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Trolls (The warty green kind not the posters)

AbraxosAbraxos Member Posts: 412
I know everyone is talking about the destructible world, the AI, the eight combat slots and all of that stuff but I would like to focus on something much more important. Trolls as a playable race need to be back in this new version of EQ. While on this topic, I would also like to see Gnomes make a come back so Trolls will have something to eat.

Comments

  • DracomonDracomon Member UncommonPosts: 30

    3rd page an no responses?

    All the Trolls must be busy scratching their backsides.

    /scratch ;p

     

    image
  • stayBlindstayBlind Member UncommonPosts: 512
    ratonga pls

    Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.

  • KamikazeKiteKamikazeKite Member Posts: 38
    Id like all of the races from eq2 except Fea 
  • evilastroevilastro Member Posts: 4,270

    I would like to see all races from EQ1 / EQ2 return, well except maybe Drakkin unless they finally evolved and learnt how to run properly. Yes, even Fae, as annoying as their voices were.

     

  • cybertruckercybertrucker Member UncommonPosts: 1,117
    And multiple starting locations as well
  • AeliousAelious Member RarePosts: 3,521
    Originally posted by Abraxos
    I know everyone is talking about the destructible world, the AI, the eight combat slots and all of that stuff but I would like to focus on something much more important. Trolls as a playable race need to be back in this new version of EQ. While on this topic, I would also like to see Gnomes make a come back so Trolls will have something to eat.

     

    Gnomes are mentioned in the ebook on the EQN site:

     

    "It contained a mix of all the races that formed the Combine—elves, dwarves, ogres, humans, kerrans, and gnomes."

     

    Based on world story overview during the lore panel the Iksar will probably be a playable race as well.  Not sure about Trolls though, hopefully.

  • AeliousAelious Member RarePosts: 3,521
    Originally posted by cybertrucker
    And multiple starting locations as well

     

    I agree but listening to the lore panel I get the idea that there will not be many existing towns or cities when EQN first launches.  They seem to be wanting to roll out content that the players themselves help build and shape somewhat like a pure, but directed, sandbox.  The lore start for the game has the Combine army heading back home and founding Qeynos which starts out shabby from the sounds of it.

     

    I do hope there at least end up being major racial cities that cover large stretches of land mass.  Can yout imagine though? Each race coming off the same boats and being a part of eventually building each races empire over months or years?

  • XarkoXarko Member EpicPosts: 1,180

    The more races the better and they better have some good char creator :)

     

     

     

    no fae tho..

  • NadiaNadia Member UncommonPosts: 11,798

    I'm all for as many races as possible... this is all we know so far tho


    http://www.vg247.com/2013/08/05/everquest-next-has-more-than-40-classes-five-listed/
    Five of the classes have been revealed so far: Rogue, Warrior, Tempest, Blademaster and Wizard.

    The playable races are Dwarf, Human, Ogre, Elf, Dark Elf and Kerran.

     

    world lore

    http://massively.joystiq.com/2013/08/05/soe-live-2013-the-lore-of-everquest-next/

  • SephastusSephastus Member UncommonPosts: 455

    I see that they are re-inventing the world, and with time I can also see them adding newer races as well. Since the first world even is building the cities, I can see that we are in the beginning of history making Qeynos, Freeport, Halas and such. Later on, the Troll race gain more cohesion, they might start making their city, and they will become a playable class. After that, the frogs get blessed by Erelossi Marr, since she got tired of the trolls having them for dinner, and they will go in and kick the trolls out of their home, and become a playable race  known as the Froglok ect...

     

    I am really looking forward to how this lore turns out... specially if each server is going to progress through these differently... Hmmm... maybe the trolls never let the frogs conquer their city and we never fully open the froglok race ^_^

  • AnthurAnthur Member UncommonPosts: 961
    I would like to have Trolls as a playable race in EQN. But I really can't imagine how they would look like with the current art style. Cute looking Trolls ? Better they leave Trolls out then.
  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by Anthur
    I would like to have Trolls as a playable race in EQN. But I really can't imagine how they would look like with the current art style. Cute looking Trolls ? Better they leave Trolls out then.

    we havent seen an ingame pic for the ogre yet but the ogre art doesnt look cute

     

    the EQN ogre art reminds of Ogre Magi from D&D

    EQN sketch

     

    D&D Ogre magi

     

  • GrixxittGrixxitt Member UncommonPosts: 545

     

    Trolls are obviously my favorite EQ race, I can't really see myself playing EQ as anything else.

