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38 minute video - "Age of Wushu: Understanding the Sandbox and Loving It." (By the guy who made all

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  • SilentstormSilentstorm Member UncommonPosts: 1,126

    If you haven't notice You tube is the land of if it's fail it gets no likes or views. Obviously the video has a lot of likes and a lot of views. So it kinda doesn't matter if random people dislike or don't want to believe. The concensus pretty much rules and says the truth. Also to end it stop being so anal. Everyone but you apparently gets that the game really doesn't have a leveling system. Inner training is not your level it's called by the company itself a "Skill". Skill systems are not leveling systems and are not linear forced on you. In most cases skill systems are choices. 

    A leveling system will move regardless of what you are doing. The training chi in this game is a skill system and it's not mandatory. Two totally different things that even the makers of the game go through great lengths. To explain that in game and out. If you are going to talk about credibilty. Better make sure you know what you're talking about. And not be so biased and have the audacity to think you're opinion is law.

  • SilentstormSilentstorm Member UncommonPosts: 1,126
    Originally posted by Braindome

    I can't say i've ever heard someone ramble on about and explain something for 38 minutes without actually "explaining" anything.

    The guy in this video seriously sounds like a brain dead zombie.

    Hearing comprehension apparently isn't you're strong suit huh. Because plenty people understood as you can see in comments likes. Even the game dev's themselves used the video on the site. So sorry I wasn't all hyper active and geeky for you. 

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  • SilentstormSilentstorm Member UncommonPosts: 1,126

    Like I said previously it's not a leveling system. It's a skill system akin to skill points in most mmo's. And similar to trade skills in eve, Neverwinter, etc. That work off time passively spent training them. Those aren't leveling systems it's just simply how you train in each game. Which is why I said this game has no real leveling system because that isn't one. It's also very possible you can go through your whole gaming life and never do it. Because it's not linear like a leveling system where it will force you sooner or later to lvl or gain exp. Gotta know the difference my man if you gonna stand on the soap box preaching.

  • superguitardudesuperguitardude Member Posts: 30

    I don't understand the comparison to WoW here, at all. The skill progression is more like Eve Online than anything. You don't get exp from combat, but from quests and spying/patrolling missions. You get cultivation points even when you are offline, as long as you have the exp. How many games do you know that let you get points, which you use for skills, while offline? Is that even remotely like WoW? What about the fact that you could kidnap and sell people who are offline? Is that like WoW? No safe zones. WoW? These are just a few things that make this MMO very unique and adds quite a bit of immersion and sandbox elements.

    It's not a perfect game, but it IS fun. I'm currently waiting for Age of Wulin to finally go into Open Beta.

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  • SilentstormSilentstorm Member UncommonPosts: 1,126
    Originally posted by superguitardude

    I don't understand the comparison to WoW here, at all. The skill progression is more like Eve Online than anything. You don't get exp from combat, but from quests and spying/patrolling missions. You get cultivation points even when you are offline, as long as you have the exp. How many games do you know that let you get points, which you use for skills, while offline? Is that even remotely like WoW? What about the fact that you could kidnap and sell people who are offline? Is that like WoW? No safe zones. WoW? These are just a few things that make this MMO very unique and adds quite a bit of immersion and sandbox elements.

    It's not a perfect game, but it IS fun. I'm currently waiting for Age of Wulin to finally go into Open Beta.

    Because it isn't like wow at all lol.....It's different it's own game.

    For instance someone saying this game isn't a sandbox. Because it has instanced areas ok.....So what it's a sand box with instanced areas. Like oh my god that can't be rage get mad demand it's title be changed. Come on now I don't get why people are so closed minded. Like something can't strive to be more then a simple label. It's called evolution and it needs to happen.

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  • thetimesthetimes Member Posts: 49
    Originally posted by Mtibbs1989
    Originally posted by Silentstorm

    Like I said previously it's not a leveling system. It's a skill system akin to skill points in most mmo's. And similar to trade skills in eve, Neverwinter, etc. That work off time passively spent training them. Those aren't leveling systems it's just simply how you train in each game. Which is why I said this game has no real leveling system because that isn't one. It's also very possible you can go through your whole gaming life and never do it. Because it's not linear like a leveling system where it will force you sooner or later to lvl or gain exp. Gotta know the difference my man if you gonna stand on the soap box preaching.

     Whether it's linear or non-linear the leveling system is still within the game. and level 36 on any one of the "inner skills" that you choose is the max level. It's your choice to choose which inner you'd like to use. However, the inner skill are no more better or worse for the player in the end. 36 is you level cap.

