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WildStar: Live Forum Q&A with WildStar's Jeremy Gaffney -- Begins NOW!

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  • eaglesbabyeaglesbaby Member Posts: 3
    Originally posted by OffBlast
    This is the part of the Q&A where Gaffney informs us that every one of us who has been asking questions gets a beta invite. Right? ... Right?

    Wouldn't that be the best surprise? 

  • TiconzTiconz Member UncommonPosts: 120
    Originally posted by Leiloni

    Yea I would. If you allow people to port to instances, they have no reasons to be running around in the game world. It killed WoW, it killed TERA, it has killed a lot of games. PvPers want OwPvP in the entire game world - not one specific zone that shoots down flying mounts, not one zone that has specific objectives - the entire game.

    But for that to be fun, people need to have reasons to be in the game world throughout the leveling process as well as at endgame. Carbine is building a beautiful, detailed, and complex game world for us - why don't you want to encourage people to be enjoying every little inch of that world as often as possible?

    This is a full featured MMORPG - not a lobby based dungeon grinder. It should be treated as such.

    I dont' see how flying mounts would deter from exploring the world at all?  You can get shot down at any point while flying.. if anything.. it adds more area to pvp in.. not less.  I don't see how being able to add more area to roam in simplifies the game.  I would have a problem with flying mounts only if there was no aerial combat.  To each their own though,  I think aerial combat would dramatically add more fun to the game.

    I also think that portals are a double edge sword.  I think pvp would benefit with more people running around just like you, so more people using portals means less people running from point A to point B  ( instance )  You can add a whole new level of play by having people hold down instance areas forcing people to fight to get to them.


  • binhubalzbinhubalz Member Posts: 3
    I remember in the old days, a place called Stranglethorn Vale, in this place we had the best twinks and the fully equiped lvl 60 players ganking everybody, ooohh the fear of that place, when I get ganked there, I immediately called help from other ppl on the server in that moment, and would make a search for the scumm alliances.

    Flight mounts would kill this kind of play, that most of all loved back then... even in the cap-lvl.
  • TiconzTiconz Member UncommonPosts: 120
    Originally posted by binhubalz
    I remember in the old days, a place called Stranglethorn Vale, in this place we had the best twinks and the fully equiped lvl 60 players ganking everybody, ooohh the fear of that place, when I get ganked there, I immediately called help from other ppl on the server in that moment, and would make a search for the scumm alliances.

    Flight mounts would kill this kind of play, that most of all loved back then... even in the cap-lvl.

    Now imagine all of that plus aerial combat!  =D


  • XirikXirik Member UncommonPosts: 440

    DaGaffer

    I am wondering if the class restrictions for race are set in stone or not. My friend really wants to be a bunnyman (odd I know) warrior tank. I know that Stalkers have the ability to tank but for him it just not his style.

    So any chance of easing the race class restrictions a bit?

    Thank you making yourself open for discussion!

     

    -Xirik

     

    Could people who are not asking questions not post please! people who want to get a chance of there questions being answered are being swallowed up in people debating flying mounts. You can create your own thread for that.

    "You have some serious mental issues you may need to seek some help for. There are others who post things, but do not post them in the way you do. Out of every person who posts crazy shit in this forum, you have some of the craziest and scariest" -FarReach

  • dr_yigglesdr_yiggles Member Posts: 3
    Originally posted by DaGaffer
    Originally posted by dr_yiggles

    Hey Jeremy!  Another question for you:

    Do you think you guys will ever implement some sort of speed run type system for 5 man dungeons or add any solo player dungeons where there is a Leaderboard System for either/both to them?  

    Its something I see done in other games and would be really great for players who don't have the time to do the big Elder Game and would be a nice progression for those players.

     

    Ha!  Yes, some plans on this which sound quite fun.  More info as we get it in game/test it (I hate talking about plans for things I haven't seen working yet as plans tend to dissipate when they meet reality).

    Totally understand.  You don't want to promise something you can't keep.  But that is good to know you guys have that idea in the future.  As I know you will get a large mix of player bases.

    You guys have mentioned a lot about customization.

    Do you think we will be able to lets say we really like the look of a certain piece of gear or tier set and want to wear it all time without having to change our look.

    So will we be able to change a skin/model of gear and replace the skin to our current gear?  Of coarse it wouldn't add the stats to the gear of the old set.

