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There Should Be A Petition For A True Open World Experience And Non-Restricted Open World PVP

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  • Baramos79Baramos79 Member Posts: 73
    Originally posted by Macrinus101

     The fact that you cannot see the enemy faction when you enter their territory makes no damn sense at all, things like this are virtually unheard of in all MMO's. Also the fact that all PVP is restricted to Cryrodil and your gear automatically scales in Cyrodil so everything is balanced, that part is fine but I want true open world pvp with no gear changes.

    While I would prefer the type of game you would, for the health of ESO, I am glad they are doing it the way they are.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by Macrinus101
    I don't know what is wrong with these mindless developers, they are real idiots. The fact that you cannot see the enemy faction when you enter their territory makes no damn sense at all, things like this are virtually unheard of in all MMO's. Also the fact that all PVP is restricted to Cryrodil and your gear automatically scales in Cyrodil so everything is balanced, that part is fine but I want true open world pvp with no gear changes. Why the hell can't we have a game that allows all factions to play with each other? Since they are using shards, the PVE places would simply have a flagging system for pvp outside of Cyrodiil and a PVP Shard will have unrestricted pvp. I am really disapointed with this game, I was really looking foward to a first person MMORPG that doesn't have garbage gameplay (Darkfall unholy wars but still, I never played that). I really liked the gameplay in Skyrim and an Elder scrolls mmo with gameplay like that would be amazing but with all these stupid restrictions, this MMO will feel BORING.I wanna see the enemy faction in their zones and I don't want all pvp restricted to Cyrodiil. Screw this game, at least there are true unrestricted open world sandbox type MMO's like Black Desert Online and EQ Next being made, sadly, these fantasy MMO's will probably not have a first person view that you can actually play in and see your sword/shield/staff.

    I feel reasonably certain that what they want to do is make a game that their customers like, rather than a game that a small number of people would be willing to pay for.

    That way they can make more games, feed their families and in general feel good about themselves.

    I can not remember winning or losing a single debate on the internet.

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by lizardbones

     


    Originally posted by Macrinus101
    I don't know what is wrong with these mindless developers, they are real idiots. The fact that you cannot see the enemy faction when you enter their territory makes no damn sense at all, things like this are virtually unheard of in all MMO's. Also the fact that all PVP is restricted to Cryrodil and your gear automatically scales in Cyrodil so everything is balanced, that part is fine but I want true open world pvp with no gear changes. Why the hell can't we have a game that allows all factions to play with each other? Since they are using shards, the PVE places would simply have a flagging system for pvp outside of Cyrodiil and a PVP Shard will have unrestricted pvp. I am really disapointed with this game, I was really looking foward to a first person MMORPG that doesn't have garbage gameplay (Darkfall unholy wars but still, I never played that). I really liked the gameplay in Skyrim and an Elder scrolls mmo with gameplay like that would be amazing but with all these stupid restrictions, this MMO will feel BORING.

     

    I wanna see the enemy faction in their zones and I don't want all pvp restricted to Cyrodiil. Screw this game, at least there are true unrestricted open world sandbox type MMO's like Black Desert Online and EQ Next being made, sadly, these fantasy MMO's will probably not have a first person view that you can actually play in and see your sword/shield/staff.



    I feel reasonably certain that what they want to do is make a game that their customers like, rather than a game that a small number of people would be willing to pay for.

    That way they can make more games, feed their families and in general feel good about themselves.

     

    Thats exactly what OP is asking and he is wondering why they are not making such game,pretty sure you noticed that.

     

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • baphametbaphamet Member RarePosts: 3,311

    like the game and therefore play it, or don't. LOL@ petitions to pressure game companies to make games just for them.

    blizzard ruined everything when they started caving to whiners who whined the loudest and now it has spread to the overall mmo player base as a whole.

    that said, cyrodiil should very much feel like an open world pvp area because of its sheer size and the pvp as well as pve content it has.

