Good video, they talk about other aspects too but that quote really stuck out.
http://www.youtube.com/watch?v=2kwTQqEvtAo
EDIT
- classes are like MOBAs to focus attention on the action on screen. Also partly inpsired by SWG.
- "will players be able to create events?" additional tools like found in Landmark for UGC, so extend that...
- "crafting will be achievable without combat"
- SWG classes like entertainer aren't in the game but not ruled out. Still havn't fleshed out all the classes yet.
Comments
for me the crafter only is possible stucked out...
Now we have two threads about that interview.. but yes, overall a few new infos.. at least something. Although i would have expected a little bit more from gamescom.. the presentation was almost the same, and new infos are rather sparsely.
It takes one to know one.
He should have turned the question around like: "Will Everquest Next be too hard for casual players and only focused on the hardcore?" I wonder what Dave Gerogeson would have said then.
Sherman's Gaming
Youtube Content creator for The Elder Scrolls Online
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And hopefully I get to do my thing, which is killing you while you explore open world
If GW2 is considered open world then yes you are there to explore the open world.
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