Last year I got my WOW divorce. I haven't spent $ on new MMO since January, 2011 (DCUO only cuz it was $35 with promo) Everything else since failed to attract me enough to spend $. Guess I'm not the graph they are targetting (veteran, experienced players) I have 0 respect toward games who arent doing their best and taking risk to make something more than what we already have. I have 0 respect toward companies that aren't willing to risk much, while expecting I bite the hook.
I tell you whatever concept/mechanics current B2P/P2P offering is not too far or as equal if not worse than what many F2P MMO's are offering.
I'm just proud I didn't spend a dime on anything new that came out last 2½ years, cuz I know it feels good knowing that I helped genre evolve and refuse to play whats handed to me for the price they asking.
I'll most likely spend $ on one new MMO mid 2014 and that's a big maeby. Until then I'll keep trying F2P models or do other activities irl to pass the time.
I strongly believe if 20% of MMO playerbase did what I did in last 2 and a half years, companies would merge and deliver MMO's aimed for the mature, veteran audience, cuz at the end it's better to make some income than no income at all.
If anything exceptional comes out in the market it will be either from SOE or big maeby from Titan (Blizzard new project). They both have history in making great games that kept me interested for prolong time and that's exacly what I'm looking. Richard Garrot with his Shroud of Avatar is also in the mix. He was part of Ultima Online, another epic MMO that gave me memorable experience when I got into the genre.
yeah, i bet you moved the genre forward with your "wow marriage" and i bet you will move it to the next level by playing titan ( which is rumored to be even more casual than wow)
There are a great deal of games with defferentiating formulas which definitely do not attract the mainstream casual mmo player ( TSW, EVE, Age of Wushu). It just seems you do not have the patience and understanding to play those games.
All you do is claim to be non-mainstream and wanting a "real deep mmo", while i reality you are just looking for your next "world of warcraft" with better graphics.
You are not better than the casual instant gratificational masses, maybe even worse.
Not a clue, but i'm I'm willing to bet the most was for Neverwinter Nights when AOL used to charge by the minute to log in. I'd imagine followed by UO which i had a sub for 6 or so years.
I started MMOing in '94 with NWN, and I've had at least one sub every month since, until very recently.
Over $10k in the past 20 years... easily. (More, if you can't vacation days.)
Today's MMORPG's are about nickle & dimes.. not about anupscale envireonemnt to roleplay in. There is no need to sustain subscription, because nearly all new games are subpar and mediocre. I know some 250 people waiting for a premium subscription game to come along, so they can sink their teeth back into roleplaying.
I have bought nearly every collector's edition out.
"No they are not charity. That is where the whales come in. (I play for free. Whales pays.) Devs get a business. That is how it works."
Over $10k in the past 20 years... easily. (More, if you can't vacation days.)
Today's MMORPG's are about nickle & dimes.. not about anupscale envireonemnt to roleplay in. There is no need to sustain subscription, because nearly all new games are subpar and mediocre. I know some 250 people waiting for a premium subscription game to come along, so they can sink their teeth back into roleplaying.
I have bought nearly every collector's edition out.
Same. 10-15K
EVE got the bigger chunk. SWG was next. Multi boxing Subs being the bigger sinks. If I'm still playing after 3 months chances are they will get paid well.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
I bought everything below at launch unless noted. Other than EQ and EQ2, the rest were only subbed no longer than 6 months. EQ 1 and 2 I was subbed for years and own all expansions.
So my guess is 2-3k.
Ultima Online Everquest Asherons Call Anarchy Online (Beta tested and played) Dark Age of Camelot Asherons Call 2, played one month Shadowbane Earth and Beyond (beta only, so no cost) Eve Online Star Wars Galaxies Everquest 2 (still play weekend a month) Horizons World of Warcraft City of Heroes and Villains Guild Wars Matrix Online Tabula Rasa Vanguard Age of Conan Pirates of the Burning Sea Warhammer Online Champions Online Fallen Earth (won a free copy when brand new) Final Fantasy 14 (the Collectors Edition, first and last time ever doing that crap) Star Trek Online (still play, off and on) DC Universe Online (still play, off and on) Rift Star Wars The Old Republic (still play) Guild Wars 2 (play rarely) The Secret World, bought it at launch, now sold it on ebay!
