It's not complex for the sake of depth though. It's complex in order to get you spending way too much money in the cash shop before you realize exactly how far each dollar is taking you.
SoE is just publishing it. the p2w part comes from the game's developer, the same company that made RoM which is notoriously p2w, but you dont notice it until late in the game. i was wondering what would happen when p2w dev met non-p2w publisher, but looks like the dev won out.
consider the impact every dollar spent in this game's cash shop will have on the business model for EQN. Anyone looking forward to EQN and not particularly keen on that game having a Pay to Win cash shop model, should hope that cash shop spending on DP is as close to zero as possible.
If they even considered making EQN p2w they would have experimented on the EQ games more, not some other developers game with a different target audience.
I expect EQN to be sub 2 win like the other two eq games. Things like the EQ2 dungeon maker, SoEmote, and the plex-like kronos are what i bet youll see iterated into EQN from experiments on other games.
Majority of people i know spend 100$+ per 2-3 months in f2p game while getting crap support and inferior experience to a p2p game. Don't fool yourself that it will be any different this time. Personally id rather buy 4 boxed AAA games then pay for pixels in a f2p game.
I'm not personally buying 30day reparing hammers, obviously.. I don't know what you're point was with that?
You're correct, and I agree with the notion that no one is forced to buy anything, and that was never the issue, the issue is getting this stuffed in your face at every turn.
Well, YOU brought up the repair hammer, apropos of nothing. We had to assume you had some point to make about it.
I don't see the fact that there is a Cash....
Read my posts again... If you try, you'll understand why i mentioned hammers.
I questioned his statement about me buying 30 day repair hammers 1 week into the game.
Blah.. Just like Neverwinter right? You guys defended that as well, until you got to late game and figured out that it was actually pretty bad.
You'll probably be harder pressed to buy those hammers in end game.. When you're invested in the game.
If you really play these games free, you'll be restricted to the point it's no fun, like 1 or 2 small bags, limited bank etc.
If you pay, well then statistics says you'll probably give them more money than you would have in a P2P game.
The problem with your last bit is that you are still assuming that you should be paying $15/£9 a month for your gaming and thats absurd as the only reason it has stayed like that is because the 800lb gorilla says it does. MMO's haven't raised their prices since November 2004, name one service or resource thats stayed the same price for 8 1/2 years? MMO's should be more expensive and because of the base cost going up and you know that it has they should be charging $20+ a month and that'll get you a long way in a f2p unless you really need that [insert CS item} really badly or you have the spare cash and you think its worth it. At least these games give you the chance to try before you lay some money down, how many rage threads have we seen over the years about laying out $60 "for this piece of crap"?
F2P just means you can download and access the client and play for free, it doesn't mean the whole game is totally free that would be just ludicrous wouldn't it? we all know money makes the world go around I'm sure. I wish some people would use a bit of common sense from time to time, thats not aimed just at you PieRad. Also many f2p games are offering subs or clubs these days as well, the new model is evolving and I'm sure it'll get better as with everything its not perfect.
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I'm not personally buying 30day reparing hammers, obviously.. I don't know what you're point was with that?
You're correct, and I agree with the notion that no one is forced to buy anything, and that was never the issue, the issue is getting this stuffed in your face at every turn.
Well, YOU brought up the repair hammer, apropos of nothing. We had to assume you had some point to make about it.
I don't see the fact that there is a Cash Shop being stuffed in my face at all. The only time it pops up by itself is when it says there's an option to respawn at a settlement or buy some item off the Shop when you die - hardly pressure selling! This game is Pay For Convenience, not P2W. As I mentioned above, you get free mounts, all character classes, 6 character slots and access to all game content. The game doesn't even have fancy dragon mounts in the Shop! There's many a current game that would charge you for those from the very outset. All in all I find this game has the least intrusive Cash Shop in any game I have played.
Originally posted by fiontar
SNIP!
Cash Shop. This IS a "Pay to Win" game. A good portion of your stats can come from gear enhancements and you only get one enhancement slot per item for free. The rest need to be unlocked via the Cash Shop. Base stats included, a character with all four slots unlocked and populated on their character could possibly have stats 3X , or more, as high as the player who doesn't pay to unlock any slots. Dragon enhancement follows the same design and there are other areas of the game where you have to pay to compete. Absolutely the most crass cash shop seen in a game with a significant western target audience to date!
There are pluses to the game, and more minuses, but the bullet points above cover the reasons I'm passing on this game pretty succinctly. IMO, SOE is using this game to test the waters to see just how crass a cash shop Western Audiences will accept, before finalizing their business model for EQ Next.
This game has one novelty feature that, sadly, isn't that great. Otherwise it is an exercise in very tired and old MMO game design. If that isn't enough to dissuade you, then consider the impact every dollar spent in this game's cash shop will have on the business model for EQN. Anyone looking forward to EQN and not particularly keen on that game having a Pay to Win cash shop model, should hope that cash shop spending on DP is as close to zero as possible.
Fiontar says p2w
Dibdabs says pay for convenience.
Amazing the extreme difference there but I'm with Dibdabs as also you can negate your spending with Dragon Insignia's as mentioned by Stizzled.
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
Comments
SoE is just publishing it. the p2w part comes from the game's developer, the same company that made RoM which is notoriously p2w, but you dont notice it until late in the game. i was wondering what would happen when p2w dev met non-p2w publisher, but looks like the dev won out.
If they even considered making EQN p2w they would have experimented on the EQ games more, not some other developers game with a different target audience.
I expect EQN to be sub 2 win like the other two eq games. Things like the EQ2 dungeon maker, SoEmote, and the plex-like kronos are what i bet youll see iterated into EQN from experiments on other games.
The problem with your last bit is that you are still assuming that you should be paying $15/£9 a month for your gaming and thats absurd as the only reason it has stayed like that is because the 800lb gorilla says it does. MMO's haven't raised their prices since November 2004, name one service or resource thats stayed the same price for 8 1/2 years? MMO's should be more expensive and because of the base cost going up and you know that it has they should be charging $20+ a month and that'll get you a long way in a f2p unless you really need that [insert CS item} really badly or you have the spare cash and you think its worth it. At least these games give you the chance to try before you lay some money down, how many rage threads have we seen over the years about laying out $60 "for this piece of crap"?
F2P just means you can download and access the client and play for free, it doesn't mean the whole game is totally free that would be just ludicrous wouldn't it? we all know money makes the world go around I'm sure. I wish some people would use a bit of common sense from time to time, thats not aimed just at you PieRad. Also many f2p games are offering subs or clubs these days as well, the new model is evolving and I'm sure it'll get better as with everything its not perfect.
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
Fiontar says p2w
Dibdabs says pay for convenience.
Amazing the extreme difference there but I'm with Dibdabs as also you can negate your spending with Dragon Insignia's as mentioned by Stizzled.
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.