There is something wonky with those numbers. So out of 3 million boxes sold 83 percent of the people still play? Out of the 10 or so people I know that bought the game zero are still playing.
So I find that statistic hard to believe.
If out of the 10 people you know, none would have voted for Obama in the last elections, would you still not believe Obama is the president of the USA?
And I'm using that example because I have actually witnessed people using this on other forums. "None of my acquaintances has voted for Obama, he must have cheated!". True story!
Statistics based only on acquaintances are... worthless.
True that!
I like your analogy
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
What's the difference between 2.5 mil logins and active players? If they log in, they are an active player! They LOGGED IN to the damn game xD
You guys cray cray.
2.5m logins =! active players...
Anyway some of us want to keep these forums as objective as possible, so when people get really overzealous about clearly inaccurate stats we like being the voice of reason.
Those people that fervently bash the objective posters and call them haters, seem to get real quiet when evidence is a bit more reasonable about the state of gw2.
Do you realize how desperately you're holding on to the post of a random person on the internet that claimed to be Chinese and told you something you wanted to hear?
(...)
It is better than trusting someone who doesn't even state whether they speak Chinese or not and still puts up a translation.
No, actually it isn't. Both are equally unreliable as neither can be confirmed. Until ANet tells us what it really means it's all speculation and I'm willing to trust my own observations that the game is currently thriving.
The question is not whether or not the game is thriving. Even the "negative" interpetration of the numbers can be consistent with a thriving game.
Of course they can be confirmed, you can just simply just ask a Chinese friend who knows their language well. Whether or not, one would feel silly asking them a such thing just for the sake of a game, is an entirely different matter. It is very much verifiable for any person who cares enough to find out. I don't care enough.
Unless the person who claimed to know the Chinese language well is lying, that Chinese-knowing person is not speculating, in which case it would not "all" be speculation. Noone can know for sure whether or not it is "all" speculation unless they ask a person who both knows Chinese well and that has nothing to gain by lying.
I love how a person fluent in chinese, breaks down the root characters that were misinterpreted in the original google translation, tells you what it means, and the fanbois are still trying to argue. LOL
Your game has 2.5million logins a week, deal with it. I'm sure in your mind it must be 2.5million players each logging in once.... more likely, and this is being extremely generous by industry averages... people are logging in 3-4 times a week, that is generous, most people that actually play a game actively log in more than that, very few log in less, while "actively" playing a game. So really gw2 has 300-600k active players, just like i've said before.
I love how a person fluent in chinese, breaks down the root characters that were misinterpreted in the original google translation, tells you what it means, and the fanbois are still trying to argue. LOL
.
I love how you cling to an allegation from a stranger on the internet that claims to speak fluent Chinese as absolute truth without knowing a thing about the person. If I told you I spoke fluent Chinese and had a bridge to sell in New York would you be interested?
Originally posted by stevebombsquad... 2.5 million unique log-ins seems a bit incredulous.
Only if you are comparing it to the old boxes sold figure. Over 3 million sold as of January 2013. Quick google search shows that the box sales number is old.
It's also B2P which means that unless you actively hate the game, it's not a stretch to log in.
In reality, I do doubt GW2 has 2.5 mil active players, but it's a full and bustling game. There's players in the zones, there's people running dungeons constantly, over a hundred spvp matches running almost 24/7, WvWvW always has people running about.
ANET has done well for themselves, the game is healthy and possibly growing. And the mere fact that it's B2P means that anyone can jump right back in on any given day just to see what's going on.
Of course the box sales numbers are old. The data presented on the Chinese site was supposedly from the first four months. I don't imagine that they have reached four million based on what Colin said recently. The game is bustling on some servers and absolutely dead on others....just like almost every other mmorpg game.There are plenty of complaints from people on low pop servers on forums all over the internet. Of course they can just guest on other servers so it really doesn't matter as long as they don't care about PvP. I don't think the game is growing, but I believe they are trying to get it to grow which explains their recent "change in direction". They are obviously trying to attract more players or retain more and are certainly making an effort to improve upon their product. They definitely deserve some respect for that.
James T. Kirk: All she's got isn't good enough! What else ya got?
I love how a person fluent in chinese, breaks down the root characters that were misinterpreted in the original google translation, tells you what it means, and the fanbois are still trying to argue. LOL
.
I love how you cling to an allegation from a stranger on the internet that claims to speak fluent Chinese as absolute truth without knowing a thing about the person. If I told you I spoke fluent Chinese and had a bridge to sell in New York would you be interested?