  • ComafComaf Member UncommonPosts: 1,150
    Originally posted by Macrinus101

    I don't know what is wrong with these mindless developers, they are real idiots. The fact that you cannot see the enemy faction when you enter their territory makes no damn sense at all, things like this are virtually unheard of in all MMO's. Also the fact that all PVP is restricted to Cryrodil and your gear automatically scales in Cyrodil so everything is balanced, that part is fine but I want true open world pvp with no gear changes. Why the hell can't we have a game that allows all factions to play with each other? Since they are using shards, the PVE places would simply have a flagging system for pvp outside of Cyrodiil and a PVP Shard will have unrestricted pvp. I am really disapointed with this game, I was really looking foward to a first person MMORPG that doesn't have garbage gameplay (Darkfall unholy wars but still, I never played that). I really liked the gameplay in Skyrim and an Elder scrolls mmo with gameplay like that would be amazing but with all these stupid restrictions, this MMO will feel BORING.

    I wanna see the enemy faction in their zones and I don't want all pvp restricted to Cyrodiil. Screw this game, at least there are true unrestricted open world sandbox type MMO's like Black Desert Online and EQ Next being made, sadly, these fantasy MMO's will probably not have a first person view that you can actually play in and see your sword/shield/staff.

    It's okay buddy.  Plenty of other games for you to play.  The grownups get one as well.  It's our turn, okay? :)

    1.  The Secret World:  factions pve together in every pve zone...and pvp each other in a specific zone.

    2.  World of Warcraft...do I really need to explain?

    3.  Age of Conan:  No factions.  Just one gang banger group vs another.  Race doesn't matter.  Red = dead.

    4.  Rift:  Mercenary system.  Again, race doesn't matter. 

    5. GW2:  Again, race doesn't matter. Guild v guild gang bangery.  Nothing epic here.

     

    Firstly:

    There's Elder Scrolls Online.  Three distinctly different realms.  The next generation of mmo will have the most reality mixed in in order to make it immersive. This is something terribly lacking in the industry.  So, for example, if it were the late Middle-Ages and you spoke French in England, you'd be executed.  If you spoke English in France...

    So you can't cross group at all.  And no, pvp actually matters here, so you can't just rape Bob the builder when he comes home from work while you sat in your mum's basement all day grinding.  

    Unless you've played Dark Age of Camelot, this won't even make sense to you.

     

    Secondly:

    It's not nice to call Matt Firor's team idiots.  He invented Realm vs Realm vs Realm.  What have you done?

     

    Have a nice day, sir.

    image
  • RaquisRaquis Member RarePosts: 1,029

    they had a discussion with paul sage on elders scrolls off the record,

    their must be artifitial barriers in the game that's just how mmo games work.

    you are getting a game that is as big as 3 or 4 skyrims what more do you want

    exept no sub. fee.

  • dorugudorugu Member UncommonPosts: 184

    well op quit whining n go play eve there yull get free unrestricted pvp :)

    or make yur own mmo w free unrestricted pvp (think about the advantages yu get then w god mode fer yerself n no1 else) :)

     

  • hyllstarterhyllstarter Member UncommonPosts: 203
    I would be happy with a flagging system like that had in SWG. So you can open world pvp if you want to.

    image

  • DrakephireDrakephire Member UncommonPosts: 451
    Originally posted by Sleepyfish
    Originally posted by Drakephire
    Originally posted by Sleepyfish
    Thats just the way this game is made, I dont like it either, probably won't play it unless something drastic happens, just looks like GW2 reskinned to me. But if they are happy with a 200k player base they are free to do whatever they want. 

    Well at least that's more populated than the 10k players they'd have if it were OWPvP.

    Even Worse it could have WOW, Lineage or EVE numbers.

    The game model they are following will never match the population potential of OW

    Were not talking about full loot Darkfall style, but the winning model is open world factions not closed, restricted RVR.

