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Trion recently underwent a restructuring round due to financial pressure. As those changes affect ArcheAge is unknown as Trion has remained silent. We take a look at the possible impact the restructuring may have on ArcheAge. Read on and then head to the comments to chat.
Two weeks ago, I had to skip writing the ArcheAge column due to sickness. A part of me was hoping more news would occur in the two weeks since that time, but sadly, Trion has remained rather silent, in addition to being rather foreboding of late.
For the most part, with a new product on its plate, the quiet regarding ArcheAge is disheartening because the only news you hear from Trion has been about shake-ups in either Trion Worlds or XLGames. I think it’s time we delved into those bits of news, even while we hope for better things.
Read more of Victor Barreiro Jr.'s ArcheAge: Disheartening Talk.
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Nothing wrong with that IF theres no social cloth tab or wowlike transmog crap.
Wysiwyg and its ok,i think.
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
**On the radar: http://www.cyberpunk.net/ **
Sad days for people that were hoping AA would be their sandbox/sandpark salvation in the West.
Just like a lot of people hoping for sandbox/sandpark heaven from EQN seemed to be disappointed.
Well, at least for now they can clutch on to the hope of Star Citizen, maybe the Repopulation, and some good looking/sounding news coming out of the Black Desert camp.
Smile
First up that chick's comment was obviously going to be biased,you can't ask for a comment on your boss lmao what do you think she is going to say,that she does not belie in him?
You also can't tell me closing down a couple offices means BETTER things for Trion.I was also skeptical when Trion after which i thought was struggling announced sales of shares to the public.I don't remember their spin but i never bought into it,i saw it as a simple way to try and churn up more money.
I have never thought much of Trion, i consider them a sub par entry level developer trying to big bigger than they really should be.I guess there is no problem for aiming high but they tried to be too big too fast.
I mentioned it long ago that trion will not give Archeage a lot of press,they will set their own portfolio first.My opinion was that they actually acquired the license to run AA to keep from having anyone else cash in on a competitor's product.If a competitor got it they would have fully marketed it against trion's games right when trion was announcing a new structure for Rift and with Defiance incoming.
Trion has not changed my view as they have given AA almost no publicity and this after several months,so how serious were they really in getting this game?
I have always feared for AA,i can see it as a giant product and a very good one at that but there is too much competition.Over there MOBA's are huge,WOW still has a following.I seriously doubt that no matter how good AA ends up it will struggle over here,the ONLY developer to ever have success was Square Enix and they went through some struggled times in the past.
I thought i would mention Square Enix because even with the success of their PS FFXI,they were reluctant to enter the NA industry.They said it was Capcom that actually influenced them that they could succeed over here.Even still FFXI was predominantly a JPN funded game,only now have w seen a large populace from NA in FFXIV.All other foreign game developers are either f2p or struggling.L2 has very few NA players.
Never forget 3 mile Island and never trust a government official or company spokesman.
Hello BadSpock, nice to see yousa again. Hope yer well. ^^
Yeah it is sad indeed. Same with EQN; I mean it can be good, but it doesnt sound so far like what I think a sandbox is.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
I totally blame this on Race cars and Beach Blanket Bingo moments in Archeage!
Kidding aside, it will really suck not to get to try this one out, but maybe it would have stood a better chance if it was given birth in North America? The concepts don't seem to be the Korean way of MMOing
I'm currently playing ArcheAge. It's the best MMO I've played since SWG / EQ2. I forgotten how large and vast MMO worlds can be.
The "westernization" doesn't seem to be that big of a project. It's not like they have a half-arse game or anything.
Nothing to worry about.
J. B.
Bikini fights with giant fish before they jump into their race cars and head off to Starbucks and the Mall!
Sad news though on Trion Worlds as they are highly regarded by gamers. I hope they turn things around.
Steam: Neph
Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom
Everywhere I look I see weakness.
-XL weak financials
-XL walking away from crafting as a major factor in game play(was watered down significantly). As an x marketer one thing a company must do is have a clear vision for their product and hold on to that vision until evidence suggests that vision needs adjusting.XL watered down crafting's importance....did that help game sales....heck no
-Trion financial weakness
-Trion development team restructured, downsized,re-focused.The guy responsible for RIFT'S development put in charge of the company ? !
and ArcheAge right in the middle
I'm not at all optimistic about AA or Trion's long term future atm.
Similar thoughts occurred to me in May, though many thought I was in lalaland and now with the XLGames news I feel its even more pertinent.
http://www.mmorpg.com/discussion2.cfm/thread/385299/Archeage-are-we-going-to-see-a-new-publisher-step-up-doom-and-gloom-included.html
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
Well, Trion already ruined End of Nations in hopes to generate more money, so I personally would rather them not publish it anymore. Though, the longer time goes on without it coming over to the west, the less relevant the game becomes.
Would've been nice to play it, but with how hard it's becoming to survive in the industry now, I'd be surprised if it actually released over here and held a profitable playerbase.
You've got Turbine, Perfect World, Aeria Games, Nexon, even SOE but really the thread was about me not wanting a half arsed rushed conversion just to try and bail out an ailing company. And Trion are not a really good publisher they are a company laying off staff, shutting down studio's and having a company wide restructuring, don't let that you like Rift cloud your judgement, a good publisher makes money Trion is losing it with releasing stale, mediocre and unfinished games, they have no quality product or IP to get themselves out of this hole, do you really think that making a LoL or Dota clone will help them any? Though with XLGames' problems the whole matter could be moot.
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
Scott Hartsman was CCO (Chief Creative Officer) of Trion Worlds not just of Rift, he was also General Manager of Redwood Studio's. I imagine he was involved with all aspects of Trion with those titles
http://www.linkedin.com/in/hartsman
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.