It IS a lobby game. To exit city I must go through portal which will put me in map instance. To go back to city instance I must go through the portal. You won't always end up following person because you might appear in overflow instance if regular one is full. You don't even get to see what is happening in different zone from distance because, guess what, you are in instance of that zone and next zone is just an another instance. There is no open persistent world (or at least there is no feeling of it) - there are bunch of lobbies connected together with portals.
nvm, mmorpg does not show chinese characters. Why mmorpg does not allows Chinese characters?
Anyway, in another news, neverwinter stated that is has 2 million players strong. Anyone believes the GW2 number from the cheena website should have the intelligent to believe neverwinter's number from the cheena publisher.
Only people with a sane mind will not be sucked into these kind of BS
more edit : in picture form
even more edit : I noticed about the "every week there are 2.5 millions active accounts/users". If the meaning is really "accounts" (which I believe so), does that means the other 500+++k accounts are banned, terminated, or...?
OK, I highly suspect that the 2.5 millions really means active accounts, and not active users. It is very possible to always have 2.5 million active accounts (since GW2 is one time purchase and permanently activated), which is very near the 3 million clients sold.
2.5 millions active users every week? Not very likely.
The possibility of the universe collapsing into a singularity is higher than the birth of a perfect MMORPG.
I love how a person fluent in chinese, breaks down the root characters that were misinterpreted in the original google translation, tells you what it means, and the fanbois are still trying to argue. LOL
.
I love how you cling to an allegation from a stranger on the internet that claims to speak fluent Chinese as absolute truth without knowing a thing about the person. If I told you I spoke fluent Chinese and had a bridge to sell in New York would you be interested?
And yet you cling to a strangers comment (the OP) who does not even claim to know mandarin (it is mandarin people for crying out loud, stop being so ignorant please.) Really who is making the biggest leap of logic here? You, no question about it.
An 83% retention rate for a game like Guild Wars 2, whose chief criticism is lack of longevity mind you...well that is simply unrealistic no matter how you slice it. It is just not plausible.
I love how a person fluent in chinese, breaks down the root characters that were misinterpreted in the original google translation, tells you what it means, and the fanbois are still trying to argue. LOL
.
I love how you cling to an allegation from a stranger on the internet that claims to speak fluent Chinese as absolute truth without knowing a thing about the person. If I told you I spoke fluent Chinese and had a bridge to sell in New York would you be interested?
And yet you cling to a strangers comment (the OP) who does not even claim to know mandarin (it is mandarin people for crying out loud, stop being so ignorant please.) Really who is making the biggest leap of logic here? You, no question about it.
An 83% retention rate for a game like Guild Wars 2, whose chief criticism is lack of longevity mind you...well that is simply unrealistic no matter how you slice it. It is just not plausible.
pls lah, chinese and mandarin same one lah. just that chinese also mean the human chinese what. y so serious
and yes, 83% retention rate is just... i don't know, just tell that cheena website to bag their faces
The possibility of the universe collapsing into a singularity is higher than the birth of a perfect MMORPG.
I love how a person fluent in chinese, breaks down the root characters that were misinterpreted in the original google translation, tells you what it means, and the fanbois are still trying to argue. LOL
.
I love how you cling to an allegation from a stranger on the internet that claims to speak fluent Chinese as absolute truth without knowing a thing about the person. If I told you I spoke fluent Chinese and had a bridge to sell in New York would you be interested?
And yet you cling to a strangers comment (the OP) who does not even claim to know mandarin (it is mandarin people for crying out loud, stop being so ignorant please.) Really who is making the biggest leap of logic here? You, no question about it.
An 83% retention rate for a game like Guild Wars 2, whose chief criticism is lack of longevity mind you...well that is simply unrealistic no matter how you slice it. It is just not plausible.
Yes, you're right, Mandarin. I apologize for the embarrassing brain fart.
And to be honest, that 3M is an old number, it's undoubtedly higher now. I suspect closer to 4M with Colin stating they were close to releasing another milestone.
When the news first came out, everyone is busy attacking and defending the "2.5 million active users".
When I managed to translate the Chinese words and sees that there is a possibility of a mistranslation / misinterpretation from the original reddit translation, which actually means "2.5 million active accounts", suddenly everyone is quiet and dodge this thread.
Simply classic. Knowing Chinese language can actually shut the mouths.
The possibility of the universe collapsing into a singularity is higher than the birth of a perfect MMORPG.
Originally posted by zwei2 When the news first came out, everyone is busy attacking and defending the "2.5 million active users". When I managed to translate the Chinese words and sees that there is a possibility of a mistranslation / misinterpretation from the original reddit translation, which actually means "2.5 million active accounts", suddenly everyone is quiet and dodge this thread. Simply classic. Knowing Chinese language can actually shut the mouths.