     
  • LeiloniLeiloni Member RarePosts: 1,266
    I honestly don't want aerial combat. I want to fight on the ground with the skills on my action bar. If I wanted aerial combat I'd be playing another game.
  • vagabondNordvagabondNord Member Posts: 8
    Originally posted by binhubalz
    I remember in the old days, a place called Stranglethorn Vale, in this place we had the best twinks and the fully equiped lvl 60 players ganking everybody, ooohh the fear of that place, when I get ganked there, I immediately called help from other ppl on the server in that moment, and would make a search for the scumm alliances.

    Flight mounts would kill this kind of play, that most of all loved back then... even in the cap-lvl.

    And I seem to remember a place called Halaa in Nagrand. I don't recall flying mounts being a problem there, either, despite the fact that it was the most fun place to fly. (See: floating islands).

  • herbalzherbalz Member CommonPosts: 10
    niiice thanks for the reply!
     

    image
  • OroshiOroshi Member Posts: 1

    Gaffney,

     

    My big questions is will you be playing some Team Fortress 2 with us on Saturday?

  • OffBlastOffBlast Member Posts: 8
    Originally posted by Xirik

    DaGaffer 

    I am wondering if the class restrictions for race are set in stone or not. My friend really wants to be a bunnyman (odd I know) warrior tank. I know that Stalkers have the ability to tank but for him it just not his style.

    So any chance of easing the race class restrictions a bit?

    Thank you making yourself open for discussion!

     

    -Xirik

     

    This is also a serious concern of mine. I think the restrictions seem a little rough, especially for Aurin.

  • binhubalzbinhubalz Member Posts: 3
    Originally posted by skimatix
    Originally posted by binhubalz
    I remember in the old days, a place called Stranglethorn Vale, in this place we had the best twinks and the fully equiped lvl 60 players ganking everybody, ooohh the fear of that place, when I get ganked there, I immediately called help from other ppl on the server in that moment, and would make a search for the scumm alliances.

    Flight mounts would kill this kind of play, that most of all loved back then... even in the cap-lvl.

    Now imagine all of that plus aerial combat!  =D

     

    The problem with the flying mounts is that you cant chase or ambush them, you land.. kill.. and fly over... and nothing can kill you.

  • vagabondNordvagabondNord Member Posts: 8
    Originally posted by binhubalz
    Originally posted by skimatix
    Originally posted by binhubalz
    I remember in the old days, a place called Stranglethorn Vale, in this place we had the best twinks and the fully equiped lvl 60 players ganking everybody, ooohh the fear of that place, when I get ganked there, I immediately called help from other ppl on the server in that moment, and would make a search for the scumm alliances.

    Flight mounts would kill this kind of play, that most of all loved back then... even in the cap-lvl.

    Now imagine all of that plus aerial combat!  =D

     

    The problem with the flying mounts is that you cant chase or ambush them, you land.. kill.. and fly over... and nothing can kill you.

    Actually, you cannot mount during combat. Getting ganked via fly-in is the same as being ganked while wandering. 

    EDIT: Elaboration: If there is more than one person, while your corpse rots on the ground, hopefully your friend is strong enough to keep them at bay or even kill them. If not: get better gear, get better at fighting. Having a looming sense of doom over your head while you're killing a mob is like watching an interactive scary movie. Afraid of ganking? Watch the skies.

  • LeiloniLeiloni Member RarePosts: 1,266
    Originally posted by OffBlast
    Originally posted by Xirik

    DaGaffer 

    I am wondering if the class restrictions for race are set in stone or not. My friend really wants to be a bunnyman (odd I know) warrior tank. I know that Stalkers have the ability to tank but for him it just not his style.

    So any chance of easing the race class restrictions a bit?

    Thank you making yourself open for discussion!

     

    -Xirik

     

    This is also a serious concern of mine. I think the restrictions seem a little rough, especially for Aurin.

    I agree, there's no reason to restrict at all. Let people play the way they want to.

     

    Also, I'd +1 if I could just for the usage of the word "bunnyman".

