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Our own Rob Lashley will be hosting a live interview with Neverwinter's Andy Velasquez this Thursday, July 11th at 9:30 pm EDT / 6:30 pm PDT. The two will be discussing all things Neverwinter, including the forthcoming module, new classes, the campaign system, and much more. Tune into the MMORPG.com Live Stream channel this Thursday! You won't want to miss it!
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plz ask him they will be warlock and babarian class?????
So, what is it that you want to know?
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Something like that? Also Torvaldr I had planned on asking your first few questions already.
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Well, I didn't really think my question was rude. By today's standards even $35 for a mount is expensive in an MMO. Some MMOs offer a $15 subscription a month where you get all the mounts too boot with it with no extra cost.
Most free to play titles, mounts range from $10-$20. I do believe that Neverwinter Online is being driven by Perfect World to have such prices because Perfect World's other titles have overly priced mounts too (some cost $50!).
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Could you please ask them about if they plan on changing the Dungeon Delve system? Cause right now groups rarely run dungeons outside of DD events, I would love to see them change the DD event to reward more AD but keep the chest there all the time.
Speaking of Dungeons can you ask about any current plans to fix dungeons to be actually accessible by the average pug? Right now the bosses are extremely easy but its just wave aftaer wave of trash. To me this is not fun and when you have 1 person (Usually the TR) the only 1 damaging the boss but it takes 4 others to handle massive adds it seems counter intuitive.
Thanks.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
Also very good questions I'd like to see asked.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
+1 to Torvaldr. Around when we can expect new classes or new paragon paths to the existing ones, and in the light of some slight price correction with Live, are they planning to revisit the respec mechanics?
I know, we can always accumulate ~200k ad and paying the respec with that for free... but I love to goofing with the skills / feats, and presently theorycrafting is heavily hindered in Neverwinter. I admit, probably I'm in with only a tiny minority in this matter
Mod Edit? Hello? lol
Love how stuff like this slides by. If you use words like vagabond though....you get your post deleted. lol
Anyways for Grakulen....how is Neverwinter improving its PvP?
MMORPG Gamers/Developers need a reality check!
I'd like to hope that too, but as you too mentioned the Zone chat, based on that the average player doesn't really care about the feats, just following the cookie cutter forum builds
And while it's not our job to give them design ideas (especially since I don't know the % of income they expect from respec), maybe they could steal methods from other games... in AoC for example you pay for the retrain with ingame money, but it gets more and more expensive after every retrain - so you can buy a token from the Store which resets the retrain cost.
With it they could still sell the tokens, but also could encourage the respeccing. I'd love to try a real control wizard, since those are Opressed by the truckload of Renegade Thaumaturgists what everybody is playing but 6 bucks just for trying it out... no thanks.
Edit: apologies, my bad but last time I checked the prices was weeks ago... seems retrain token is only 300 Zen now.
Just checked the live launch announcement, it was on the list as well. Among the cosmetics, maybe that's why I missed it. 300 is not that bad I guess, though a few retrains for gold still would be nice...
I can handle the high prices, even though I didn't like them but I am on the verge of quitting because theres nothing to do once you've amass a full T2 set on all 4 of my level 60's. Granted most of that was purchased on the AH because the PUG system is really horrible and it's much easier to grind out Rough Astral Diamond or run a couple of the only pug friendly T2's and hope you get wanted set pieces that sell high.
Other then the new content and new class what I want to see is:
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
Asking a question like 'furbans' is a top of the list legitimate question that gamers must know the answer to, who on earth would want to play a game where the dev's don't care about exploits.
@grakulen ... any interviewer worth their salt would know about the exploits he is implying about.
- Do they have plans to create challenging solo dungeons with a chance to drop rare or better equipment?
- Can they add a chance to drop better rewards for completing challenging foundry quests? Perhaps a foundry difficulty rating system can help. Or perhaps Cryptic can create a few foundry missions with sufficient challenge.