to use for that.
theres absolutely nothing out there,except 1 demo it seems.
news@11 there are no real space sim MMOs neither in Hero engine or any other engine, except EvE and that engine is done by CCP in house.
Show ANY MMO space sim gameplay. And I mean MMO space sim, not a quick match instance shoot'em up like Moonbreakers or that lobby game Star Conflict, which isn't a real space sim MMO either.
HeroEngine is a 3D game engine and server technology platform developed specifically for building MMO-style games, based around a system similar to the IFE using the Hero Script Language (HSL). Originally developed for the company's own game Hero's Journey, the engine has since been licensed by other companies. Simutronics sold the HeroEngine to Idea Fabrik, Plc. on August 5, 2010.[1]
news@11 there are no real space sim MMOs neither in Hero engine or any other engine, except EvE and that engine is done by CCP in house.
Show ANY MMO space sim gameplay. And I mean MMO space sim, not a quick match instance shoot'em up like Moonbreakers or that lobby game Star Conflict, which isn't a real space sim MMO either.
news@11 there are no real space sim MMOs neither in Hero engine or any other engine, except EvE and that engine is done by CCP in house.
Show ANY MMO space sim gameplay. And I mean MMO space sim, not a quick match instance shoot'em up like Moonbreakers or that lobby game Star Conflict, which isn't a real space sim MMO either.
news@11 there are no real space sim MMOs neither in Hero engine or any other engine, except EvE and that engine is done by CCP in house.
Show ANY MMO space sim gameplay. And I mean MMO space sim, not a quick match instance shoot'em up like Moonbreakers or that lobby game Star Conflict, which isn't a real space sim MMO either.
i think you got it.
Anhd EVE is not a space sim anyway
EvE is very much a space sim, just not a joystick controlled twitch space sim
news@11 there are no real space sim MMOs neither in Hero engine or any other engine, except EvE and that engine is done by CCP in house.
Show ANY MMO space sim gameplay. And I mean MMO space sim, not a quick match instance shoot'em up like Moonbreakers or that lobby game Star Conflict, which isn't a real space sim MMO either.
i think you got it.
Anhd EVE is not a space sim anyway
EvE is very much a space sim, just not a joystick controlled twitch space sim
news@11 there are no real space sim MMOs neither in Hero engine or any other engine, except EvE and that engine is done by CCP in house.
Show ANY MMO space sim gameplay. And I mean MMO space sim, not a quick match instance shoot'em up like Moonbreakers or that lobby game Star Conflict, which isn't a real space sim MMO either.
i think you got it.
Anhd EVE is not a space sim anyway
EvE is very much a space sim, just not a joystick controlled twitch space sim
OK... limited SIM then....
Edit: I actually sub EVE...
No you are originally correct, Eve is a space strat, not a space sim.
Sim means it would be a simulator. Considering that you are not directly driving the ship, but instead telling it were to go from an external view, it is not a simulator.
Eve is way more strategy than driving, anyday.
If Eve is considered a space sim, then technically Defiance and APB will also be survival sim/gunsim too - bu they are not.
Honestly, they way they couldn't handle the engine, it may have been a great idea they wanted to do, but because of said engine and their pride, they failed at it. It may have been something to add post release, but the game died so...
news@11 there are no real space sim MMOs neither in Hero engine or any other engine, except EvE and that engine is done by CCP in house.
Show ANY MMO space sim gameplay. And I mean MMO space sim, not a quick match instance shoot'em up like Moonbreakers or that lobby game Star Conflict, which isn't a real space sim MMO either.
i think you got it.
Anhd EVE is not a space sim anyway
EvE is very much a space sim, just not a joystick controlled twitch space sim
OK... limited SIM then....
Edit: I actually sub EVE...
No you are originally correct, Eve is a space strat, not a space sim.
Sim means it would be a simulator. Considering that you are not directly driving the ship, but instead telling it were to go from an external view, it is not a simulator.
Eve is way more strategy than driving, anyday.
