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Will there be an Ubuntu client?

fernetekfernetek Member Posts: 61

So I crawled out from under the rock I was hiding and read about CU. It sounds pretty awesome, as it seems to be what Warhammer Online could have been.

 

I got one major question though. Will it run on Ubuntu (either with direct support from the devs or a client)? I've more or less given up on Windows in preference of a single-boot Ubuntu computer, and I enjoy it quite a bit. I know that the Kickstarter page mentions non-Windows OS' as stretch goals, but doesn't say what said stretch goals are.

 

I'd appreciate an answer before I go throwing my money at the screen.

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Comments

  • redcappredcapp Member Posts: 722
    I wouldn't expect official support TBH, but that doesn't mean nobody will get it to run.
  • zeroumuszeroumus Member Posts: 54
    i dont know alot about things linux,  but i thought I heard them talking about using directX only,  which i thought removes offcial linux support.
  • ArcherBullseyeArcherBullseye Member Posts: 77
    Very unlikely. :-( Means I am going to have to make and keep space on my SSD for W7+.  They had talked about support for other OS's but Mac would be next. 

    image

  • DAS1337DAS1337 Member UncommonPosts: 2,610
    Hey guys, do you think this game will run on my calculator?  Nevermind, I already know the answer.  But I'm going to ask anyways because I am super ignorant!   
  • TroianmanTroianman Member Posts: 82
    It would be nice to see linux get a bit more gaming love, especially with the support Valve is putting behind it.
  • ThumbtackJThumbtackJ Member UncommonPosts: 669
    Originally posted by DAS1337
    Hey guys, do you think this game will run on my calculator?  Nevermind, I already know the answer.  But I'm going to ask anyways because I am super ignorant!   

    The fuck does that have to do with the price of tea in China? Asking if there will be a GNU/Linux port is a pretty common question these days. I'm sorry broseph, but I just don't get the whole "calculator" thing. It seems as if you are implying that if your machine runs GNU/Linux then it must be underpowered (like a calculator). 

  • fernetekfernetek Member Posts: 61
    Originally posted by ThumbtackJ
    Originally posted by DAS1337
    Hey guys, do you think this game will run on my calculator?  Nevermind, I already know the answer.  But I'm going to ask anyways because I am super ignorant!   

    The fuck does that have to do with the price of tea in China? Asking if there will be a GNU/Linux port is a pretty common question these days. I'm sorry broseph, but I just don't get the whole "calculator" thing. It seems as if you are implying that if your machine runs GNU/Linux then it must be underpowered (like a calculator). 

    Quite the contrary, they're probably more powerful (Linux runs much faster- from what I've seen, anyways- since it's a lighter load on the CPU).

    Ah well, I appreciate the answers. I'll wait till it launches and get a workaround from somebody over at AppDB. 

  • VolmokVolmok Member UncommonPosts: 64

    I really hope they will support Linux OS in some manner, even if that means they would help out the WineHQ team setting this up.

     

    V.

  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by fernetek

    Originally posted by ThumbtackJ

    Originally posted by DAS1337 Hey guys, do you think this game will run on my calculator?  Nevermind, I already know the answer.  But I'm going to ask anyways because I am super ignorant!   
    The fuck does that have to do with the price of tea in China? Asking if there will be a GNU/Linux port is a pretty common question these days. I'm sorry broseph, but I just don't get the whole "calculator" thing. It seems as if you are implying that if your machine runs GNU/Linux then it must be underpowered (like a calculator). 
    Quite the contrary, they're probably more powerful (Linux runs much faster- from what I've seen, anyways- since it's a lighter load on the CPU).

    Thats because their applications are stoneage.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • VolmokVolmok Member UncommonPosts: 64

    Man oh man, so many want to sound like OS experts and fail without knowing it.

    It seems these forums are flooded every day by a bigger number of people talking about things they are not informed about :)

     

    V.

  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by Volmok
    Man oh man, so many want to sound like OS experts and fail without knowing it.It seems these forums are flooded every day by a bigger number of people talking about things they are not informed about :) V.

    Yet you offer no actual opinion...

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • VolmokVolmok Member UncommonPosts: 64
    Originally posted by Nitth

     


    Originally posted by Volmok


     

    Yet you offer no actual opinion...

    You are psychic; to realize that I was referring to you :)

    My opinion is: I that CU team should support Linux distors or at least help out WineHQ team make it work. (I think I wrote that before in some post that no one read ...).

     

    V.

  • tauraktaurak Member Posts: 174

    Why anyone uses linux on their personal gaming computer is beyond me.

    It must be lots of fun reprogramming the linux kernel every time you install a new application. I know its not quite that bad, but still, everyone knows that majority of games get made for windows, choosing to run something else on a PC used for gaming is just not smart in my oppinion.

    I know linux is good for certain things, but pc gaming is not one of them.

