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In all of these MMOs which we are quick to reject, they are all populated by people at the max level, actively in guilds, actively riding the game towards its next content patches, and etc. They have found their game, or at least a game, and they are enjoying themselves within it.
Well then. Have we who don't have a world quitting these games for valid reasons, or do we just lack the kind of persistency necessary to make it in one of these MMOs?
I, after all, could never stomach raiding. It was too much like a job, and it never provided me the amount of fun that leveling did. Sure, during the actual encounters I found things to be enjoyable, but the whole idea of -having- to play the game at a certain time robbed its enjoyment from me. For this reason in WoW I would generally get to the level cap, acquire all the 5-man dungeon gear, and then I would generally unsubscribe. The gear grind ultimately would come to disinterest me.
I'm one of these vociferous "virtual worlds" people. I wonder: am I ultimately robbing myself of something by not just stomaching it and sticking it out with an even inferior MMO? Would it be better to excel at something rather than wait doing nothing?
Comments
You don't have to enjoy every game that comes out. Different people have different tastes, so don't worry about others having fun when you aren't.
You're not robbing yourself by not playing a game that you don't enjoy; if you stick it out you're robbing yourself of having fun doing something you would have enjoyed more.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
You're not robbing yourself by not sticking out something that isn't fun.
On the other hand, those people who ARE sticking it out, and who are having fun, I don't know why some MMO players make fun of them. They're having fun, and doesn't that mean they're winning?
Why do people care so much when people who have different tastes are enjoying themselves? I suppose by making it seem like those people are having an inferior time by having fun, the people who aren't having fun can make themselves feel better about their own lack of fun (Well, sure, okay, maybe THAT person is having fun, but I'm superior because I'm not having fun like THEY are. My fun is better, if only I was actually having it)
I think it's nice that people find things they enjoy. Life is too short to spend all your time not enjoying yourself.
Depriving yourself of playing games that lack what you seek is a good thing.
They absolutely ARE winning. Whether it's WoW, EVE, Darkfall, Free Realms, or some obscure F2P game only 12 people have heard of, if the player is having fun playing that game, they are by all means winning.
Well put.
Well heres the thing.
Hop in vent/TS/Mumble and chill talk and socilize. That is what this is all about...
Honestly when I am active in a guild that is more or less what I do. Spend time in a VoiP and shoot the bull and IF enough players are there and prepared in game to do somethng epic well we do.
But for my part I fond it a bit hard to get that involoved these days. As I got older and working became more then a break from the game and the game became more of a break from work, I end up very much in the other position. The position of finding end game and then un subbing. And that is a problem for not just my game choices but the comunity as a whole.
Go for it.
"If the Damned gave you a roadmap, then you'd know just where to go"
I understand you completely. 10 years ago I would race home from work and play until I went to sleep 6-7 nights a week. Now I have a wife, a child, and still work so my gaming time is limited. I've enjoyed some of the newer games but like you when I hit that endgame tier I just can't schedule my life around a game anymore so after missing too many events I end up moving on or taking a break from games because I appear to be an absent member to people who are like I used to be.
No. A number or people on these forums, myself included have at least one MMORPG that they've played religiously and/or still do. The problem is, you get burned out and even the game you love dearly you begin to play less and less. In the mean time you search for a game to supplement your desire. But you fail, because everything is more or less the same.
And honestly, no. I don't think your missing out on anything. My opinion though. Anything you have to "stomach" isnt worth doing. I would rather be happy & nostalgic than sad & contented. I can only suggest doing what feels right for you.
There are a few MMORPGs I have my eye on. For now, I'll put my fate in them and see if it yields anything. If not... my only choice is to make my own game... as absurd as it may be.
If there is no danger that anyone will ever quit, publishers will eventually start cutting back on actually investing in the game. That's just the nature of business once the suits are in control. You're not weak for quitting, you're taking the bullet to ensure there is continued pressure to develop the game.
"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse
Althought I agree with you, have you never walked away from a game feeling a nagging doubt that you had failed in some way?
I've had one of two games where the range of emotions at the end when it stopped being fun felt like a relationship breakup ... including all the excessive introspection that can come with that.
I consider myself an avid gamer, and I could never be so emotionally invested in a game where I question myself now or later about leaving a game. My whole life, the MO has always been the same when playing any genre of games: Have fun and play until you stop having fun, and in turn, move on.
You sound like you've been holding yourself hostage by these games. In my opinion, you held on too long...
Lol ... "quit validly"?
We are talking about games here. I quit whenever i like, for whatever reason, and it is always valid to me. If you need to seek validity on the internet .. well ... may be i should sell you the "if you pay me $100, i will validate you" program.
And usually the reason is that the game is no longer fun. If that happen, i will quit whether it is level 1, level 10, or max level.
I was super burned out on WoW before each of the 1st 2 expansions and I'm glad I stuck around long enough because the new content did renew my interest in the game. If you just quit an MMO every time you feel bored for a week you probably are missing out on a lot of good times to be honest.
Having said that PvE raid and PvP in a box end games just don't interest me and that is what most new MMORPGs are about. It is just a bad model they are working off of.
Part of it is there are just so many more games now that it is easier to find something new to play though. Back in the day it might be a year before something else interesting came along to take me away from a game, now there is a queue of games I want to try that I'll never work my way through.
This.
However, I have clung onto a few games in the past for a little after becoming bored because of friends I have made.
Perhaps. I can't deny I cling to a romantic notion that what I'm buying into is a service rather than a disposable experience. But I don't think I'm alone in this.
Our standards aren't dirt level. And we value our time.
and it is also totally valid to stay for whatever reason.
Games are just entertainment products, we can use it anyway we see fit.
If a person is going to play a game, they need to enjoy the game. Persistence certainly has something to do with keeping at a particular activity, but that persistence comes from enjoyment of the activity itself. If there is no enjoyment, there is no persistence. Anyone who isn't enjoying a game, and who leaves it is quitting the game "legitimately".
I can not remember winning or losing a single debate on the internet.
Yeah .. persistency is at best a by-product.
well being overly introspective myself at times, i agree that one might have these passing thoughts. i just try to ensure they are passing and not setting up shop
"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse
I don't agree with the general sentiment that people aren't depriving themselves by refusing to partake in something that isn't ideal. In almost every real life sports game there is pain to endure, if it is the occasional lose or if it is the soreness of your muscles after a game or training. Yet there are greater rewards, the sensation of winning, sense of accomplishment, fitness, social contacts etc. So by not training for a sport you can indeed deprive yourself just as you can if you let your fear of failure stop you from even trying. People will say it's entertainment and it's meant to be fun well so are normal sports.
If they aren't fun at all than that is one thing but if a game fulfils most of your requirements but just isn't ideal and as such you cannot stand it than I suggest you'll never be satisfied with any game. No one form of entertainment will fulfil all your needs and in order to fulfil some, sometimes it actually needs to not be fun at times, think of death penalties in games and so on.