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[Column] Warhammer 40.000: Eternal Crusade: The Importance of Eldar

2

Comments

  • TheodwulfTheodwulf Member UncommonPosts: 311
     I gave up on GW tabletop 40K a while back BUT an MMO 40K sounds promising BUT I also think they are going to mess up real bad, perhaps worse than mythic did , OH i'll buy it, I'll force you to take my hard earned money, and then whine about after the fact. The Warhammer 40 k MMORPG game I have in my head is WAAaaayyyy Better than anything you'll put out .
  • urbanmechurbanmech Member UncommonPosts: 200

    game sounds great, and I can't wait to play it. But, lets be honest, we are 2 years away from that point.

  • TheCrow2kTheCrow2k Member Posts: 953
    I still think its a mistake to launch with only one Space Marine Chapter. They should launch with Blood Angels, Dark Angels, Imperial fist & Ultramarines. This gives them more fan appeal as well as plenty of special units for the 4, while taking minimal art assets & coding to add the base units for each chapter at launch (base units being practically clones).
  • MegatronicMegatronic Member Posts: 35
    Originally posted by ironhelix
    And the hype train has left the station, even though apparently not a single line of code has been written for this game yet.

    Please just stop.  If you cant handle an article just close the browser.

  • freakishbeanfreakishbean Member UncommonPosts: 176
    They arn't launching with just 1 Marine chapter. Miguel said they were launching with 4 (but then later stated they were launching with all first founding chapters.)

    Needing is Wanting...
    Wanting is Coveting...
    Coveting is Sinning...
    I am SO going to Hell.

  • ironhelixironhelix Member Posts: 448
    Originally posted by Megatronic
    Originally posted by ironhelix
    And the hype train has left the station, even though apparently not a single line of code has been written for this game yet.

    Please just stop.  If you cant handle an article just close the browser.

    What article? It's a video of ANOTHER GAME, and the cover from the new tabletop codex. The "article" is someone musing about how awesome everything will be one day. There absolutely NO content here.

    I am not trying to be an ass, but there is apparently nothing to report about the game yet. I LOVE Warhammer, and want nothing more than this game to succeed, but this type of behavior only pushes the hype to levels that they will not be able to attain. This may be their first time making an MMO, but it's my ONE THOUSANTH time playing one. Nothing to see here.

  • RobbgobbRobbgobb Member UncommonPosts: 674
    I wish I could say that I even care about this game. I have had so many fun times with Space Hulk and playing with my friends for the tabletop. The Eldar are cool but I am a Space Marine player UNLESS I get to play Harlequin army. I saw how things kept changing years ago and decided to stop. I just know what I enjoyed playing and can't really see it being something I enjoy in an MMO.
  • BunglermooseBunglermoose Member Posts: 63
    Hey -- I have a great idea: if an article talks about a game way before it's set to release bothers you, don't read the article. The rest of us won't notice if you're not around to comment.
     
  • sado2020sado2020 Member Posts: 112
    While Im not too happy with the recent price increase in Warhammer Fantasy and 40K products (right when I was wanting to jump back into the game no less! ><)  I wish the devs best of luck.  I'd love too see any warhammer franchise get the MMO love it rightfully deserves

    Playing: TSW, D&D NW, Defiance (more the tv show than game >.> ) LotRO, DCUO

    image
  • M1sf1tM1sf1t Member UncommonPosts: 1,583
    Eldar are stronger than average humans but not as strong as space marines. They make up for their lack of strength relative to space marines via their speed and agility which is on par and many cases better than the average space marine.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • RedecRedec Member UncommonPosts: 43
    I will need some harlequins please..kthxbye
  • troublmakertroublmaker Member Posts: 337
    Originally posted by Ozmodan
    Originally posted by ironhelix
    And the hype train has left the station, even though apparently not a single line of code has been written for this game yet.

    This.  They apparently have not found out how difficult MMO are to write.  I can remember the Warhammer team at Mythic promising all sorts of things that never made it into the game.

    On this note even Warhammer Online: Wrath of Heroes the developers came out against Game's Workshop talking about all of the strict gameplay limitations that were put on them by Game's Workshop.

  • patrickbalthazarpatrickbalthazar Member UncommonPosts: 133

    It's interesting how some people ignore posts and replies, well I'll try to answer some of them again.

    @ironhelix: can you please tell me where you found out that "...not a single line of code has been written for this game yet." ? 

    also 

    @troublmaker: well, I haven't got any limitations on gameplay yet, our ideas where crosschecked with GW and they seem to be quite happy with them. No restrictions or limitations made - and also, just so you know, you are allowed to give us feedback and tell us what you think would be good gameplay. It's our job to make a game you all like!