  • dabballfooldabballfool Member Posts: 5
    I just finished reading the patch notes and the only thing that stuck out to me was that you have to go to a vendor to learn abilities.  This is one thing that WoW took out.  I hate comparing games with WoW, but this is one aspect that I thought was a huge benefit to how I like to play.  If I'm out doing quests and such, I don't want to have to go all the way back to town and find an "ability vendor."  I feel if my toon is out there gaining experience, he would learn new abilities on his own.  I don't know how others feel, but I feel going back to town is a time consuming nuisance rather than just being able to go on questing and such.  Is there any room for this possibly being removed in the future?
  • TiconzTiconz Member UncommonPosts: 120
    Originally posted by binhubalz
    Originally posted by skimatix
    Originally posted by binhubalz
    I remember in the old days, a place called Stranglethorn Vale, in this place we had the best twinks and the fully equiped lvl 60 players ganking everybody, ooohh the fear of that place, when I get ganked there, I immediately called help from other ppl on the server in that moment, and would make a search for the scumm alliances.

    Flight mounts would kill this kind of play, that most of all loved back then... even in the cap-lvl.

    Now imagine all of that plus aerial combat!  =D

     

    The problem with the flying mounts is that you cant chase or ambush them, you land.. kill.. and fly over... and nothing can kill you.

    maybe in the current way they have it.. but what if there were turrets you could mount on the ground to shoot them down or have an fleet of your own shooting them down?  with active dodging, you could have some pretty amazing dog fights in the air.  That would also add more pvp to the ground.. people would want to hold control of those turrets and then people could fight over them.  Or making it so you could only use flying mounts on specified launch pads that would need to be controlled!  It would be amazing!


  • LeiloniLeiloni Member RarePosts: 1,266
    Originally posted by dabballfool
    I just finished reading the patch notes and the only thing that stuck out to me was that you have to go to a vendor to learn abilities.  This is one thing that WoW took out.  I hate comparing games with WoW, but this is one aspect that I thought was a huge benefit to how I like to play.  If I'm out doing quests and such, I don't want to have to go all the way back to town and find an "ability vendor."  I feel if my toon is out there gaining experience, he would learn new abilities on his own.  I don't know how others feel, but I feel going back to town is a time consuming nuisance rather than just being able to go on questing and such.  Is there any room for this possibly being removed in the future?

    I actually really like the idea that people have to go buy abilities. It keeps the world feeling busy if towns actually have a reason of being.

  • LeiloniLeiloni Member RarePosts: 1,266
    Originally posted by skimatix
    Originally posted by binhubalz
    Originally posted by skimatix
    Originally posted by binhubalz
    I remember in the old days, a place called Stranglethorn Vale, in this place we had the best twinks and the fully equiped lvl 60 players ganking everybody, ooohh the fear of that place, when I get ganked there, I immediately called help from other ppl on the server in that moment, and would make a search for the scumm alliances.

    Flight mounts would kill this kind of play, that most of all loved back then... even in the cap-lvl.

    Now imagine all of that plus aerial combat!  =D

     

    The problem with the flying mounts is that you cant chase or ambush them, you land.. kill.. and fly over... and nothing can kill you.

    maybe in the current way they have it.. but what if there were turrets you could mount on the ground to shoot them down or have an fleet of your own shooting them down?  with active dodging, you could have some pretty amazing dog fights in the air.

    Who wants fights in the air? This is a sci-fi/fantasy themed action combat MMO and that is one of the main reason's I'm so excited for it. The ground combat has the potential to be a lot of fun, with spells and dodging and all sorts of cool stuff. I don't want a flight sim.

  • AsleepAsleep Member UncommonPosts: 96
    Originally posted by binhubalz
    I remember in the old days, a place called Stranglethorn Vale, in this place we had the best twinks and the fully equiped lvl 60 players ganking everybody, ooohh the fear of that place, when I get ganked there, I immediately called help from other ppl on the server in that moment, and would make a search for the scumm alliances.

    Flight mounts would kill this kind of play, that most of all loved back then... even in the cap-lvl.

    To me this is just rose tented glasses, its not saying much really but you had a good time doing this one thing, and you think flying combat is directly connected. Which it isn't, if you are saying oh the people who don't want to fight will fly over such contested areas and thats the only way people will go about avoiding something they don't want to do, you couldn't be more wrong.

    Suffice to say, if people want to do that, it will happen. Flying mounts is a world design choice, I will agree with that, one that will have an effect on it. But you start to see a slippery slope, with the olden days ideas, when we walked both ways up hill, people think that the way things were designed caused these special moments, and yeh it was part of it, but not as big a part as your perspective, or the other people playing it with you.