What's the difference between 2.5M Active Users and 2.5M Active Accounts?
I can not remember winning or losing a single debate on the internet.
nvm, mmorpg does not show chinese characters. Why mmorpg does not allows Chinese characters?
Anyway, in another news, neverwinter stated that is has 2 million players strong. Anyone believes the GW2 number from the cheena website should have the intelligent to believe neverwinter's number from the cheena publisher.
Only people with a sane mind will not be sucked into these kind of BS
more edit : in picture form
even more edit : I noticed about the "every week there are 2.5 millions active accounts/users". If the meaning is really "accounts" (which I believe so), does that means the other 500+++k accounts are banned, terminated, or...?
OK, I highly suspect that the 2.5 millions really means active accounts, and not active users. It is very possible to always have 2.5 million active accounts (since GW2 is one time purchase and permanently activated), which is very near the 3 million clients sold.
2.5 millions active users every week? Not very likely.
Originally posted by zwei2 When the news first came out, everyone is busy attacking and defending the "2.5 million active users".
When I managed to translate the Chinese words and sees that there is a possibility of a mistranslation / misinterpretation from the original reddit translation, which actually means "2.5 million active accounts", suddenly everyone is quiet and dodge this thread.
Simply classic. Knowing Chinese language can actually shut the mouths.
What's the difference between 2.5M Active Users and 2.5M Active Accounts?
A mistranslation of somebody complaining about a mistranslation.
The OP in that thread saw these numbers on the Chinese website.
Copies Sold: 3 Million Copies Sold.
Weekly Active Users: 2.5 Million Active Users per week.
Rating by Game Authority IGN (luls): 9/10
Average total hours played per day: 508,428 total hours per day.
Daily Page Views of Official US GW2 Website: 3 Million Page Views/Day.
About 3.5 Million hours played per week between 2.5 million active users per week... GW2 is played about an 84 minutes/1 hr 24 min per week for the average user, or about 12 minutes per day. Talk about the epitome of casual.
Pro Tip: Don't believe everything you read on the internet
"The King and the Pawn return to the same box at the end of the game"
So many pathetic haters in this thread. If GW2 had a subscription fee, then I could see where you'd doubt these numbers. But for a game that's B2P, I'm not sure what's so hard to believe about some players just logging in to do their dailies and then logging off.
Myself? Right now I'm playing for a couple hours every day, but there have been times in the past where I played the game very sparingly over the course of a couple weeks.. This was back when the Living Story thing was moving a LOT slower and I was a bit burnt out on the game. I think in Feb and March I only logged in about once a week after completing the personal story phases (which were spaced a month apart - stupid at the time).
But now the living story gets new updates every 2 weeks so you always have something new to do or work towards, there's been a ton of quality of life improvements and plenty of initiative to stick around and do events, dungeons, etc (even more so with the new update where you get 1-3 gold per exp path cleared, new champion loot bags, etc).
Ahh, yes ... life is good in Tyria and the future is incredibly bright.
The OP in that thread saw these numbers on the Chinese website.
Copies Sold: 3 Million Copies Sold.
Weekly Active Users: 2.5 Million Active Users per week.
Rating by Game Authority IGN (luls): 9/10
Average total hours played per day: 508,428 total hours per day.
Daily Page Views of Official US GW2 Website: 3 Million Page Views/Day.
About 3.5 Million hours played per week between 2.5 million active users per week... GW2 is played about an 84 minutes/1 hr 24 min per week for the average user, or about 12 minutes per day. Talk about the epitome of casual.
Pro Tip: Don't believe everything you read on the internet
I'm just posting the information for discussion. Whether or not i believe it is irrelevant, since from my experience, GW2 is always active whenever i play it.
When the news first came out, everyone is busy attacking and defending the "2.5 million active users".
When I managed to translate the Chinese words and sees that there is a possibility of a mistranslation / misinterpretation from the original reddit translation, which actually means "2.5 million active accounts", suddenly everyone is quiet and dodge this thread.
Simply classic. Knowing Chinese language can actually shut the mouths.
mmmmm.... active accounts....
How they define "active accounts" for a game that don't have subscription and game accounts? Each time I buy gems with real money I need retype all my cc data...
Make no sense they use the word "account" if GW2 don't have accounts...
zhuei2, I am trying not doubt your knowledge of chinese, but your knowledge of GW2 have a serious deficiency. Like some people here that think GW2 have only 50 levels or that guild window permit see when guild members logged last time.