Comments
yeah, i bet you moved the genre forward with your "wow marriage" and i bet you will move it to the next level by playing titan ( which is rumored to be even more casual than wow)
There are a great deal of games with defferentiating formulas which definitely do not attract the mainstream casual mmo player ( TSW, EVE, Age of Wushu). It just seems you do not have the patience and understanding to play those games.
All you do is claim to be non-mainstream and wanting a "real deep mmo", while i reality you are just looking for your next "world of warcraft" with better graphics.
You are not better than the casual instant gratificational masses, maybe even worse.
Not a clue, but i'm I'm willing to bet the most was for Neverwinter Nights when AOL used to charge by the minute to log in. I'd imagine followed by UO which i had a sub for 6 or so years.
I started MMOing in '94 with NWN, and I've had at least one sub every month since, until very recently.
Its a lot : /
The only game I paid for was, Final Fantasy XI when it first dropped for the PC.
And I am still playing the game now, so I really don't know how much I am spending or will spend in the future.
I would just say, I have the right to call myself a, "Loyal Fan" of the game.
EQ2 - from 2004 to 2011 - $500 boxes (2 accounts) + $2,100 for 2 subs - station sony + maybe $100 for cash shop...
LOTRO - $100 for boxes + $199 for lifetime sub - nothing for cash shop
Aion - $50 for box, cancelled before sub ran out.
Rift - $50 for box, cancelled before sub ran out
AoC - $50 for box, 2 months sub - $30
SWG - $30 for box, sub included in station sony.
WoW - $40 for box, camcelled before sub ran out.
Vanguard - $40 for box, sub included in station sony.
TSW - $15, no sub + $40 for cash shop
EVE - $45 for 3 months sub... going to cancell when it ends as I log in just to set skills, I might renew one day when I need a break from SWTOR.
SWTOR - $160 for box + $200 for sub + $1,200 for cash shop.
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
Over $10k in the past 20 years... easily. (More, if you can't vacation days.)
Today's MMORPG's are about nickle & dimes.. not about anupscale envireonemnt to roleplay in. There is no need to sustain subscription, because nearly all new games are subpar and mediocre. I know some 250 people waiting for a premium subscription game to come along, so they can sink their teeth back into roleplaying.
I have bought nearly every collector's edition out.
"No they are not charity. That is where the whales come in. (I play for free. Whales pays.) Devs get a business. That is how it works."
-Nariusseldon
Currently playing: Elder Scrolls Online
MMORPG experiences:EQ2, AoC(pre f2p), Lotro,GW1,DDO, Aion,WoW( stop with wotlk),Allods, GW2
Eu,War, Secret World
Waiting On: WoD Sometime Maybe: Elder Scrolls MMO, Might and Magic
Same. 10-15K
EVE got the bigger chunk. SWG was next. Multi boxing Subs being the bigger sinks. If I'm still playing after 3 months chances are they will get paid well.
JESUS CHRIST OMG.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
I bought everything below at launch unless noted. Other than EQ and EQ2, the rest were only subbed no longer than 6 months. EQ 1 and 2 I was subbed for years and own all expansions.
So my guess is 2-3k.
Ultima Online
Everquest
Asherons Call
Anarchy Online (Beta tested and played)
Dark Age of Camelot
Asherons Call 2, played one month
Shadowbane
Earth and Beyond (beta only, so no cost)
Eve Online
Star Wars Galaxies
Everquest 2 (still play weekend a month)
Horizons
World of Warcraft
City of Heroes and Villains
Guild Wars
Matrix Online
Tabula Rasa
Vanguard
Age of Conan
Pirates of the Burning Sea
Warhammer Online
Champions Online
Fallen Earth (won a free copy when brand new)
Final Fantasy 14 (the Collectors Edition, first and last time ever doing that crap)
Star Trek Online (still play, off and on)
DC Universe Online (still play, off and on)
Rift
Star Wars The Old Republic (still play)
Guild Wars 2 (play rarely)
The Secret World, bought it at launch, now sold it on ebay!