Originally posted by Lukooone Agree, if in my work half of the customers leave us, boss will fire almost all of us with no questions, no matter he still have a positive balance.
Oh, yeah. I don't know too many business that if they lost half their customers the boss, bank and colleagues wouldn't be concerned (bank would be hard pressed on loan extensions on that alone). That's the time to rethink policies, seriously.
FFXIV Wildstar ESO. These MMOs will definitely give a lot of pain to Wow.
ESO could, but Bethesda isn't making it. That's like Blizzard leasing WoW to Ensemble Studios to develop. The original talent that makes the game so unique, isn't onboard. And it truly is the talent that makes or breaks these games. Be it direction or production.
Smart move on Bethesda's part, as ESO can flop, but their offline RPG will be untarnished (they didn't develop it).
FFXIV is a niche game. Very niched to a particular type of RPG players, so not in direct competition.
Wildstar who knows. There's so much hype out there, only way anyone will know a game is successful is if it survives for 2 years and continues to grow.
Originally posted by TheHavok Nobody can escape the cracks of time. Blizzard doesn't need to change a thing. The game is almost 10 years old. Its already reached all the success it needs to. Let it age in peace like Everquest and remain a fond memory to many of us. And for the people that still play it and don't want to play a different mmo - good for them. As long as they are still having fun, then that's perfectly fine.
Exactly. There is no cause for enmity or strife. Its just a shame, since the game in pre-Cata days was such a thing of beauty. Vanilla WoW was a magical thing - and I was coming from five years of EverQuest. So impressed. And BC continued the journey. WotLK was the peak, based on subscription numbers - and I would agree. I was having so much fun. The whole story arc with Arthas - including the Wrathgate event, and the siege of the Undercity - just so epic. All the steps to the LK, including some of those wonderful 5-man instances, with so much lore, and purple loot greasing the road ahead. Loved it. Been all downhill since Cata, at least for me. I mourn what they have done to Azeroth - and I'm sad that no future gamers will ever know it as I did.
I'm still amazed by how Blizzard managed to make server merges pass as positive "features"
And the people who intentionally chose a low pop server for the community and the easier access to some resources are now invaded by kiddies from some high pop server.
But well done, Blizzard. Even though you didn't fool me.
FFXIV Wildstar ESO. These MMOs will definitely give a lot of pain to Wow.
WoW is outdated. Ppl are sick of playing it.
FFXIV is a bust. When is WoW-killer #784 coming out?
FFXIV is a massive success. It's still number #2 in PC sales on amazon and in the top 20 of all video games.
But honestly most WoW players are REALLY bad at playing any MMO with some challenge to it. FFXIV is breaking them as we speak. So I think it's funny that people want these players in other games to say that it equates some type of success.
Peeps. WoW is in trouble now, I think, and only firm and decisive action can reverse its steady decline now.
What can they do now? Continue to rake in an insane amount of money unlike no other game out there.
People are funny. If some game ever hit 20 million players and then dropped down to 10 million players, people would be saying the end is near and that the game is in trouble simply because of a drop. The part they are missing is how huge the remaining number still is.
Any MMO out there would likely literally murder some people to get 7.7 million subscribers. The number is so ridiculously huge. I have no desire to play WoW, but 7.7 million subs is not "being in trouble".
1. Blizzard announced that they think of a transactionsystem for the Blizzardshop implementation, not to be f2p in ANY, REASONABLE Way. Stop pointing out dreams of others.
2. The next Expansion is according to lore the most precious one for me, at least. I mean - goddamn the Hell of Azeroth involved being AGAINST the burning legion even thou they are kinda the same kind? hell yeah!
There are even things like the sone of Medhiv and his Orc'ish Woman that is - Guardian of Tirisfal (kinda bigass bossmage)
There is so much that WoW still has to offer, they just need to put a lot of overhaul into their next Addon means Mechanics, Graphics, Skillsystems or Features that already, are implemented in various other games (even thou badly made).
Yeah I'd say it is really hard to call FFXIV a success at this point. They froze sales because the game was so unstable and then knocked the price down to try to get people to buy it since it wasn't selling well.