    Then maybe you and I have a different understanding of what OW PvP. I thought OW meant all areas PvP all the time. 

  • SiugSiug Member UncommonPosts: 1,257
    Originally posted by hyllstarter
    I would be happy with a flagging system like that had in SWG. So you can open world pvp if you want to.

    Flagging system would have been ok imo but fore me personally most problems with ESO are related to Daoc devs who just cannot think out of Daoc box. Daoc had 3 factions so ESO must have 3 factions. Pity really but nothing to do. I'll play it anyway but imo it would have been better game without Daoc devs.

  • baphametbaphamet Member RarePosts: 3,311


    Originally posted by Drakephire
    Originally posted by Sleepyfish Originally posted by Drakephire Originally posted by Sleepyfish Thats just the way this game is made, I dont like it either, probably won't play it unless something drastic happens, just looks like GW2 reskinned to me. But if they are happy with a 200k player base they are free to do whatever they want. 
    Well at least that's more populated than the 10k players they'd have if it were OWPvP.
    Even Worse it could have WOW, Lineage or EVE numbers. The game model they are following will never match the population potential of OW Were not talking about full loot Darkfall style, but the winning model is open world factions not closed, restricted RVR.
    Then maybe you and I have a different understanding of what OW PvP. I thought OW meant all areas PvP all the time. 

    yeah, OWPVP doesn't necessarily mean you can pvp anywhere, it means there is pvp in the open world and not just instanced.

  • SleepyfishSleepyfish Member Posts: 363
    Originally posted by Drakephire
    Originally posted by Sleepyfish
    Originally posted by Drakephire
    Originally posted by Sleepyfish
    Thats just the way this game is made, I dont like it either, probably won't play it unless something drastic happens, just looks like GW2 reskinned to me. But if they are happy with a 200k player base they are free to do whatever they want. 

    Well at least that's more populated than the 10k players they'd have if it were OWPvP.

    Even Worse it could have WOW, Lineage or EVE numbers.

    The game model they are following will never match the population potential of OW

    Were not talking about full loot Darkfall style, but the winning model is open world factions not closed, restricted RVR.

    Then maybe you and I have a different understanding of what OW PvP. I thought OW meant all areas PvP all the time. 

    Most if not all areas in WOW you could or had the potential to go pvp there so the world was in effect open world at least on the pvp servers. EVE pvp is not hard on new players because much like WOW its policed by a ton of NPC guards in high security zones. This is what makes them different from games like Darkfall where its open world full loot and burn your house down while they do disturbing things with your corpse. 

    My problem with games like DAOC and GW2 is that that style of RVR devalues toons. PVP is unimportant because its just one big zerg warzone that has no impact and removes the thrill of world pvp. PVE is pointless because you dont need anything other than the story other than that you can just auto max level in the warzone. You end up like GW2 with a bunch of bored players detached from their toons or in denial waiting for the next monthly, meaningless pve event to get some more skins. 

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by Sleepyfish
    Originally posted by Drakephire
    Originally posted by Sleepyfish
    Originally posted by Drakephire
    Originally posted by Sleepyfish
    Thats just the way this game is made, I dont like it either, probably won't play it unless something drastic happens, just looks like GW2 reskinned to me. But if they are happy with a 200k player base they are free to do whatever they want. 

    Well at least that's more populated than the 10k players they'd have if it were OWPvP.

    Even Worse it could have WOW, Lineage or EVE numbers.

    The game model they are following will never match the population potential of OW

    Were not talking about full loot Darkfall style, but the winning model is open world factions not closed, restricted RVR.

    Then maybe you and I have a different understanding of what OW PvP. I thought OW meant all areas PvP all the time. 

    Most if not all areas in WOW you could or had the potential to go pvp there so the world was in effect open world at least on the pvp servers. EVE pvp is not hard on new players because much like WOW its policed by a ton of NPC guards in high security zones. This is what makes them different from games like Darkfall where its open world full loot and burn your house down while they do disturbing things with your corpse. 