If Eve is considered a space sim, then technically Defiance and APB will also be survival sim/gunsim too - bu they are not.
That's what I really thought having priviledge to try it... it does not feel like a sim at all.
news@11 there are no real space sim MMOs neither in Hero engine or any other engine, except EvE and that engine is done by CCP in house.
Show ANY MMO space sim gameplay. And I mean MMO space sim, not a quick match instance shoot'em up like Moonbreakers or that lobby game Star Conflict, which isn't a real space sim MMO either.
i think you got it.
Anhd EVE is not a space sim anyway
EvE is very much a space sim, just not a joystick controlled twitch space sim
OK... limited SIM then....
Edit: I actually sub EVE...
No you are originally correct, Eve is a space strat, not a space sim.
Sim means it would be a simulator. Considering that you are not directly driving the ship, but instead telling it were to go from an external view, it is not a simulator.
Eve is way more strategy than driving, anyday.
If Eve is considered a space sim, then technically Defiance and APB will also be survival sim/gunsim too - bu they are not.
That's what I really thought having priviledge to try it... it does not feel like a sim at all.
CCP said their goal is to create the ultimate sci-fi simulator in the future.
The rest is up to interpretation.
I still consider EvE as a simulation of your character, trading, travelling and fighting, in space.
Eve is easily a simulation in the way that SimCity is a simulation of city development and life.
Eve is not (yet anyway!) a simulation in the way that Flight Simulator is a simulation of flying an aircraft.
Which leads on to whether SWTOR is a simulation of the Star Wars experience? And I suspect different people will give different answers; it will depend on what they are looking for in the game.
In my opinion, a lot of swtor players simply wanted SWG back without the CU/NGE....because despite it's issues, it was all about actually feeling like you were living in the star wars universe...SWG was a full blown virtual world where the game wasn't built to cater to just one or two types of MMO players...it was built for all, even if you weren't a sci-fi or star wars fan....SWG had something for everyone....combat, roleplay, twich based space fighting, cities with elections and building your own player run cities (for those who like sim-city style of mmo's), harvesting, dungeon running...so on and so on. The downfall of SWG was simple....SOE let the creator go and the remaining dev team had no clue on the vision that creator had and so they didn't have a good understanding of how to continue to make things work for SWG....so they reverted back to their old developing expertise....WOW cloning! Hence the CU/NGE changes that doomed SWG.
FYI, it's not that people dislike WOW clones....SWG failed after the change because the game was 100% changed into another MMO....Personally I left SWG becuase it was changed into a game that was 100% different than what I first subscribed to...I never was a WOW fan and didn't like the fact that the freedom I had in playing SWG was taken away and forced me to develop my character in a predefined way....that took away that feeling of living in a virtual star wars universe...because the pitch was "Make your own destiny"....but now it was like "here is your destiny choices, choose one".
Then comes SWTOR....people were starving for a new SWG and had it in their minds that SWTOR would be an improved SWG....then we all quickly found out that we just got KOTOR online instead of a full blown MMO that feels like a virtual star wars world. We still see people wanting full blown twitch-based space sim and sandbox style gameplay for SWTOR....people keep digging and building their own perception of game mechanics and think it's a placeholder for something more player friendly and in our control....
Sorrry, none of that is gonna happen in SWTOR....you'll just get the same types of expansions like ROTHC....which is take the end-game and stretch it out over a few more levels....then move level 50 stuff to level 55 and add 5% new content (such as a planet and a small extended story line), charge $10-$20 and call it an expansion. So the next expansion will just take the level 55 stuff, move it to level 60, reskin armors and change their names adn then move those armors away from level 55 and put them at 60...then add another planet or instance which is likely gonna be a complete clone of something already in the game....then charge another $20 for it.
The ironic thing here is that if you already sub to the game, they are actually taking content away that you already pay for and placing it at 55 and asking you to pay extra to get it back.