     

    And an even better question, why not just run a dual boot? You CAN have linux and windows both on the same PC, just partition your hard drive and use one partition for windows and one for linux, ya know what I'm sayin .

  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by Volmok

    Originally posted by Nitth  

    Originally posted by Volmok
      Yet you offer no actual opinion...
    You are psychic; to realize that I was referring to you :)

    My opinion is: I that CU team should support Linux distors or at least help out WineHQ team make it work. (I think I wrote that before in some post that no one read ...).

     

    V.


    Thats great, And i hope it works out for ya's

    But it still doesn't invalidate my comment. Still waiting for that 'all in one media centre'...

    CU: I think that you will find that a linux client will be more problematic user to user and not run better just because it's linux native over running it on windows.

    Not an expert, Just used both systems for years.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • TamanousTamanous Member RarePosts: 3,030
    It intrigues me that the OP thinks this is a serious question.

    You stay sassy!

  • VolmokVolmok Member UncommonPosts: 64
    Originally posted by Nitth

    Thats great, And i hope it works out for ya's

    But it still doesn't invalidate my comment. Still waiting for that 'all in one media centre'...

    CU: I think that you will find that a linux client will be more problematic user to user and not run better just because it's linux native over running it on windows.

    Not an expert, Just used both systems for years.

     

    I agree 100%. Coding it for Linux does not mean it will work on all distros OOB, still it is better than nothing I think.

    Also, making a game support LInux does not mean that it will run better, I think it is the opposite, it will have so many problems that only a few will chose to play on Linux. From the business point of view, it does not make sense to make it support Linux, but it is nice to think that at least some entertainment companies test this grey area of users :)

    I can't wait for the time when most of my favorite games work on Linux so I can ditch Windows OS and only keep them in VMs so I can do my work in .NET. It is nice to dream about such things since gamer dreams were the reason that the PC entertainment industry got so far as it did (where there is a demand, a supply will follow shortly).

     

    V.

  • fernetekfernetek Member Posts: 61
    Originally posted by Tamanous
    It intrigues me that the OP thinks this is a serious question.

    It intrigues me the depths the rudeness of this forum can descend too.

  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    If they're using DirectX, then it's not likely.  If they wanted to make the game available under Linux, they'd have used OpenGL instead.
  • RocketeerRocketeer Member UncommonPosts: 1,303

    1. It will be directx based, which makes it harder but not impossible. WoW for example runs splendidly.

    2. It will be a niche game based on a custom build engine. Which is bad unless:

    2a. Andrew or one of the people in the know assists the Wine people, or considers them atleast in development(Blizzard does this, they actively patch their games to make them run better in wine i.e. unofficial support which makes sense for sub games).

    2b. They use a very "clean" implementation, which runs "by the book", unlikely since shortcuts help with performance.

    3. There has to be a motivation for both CSE and Wine to give a shit.

     

    Personally the best option would be the Andrew Megs option. The man is a coder, especially the engine part apparently which would be the most likely part to make issues. He is also the Cofounder, which means once the game is out on windows and he feels like helping the wine people a bit(and maybe optimize the code a bit while at it) he can do it without having to convince some buisness type with a calculator that its financially viable.

     

  • DOGMA1138DOGMA1138 Member UncommonPosts: 476
    Originally posted by Rocketeer

    1. It will be directx based, which makes it harder but not impossible. WoW for example runs splendidly.

    2. It will be a niche game based on a custom build engine. Which is bad unless:

    2a. Andrew or one of the people in the know assists the Wine people, or considers them atleast in development(Blizzard does this, they actively patch their games to make them run better in wine i.e. unofficial support which makes sense for sub games).

    2b. They use a very "clean" implementation, which runs "by the book", unlikely since shortcuts help with performance.

    3. There has to be a motivation for both CSE and Wine to give a shit.

     

    Personally the best option would be the Andrew Megs option. The man is a coder, especially the engine part apparently which would be the most likely part to make issues. He is also the Cofounder, which means once the game is out on windows and he feels like helping the wine people a bit(and maybe optimize the code a bit while at it) he can do it without having to convince some buisness type with a calculator that its financially viable.

     

    That's kinda funny since Blizzard has intentionally "broke" Wine support several times with WoW because it didn't allow warden to run properly, and they actively banned Diablo 3 account's which were detected to be running in an emulation.

    The current versions of warden check if the game runs in an emulation either an adhoc wrapper like Wine or a running in a full VM. And yes i know that they've "denied" it, the fact remains that Warden has specific checks for it, and at least 6 years ago or so when i was an active developer in the WoWSharp project they've used to give us hell.

    This in general is no wonder since with VM's injecting anything you want into the memory or any other IO of the guest is no issue, and with Wine's DMM which hosts the entire memory of the application in it's own 32bit virtual memory space the user can do to it what ever he want's without anything running within noticing that.