    My problem with games like DAOC and GW2 is that that style of RVR devalues toons. PVP is unimportant because its just one big zerg warzone that has no impact and removes the thrill of world pvp. PVE is pointless because you dont need anything other than the story other than that you can just auto max level in the warzone. You end up like GW2 with a bunch of bored players detached from their toons or in denial waiting for the next monthly, meaningless pve event to get some more skins. 

    I find it amazing that anyone would hold-up the WOW PVP system as an example of something good.

    ... the max level stealther who would kill all the auctioneers at the AH, restealth, hide and repeat when they re-spawned...

    ... the ones who would kill all the quest NPCs in lowbee areas...

    ... the ones that would camp a quest hub and kill everyone 40 or 50 levels below them...

    Yeah... now that's manly PVP fun lol

    And this bit... "...a bunch of bored players detached from their toons or in denial waiting for the..." scenario or dungeon to pop? hilarious

    Tell it to someone who didn't play in a WOW PVP server... they might think you have a point...

    Oh... and "zerg" is just code for "I like 15 minute scenarios and don't have a clue how to have fun in a 2-hour relic keep raid."

    Do you think that it might be possible that these people who are developing these games have played as many or more MMOs than you, saw OWPVP for the pathetic gank-the-lowbee bore that it is and are designing something better?

    ...just a thought...

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • ZzadZzad Member UncommonPosts: 1,401
    Open World PVP with no restrictions in ESO?

    NO THANK YOU.
  • SleepyfishSleepyfish Member Posts: 363
    Originally posted by Iselin
    Originally posted by Sleepyfish
    Originally posted by Drakephire
    Originally posted by Sleepyfish
    Originally posted by Drakephire
    Originally posted by Sleepyfish
    Thats just the way this game is made, I dont like it either, probably won't play it unless something drastic happens, just looks like GW2 reskinned to me. But if they are happy with a 200k player base they are free to do whatever they want. 

    Well at least that's more populated than the 10k players they'd have if it were OWPvP.

    Even Worse it could have WOW, Lineage or EVE numbers.

    The game model they are following will never match the population potential of OW

    Were not talking about full loot Darkfall style, but the winning model is open world factions not closed, restricted RVR.

    Then maybe you and I have a different understanding of what OW PvP. I thought OW meant all areas PvP all the time. 

    Most if not all areas in WOW you could or had the potential to go pvp there so the world was in effect open world at least on the pvp servers. EVE pvp is not hard on new players because much like WOW its policed by a ton of NPC guards in high security zones. This is what makes them different from games like Darkfall where its open world full loot and burn your house down while they do disturbing things with your corpse. 

    My problem with games like DAOC and GW2 is that that style of RVR devalues toons. PVP is unimportant because its just one big zerg warzone that has no impact and removes the thrill of world pvp. PVE is pointless because you dont need anything other than the story other than that you can just auto max level in the warzone. You end up like GW2 with a bunch of bored players detached from their toons or in denial waiting for the next monthly, meaningless pve event to get some more skins. 

    I find it amazing that anyone would hold-up the WOW PVP system as an example of something good.

    ... the max level stealther who would kill all the auctioneers at the AH, restealth, hide and repeat when they re-spawned...

    ... the ones who would kill all the quest NPCs in lowbee areas...

    ... the ones that would camp a quest hub and kill everyone 40 or 50 levels below them...

    Yeah... now that's manly PVP fun lol

    And this bit... "...a bunch of bored players detached from their toons or in denial waiting for the..." scenario or dungeon to pop? hilarious

    Tell it to someone who didn't play in a WOW PVP server... they might think you have a point...

    Oh... and "zerg" is just code for "I like 15 minute scenarios and don't have a clue how to have fun in a 2-hour relic keep raid."

    Do you think that it might be possible that these people who are developing these games have played as many or more MMOs than you, saw OWPVP for the pathetic gank-the-lowbee bore that it is and are designing something better?