So for those thinking they will add a full blown addon to the game that gives you anything remotely close to what SWG gave us, get over it....the only way we will get that is when a brand new Star Wars MMO is made by a company that has some expertise and commone sense in producing MMO's....BW and EA have no clue what MMO's are about as proved in the interviews about SWTOR lately....to openly admit that the lead designer had no clue that players would burn through content 10 times faster than they'd expected just shows that they are not qualified to make a proper MMO....and if you look closely, the game is slowly goin the route to try and force players to sub and mechanics are being changed to make players take more time to do or achieve things....so if anything, this is one major reason why SWTOR will not give us anything related to a sandbox style of play.
What SWTOR is not!
SWG...nothing in swtor compares even close to what swg was.
What SWTOR is!
KOTOR with a multiplayer option to play online with others
So if you played KOTOR 1 & 2, you would have realized that everything about SWTOR is exactly the same as those games....those games where all about a single player perspective going through a pre-defined story and every thing else was just small side-quests. Pazaak, space fights, swoop racing...it was all just mini-games and that's all SWTOR will ever give us...at least it certainly seems that's how this game will evolve in the future. I don't see anything about the game or hear anything the developers are saying that would make me think we will get anything more than what we already have in SWTOR.
Originally posted by aleos I recall someone saying that flying in space isnt very heroic.. therfore no reason to be in the game
Well luke flying in and blowing up the death star when all others failed....wasn't that heroic?
When Han outran the empire and hide in the astoriod field to save from being captured, tortured and possibly even killed....huh heroic?
When Lando flew the M.Falcon into the death star while evading imperials....uhm, very heroic right?
When the whole rebel fleet surrounded the death star at endor....every pilot in that battle was very heroic right?
So whomever said flying in space wasn't heroric needs to be slapped in the face for a wake up call...and if it were a dev, they need to be fired.
..and don't forget Luke jumping out of hyperspace, approaching Dagobah, scanning for lifeforms, flying through the planets atmosphere and crash in a swamp. Also not heroic.
The heroic version is the one with Luke clicking a spaceship door to land on Dagobah.
Originally posted by aleos I recall someone saying that flying in space isnt very heroic.. therfore no reason to be in the game
Well luke flying in and blowing up the death star when all others failed....wasn't that heroic?
When Han outran the empire and hide in the astoriod field to save from being captured, tortured and possibly even killed....huh heroic?
When Lando flew the M.Falcon into the death star while evading imperials....uhm, very heroic right?
When the whole rebel fleet surrounded the death star at endor....every pilot in that battle was very heroic right?
So whomever said flying in space wasn't heroric needs to be slapped in the face for a wake up call...and if it were a dev, they need to be fired.
..and don't forget Luke jumping out of hyperspace, approaching Dagobah, scanning for lifeforms, flying through the planets atmosphere and crash in a swamp. Also not heroic.
The heroic version is the one with Luke clicking a spaceship door to land on Dagobah.
Those who choose to click the exit door and appear on the planet surface get a cheaper insurance rate.
An acceptible solution to real planets, atmospheric flight, combined with space flight qould be to use Infinity. But that is apparently too high tech for Star Wars these days But I think a procedural engine would make for a great sandbox. Imagine ultra fast vehicles, allowable because devs don't need to worry about someone crossing an entire SWTOR zone in 10 seconds...
Infinity: The Quest for Earth Pre-Alpha Tech Demo Part 2
Comments
no exp,some demo,cant find anything about that project universe online at all either.
Why wouldnt it ,you may ask,if it would,wheres all space sims then ?
or whatever kind of flying games made by heroengine.
answer might be really simple,it uses too much resources when used for that perhaps,coding is not easy to use for that.
theres absolutely nothing out there,except 1 demo it seems.
Let's internet
news@11 there are no real space sim MMOs neither in Hero engine or any other engine, except EvE and that engine is done by CCP in house.
Show ANY MMO space sim gameplay. And I mean MMO space sim, not a quick match instance shoot'em up like Moonbreakers or that lobby game Star Conflict, which isn't a real space sim MMO either.