    Mtibbs that's wrong. Each school has 4 internals. Each has 36 levels. You must learn one before the other. My character  is max school 3rd (level 108) level 20 2nd interna of anothr school,  and 25 first internal of a 3rd. 

    These combined make me stronger.

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  • rodingorodingo Member RarePosts: 2,870

    You can tell the guy doesn't know much about the game.  For one he is running around in the very first armor piece given to you when you join a school.    He didn't even know what the purpose of the kidnap NPC was.  Also he doesn't even have any flying skills , except the tutorial one that you get for free that lets you jump a few feet higher.  Not saying the guy is necessarily a noob, but if you are going to use a video to prove a point, you might want to use someone who knows a little bit more about the game.  Like Wena, whom you obviously know in-game as Secret.

    Towards the end of the video the guy says he will be making more AoW videos.  He only has made one other video in almost two months about AoW and it was about making an alt to keep your main fed. Seriously?  Steamed buns hardly cost anything so why even bother to make an alt for that?  It seems he went back to making GW2, Warframe, and Marvel Heroes Online videos after that.

    My point to all this?  He isn't very credible for the argument on how much AoW is a sandbox. 

    "If I offended you, you needed it" -Corey Taylor

  • aesperusaesperus Member UncommonPosts: 5,135
    Originally posted by Mtibbs1989
    Originally posted by thetimes
    Originally posted by Mtibbs1989
    Originally posted by Silentstorm

    Like I said previously it's not a leveling system. It's a skill system akin to skill points in most mmo's. And similar to trade skills in eve, Neverwinter, etc. That work off time passively spent training them. Those aren't leveling systems it's just simply how you train in each game. Which is why I said this game has no real leveling system because that isn't one. It's also very possible you can go through your whole gaming life and never do it. Because it's not linear like a leveling system where it will force you sooner or later to lvl or gain exp. Gotta know the difference my man if you gonna stand on the soap box preaching.

     Whether it's linear or non-linear the leveling system is still within the game. and level 36 on any one of the "inner skills" that you choose is the max level. It's your choice to choose which inner you'd like to use. However, the inner skill are no more better or worse for the player in the end. 36 is you level cap.

    Mtibbs that's wrong. Each school has 4 internals. Each has 36 levels. You must learn one before the other. My character  is max school 3rd (level 108) level 20 2nd interna of anothr school,  and 25 first internal of a 3rd. 

    These combined make me stronger.

     Too bad you can't use more than 1 inner at the same time. Unless they completely changed the system in which the game plays.

    You can only have one inner activated at a time, yes, but lvling up multiple inners helps a lot when it comes to things like Meridians (yet another lvling system in this game that can give you quite a lot of stats).

    Mtibbs is right, though. There is most definitely a lvling system in the game, and there is a metric crapton of grinding needed to be done to progress through it. Each skill set functions like a class, and is bound to specific weapon types. Each school starts with 3 skillsets (classes), though u can unlock the others through either spending money or lots & lots of grinding.

    The game also has very real vertical progression. While at a base lvl it has rock-paper-scissors combat, an Untapped Potential players stands no real chance of beating a One with Nature player, even if they were afk through most of the fight. Furthermore, the gear scaling in the game is a bit ridiculous. A character with the best gear is doing at least twice as much damage as someone w/ lower tiered gear, and taking half as much damage (or less). It may be a bug w/ external parry, but it's stupidly strong atm.

    It's also not really a sandbox. The game is based around questing, grinding dungeons, and crafting. While the open PvP is fun, there are a lot of limitation to what a player can, and can't do in this game. Furthermore it has a lot of bugs & issues which makes it hard to enjoy things like the Bounty system, when players just glitch players out of jail instantly, or abuse it to lock players out of a war, etc.

    The game is fun, but there seems to be a lot of bias towards it from certain people in this thread.

  • SirBalinSirBalin Member UncommonPosts: 1,300
    Originally posted by bcbully
    Originally posted by Mtibbs1989

    Unfortunately he already made a mistake stating, "the game doesn't really have a leveling system". It does, and oh my there's a lot of leveling required in this game. From leveling your skills to your schools inner skills.

    It's highly advised not to skill the self-recollection skill at all as it's a waste of points.

    I've played this game since beta and can easily say that is game is by no means a "sandbox" in terms of the Elder Scrolls series. Sure the zones are "large" however this game isn't anymore of a sandbox than say World of Warcraft or Everquest. You almost never spend your time in the zones unless you're collecting resources for crafting the nodes are located on the map for you. You're typically in your school training, in dungeons, Dueling outside of Chengdu, and several other PvP events dealing with other guilds/ schools. 

     He does however, explain some of the basics down fairly well. But this does not show in any light how Age of Wushu is a "sandbox" game.

    as have I. You know I don't do anything I don't want to? No two days have every been close to the same for me.