  • Catalyst11Catalyst11 Member Posts: 1

    Hai! I just registered to add my 2 cents about a few topics that i've seen throught the thread.

    Firstly: I'm sooo looking forward to wildstar and amazing job so far on everything.

    Secondly, I personally like the way WoW does flying mounts. Games without them I.E. GW2 and NW feel very "boxed" without them but I agree they should be end game content only. No one really likes open world pvp unless your the bullying type who likes to go around and kill low lvl players and then run of before his guild turns up Or you like to corpse camp ppl. Flying ships in a space game just makes sense from every angle but the corpse campers.

    This is coming from a WoW vanilla vet who participated in the Tarren Mill raids of old and I have the videos on my comp to prove it :P

    Not a big fan of fishing in any game I played, wow, tl2 even zelda. It's alittle boring and menotimous, I hate fishing in real life and I don't intend to spend my time doing it in a game where i can kill big ass space raiders for all the lootz.

    Wildstar 4 life!

    Thanks!

     

    Geif beta keys now :D

  • jimdandy26jimdandy26 Member Posts: 527
    Originally posted by skimatix
    maybe in the current way they have it.. but what if there were turrets you could mount on the ground to shoot them down or have an fleet of your own shooting them down?  with active dodging, you could have some pretty amazing dog fights in the air.

    I don't like the idea of it becoming WW2 Online.

    I did battle with ignorance today, and ignorance won.

    To exercise power costs effort and demands courage. That is why so many fail to assert rights to which they are perfectly entitled - because a right is a kind of power but they are too lazy or too cowardly to exercise it. The virtues which cloak these faults are called patience and forbearance.

  • vagabondNordvagabondNord Member Posts: 8
    Originally posted by Leiloni
    Originally posted by skimatix
    Originally posted by binhubalz
    Originally posted by skimatix
    Originally posted by binhubalz
    I remember in the old days, a place called Stranglethorn Vale, in this place we had the best twinks and the fully equiped lvl 60 players ganking everybody, ooohh the fear of that place, when I get ganked there, I immediately called help from other ppl on the server in that moment, and would make a search for the scumm alliances.

    Flight mounts would kill this kind of play, that most of all loved back then... even in the cap-lvl.

    Now imagine all of that plus aerial combat!  =D

     

    The problem with the flying mounts is that you cant chase or ambush them, you land.. kill.. and fly over... and nothing can kill you.

    maybe in the current way they have it.. but what if there were turrets you could mount on the ground to shoot them down or have an fleet of your own shooting them down?  with active dodging, you could have some pretty amazing dog fights in the air.

    Who wants fights in the air? This is a sci-fi/fantasy themed action combat MMO and that is one of the main reason's I'm so excited for it. The ground combat has the potential to be a lot of fun, with spells and dodging and all sorts of cool stuff. I don't want a flight sim.

    FINE. Let's do everything YOU wanna do!

    I seem to remember needing to FLY ON A SPACESHIP to get to the new planet, but, my memory could be a bit hazy.

  • AldersAlders Member RarePosts: 2,207

    Not a fan of flying mounts at the launch of a game.  They really do more harm than good.

    Now, flying mounts a few years down the line when players are tired of running the same path over and over?  Sure.

    On PVP server?  Never.

  • XirikXirik Member UncommonPosts: 440
    Can you guys please debate in a different thread about if flying mounts are good or not. You are making it unfair to the people who want there questions answered too by clogging it up with non questions.

    "You have some serious mental issues you may need to seek some help for. There are others who post things, but do not post them in the way you do. Out of every person who posts crazy shit in this forum, you have some of the craziest and scariest" -FarReach

  • AbefromanAbefroman Member UncommonPosts: 11
    Originally posted by Leiloni
    Originally posted by OffBlast
    Originally posted by Xirik

    DaGaffer 

    I am wondering if the class restrictions for race are set in stone or not. My friend really wants to be a bunnyman (odd I know) warrior tank. I know that Stalkers have the ability to tank but for him it just not his style.

    So any chance of easing the race class restrictions a bit?

    Thank you making yourself open for discussion!

     

    -Xirik

     

    This is also a serious concern of mine. I think the restrictions seem a little rough, especially for Aurin.

    I agree, there's no reason to restrict at all. Let people play the way they want to.

     

    Orly? Like flying mounts?

This discussion has been closed.