Anyway, I advice evyone to use google and search for words "user" and "account" with "chinese translation". It is easy, fast and free.
You will see they are diferent words, respectivelly "Yònghù" and "Zhànghù" that use diferente ideograms. And the ideogram used in the official chinese GW2 page is "Yònghù", that google translate as "user".
Its not like those words were ancient alien symbols drawed on the wall of a cave.
Its chinese, at least 1.3 billion people in the world can read it, me included.
[Active users weekly : 2.5 millions " one man do it one time" ] thats what exactly it means. By one man do it one time it means if one man do it 2.5 million times, it counts 2.5 millions "one man do it one time". But if you throw those 2 chinese characters into google translation you get only one word "people" which is wrong. So the orginal reddit poster or whoever translated this with google obviousily ignored the two words which is very important.
So no, it actually doest tell you how many actually active users weekly are there while it does mentioned it, just a misleading title. As i said its not some kind of alien symbol on a burried ancient artifact, if you dont believe me, there are another 1.3 billion -1 people there, i dont think its that hard to find one to tell you the answer.
If a game has sold 3 million copies there is no way 2.5 million different people log in each week. Except maybe the first two weeks after release.
Perhaps 1 in 10 or 1 in 5 log in each week.
Not sure it says "different" people in the OPs discussion. It could be 2.5 million people login meaning, I might login 30 times a week and others may do the same thing adding up to 2.5 million.
No matter what, the entire discussion is just speculation and has gone on long enough imho!
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Comments
True that!
I like your analogy
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
The question is not whether or not the game is thriving. Even the "negative" interpetration of the numbers can be consistent with a thriving game.
Of course they can be confirmed, you can just simply just ask a Chinese friend who knows their language well. Whether or not, one would feel silly asking them a such thing just for the sake of a game, is an entirely different matter. It is very much verifiable for any person who cares enough to find out. I don't care enough.
Unless the person who claimed to know the Chinese language well is lying, that Chinese-knowing person is not speculating, in which case it would not "all" be speculation. Noone can know for sure whether or not it is "all" speculation unless they ask a person who both knows Chinese well and that has nothing to gain by lying.
I love how a person fluent in chinese, breaks down the root characters that were misinterpreted in the original google translation, tells you what it means, and the fanbois are still trying to argue. LOL
Your game has 2.5million logins a week, deal with it. I'm sure in your mind it must be 2.5million players each logging in once.... more likely, and this is being extremely generous by industry averages... people are logging in 3-4 times a week, that is generous, most people that actually play a game actively log in more than that, very few log in less, while "actively" playing a game. So really gw2 has 300-600k active players, just like i've said before.
I love how you cling to an allegation from a stranger on the internet that claims to speak fluent Chinese as absolute truth without knowing a thing about the person. If I told you I spoke fluent Chinese and had a bridge to sell in New York would you be interested?
Oderint, dum metuant.
Of course the box sales numbers are old. The data presented on the Chinese site was supposedly from the first four months. I don't imagine that they have reached four million based on what Colin said recently. The game is bustling on some servers and absolutely dead on others....just like almost every other mmorpg game.There are plenty of complaints from people on low pop servers on forums all over the internet. Of course they can just guest on other servers so it really doesn't matter as long as they don't care about PvP. I don't think the game is growing, but I believe they are trying to get it to grow which explains their recent "change in direction". They are obviously trying to attract more players or retain more and are certainly making an effort to improve upon their product. They definitely deserve some respect for that.
James T. Kirk: All she's got isn't good enough! What else ya got?
"Chinese" is not a language.
#themoreoyouknow
Really? Is this post serious?
nvm, mmorpg does not show chinese characters. Why mmorpg does not allows Chinese characters?
Anyway, in another news, neverwinter stated that is has 2 million players strong. Anyone believes the GW2 number from the cheena website should have the intelligent to believe neverwinter's number from the cheena publisher.
Only people with a sane mind will not be sucked into these kind of BS
more edit : in picture form
even more edit : I noticed about the "every week there are 2.5 millions active accounts/users". If the meaning is really "accounts" (which I believe so), does that means the other 500+++k accounts are banned, terminated, or...?
OK, I highly suspect that the 2.5 millions really means active accounts, and not active users. It is very possible to always have 2.5 million active accounts (since GW2 is one time purchase and permanently activated), which is very near the 3 million clients sold.
2.5 millions active users every week? Not very likely.
The possibility of the universe collapsing into a singularity is higher than the birth of a perfect MMORPG.
And yet you cling to a strangers comment (the OP) who does not even claim to know mandarin (it is mandarin people for crying out loud, stop being so ignorant please.) Really who is making the biggest leap of logic here? You, no question about it.