    No dailes, no quest. No level cap. No hard factions. FFA PVP. Guild Wars, School wars. Territory control. Polotics, I could go on. In my opinion it's the most different mmorpg I've played in the last 8 years, besides EVE.

    I can't believe anyone would call this game a sandbox

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  • AresPLAresPL Member UncommonPosts: 292

    You both are wrong

    1st internals got diff caps, 9 20 36 49

    2nd atm in chinese version they have 4(49lvl) internals per clan  but total they will have 10

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by AresPL
    You both are wrong1st internals got diff caps, 9 20 36 492nd atm in chinese version they have 4(49lvl) internals per clan  but total they will have 10

    They are not wrong, you fail at proposing valid arguments - no one cares about china version, it's irrelevant to discussion about current state of AoW US.

  • terroniterroni Member Posts: 935

    I think the "is the game a sandbox" derails what should be the true discussion. Is the game good? What are it's issues? Are the issues going to get fixed? Is the cash shop good/bad? Etc.

    Having a little more freedom to choose your character build does not a sandbox make.

     

    Drop the next-gen marketing and people will argue if the game itself has merit.

  • fascismfascism Member UncommonPosts: 428
    age of wurshoe is bes gam ever i kill noob mAKE PENIS BIGS ITS SANDBOX BU I NO NOE WHAT THAT MEANS BUT I CALL AGE Or wuxia sandBOX BECAUSE THE WOrd is good and theme park is bad WORD WMEANS GAME BAD
  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Originally posted by Mtibbs1989
    Originally posted by bcbully

    Wel me and the guy in the video disagree with you, and that's ok. That's what forums are for.

     

    territory control - This exists in WoW

    player driven economy - Exists in WoW and any other MMO that has an Auction House.

    player created faction, or 8 soft faction, however you want to look at it. Exists in WoW the game has 3 factions schools of martial arts which can be broken down into 8 separate pieces; just like classes.

    Player taxes - Exists in WoW

    17 professions from blacksmithing to musician (just like guitar hero, all professions have mini games.) - Exists in World of Warcraft. The mini-game being just like guitar hero I don't know about that one I didn't play the music profession. However, world of warcraft has its fair share of mini-games as well.

    FFA pvp 

    Real working alignment system, that determines how thousands of npcs react to you.  - Exists in any game including World of Warcraft. It's just the reputation system renamed.

    Progress doing anything, or nothing at all, or just the things you find fun. - You can do this in World of Warcraft.

    school polotics all player driven. - Politic will be politics. This exists in many themepark MMO's depends on how much your guild(s) bump heads. This is also in World of Warcraft, I've had plenty of guild/ faction politics discussions.

    Guild alliances fighting for territory control. See Territory control? I remember the good old days of Hillsbrad Foothills back when Open World PvP. Contesting the two towns was great fun back then. I'm pretty sure you forgot about things like Wintergrasp and what not. They're territory control areas in the world that the horde and alliance fight over.

    No two items, nor two crafters are the same.  That's untrue in this game and is a false fact.

    Guild territory taxes 

    Free form character progression. No two character are remotely the same at this point.  Only early levels of the game are players truly different from one another. However, once you get into the later portions of the game people definitely use cookie cutter builds.

     

    I could go on. No building block type of game play though. So if you are coming from the point of view that Minecraft is a true sandbox the others are not, I understand. 

     

    I've heard people say that they do their dailies. I honestly have no clue what they are talking about. I guess you could play the game that way, doing spy  missions and such, but by no means is it the norm, or something I could even instruct you on how to do.

     While you're right about two of the many things you've claimed. That does not make this game anymore a sandbox than World of Warcraft.

     

     

     

     

    Lol, you must of played a different version of WOW  than everyone else has played.

    Next your be telling us there our player bountys in WOW, courts system, public executions, prison, fort building, farming, offline system, kidnapping other players, go on give us a laugh.

    As for the games well it's a Hybrid.




  • vveaver_onlinevveaver_online Member UncommonPosts: 436
    Originally posted by SavageHorizon
    Originally posted by Mtibbs1989
    Originally posted by bcbully

    Wel me and the guy in the video disagree with you, and that's ok. That's what forums are for.

     

    territory control - This exists in WoW

    player driven economy - Exists in WoW and any other MMO that has an Auction House.

    player created faction, or 8 soft faction, however you want to look at it. Exists in WoW the game has 3 factions schools of martial arts which can be broken down into 8 separate pieces; just like classes.

    Player taxes - Exists in WoW

    17 professions from blacksmithing to musician (just like guitar hero, all professions have mini games.) - Exists in World of Warcraft. The mini-game being just like guitar hero I don't know about that one I didn't play the music profession. However, world of warcraft has its fair share of mini-games as well.

