Fans of The Repopulation will want to check out the latest alpha footage trailer released by the developers. The video features over three minutes of game play, environments, gathering and more. Check it out!
Bleh, every mmo is slated to release in 2014-2015...Nothing good this year it seems, ugh.
I've been interested in the game, the only thing that puts me off is F2P and cash shop. I would rather pay a sub than have to use a cash shop for extra bank space/bag space etc. ... F2P/Cash Shops are annoying. On the fence with this one....
Originally posted by Ridrith It looks good until they switch to combat.
Yeh, it kind of looks like Fallen Earth combat, which is mostly just meh
Out of genuine interest, what is it about the combat you don't like?
What do you expect it to be?
In a sandbox game like this, how large do you expect the role of combat to be?
I expect combat to be as polished as all other sanbox elements.
Just because you are a sandbox game it doesn't give you any excuses, you are still competing with every MMO on the market and all their features, its a brutal business.
To me it looks super rough, even for alpha, looks like a 10 year old game, but if the gameplay is awesome the graphics won't matter much.
Its all about gameplay in the end, but I can ignore the fact that it looks dated in a big way.
I agree.
That's what I hated about SWG, the combat was god awful. It felt like Sony allowed 10 year old gamers design and develop that mess.
Looking forward to this one along with Black Desert, Pathfinder and Archeage. There may be some sandbox options in the next couple of years. I prefer sci fi so really hoping for some continued polish and Darkfall type combat system (couldn't tell from the video, but it didn't look DF smooth yet).
This game is at the very top of my list, along with the rest of the 2014 sandbox, sand/park games.
I hate to nit pick on this but c'mon we're in the post apoc future using laser weapons and everything yet still swinging a mining pick? Gimme a man portable mining laser, or ore extractor!
Need wood? Laser that tree down... Ore? Slice and dice that paltry rock with laser beams... Skinning? no problem... got mah LASER knife!!!!!!!
You get the idea... now back to playing with the cats with the LASER pointer! I need help!
The trailer looks fine to me, I think I will still be passing on the game though. F2P and cash shop are two things I know I won't like and make or break it for me when choosing to play an Mmorpg, I just prefer the subscription model instead of the cash shop grab. I like my bag space, my bank slots, and my character slots without having to pay for them individually.
Originally posted by Ridrith It looks good until they switch to combat.
Yep. They've spent way too much time on the "fun" stuff like building the world, and not enough on the "required" stuff like actual gameplay. Combat, and even resource gathering, looks really bad. They have their development priorities backwards.
Originally posted by The1ceQueen The trailer looks fine to me, I think I will still be passing on the game though. F2P and cash shop are two things I know I won't like and make or break it for me when choosing to play an Mmorpg, I just prefer the subscription model instead of the cash shop grab. I like my bag space, my bank slots, and my character slots without having to pay for them individually.
Unfortunately, I am in the same boat. I think these guys are really talented and have some good concepts. But I just can't get behind cash shop driven games. I don't want to be solicited while I'm nerding it up in these worlds. I don't want to deal with daily or weekly monetary decisions while I just want to forget about that crap and play a game.
Originally posted by The1ceQueenThe trailer looks fine to me, I think I will still be passing on the game though. F2P and cash shop are two things I know I won't like and make or break it for me when choosing to play an Mmorpg, I just prefer the subscription model instead of the cash shop grab. I like my bag space, my bank slots, and my character slots without having to pay for them individually.
Originally posted by FoomerangUnfortunately, I am in the same boat. I think these guys are really talented and have some good concepts. But I just can't get behind cash shop driven games. I don't want to be solicited while I'm nerding it up in these worlds. I don't want to deal with daily or weekly monetary decisions while I just want to forget about that crap and play a game.
That's the wrong way to look at it, and that's not how it works in The Repopulation. The devs have packages similar to a box fee, so you pay one time for your bag and bank slots. Also they are a small indie, F2P is the only way they will be able to survive. Every single game that was subscription based has gone F2P except WOW and EVE, and they can only do so because they released long ago. Conan, LOTRO, RIFT, Secret World, AION, SWTOR, Vanguard, Fallen Earth, Everquest2. TERA... everyone has went F2P. It's actually ridiculous to hear people complain about F2P when almost every mmo already is. I'd rather them be F2P and survive, than charge sub fees like Darkfall and fail, then try to reboot the game when they run out of money/subs. TESO and EQNext will go F2P eventually as well. Subscription merely means, "We will sell boxes and a monthly subscription fee till money stops coming in, and then go F2P". Haven't you anti-F2P people figured that out yet?