Secrets of Dragon?s Spine Trailer.. !
http://www.youtube.com/watch?v=fwT9cFVQCMw
Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.
.
The Return of ELITE !
I posted the demo earlier as well.
Your question is kind of silly. SWTOR is the only MMO released on the Hero Engine. Repopulation is next. The engine is new.
The engine is new.
Faxion online allready shut down and Dominus not doing really well it seems.
HeroEngine
<p relarticle="" mainarticle"="">Main article: HeroEngineHeroEngine is a 3D game engine and server technology platform developed specifically for building MMO-style games, based around a system similar to the IFE using the Hero Script Language (HSL). Originally developed for the company's own game Hero's Journey, the engine has since been licensed by other companies. Simutronics sold the HeroEngine to Idea Fabrik, Plc. on August 5, 2010.[1]
http://www.mmorpg.com/gamelist.cfm/game/174
if that doesnt say anything then it doesnt.
Let's internet
i think you got it.
Let's internet
Anhd EVE is not a space sim anyway
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
EvE is very much a space sim, just not a joystick controlled twitch space sim
Secrets of Dragon?s Spine Trailer.. !
http://www.youtube.com/watch?v=fwT9cFVQCMw
Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.
.
The Return of ELITE !
OK... limited SIM then....
Edit: I actually sub EVE...
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
No you are originally correct, Eve is a space strat, not a space sim.
Sim means it would be a simulator. Considering that you are not directly driving the ship, but instead telling it were to go from an external view, it is not a simulator.
Eve is way more strategy than driving, anyday.
If Eve is considered a space sim, then technically Defiance and APB will also be survival sim/gunsim too - bu they are not.
That's what I really thought having priviledge to try it... it does not feel like a sim at all.
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
CCP said their goal is to create the ultimate sci-fi simulator in the future.
The rest is up to interpretation.
I still consider EvE as a simulation of your character, trading, travelling and fighting, in space.
Enough to call it a space sim? Who knows.
Secrets of Dragon?s Spine Trailer.. !
http://www.youtube.com/watch?v=fwT9cFVQCMw
Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.
.
The Return of ELITE !
Eve is easily a simulation in the way that SimCity is a simulation of city development and life.
Eve is not (yet anyway!) a simulation in the way that Flight Simulator is a simulation of flying an aircraft.
Which leads on to whether SWTOR is a simulation of the Star Wars experience? And I suspect different people will give different answers; it will depend on what they are looking for in the game.
Ah, incredible, what bother some people .... :-)
In my opinion, a lot of swtor players simply wanted SWG back without the CU/NGE....because despite it's issues, it was all about actually feeling like you were living in the star wars universe...SWG was a full blown virtual world where the game wasn't built to cater to just one or two types of MMO players...it was built for all, even if you weren't a sci-fi or star wars fan....SWG had something for everyone....combat, roleplay, twich based space fighting, cities with elections and building your own player run cities (for those who like sim-city style of mmo's), harvesting, dungeon running...so on and so on. The downfall of SWG was simple....SOE let the creator go and the remaining dev team had no clue on the vision that creator had and so they didn't have a good understanding of how to continue to make things work for SWG....so they reverted back to their old developing expertise....WOW cloning! Hence the CU/NGE changes that doomed SWG.
FYI, it's not that people dislike WOW clones....SWG failed after the change because the game was 100% changed into another MMO....Personally I left SWG becuase it was changed into a game that was 100% different than what I first subscribed to...I never was a WOW fan and didn't like the fact that the freedom I had in playing SWG was taken away and forced me to develop my character in a predefined way....that took away that feeling of living in a virtual star wars universe...because the pitch was "Make your own destiny"....but now it was like "here is your destiny choices, choose one".