    I hope that they will actually go out of their way to prevent the game from running in an emulator/hypervisor since PVP games live and die based on how cheat proof they are, and sorry no cheat detection/prevention engine will be able to function in an emulated environment. Heck with Wine you can create a snapshot of the DMM and point all warden calls to it while doing what ever you want with the real memory space of the game.
     

    P.S. if you wan't to use linux why use the Windows 7 of the Linux world? ;)

    Also  Windows 8's Hyperv works great....

     

     

     

  • RocketeerRocketeer Member UncommonPosts: 1,303
    Originally posted by DOGMA1138
    Originally posted by Rocketeer

    1. It will be directx based, which makes it harder but not impossible. WoW for example runs splendidly.

    2. It will be a niche game based on a custom build engine. Which is bad unless:

    2a. Andrew or one of the people in the know assists the Wine people, or considers them atleast in development(Blizzard does this, they actively patch their games to make them run better in wine i.e. unofficial support which makes sense for sub games).

    2b. They use a very "clean" implementation, which runs "by the book", unlikely since shortcuts help with performance.

    3. There has to be a motivation for both CSE and Wine to give a shit.

     

    Personally the best option would be the Andrew Megs option. The man is a coder, especially the engine part apparently which would be the most likely part to make issues. He is also the Cofounder, which means once the game is out on windows and he feels like helping the wine people a bit(and maybe optimize the code a bit while at it) he can do it without having to convince some buisness type with a calculator that its financially viable.

     

    That's kinda funny since Blizzard has intentionally "broke" Wine support several times with WoW because it didn't allow warden to run properly, and they actively banned Diablo 3 account's which were detected to be running in an emulation.

    The current versions of warden check if the game runs in an emulation either an adhoc wrapper like Wine or a running in a full VM. And yes i know that they've "denied" it, the fact remains that Warden has specific checks for it, and at least 6 years ago or so when i was an active developer in the WoWSharp project they've used to give us hell.

    This in general is no wonder since with VM's injecting anything you want into the memory or any other IO of the guest is no issue, and with Wine's DMM which hosts the entire memory of the application in it's own 32bit virtual memory space the user can do to it what ever he want's without anything running within noticing that.

    I hope that they will actually go out of their way to prevent the game from running in an emulator/hypervisor since PVP games live and die based on how cheat proof they are, and sorry no cheat detection/prevention engine will be able to function in an emulated environment. Heck with Wine you can create a snapshot of the DMM and point all warden calls to it while doing what ever you want with the real memory space of the game.
     

    P.S. if you wan't to use linux why use the Windows 7 of the Linux world? ;)

    Also  Windows 8's Hyperv works great....

     

    Major patches often break wine, minor patches later usually make it work again.

    This is the official stance as far as im aware of regarding diablo. They make it clear that running it on linux is fine, cheating is not. They also run testsetups with wine to make sure it does not produce false positives.

    Besides that wine is not a emulator or a VM and CU will do alot more things serverside than WoW, which is the only reliable way of preventing cheats.

     

    Edit: I use linux because i prefer the GUIs and hardware support on it over Windows 7, not to mention windows 8. Im not some diehard fan or religious zealot, if i need windows for something i have no problem with that and i even bought a license of Vista aswell as Windows 8(have windows 7 preinstalled on lap).

    Im more in the camp of those annoyed by multiboot, if it runs on wine like WoW im fine with that. With SSDs these days space is actually a problem again with dualboot, but i'll manage.

  • crabdogcrabdog Member Posts: 30
    I don't see any reason more games won't be compatible in the future, after all there is Steam for Linux now. Does anyone remember Ryzom? Great game that was imho ahead of its time and still to this day looks and plays really nice. I'd even go as far to say it's still a better game than a lot of recent releases. Anyway, my point is that Ryzom runs natively on Linux and runs/looks great. It's f2p and available in Ubuntu software center if anyone is interested.
  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by Rocketeer
    1. It will be directx based, which makes it harder but not impossible. WoW for example runs splendidly. 

    People usually run wow under linux with its opengl renderer, Running wow in dx9 takes a huge performance hit.

    dx11 is currently impossible.

    edit; Rephrased.

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  • RocketeerRocketeer Member UncommonPosts: 1,303
    Originally posted by Nitth

     


    Originally posted by Rocketeer
    1. It will be directx based, which makes it harder but not impossible. WoW for example runs splendidly. 

     

    People usually run wow under linux with its opengl renderer, Running wow in dx9 takes a huge performance hit.

    dx11 is currently impossible.

    edit; Rephrased

    Pretty sure thats not the case(anymore?), i think it only ever applied to Ati cards anyway. Personally i have ran WoW in directx and there wasn't any huge performance hit. Also the opengl version had some issues with circles of GBAoE spells not appearing etc, which is why i remember using directx very vividly.

    Anyway the game has a Platinum rating on wine, and no special install instructions.

  • HeartsparkHeartspark Member Posts: 69
    No, demand is not there for it to happen.

    Heartspark: Animist rr12, bors, Lone Enforcer, Retired

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