An 83% retention rate for a game like Guild Wars 2, whose chief criticism is lack of longevity mind you...well that is simply unrealistic no matter how you slice it. It is just not plausible.
pls lah, chinese and mandarin same one lah. just that chinese also mean the human chinese what. y so serious
and yes, 83% retention rate is just... i don't know, just tell that cheena website to bag their faces
The possibility of the universe collapsing into a singularity is higher than the birth of a perfect MMORPG.
This is the best thread ever on mmorpg.com. Can't wait to see news GW2 hyperactive players surpasses Wow subscribers.
Please, continue.
Yes, you're right, Mandarin. I apologize for the embarrassing brain fart.
And to be honest, that 3M is an old number, it's undoubtedly higher now. I suspect closer to 4M with Colin stating they were close to releasing another milestone.
Oderint, dum metuant.
When the news first came out, everyone is busy attacking and defending the "2.5 million active users".
When I managed to translate the Chinese words and sees that there is a possibility of a mistranslation / misinterpretation from the original reddit translation, which actually means "2.5 million active accounts", suddenly everyone is quiet and dodge this thread.
Simply classic. Knowing Chinese language can actually shut the mouths.
The possibility of the universe collapsing into a singularity is higher than the birth of a perfect MMORPG.
What's the difference between 2.5M Active Users and 2.5M Active Accounts?
I can not remember winning or losing a single debate on the internet.
You mean like log ins?
Philosophy of MMO Game Design
A mistranslation of somebody complaining about a mistranslation.
Pro Tip: Don't believe everything you read on the internet
So many pathetic haters in this thread. If GW2 had a subscription fee, then I could see where you'd doubt these numbers. But for a game that's B2P, I'm not sure what's so hard to believe about some players just logging in to do their dailies and then logging off.
Myself? Right now I'm playing for a couple hours every day, but there have been times in the past where I played the game very sparingly over the course of a couple weeks.. This was back when the Living Story thing was moving a LOT slower and I was a bit burnt out on the game. I think in Feb and March I only logged in about once a week after completing the personal story phases (which were spaced a month apart - stupid at the time).
But now the living story gets new updates every 2 weeks so you always have something new to do or work towards, there's been a ton of quality of life improvements and plenty of initiative to stick around and do events, dungeons, etc (even more so with the new update where you get 1-3 gold per exp path cleared, new champion loot bags, etc).
Ahh, yes ... life is good in Tyria and the future is incredibly bright.
I'm just posting the information for discussion. Whether or not i believe it is irrelevant, since from my experience, GW2 is always active whenever i play it.
mmmmm.... active accounts....
How they define "active accounts" for a game that don't have subscription and game accounts? Each time I buy gems with real money I need retype all my cc data...
Make no sense they use the word "account" if GW2 don't have accounts...
zhuei2, I am trying not doubt your knowledge of chinese, but your knowledge of GW2 have a serious deficiency. Like some people here that think GW2 have only 50 levels or that guild window permit see when guild members logged last time.
Anyway, I advice evyone to use google and search for words "user" and "account" with "chinese translation". It is easy, fast and free.
You will see they are diferent words, respectivelly "Yònghù" and "Zhànghù" that use diferente ideograms. And the ideogram used in the official chinese GW2 page is "Yònghù", that google translate as "user".
So you guys are still arguing this, seriously.
Its not like those words were ancient alien symbols drawed on the wall of a cave.
Its chinese, at least 1.3 billion people in the world can read it, me included.
[Active users weekly : 2.5 millions " one man do it one time" ] thats what exactly it means. By one man do it one time it means if one man do it 2.5 million times, it counts 2.5 millions "one man do it one time". But if you throw those 2 chinese characters into google translation you get only one word "people" which is wrong. So the orginal reddit poster or whoever translated this with google obviousily ignored the two words which is very important.
So no, it actually doest tell you how many actually active users weekly are there while it does mentioned it, just a misleading title. As i said its not some kind of alien symbol on a burried ancient artifact, if you dont believe me, there are another 1.3 billion -1 people there, i dont think its that hard to find one to tell you the answer.
[mod edit]
If a game has sold 3 million copies there is no way 2.5 million different people log in each week. Except maybe the first two weeks after release.
Perhaps 1 in 10 or 1 in 5 log in each week.
Not sure it says "different" people in the OPs discussion. It could be 2.5 million people login meaning, I might login 30 times a week and others may do the same thing adding up to 2.5 million.
No matter what, the entire discussion is just speculation and has gone on long enough imho!
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.