I'm just shocked it took this long for WoW to fall this low. Part of it is because GW2 is the only good MMORPG to be released in ages it seems and that one doesn't appeal to the more hardcore fan.
Yeah I'd say it is really hard to call FFXIV a success at this point. They froze sales because the game was so unstable and then knocked the price down to try to get people to buy it since it wasn't selling well.
Completely and utterly false information. And yes. It's a success. It is selling very well. They froze sales because too many people were playing the game. Stores everywhere were sold out. So...yeah. lol
Originally posted by Ender4Yeah I'd say it is really hard to call FFXIV a success at this point. They froze sales because the game was so unstable and then knocked the price down to try to get people to buy it since it wasn't selling well.
Completely and utterly false information. And yes. It's a success. It is selling very well. They froze sales because too many people were playing the game. Stores everywhere were sold out. So...yeah. lol
They froze sales because their login servers couldn't handle the load but the load wasn't terribly heavy either. It was way more about poor infrastructure than it was about an explosion of interest like say EQ and WoW had at release. This was more Shadowbane style issues. I don't blame them given what a completely failure the original release was.
All of this data only goes to support what I and many people have been saying for half a decade now. WOW is a fluke. Those players aren't playing other games because they are not MMO players, they are WOW players. Just because WOW is an MMO doesnt mean every person who plays it is an MMO player.
Humanity has a bad bad tendency to think that because something is popular its good. To this day we still define all kinds of things by how popular they are. Britney Spears can sell 10 million albums but that doesnt make it good. WOW, just like Britney Spears, happened to fall upon a formula that exploits human psychology for monetary gain.
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
Well, folks as we all know World of Warcraft has been by far the largest franchise MMORPG for years now. Heck, they are even filming a Hollywood movie based on it now. But, over the past year or so cracks have appeared in the once golden cash cow and its numbers have fallen till now we hit 7.7 million. Is the WoW dream now over?
I played Panda as a Mage levelling from 1-90 and it was fun, but I jumped off the ride at 90 rather than hop onto the gear grind treadmill of endgame again. Why? Well, I feel I have been there and done that as a former hardcore raider of that game. It wasn't offering anything new. But, the 1-90 ride was a good one, but end-game raiding is old hat, really small group dungeons and content is they best way to go now.
So what can Blizz do now. They have an in-game cash shop to bolster revenue, but that is not enough unless they go free-to-play with a buy-to-win cash shop. What is really needed is another overhaul to make the game mechanics more modern and a large fresh expansion with more adult lore.
Peeps. WoW is in trouble now, I think, and only firm and decisive action can reverse its steady decline now.
As always, feel free to comment...
Ummm, they are not in trouble. They have 7.7 million subscribers. Last time I checked, thats alot of people.
Originally posted by Ender4Yeah I'd say it is really hard to call FFXIV a success at this point. They froze sales because the game was so unstable and then knocked the price down to try to get people to buy it since it wasn't selling well.
Completely and utterly false information. And yes. It's a success. It is selling very well. They froze sales because too many people were playing the game. Stores everywhere were sold out. So...yeah. lol
They froze sales because their login servers couldn't handle the load but the load wasn't terribly heavy either. It was way more about poor infrastructure than it was about an explosion of interest like say EQ and WoW had at release. This was more Shadowbane style issues. I don't blame them given what a completely failure the original release was.
Lol 400k simultaneously logged in isn't terribly heavy?
Retail copies sell out in various places?
Lol and EQ had about 250k total subs. So that's wrong too.
The game is old. People do get tired of the same thing over and over again.
That said 8 million is still a lot. I thought it would be much lower than that.
Rturning to the WoW game after a five year break is actually quite refreshing and shows that despite the games age the total package is still complete and contains everything to keep casual gamers quite happy.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
The game is old. People do get tired of the same thing over and over again.
That said 8 million is still a lot. I thought it would be much lower than that.
Rturning to the WoW game after a five year break is actually quite refreshing and shows that despite the games age the total package is still complete and contains everything to keep casual gamers quite happy.
That's pretty much my situation. I played a lot of WotLK, skipped over Cataclysm, and just returned a couple weeks ago. I thought I was burnt out on the genre, since I really haven't been able to appreciate any recent MMOs, but I'm having a good time.