    ...just a thought...

    Its not just WOW its EVE,. L1, L2 the only thing that comes close are pure sandboxes like Second Life or Minecraft. 

    Zerg is also code for the combat is terrible and boy I am sure tired of hitting this wall or this getting boring after doing it 5000 times a week to justify this games existence. It also might be possible you are hyper sensitive and are projecting your fears of being "Ganked".

  • LizardEgyptLizardEgypt Member UncommonPosts: 333
    Designing a game that punishes players for questionable morality is a lot different than making a game where you have absolutely no pvp options. There's nothing I hate more than phasing shards and not being able to see people standing right in front of me, what is the point?

    Currently playing - FF14ARR
    Previous games - SWG, World of Warcraft, ShadowBane, Warhammer, Age of Conan, Darkfall, Planetside Asheron's Call, Everquest, Everquest 2, Too many.

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by LizardEgypt
    Designing a game that punishes players for questionable morality is a lot different than making a game where you have absolutely no pvp options. There's nothing I hate more than phasing shards and not being able to see people standing right in front of me, what is the point?

    Thats pretty much what todays MMOs are all about. Like going to church where everybody sings Hallelujah while holding each others hands.

    Conan is turning over in his grave 500 rounds per minute while this madness continues.

     

     

     

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • ZanthornZanthorn Member Posts: 95
    Originally posted by Macrinus101

    I don't know what is wrong with these mindless developers, they are real idiots. The fact that you cannot see the enemy faction when you enter their territory makes no damn sense at all, things like this are virtually unheard of in all MMO's. Also the fact that all PVP is restricted to Cryrodil and your gear automatically scales in Cyrodil so everything is balanced, that part is fine but I want true open world pvp with no gear changes. Why the hell can't we have a game that allows all factions to play with each other? Since they are using shards, the PVE places would simply have a flagging system for pvp outside of Cyrodiil and a PVP Shard will have unrestricted pvp. I am really disapointed with this game, I was really looking foward to a first person MMORPG that doesn't have garbage gameplay (Darkfall unholy wars but still, I never played that). I really liked the gameplay in Skyrim and an Elder scrolls mmo with gameplay like that would be amazing but with all these stupid restrictions, this MMO will feel BORING.

    I wanna see the enemy faction in their zones and I don't want all pvp restricted to Cyrodiil. Screw this game, at least there are true unrestricted open world sandbox type MMO's like Black Desert Online and EQ Next being made, sadly, these fantasy MMO's will probably not have a first person view that you can actually play in and see your sword/shield/staff.

    Really, what do you call this:

    image

    And this:

    image

    Or, how about this:

    image

     

  • SleepyfishSleepyfish Member Posts: 363
    Originally posted by Zanthorn
    Originally posted by Macrinus101

    I don't know what is wrong with these mindless developers, they are real idiots. The fact that you cannot see the enemy faction when you enter their territory makes no damn sense at all, things like this are virtually unheard of in all MMO's. Also the fact that all PVP is restricted to Cryrodil and your gear automatically scales in Cyrodil so everything is balanced, that part is fine but I want true open world pvp with no gear changes. Why the hell can't we have a game that allows all factions to play with each other? Since they are using shards, the PVE places would simply have a flagging system for pvp outside of Cyrodiil and a PVP Shard will have unrestricted pvp. I am really disapointed with this game, I was really looking foward to a first person MMORPG that doesn't have garbage gameplay (Darkfall unholy wars but still, I never played that). I really liked the gameplay in Skyrim and an Elder scrolls mmo with gameplay like that would be amazing but with all these stupid restrictions, this MMO will feel BORING.

    I wanna see the enemy faction in their zones and I don't want all pvp restricted to Cyrodiil. Screw this game, at least there are true unrestricted open world sandbox type MMO's like Black Desert Online and EQ Next being made, sadly, these fantasy MMO's will probably not have a first person view that you can actually play in and see your sword/shield/staff.