Then comes SWTOR....people were starving for a new SWG and had it in their minds that SWTOR would be an improved SWG....then we all quickly found out that we just got KOTOR online instead of a full blown MMO that feels like a virtual star wars world. We still see people wanting full blown twitch-based space sim and sandbox style gameplay for SWTOR....people keep digging and building their own perception of game mechanics and think it's a placeholder for something more player friendly and in our control....
Sorrry, none of that is gonna happen in SWTOR....you'll just get the same types of expansions like ROTHC....which is take the end-game and stretch it out over a few more levels....then move level 50 stuff to level 55 and add 5% new content (such as a planet and a small extended story line), charge $10-$20 and call it an expansion. So the next expansion will just take the level 55 stuff, move it to level 60, reskin armors and change their names adn then move those armors away from level 55 and put them at 60...then add another planet or instance which is likely gonna be a complete clone of something already in the game....then charge another $20 for it.
The ironic thing here is that if you already sub to the game, they are actually taking content away that you already pay for and placing it at 55 and asking you to pay extra to get it back.
So for those thinking they will add a full blown addon to the game that gives you anything remotely close to what SWG gave us, get over it....the only way we will get that is when a brand new Star Wars MMO is made by a company that has some expertise and commone sense in producing MMO's....BW and EA have no clue what MMO's are about as proved in the interviews about SWTOR lately....to openly admit that the lead designer had no clue that players would burn through content 10 times faster than they'd expected just shows that they are not qualified to make a proper MMO....and if you look closely, the game is slowly goin the route to try and force players to sub and mechanics are being changed to make players take more time to do or achieve things....so if anything, this is one major reason why SWTOR will not give us anything related to a sandbox style of play.
What SWTOR is not!
SWG...nothing in swtor compares even close to what swg was.
What SWTOR is!
KOTOR with a multiplayer option to play online with others
So if you played KOTOR 1 & 2, you would have realized that everything about SWTOR is exactly the same as those games....those games where all about a single player perspective going through a pre-defined story and every thing else was just small side-quests. Pazaak, space fights, swoop racing...it was all just mini-games and that's all SWTOR will ever give us...at least it certainly seems that's how this game will evolve in the future. I don't see anything about the game or hear anything the developers are saying that would make me think we will get anything more than what we already have in SWTOR.
They also said that ganging up on 1 huge monster isnt heroic.
Oh is that the yardstick, Heroic?
I guess simple and heroic are now synonyms.
Survivor of the great MMORPG Famine of 2011
Well luke flying in and blowing up the death star when all others failed....wasn't that heroic?
When Han outran the empire and hide in the astoriod field to save from being captured, tortured and possibly even killed....huh heroic?
When Lando flew the M.Falcon into the death star while evading imperials....uhm, very heroic right?
When the whole rebel fleet surrounded the death star at endor....every pilot in that battle was very heroic right?
So whomever said flying in space wasn't heroric needs to be slapped in the face for a wake up call...and if it were a dev, they need to be fired.
..and don't forget Luke jumping out of hyperspace, approaching Dagobah, scanning for lifeforms, flying through the planets atmosphere and crash in a swamp. Also not heroic.
The heroic version is the one with Luke clicking a spaceship door to land on Dagobah.
Secrets of Dragon?s Spine Trailer.. !
http://www.youtube.com/watch?v=fwT9cFVQCMw
Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.
.
The Return of ELITE !
Those who choose to click the exit door and appear on the planet surface get a cheaper insurance rate.
An acceptible solution to real planets, atmospheric flight, combined with space flight qould be to use Infinity. But that is apparently too high tech for Star Wars these days But I think a procedural engine would make for a great sandbox. Imagine ultra fast vehicles, allowable because devs don't need to worry about someone crossing an entire SWTOR zone in 10 seconds...
Infinity: The Quest for Earth Pre-Alpha Tech Demo Part 2
http://www.youtube.com/watch?v=spVypYk4kto
Of course it wouldn't be a proper flight discussion without that link ....
edit: [ longer full length space sim video of Infinity here for those interested: http://www.youtube.com/watch?v=yrcEUO7TC28 ]
Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.