Originally posted by sketocafe Does anyone know the breakdown on the $15 a month western subscribers and the Asian "subscribers" who don't pay a sub?
Sorry, i got to about the fourth page and couldn't go through the rest of the thread, so if i am repeating i apologise.
The above question is the meat of the matter. I have always maintained that WoW has a core of maybe 4.5-5Mill western subs around, maybe eroded slightly, but still about and these are the guys/gals who stay subbed come hell or high water, expansion or no expansion. I think if you saw a huge dent in that number, there would be some major reaction from Blizzard as they are the bread and butter customers. Until that happens i wouldn't expect a huge change, but who knows, Blizzcon is on the way and they still haven't announced an expansion after Pandaria yet.
It must be Thursday, i never could get the hang of Thursdays.
Comments
Only person who is insulting your intelligence is yourself.
7.7 million down from 12 million says its a serious decline. That's almost 1/2 of the players gone since 2010.
Tunnel vision has a nasty way of showing itself.
.:| Kevyne@Shandris - Armory |:. - When WoW was #1 - .:| I AM A HOLY PALADIN - Guild Theme |:.
But, but, but he attacked me when I was low life!
Yes, HE DID, why you cant do the same to him?
Uf that will take me a lot of time...
HERE IS YOUR QUEST!
Oh, yeah. I don't know too many business that if they lost half their customers the boss, bank and colleagues wouldn't be concerned (bank would be hard pressed on loan extensions on that alone). That's the time to rethink policies, seriously.
.:| Kevyne@Shandris - Armory |:. - When WoW was #1 - .:| I AM A HOLY PALADIN - Guild Theme |:.
FFXIV Wildstar ESO. These MMOs will definitely give a lot of pain to Wow.
WoW is outdated. Ppl are sick of playing it.
ESO could, but Bethesda isn't making it. That's like Blizzard leasing WoW to Ensemble Studios to develop. The original talent that makes the game so unique, isn't onboard. And it truly is the talent that makes or breaks these games. Be it direction or production.
Smart move on Bethesda's part, as ESO can flop, but their offline RPG will be untarnished (they didn't develop it).
FFXIV is a niche game. Very niched to a particular type of RPG players, so not in direct competition.
Wildstar who knows. There's so much hype out there, only way anyone will know a game is successful is if it survives for 2 years and continues to grow.
.:| Kevyne@Shandris - Armory |:. - When WoW was #1 - .:| I AM A HOLY PALADIN - Guild Theme |:.
Exactly. There is no cause for enmity or strife. Its just a shame, since the game in pre-Cata days was such a thing of beauty. Vanilla WoW was a magical thing - and I was coming from five years of EverQuest. So impressed. And BC continued the journey. WotLK was the peak, based on subscription numbers - and I would agree. I was having so much fun. The whole story arc with Arthas - including the Wrathgate event, and the siege of the Undercity - just so epic. All the steps to the LK, including some of those wonderful 5-man instances, with so much lore, and purple loot greasing the road ahead. Loved it. Been all downhill since Cata, at least for me. I mourn what they have done to Azeroth - and I'm sad that no future gamers will ever know it as I did.
I'm still amazed by how Blizzard managed to make server merges pass as positive "features"
And the people who intentionally chose a low pop server for the community and the easier access to some resources are now invaded by kiddies from some high pop server.
But well done, Blizzard. Even though you didn't fool me.
My computer is better than yours.
FFXIV is a bust. When is WoW-killer #784 coming out?
FFXIV is a massive success. It's still number #2 in PC sales on amazon and in the top 20 of all video games.
But honestly most WoW players are REALLY bad at playing any MMO with some challenge to it. FFXIV is breaking them as we speak. So I think it's funny that people want these players in other games to say that it equates some type of success.
Even though I hate WoW with undying passion, let's be fair here and look at it from a glass is half full standpoint.
They're still over 7 Million Subs, which is roughly the same total as all Western MMOs combined.
I'd be more worried about WHEN they go F2P, or if a game manages to reach the 2-3 Mil mark.
Raquelis in various games
Played: Everything
Playing: Nioh 2, Civ6
Wants: The World
Anticipating: Everquest Next Crowfall, Pantheon, Elden Ring
What can they do now? Continue to rake in an insane amount of money unlike no other game out there.