    Really, what do you call this:

    image

    And this:

    image

    Or, how about this:

    image

     

     

    Trash mobs.  

  • GrixxittGrixxitt Member UncommonPosts: 545

    I've been a pretty vocal advocate of an open world PvP server here and on the 2 official forums but I would never deem to mandate how other people play the game.

    IMO more choices are always better, and a "one size fits most" attitude doesn't really work when it comes to PvP. 

     

     

     

    In short, let us pick which server type we want to play on. 

    The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

    -The MMO Forum Community

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by PAL-18
    Originally posted by lizardbones   Originally posted by Macrinus101 I don't know what is wrong with these mindless developers, they are real idiots. The fact that you cannot see the enemy faction when you enter their territory makes no damn sense at all, things like this are virtually unheard of in all MMO's. Also the fact that all PVP is restricted to Cryrodil and your gear automatically scales in Cyrodil so everything is balanced, that part is fine but I want true open world pvp with no gear changes. Why the hell can't we have a game that allows all factions to play with each other? Since they are using shards, the PVE places would simply have a flagging system for pvp outside of Cyrodiil and a PVP Shard will have unrestricted pvp. I am really disapointed with this game, I was really looking foward to a first person MMORPG that doesn't have garbage gameplay (Darkfall unholy wars but still, I never played that). I really liked the gameplay in Skyrim and an Elder scrolls mmo with gameplay like that would be amazing but with all these stupid restrictions, this MMO will feel BORING.   I wanna see the enemy faction in their zones and I don't want all pvp restricted to Cyrodiil. Screw this game, at least there are true unrestricted open world sandbox type MMO's like Black Desert Online and EQ Next being made, sadly, these fantasy MMO's will probably not have a first person view that you can actually play in and see your sword/shield/staff.
    I feel reasonably certain that what they want to do is make a game that their customers like, rather than a game that a small number of people would be willing to pay for. That way they can make more games, feed their families and in general feel good about themselves.  
    Thats exactly what OP is asking and he is wondering why they are not making such game,pretty sure you noticed that.

     




    He's in the smaller group, not the larger group.

    I can not remember winning or losing a single debate on the internet.

  • CthulhuPuffsCthulhuPuffs Member UncommonPosts: 368
    Im fine with the PvP being designated to one giant zone (Cyrodiil). What I dont like is that the rest of the World is restricted depending on your Race/Faction.

    Bringer of Eternal Darkness and Despair, but also a Nutritious way to start your Morning.

    Games Played: Too Many

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by lizardbones

     


    Originally posted by PAL-18


    He's in the smaller group, not the larger group.
     

    Ahhaa that makes sense,so this is a WoW killer and if its not then you were wrong and smaller group was actually right.

     

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • VoqarVoqar Member UncommonPosts: 510
    Originally posted by jerlot65
    I guess we could reverse the arguement and say we dont know whats wrong with these mindless "anything goes" pvper's......

    They're psychotic?

     

    I personally can't fathom the mindset of I want to kill, kill, kill everyone, grief, grief, loot their bodies, camp their graveyards, misery, hate, etc.  Go play GTA5 or something...

     

    It wouldn't bother me if this type of gameplay existed - as long as it was contained particular server(s) and easily avoidable by people who aren't deranged and future serial killers.

    Premium MMORPGs do not feature built-in cheating via cash for gold pay 2 win. PLAY to win or don't play.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by PAL-18
    Originally posted by lizardbones   Originally posted by PAL-18

    He's in the smaller group, not the larger group.  
    Ahhaa that makes sense,so this is a WoW killer and if its not then you were wrong and smaller group was actually right.

     




    What does WoW have to do with anything?

    Of the people who are playing ESO, the group that wants the whole PvP thing are the smaller group.

    I can not remember winning or losing a single debate on the internet.

This discussion has been closed.