    Patrick Balthazar
    Tech Lead - Behaviour Online
    Lead Programmer - Warhammer 40,000: Eternal Crusade
    www.EternalCrusade.com - #eternalcrusade - @lordpada

  • TheCrow2kTheCrow2k Member Posts: 953
    How GW has failed to recognise the massive potential on a Necromunda Action MMO is beyond me, Imagine Neverwinters combat in the Necromunda setting & you have loads of potential.
  • blohm86blohm86 Member Posts: 43

    This game gives me the hibbie-jibbies, and not in a good way. F2P model to start with is a horrible choice, other then that, not much is known.

    No screens etc makes me think this game is a vaporware from the start. Please stop the hyping, the lads and lasses will get dissapointed if turns out to be so.

  • TheMaahesTheMaahes Member Posts: 185
    Originally posted by SBFord

    Each of the factions that will be featured in Warhammer 40k: Eternal Crusade is important. In our latest column devoted to the upcoming title, we take a look at the Eldar and why they are crucial to the game. Read on before heading to the comments to chat.

    The Eldar bring a much-needed fourth faction to the game and one that is steeped in 40K lore. Space Elves, Pansies, or whatever you refer to them as, the Eldar bring some of the most diverse and deadly units to the table top game in 40K. With their new codex hot off the presses, they have been given a solid boost and are now one of the armies to beat. So what does all of this have to do with an MMO? They’re a Xenos race which has no alliances to anyone, sure they might fight alongside Space Marines, but nothing stops them from killing marines after the threat of Orks are defeated. That is what has always made 40K great, all of the armies against each other. This is something that the team at Behaviour Interactive has talked about as well. The Eldar play right into their system. Factions can team up against a great threat, but when that threat is over, it now becomes game for the survivors. Orks and Chaos make sense in some ways, as do Eldar and Imperium, but the core fact remains, they are all against each other.

     

     

    It's one thing for the average user here to discuss his ramblings about an upcoming title, it's a completely different story though for one of the staff who gets his stories onto the front page of a website which gets quite a bit of traffic. Not to mention the wording you use leads people to a line of logic thinking they are indeed crucial to the game, which they are not even remotely close to. Available races are simply an aesthetic concern when compared to the design of the planetary campaign or the capabilities of the servers they choose to use.

  • MuffloMufflo Member Posts: 30

    This game is a perfect example why we need to stop playing MMOs. 

     

    The whole Warhamme franchise with mixed races and armies are only fun to play because different races have different balances when keeping score. For example: One marine might be worth 2 eldar warriors. It's really that simple, and it works because you just bring more eldar and different vehicles into the mini-figure game, though with an MMO, things will need to get balanced extremly, and utterly despicable much to be able to play each race. Nothing will be the same.

    The sylvari ordered Rice n chicken in a bar. The waiter asked him: "exploded or intact?" He angrily answered: "Intact of course! Do you take me for a fool?"

    Those were his last words.

  • eHeroeHero Member UncommonPosts: 42
    GW probably just wants to get some money before home-based 3d printing makes their business model obsolete.  I'd be pretty scared if absolutely anyone could make miniatures without paying royalties.  Though the good news is this could make the tabletop game more accessible and popular.  Guess we'll see!
  • ZieglerZiegler Member Posts: 159

    @patrick..Sure are interested in where he heard that...second time you asked. Not sure if you're just trying to call out a troll comment and nail'em to a cross or...and because I am so cynical and jaded...did someone say something they shouldnt? .....

    So far as the game is concerned....I have always thought about this for a 40K mmo...you start out as a grunt...as you level up, you get more added to your squad. The higher lvl, the bigger army you can field to maximum. Then it's a matter of what you can field. So for example...your 10 man squad, perhaps could load out 100 points each of army. Afterall, WH is about your army...not you.

    Just my 2¢

    But like was mentioned earlier, if your CS is like I expect it is going to be, which is basically a virtual version of the TT in purchasing units with real money or grinding stupidly long for each piece....I wont even bother.

  • patrickbalthazarpatrickbalthazar Member UncommonPosts: 133

    @Ziegler: well to be honest a bit of both and maybe more - I am the Lead Programmer on the project and I want everyone here to know that we are working on the project for some time now. There is a lot of stuff that has been done - that's for sure. To have doubts is normal, to be mean and troll about is not nice!

    The game is not going to be like the TT experience - the gameplay will be more focused as you being part of an army, not making an army yourself. No pay-to-win! There will be a few options how you will be able to play the game, one of them will be pay-to-play like Guild Wars, where you buy the game once and can play all the content 'eternal' ;) The f2p option will be there only in very limited way, and you will be able to extend even to f2p option and buy e.g. only the Ork race fully.

    Patrick Balthazar
    Tech Lead - Behaviour Online
    Lead Programmer - Warhammer 40,000: Eternal Crusade
    www.EternalCrusade.com - #eternalcrusade - @lordpada

  • AnakamiAnakami Member Posts: 103

    So apparantly mmorpg.com and its staff are only allowed to present hard facts, officially approved by the government and a few very vocal readers on this site. Right? Yeah, thought as much.