People are funny. If some game ever hit 20 million players and then dropped down to 10 million players, people would be saying the end is near and that the game is in trouble simply because of a drop. The part they are missing is how huge the remaining number still is.
Any MMO out there would likely literally murder some people to get 7.7 million subscribers. The number is so ridiculously huge. I have no desire to play WoW, but 7.7 million subs is not "being in trouble".
1. Blizzard announced that they think of a transactionsystem for the Blizzardshop implementation, not to be f2p in ANY, REASONABLE Way. Stop pointing out dreams of others.
2. The next Expansion is according to lore the most precious one for me, at least. I mean - goddamn the Hell of Azeroth involved being AGAINST the burning legion even thou they are kinda the same kind? hell yeah!
There are even things like the sone of Medhiv and his Orc'ish Woman that is - Guardian of Tirisfal (kinda bigass bossmage)
There is so much that WoW still has to offer, they just need to put a lot of overhaul into their next Addon means Mechanics, Graphics, Skillsystems or Features that already, are implemented in various other games (even thou badly made).
Yeah I'd say it is really hard to call FFXIV a success at this point. They froze sales because the game was so unstable and then knocked the price down to try to get people to buy it since it wasn't selling well.
I'm just shocked it took this long for WoW to fall this low. Part of it is because GW2 is the only good MMORPG to be released in ages it seems and that one doesn't appeal to the more hardcore fan.
Completely and utterly false information. And yes. It's a success. It is selling very well. They froze sales because too many people were playing the game. Stores everywhere were sold out. So...yeah. lol
They froze sales because their login servers couldn't handle the load but the load wasn't terribly heavy either. It was way more about poor infrastructure than it was about an explosion of interest like say EQ and WoW had at release. This was more Shadowbane style issues. I don't blame them given what a completely failure the original release was.
All of this data only goes to support what I and many people have been saying for half a decade now. WOW is a fluke. Those players aren't playing other games because they are not MMO players, they are WOW players. Just because WOW is an MMO doesnt mean every person who plays it is an MMO player.
Humanity has a bad bad tendency to think that because something is popular its good. To this day we still define all kinds of things by how popular they are. Britney Spears can sell 10 million albums but that doesnt make it good. WOW, just like Britney Spears, happened to fall upon a formula that exploits human psychology for monetary gain.
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
- Friedrich Nietzsche
Ummm, they are not in trouble. They have 7.7 million subscribers. Last time I checked, thats alot of people.
Lol 400k simultaneously logged in isn't terribly heavy?
Retail copies sell out in various places?
Lol and EQ had about 250k total subs. So that's wrong too.
WoW is not in trouble!
WoW has LOST more subscribers than some MMOs have EVER had.
And as they have said numerous times, the time between xpacs always sees a loss of players, its natural.
Sure a lot of veterans have quit but WoW is hardly in trouble.
The game is old. People do get tired of the same thing over and over again.
That said 8 million is still a lot. I thought it would be much lower than that.
Rturning to the WoW game after a five year break is actually quite refreshing and shows that despite the games age the total package is still complete and contains everything to keep casual gamers quite happy.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
That's pretty much my situation. I played a lot of WotLK, skipped over Cataclysm, and just returned a couple weeks ago. I thought I was burnt out on the genre, since I really haven't been able to appreciate any recent MMOs, but I'm having a good time.
Sorry, i got to about the fourth page and couldn't go through the rest of the thread, so if i am repeating i apologise.
The above question is the meat of the matter. I have always maintained that WoW has a core of maybe 4.5-5Mill western subs around, maybe eroded slightly, but still about and these are the guys/gals who stay subbed come hell or high water, expansion or no expansion. I think if you saw a huge dent in that number, there would be some major reaction from Blizzard as they are the bread and butter customers. Until that happens i wouldn't expect a huge change, but who knows, Blizzcon is on the way and they still haven't announced an expansion after Pandaria yet.
It must be Thursday, i never could get the hang of Thursdays.
Blizzard rake in over £100 million a month in subscription fees even with the decline in figures, Not exactly the end of the world