     

     

    The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

    -The MMO Forum Community

  • GrixxittGrixxitt Member UncommonPosts: 545
    Originally posted by Nadia
    Originally posted by Anthur
    I would like to have Trolls as a playable race in EQN. But I really can't imagine how they would look like with the current art style. Cute looking Trolls ? Better they leave Trolls out then.

    we havent seen an ingame pic for the ogre yet but the ogre art doesnt look cute

     

    the EQN ogre art reminds of Ogre Magi from D&D

    EQN sketch

     

    D&D Ogre magi

     

     

     

    Remember when WoW came up with their worldwide sub numbers and SOE scrambled for an asian release with updated asian character features for EQ2 ? 

    Here's the ogre:

                             BEFORE                                                                  AND AFTER

                   

     

     

     

    People keep saying that the cartoonish characters are to appeal to a younger market. I respectfully disagree, and propose that it's the asian market (which has more gamers with computers with substantially lower specs) and console gamers they are actually after. 

    While it is true that the over-embellished armor is a hallmark of WoW, it's something we've come to expect from decidedly Eastern titles as well.

    Nice FuManChu that EQN ogre model has, don't you agree?  

    The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

    -The MMO Forum Community

  • TelondarielTelondariel Member Posts: 1,001
    Even if some of the races aren't there at the beginning, it leaves the EQN team a lot of room to introduce them later.  If you look at the map of Norrath that was the background image for a lot of the initial presentation, you can see other landmasses that are greyed out.  Now, whether those will be a surprise for later and be in at launch, or are part of a later expansion, who knows.  I do like the idea of finding some of the races, either through the months-long and elaborate Rallying Calls or when new continents (or a moon?) open up.

    image
  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by Grixxitt

    Nice FuManChu that EQN ogre model has, don't you agree?  

    I remember and I agree

  • JustsomenoobJustsomenoob Member UncommonPosts: 880

    Gnomes have been confirmed as being in the game if I remember right, but not necessarily as a player race (yet?)

     

    I'd say there's a very high chance when the game does finally roll out there'll be a good chunk of races available.  

  • shibonoryushibonoryu Member Posts: 23

    Races that likely won't be playable (that currently are in EQ/EQ2) :

    Vah Shir - They are an offshoot of the Kerrans, and I don't think, in terms of the time period of EQN, that they've even been transported to Luclin yet, as Erudin should not have been founded yet, if Qeynos is just being founded.

    Drakkin - They weren't even created until after the events of Planes of Power.

    Ratonga - They are on offshoot of the Roekillik race from deep within the Underfoot.

    Fae - As the playable race, they did not evolve into that state until after the events of Planes of Power.

    Arasai - Weren't created (to my knowledge) until after the rending, but at the very least, after Planes of Power.

    Those are the 5 that we'll likely not see playable anytime soon, if ever. Yes this game is set in an alternate timeline, so things are subject to change, but as the events to created these races have not occurred, it's likely we'll never see them.

    The Ratonga will probably be the only one of the 5 that we ever get to play truthfully.

    image
  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    like the one on my sig?
  • JustsomenoobJustsomenoob Member UncommonPosts: 880

    The ogre is probably the one case where I actually care a little about the art direction.

     

    Just because I liked the big funny looking butt scratching ogres from EQ 1 classic.

  • NadiaNadia Member UncommonPosts: 11,798

    http://everquestnext.wikia.com/wiki/Races

    Races

  • NavinJohnsonNavinJohnson Member Posts: 60

    Found this on the EQN Wiki:

     

    http://everquestnext.wikia.com/wiki/Races

  • DatawarlockDatawarlock Member Posts: 338
    Originally posted by Nadia
    Originally posted by Anthur
    I would like to have Trolls as a playable race in EQN. But I really can't imagine how they would look like with the current art style. Cute looking Trolls ? Better they leave Trolls out then.

    we havent seen an ingame pic for the ogre yet but the ogre art doesnt look cute

     

    the EQN ogre art reminds of Ogre Magi from D&D

    EQN sketch

     

    D&D Ogre magi

     

    You're right, doesn't look cute, it just looks simple and stupid lol

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