    FFA pvp 

    Real working alignment system, that determines how thousands of npcs react to you.  - Exists in any game including World of Warcraft. It's just the reputation system renamed.

    Progress doing anything, or nothing at all, or just the things you find fun. - You can do this in World of Warcraft.

    school polotics all player driven. - Politic will be politics. This exists in many themepark MMO's depends on how much your guild(s) bump heads. This is also in World of Warcraft, I've had plenty of guild/ faction politics discussions.

    Guild alliances fighting for territory control. See Territory control? I remember the good old days of Hillsbrad Foothills back when Open World PvP. Contesting the two towns was great fun back then. I'm pretty sure you forgot about things like Wintergrasp and what not. They're territory control areas in the world that the horde and alliance fight over.

    No two items, nor two crafters are the same.  That's untrue in this game and is a false fact.

    Guild territory taxes 

    Free form character progression. No two character are remotely the same at this point.  Only early levels of the game are players truly different from one another. However, once you get into the later portions of the game people definitely use cookie cutter builds.

     

    I could go on. No building block type of game play though. So if you are coming from the point of view that Minecraft is a true sandbox the others are not, I understand. 

     

    I've heard people say that they do their dailies. I honestly have no clue what they are talking about. I guess you could play the game that way, doing spy  missions and such, but by no means is it the norm, or something I could even instruct you on how to do.

     While you're right about two of the many things you've claimed. That does not make this game anymore a sandbox than World of Warcraft.

     

     

     

     

    Lol, you must of played a different version of WOW  than everyone else has played.

    Next your be telling us there our player bountys in WOW, courts system, public executions, prison, fort building, farming, offline system, kidnapping other players, go on give us a laugh.

    As for the games well it's a Hybrid.

    I agree that it's a hybrid.

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  • forinboyforinboy Member UncommonPosts: 89
    Originally posted by Gdemami

     

    [mod edit]

     

    Yep, Rift is also a sandbox coz Goons play it, right?


    5 wrongs do not make 1 right...

    True, but two Wrights can make an airplane.

     

     

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  • SilentstormSilentstorm Member UncommonPosts: 1,126
    Originally posted by rodingo

    You can tell the guy doesn't know much about the game.  For one he is running around in the very first armor piece given to you when you join a school.    He didn't even know what the purpose of the kidnap NPC was.  Also he doesn't even have any flying skills , except the tutorial one that you get for free that lets you jump a few feet higher.  Not saying the guy is necessarily a noob, but if you are going to use a video to prove a point, you might want to use someone who knows a little bit more about the game.  Like Wena, whom you obviously know in-game as Secret.

    Towards the end of the video the guy says he will be making more AoW videos.  He only has made one other video in almost two months about AoW and it was about making an alt to keep your main fed. Seriously?  Steamed buns hardly cost anything so why even bother to make an alt for that?  It seems he went back to making GW2, Warframe, and Marvel Heroes Online videos after that.

    My point to all this?  He isn't very credible for the argument on how much AoW is a sandbox. 

    I made only two videos after launch because, I don't have time to sit in any one game making videos. I have to cover a lot just because I haven't made videos doesn't mean. I haven't done anything else in the community. I'm still on the reddit making guides and giving info. And since you are so keen in following me you neglected to mention that isn't my main character I use. It's the one from the first two videos I made in closed beta. Where I'm clearly showing basics just like I was in the third video. You neglected to say I actually have 5 videos. Once again I'll say this don't come out here on soap boxes if you guys can't even get your arguments right.

    Also as far as the making a alt for cooking. Everyone suggest that including Wena HERE in fact she suggested 7 alts. So I guess you going to tell her she's wrong too? The point of that is to have your main be what you want if you don't want it to be cooking. And not spend anything on something you can do yourself. But I guess you missed that point to in your rush to be absolutely failure wrong. The video was showing basics and understanding. And clearing up misinformation and confusion. Not showing people obvious things they can do themselves. Again don't critique if you can't even get the meaning of the video correct.

  • JakdstripperJakdstripper Member RarePosts: 2,410

    most boring review I've seen in a long time. found myself skipping after 2 minutes. games looks bad. it sounds boring. music makes want to go punch a panda. this is not a game for western audience.

    This the real reason this game is not MORE popular.

  • SilentstormSilentstorm Member UncommonPosts: 1,126
    Also I'll say this again media and industry labels this a sandbox. It doesn't matter what you I or anyone else thinks. Because we can't change the label. So it's useless arguing getting mad at people. Because you're not going to change that fact no matter how much you raise a fit.
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