Originally posted by The1ceQueenThe trailer looks fine to me, I think I will still be passing on the game though. F2P and cash shop are two things I know I won't like and make or break it for me when choosing to play an Mmorpg, I just prefer the subscription model instead of the cash shop grab. I like my bag space, my bank slots, and my character slots without having to pay for them individually.
Originally posted by FoomerangUnfortunately, I am in the same boat. I think these guys are really talented and have some good concepts. But I just can't get behind cash shop driven games. I don't want to be solicited while I'm nerding it up in these worlds. I don't want to deal with daily or weekly monetary decisions while I just want to forget about that crap and play a game.
That's the wrong way to look at it, and that's not how it works in The Repopulation. The devs have packages similar to a box fee, so you pay one time for your bag and bank slots. Also they are a small indie, F2P is the only way they will be able to survive. Every single game that was subscription based has gone F2P except WOW and EVE, and they can only do so because they released long ago. Conan, LOTRO, RIFT, Secret World, AION, SWTOR, Vanguard, Fallen Earth, Everquest2. TERA... everyone has went F2P. It's actually ridiculous to hear people complain about F2P when almost every mmo already is. I'd rather them be F2P and survive, than charge sub fees like Darkfall and fail, then try to reboot the game when they run out of money/subs. TESO and EQNext will go F2P eventually as well. Subscription merely means, "We will sell boxes and a monthly subscription fee till money stops coming in, and then go F2P". Haven't you anti-F2P people figured that out yet?
I will definitely try out the game since you can for free. But I don't expect to play it for long. I could be wrong though. I haven't played a F2P mmo that has stuck with me for very long in the past. But there is always a first. edit: and yes for people like naruiseldon out there I understand there are plenty of people who dont play mmos long term haha
Originally posted by The1ceQueenThe trailer looks fine to me, I think I will still be passing on the game though. F2P and cash shop are two things I know I won't like and make or break it for me when choosing to play an Mmorpg, I just prefer the subscription model instead of the cash shop grab. I like my bag space, my bank slots, and my character slots without having to pay for them individually.
Originally posted by FoomerangUnfortunately, I am in the same boat. I think these guys are really talented and have some good concepts. But I just can't get behind cash shop driven games. I don't want to be solicited while I'm nerding it up in these worlds. I don't want to deal with daily or weekly monetary decisions while I just want to forget about that crap and play a game.
That's the wrong way to look at it, and that's not how it works in The Repopulation. The devs have packages similar to a box fee, so you pay one time for your bag and bank slots. Also they are a small indie, F2P is the only way they will be able to survive. Every single game that was subscription based has gone F2P except WOW and EVE, and they can only do so because they released long ago. Conan, LOTRO, RIFT, Secret World, AION, SWTOR, Vanguard, Fallen Earth, Everquest2. TERA... everyone has went F2P. It's actually ridiculous to hear people complain about F2P when almost every mmo already is. I'd rather them be F2P and survive, than charge sub fees like Darkfall and fail, then try to reboot the game when they run out of money/subs. TESO and EQNext will go F2P eventually as well. Subscription merely means, "We will sell boxes and a monthly subscription fee till money stops coming in, and then go F2P". Haven't you anti-F2P people figured that out yet?
Yes most sub games have failed lately, due to being poorly designed and/or half-finished (or just got old), and not because there is something inherently wrong with sub model. The casualization of mmo's is the reason subs aren't holding. Games are made to be single-player 3 month disposable nowadays. If games were being made with mechanics to keep players longer, subs would work fine. It seems that the Repop would be a good design for subs with the world-building, crafting, territory control pvp, etc. and would make for a more long term experience. And for all you anti-sub people, how long til you start to complain about pay to win cash shop, or lack of development, cust service, added content because the majority of the playerbase won't spend a dime to play?
