How would you feel if you went into that bar to buy a drink from the bartender and for a tip, he will tell you rumors then you get a chance to choose one or more items from that list?
I would feel annoyed .. more text to read? I would much rather there are more dungeons to choose from on my LFD.
So would you prefer a lobby based LFD game? Why would you need a world other to feel you aren't playing a lobby game?
Yes, i would prefer a lobby-based LFD game. I don't need a virtual world. There is nothing wrong with playing a lobby game when it is fun for me.
There is nothing wrong with what people prefer. Lobby based LFD makes sense from a business end as well. The cost to build virtual worlds and fill them with content is expensive.
Not to mention there are some huge successes of games without an online virtual world recently .. Diablo 3, WOT, LoL, DOTA2, Borderlands 1 & 2 .. are all online games with progression elements, and no virtual world.
No, but modern easymode design has made players expect to make no choices at all. So I would imagine if you were to go from an easymode MMO to something more sandbox it would come as a shock.
To Summarize: Sandboxes offer a lot of choice, and often they have very little direction on what to do. Does the lack of direction and number of possible directions to go overwhelm you?
This is a simple question, but I expect the answers aren't so simple.
If I can think of a good set of poll choices, I'll add a poll. That is assuming we can avoid getting the thread locked by descending into a sandbox vs theme park argument.
Sandboxes do not overwhelm me, not at all. However, that is how I live life. I go to college, however I do not stick to any one program as proscribed by the community college, I just take whatever classes interest me. This allows me to pursue MY interests, not the interests of the paper-pushing "we create moderately educated drones for the modern workplace" for-profit university.
I agree with the of people who have posted that sandboxes are for people who like thinking for themselves, and themeparks are for people who have been tricked into believeing that doing what they are told is actually thinking for themselves.
No, but modern easymode design has made players expect to make no choices at all. So I would imagine if you were to go from an easymode MMO to something more sandbox it would come as a shock.
Wait .. choosing whether to queue up for dungeon A or dungeon B is not a choice?
No, although I will say I normally find myself logging in with the intention of doing one thing, and end up actually getting completely side tracked and doing something completely different. That happens in the themeparkiest themeparks as well, though, not just sandboxes.
No, but modern easymode design has made players expect to make no choices at all. So I would imagine if you were to go from an easymode MMO to something more sandbox it would come as a shock.
Wait .. choosing whether to queue up for dungeon A or dungeon B is not a choice?
Now you are just taking the piss, get back into your F2P box!
I'm going to have to go ahead and agree that the "Do sandboxes overwhelm you with choices?" question is wrong, also that the majority are saying No reinforces this. The journalist used the question with examples that don't support it. Gltich, being too foreign of a concept, has nothing to do with a sandbox with too many choices but more so a lack of direction. And Skyrim, "someone quitbecause he'd finished the main questline and thought it was over", also has nothing to do with sandbox or choices. If the opening question was, "Does a lack of direction push you away from sandboxes?" would have been a little better.
Comments
Not to mention there are some huge successes of games without an online virtual world recently .. Diablo 3, WOT, LoL, DOTA2, Borderlands 1 & 2 .. are all online games with progression elements, and no virtual world.
Back to what the thread was about.
Do Sandboxes Overwhelm You With Choices:
No, but modern easymode design has made players expect to make no choices at all. So I would imagine if you were to go from an easymode MMO to something more sandbox it would come as a shock.
Does life?
Sandboxes do not overwhelm me, not at all. However, that is how I live life. I go to college, however I do not stick to any one program as proscribed by the community college, I just take whatever classes interest me. This allows me to pursue MY interests, not the interests of the paper-pushing "we create moderately educated drones for the modern workplace" for-profit university.
I agree with the of people who have posted that sandboxes are for people who like thinking for themselves, and themeparks are for people who have been tricked into believeing that doing what they are told is actually thinking for themselves.
Anything new here? Hmmm... Nope. o/
Wait .. choosing whether to queue up for dungeon A or dungeon B is not a choice?
Now you are just taking the piss, get back into your F2P box!