I had mentioned to others that I would come back to WoW after leaving during the LK expansion if they would make a special server for myself and similar like players to play on.. Not getting into too many details here are some of the changes in general:
- Mob's hold and chase agro 5x farther then current formula.. Welcome back mini trains and pulling..
- Leveling is slowed by 5x or more.. (I hate out leveling gear in one afternoon)
- ALL instance dungeons are converted to open zones.. All boss mobs will be put on random timers.. Ahh the joy of having multiple groups farm Deadmines
- Remove all ? quest NPC's.. (most of these npc's will now accept turn ins for xp and coin) Gear will only come from crafting or mob drop..
- Each original open zone should have a wondering boss encounter like Stitches.
- Bring back more original raid boss and increase raid size to allow 60..
Is this sounding too much like original EQ before PoP? I hope so..
Comments
There is a 100% chance that none of this will happen.
But I'd play it.
I would play it....................in fact those changes will make WoW more similar to EQ, which is good.
But I would add another condition.
They need to cancel Pandas from Azeroth..........I just can't play WoW if there are Pandas in it.
Sounds good to me..
but i'd also add the following:
- make all mobs more dangerous, increase their damage done and give more health. This includes the mobs in dungeons.
- remove all queueing tools like LFD, LFR, and the one for BGs (naturally, because there's no longer any instances).
- revamp all crafting professions, add lots of new recipes and maybe add some random factor for a chance to get superior equipment.
- give back the old talent trees and at least double the size of them. Make the same for pet talents.
- bring back threat mechanism.
- limit the use of flying mounts with a timer or similar feature.
- etc.
100% certain this will never happen since it's almost the complete opposite to blizzard's current philosophy. Maybe some day there will be a modern mmo that isn't a story driven SPG with mmo features. We can only hope.
Yeah.. I have to admit I was a little shocked and turned off that Panda's were the new race.. For years I wanted new classes, and still want new roles, such as the monk.. but Pandas? Oh geeesh.. Oh and speaking of EQ again, I would also like to see a stronger death penalty such as XP loss..
No.
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
Would i play if
1: No... There is a line between challenge and annoying. This is on the wrong side of that.
2: No. Getting past the fairly empty low level content would be way to slow and boring. maybe increase the XP needed for sub outland content by 0.5 to 1. But five times as long is way to long for empty places.
3: Hell No... Open world unfortunatly brings out the worst in people (yes... i am a old UO player... Trust me.. The wrost)
4: Maybe... If there is some other way to get the story element that have been crafted in to WoW especially in the reworked low level pre-outland areas. The stories are fairly good and well told these days.
5: Sure... This impacts no one in a negative way, but it is noyt a selling point for me personally. So it would not care either way.
6: No... Simply no. 40 man raiding was bad enough to balance.
As you see i rather like WoW to continue on the path it is now. The work they have done on the storytelling aspect have made massive leaps the last couple of years but the game is crazy top heavy as it is, Unfortunagtly i think the features you like, not unlike the BETAMax is a thing of the past. Especially for WoW
Said the player from the game with Frogloks... Wind in the Willows is ok... But a panda is to much...Suuuuuuure.
This have been a good conversation
Thing is, not sure why Blizz wouldn't do it.. It would be easy to just revamp some code, and think of all the extended life some customers would get.. I know for a fact that I and a group of friends that haven't played WoW in years, would come back in a NY second.. A few more things I would like to see as well..
Actually.. from this thread alone it is evident that the fact that we can NOT agree is the only thing that we all can agree on.
This have been a good conversation
Would I?
No but it would bring it closer in line with what I want but it still wouldn't be enough for me to give it another try.
They would have to do two things to get me to come back:
1) Upgrade the graphics to something like FFXIV.
2) Get better story tellers: there was a clear drop off in the quality of the story around Cata. I attribute this mostly to them reassigning their best creatives to Titan... but it could just be me becoming old and jaded.
Just making the game more difficult does nothing for me.
This model cater very small group of players.All of these things are really bad suggestions.For me,i wouldn't touch that kind of game,even if someone pays me.
The thing is that there are other games that do all the things asked for.
I sort of like to have WoW to go back to when life is stressful and busy, because there i can just kick back and have fun (fun is a subjective thing... that is my fun) knowing that i do not need to keep my mind on a Sherlock Holmes level or my nerves sharp as razors. I like to know that a mistake is not the same thing a death but something that can be salvaged.
I play games to relax, and the old games are not relaxing to me. So while my opinion is driven by pure selfish desire i know others share it and that is to keep WoW as the automatic gearbox of MMO´s.. Let others fill the void of stick shift.. Good knows we have enough flappy paddle MMO´s as it is.
"I personally miss roaming mobs that can ADD to a fight anyone, anywhere.. Carebear zones are not for me.. "
Carebear... .. . Really, you went there,
Sorry mate, you just lost any points you had... .. . And that was a fairly good stack in my mind.
This have been a good conversation