    I for one am very happy that they talk about this upcoming game and give us their opinion about it, because - and that might surprise some of you- they share our passion for gaming and think its great to discuss it with other gamers. Of course I want to hear more facts about the game and its development, but as logn as that isn't available I enjoy reading articles like this. It's no different than sitting together with friends and talk about a promising game that is in development. We all don't know much if any facts about it, but we sure like to share our excitement with like minded people.

    Seriously, the negativity here is rampant.

    @patrick Looking forward to ehar more form you guys and about your game, definitely gonna give it a try when it comes out :)

  • miguelcaronmiguelcaron Studio Head - BehaviourMember UncommonPosts: 70

    Thanks Garrett for the support! 

    Your love for WarHammer 40 000 Eternal Crusade might be seen as an adventage but for me, the only thing I think about is: I BETTER deliver a GREAT Game or we will be banned all together for MMORPG!!! :-)

    On This, you have my word! It will be a great game. It will be your Game and your Reader Game.

    I have a few surprises for them this week and for the one that missed the Redditt Twitch TV AMA go here to see the videos: http://www.twitch.tv/40kcrusade

    Regards

    Miguel

    Your Studio Seer Behaviour Online

    p.s. IronHelix, The game launches in 2 years.... of course we have lines of code. See you in the BETA ;-)

    Studio Head of Behaviour Entertainment on WAR40K: Eternal Crusade

  • ZieglerZiegler Member Posts: 159
    Originally posted by patrickbalthazar

     

    The game is not going to be like the TT experience - the gameplay will be more focused as you being part of an army, not making an army yourself. No pay-to-win! There will be a few options how you will be able to play the game, one of them will be pay-to-play like Guild Wars, where you buy the game once and can play all the content 'eternal' ;) The f2p option will be there only in very limited way, and you will be able to extend even to f2p option and buy e.g. only the Ork race fully.

    I'm holding my breath on this. I'm down for the P2P and even sub or DLC packs.  I just cant stand the F2P games that are always looking to point your attention to the cash shop instead of the game itself.

  • StumpersonStumperson Member Posts: 12
    Originally posted by Ziegler
    Originally posted by patrickbalthazar

     

    The game is not going to be like the TT experience - the gameplay will be more focused as you being part of an army, not making an army yourself. No pay-to-win! There will be a few options how you will be able to play the game, one of them will be pay-to-play like Guild Wars, where you buy the game once and can play all the content 'eternal' ;) The f2p option will be there only in very limited way, and you will be able to extend even to f2p option and buy e.g. only the Ork race fully.

    I'm holding my breath on this. I'm down for the P2P and even sub or DLC packs.  I just cant stand the F2P games that are always looking to point your attention to the cash shop instead of the game itself.

    The game is a B2P premium box title. You buy the game, you get everything BUT they give the option for F2P which is limited to just one faction (Orks) Which is perfectly understandable as they want the WAAGH. Ork Boyz are dangerous in their own rights (Might not be a great ranged options but melee wise they hurt) They have a cash shop with mostly comestics, NO PAY-2-WIN. They stressed this in the AMA. 

     

    IN THE END, it seems good . People are just gonna hate...

  • StumpersonStumperson Member Posts: 12
    Originally posted by Four0Six
    Originally posted by nerovipus32
    Originally posted by Four0Six

    What is funny is the Eldar launch (tabletop) is driving many away from GW. Viewed as "the last straw", by several long time GW fans that are personal friends of mine.

    GW is the EA of tabletop miniature gaming. Unlike EA though, it seems the tabletop community is turning their backs on GW. As GW tries to squeeze as much as they can out of their balance sheets, prior to an attempted sale to Hasbro, (rumor), several "indie" miniature companies are rising up to fill the void GW will leave.

    I personally suspect this is simply another attempt to bolster said bottom line.

     

    GL with it though.

    Some warhammer 40k fans don't care for table top gaming.

    Exactly why I bring this up. I doubt those who aren't into tabletop gaming aren't familiar with these developments. Those in the tabletop scene, are viewing this with weary eye, as we assume the same attitude will pervade. Very recently GW has increased their rate of monetization by leaps and bounds. Things like switching to hardbound codexes with an increase of 30% in price. Sure hardbacks are nice, but could you t least publish in both hard and soft back? The Eldar issue I spoke of concerns a new Eldar codex, for $50, and a special edition supplement for another $50. When before it was a $33 soft back with a $10 White Dwarf magazine supplement.....

    Here I how I see this little 40K MMO go down.:

    Sure Ork Boyz are F2P, not 'Ard Boyz, no Big shootas, no Big Choppas, No Nobz. Only Boyz are free, the rest are all individual paid upgrades.

    Your Space Marines? Each chapter will be paid for individually. Each Chainsword, each Bolter, each Flamer, Lightning CLaw, Purity seal, all of it.

    Same with Eldar, Dark Eldar, Necron, whatever race they release.

    They will milk the gamers for dollar after dollar, again, still, always....

    GL though, their lore IS epic and well fleshed out.

     

    I love wild assumptions on nothing we know about. Haters gonna hate lol. 

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