Sorry to rant, but I just don't see how people can complain about 50 cents a day to get the whole game, instead of nickle and dimed to death or ptw. Is a game that isn't worth 15/month even worth playing for free? If a game sucks bad enough that I won't pay 50 cents per day, then I wouldn't want to play it even if it was free.
Comments
Really looking forward to The Repopulation. This one and Star Citizen.
Now if there is any developer out there who could make a next gen mix from TR and ST it even would be greater hehe...
Yeh, it kind of looks like Fallen Earth combat, which is mostly just meh
"If I offended you, you needed it" -Corey Taylor
Bleh, every mmo is slated to release in 2014-2015...Nothing good this year it seems, ugh.
I've been interested in the game, the only thing that puts me off is F2P and cash shop. I would rather pay a sub than have to use a cash shop for extra bank space/bag space etc. ... F2P/Cash Shops are annoying. On the fence with this one....
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
That is a look at the alpha, so probably not.
http://chroniclesofthenerds.com/nerdfight/
Y U NO FLIP TABLE?!?!?!
Aye, I see now it's updated in their faqs from 2013 to 2014 now
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
This is one of the few games I'm following....and its not from a big company !
Looking good.
Out of genuine interest, what is it about the combat you don't like?
What do you expect it to be?
In a sandbox game like this, how large do you expect the role of combat to be?
I agree.
That's what I hated about SWG, the combat was god awful. It felt like Sony allowed 10 year old gamers design and develop that mess.
Here's hoping they do a better job.
Looks compelling. I'd love to see some female character creation. Seems like the game is taking a long time and we are still in alpha though.
I feel like I'm on the way out of the mmo genre. Maybe it will arrive in time for me, maybe not.
Yep, seems that way.
This game is at the very top of my list, along with the rest of the 2014 sandbox, sand/park games.
I hate to nit pick on this but c'mon we're in the post apoc future using laser weapons and everything yet still swinging a mining pick? Gimme a man portable mining laser, or ore extractor!
Need wood? Laser that tree down... Ore? Slice and dice that paltry rock with laser beams... Skinning? no problem... got mah LASER knife!!!!!!!
You get the idea... now back to playing with the cats with the LASER pointer! I need help!
What are your other Hobbies?
Gaming is Dirt Cheap compared to this...
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
Yep. They've spent way too much time on the "fun" stuff like building the world, and not enough on the "required" stuff like actual gameplay. Combat, and even resource gathering, looks really bad. They have their development priorities backwards.
You make me like charity
That's the wrong way to look at it, and that's not how it works in The Repopulation. The devs have packages similar to a box fee, so you pay one time for your bag and bank slots. Also they are a small indie, F2P is the only way they will be able to survive. Every single game that was subscription based has gone F2P except WOW and EVE, and they can only do so because they released long ago. Conan, LOTRO, RIFT, Secret World, AION, SWTOR, Vanguard, Fallen Earth, Everquest2. TERA... everyone has went F2P. It's actually ridiculous to hear people complain about F2P when almost every mmo already is. I'd rather them be F2P and survive, than charge sub fees like Darkfall and fail, then try to reboot the game when they run out of money/subs. TESO and EQNext will go F2P eventually as well. Subscription merely means, "We will sell boxes and a monthly subscription fee till money stops coming in, and then go F2P". Haven't you anti-F2P people figured that out yet?
cant wait!!!!!!
havent been this excited for a game since Shadowbane.
edit: and yes for people like naruiseldon out there I understand there are plenty of people who dont play mmos long term haha
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
Yes most sub games have failed lately, due to being poorly designed and/or half-finished (or just got old), and not because there is something inherently wrong with sub model. The casualization of mmo's is the reason subs aren't holding. Games are made to be single-player 3 month disposable nowadays. If games were being made with mechanics to keep players longer, subs would work fine. It seems that the Repop would be a good design for subs with the world-building, crafting, territory control pvp, etc. and would make for a more long term experience. And for all you anti-sub people, how long til you start to complain about pay to win cash shop, or lack of development, cust service, added content because the majority of the playerbase won't spend a dime to play?
Sorry to rant, but I just don't see how people can complain about 50 cents a day to get the whole game, instead of nickle and dimed to death or ptw. Is a game that isn't worth 15/month even worth playing for free? If a game sucks bad enough that I won't pay 50 cents per day, then I wouldn't want to play it even if it was free.