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World of Warcraft: Warlords of Draenor Announced

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

During Blizzcon 2013, Blizzard announced the new World of Warcraft expansion. Called "WARLORDS OF DRAENOR", the expansion will feature a level cap increase, new character models, instant 90 to play immediately, and more.

Draenor is a land of magma and metal, stone and steam. City-forges wrap her twin moons in smog, and wheels deform the earth. Vicious saberon, winged arakkoa, spike-skinned gronn, and more unusual creatures rule the edges of the world, feasting on anything they kill.

Enigmatic draenei refugees have built a coastal foothold into a glimmering state replete with the libraries and worship-halls of their timeless civilization. Meanwhile, the Iron Horde’s slaves labor on engines of war pointed at the draenei and worlds beyond.

Kingdoms, clans, tribes, men, women, children – all are tense as coiled muscles.

To clash with the greatest army Draenor has ever known, you’ll need your own forces and your own fortress. Construct a mighty garrison: an enduring home base integrated seamlessly with the world, not a hiding spot far from the action. Customize it with specialized structures like farms, stables, armories, workshops and more.

Establish trade routes and unlock new quests, gear and pets to support your war for Draenor. Recruit stalwart followers to man your base, and send them to loot dungeons, fulfill missions, and craft items, even if you’re offline. Tame a deadly realm, and build an unbreakable monument to victory.

Before the orcs first invaded Azeroth, the Iron Horde rose to dominate a historic age. Only the heroes of past and present still defy the warlords of Draenor. Through a refined, flexible questing system, you’ll meet storied heroes and villains in battle without slowing your exploration of a forbidding land. As you and your allies win victories, you’ll be duly rewarded—any quest can randomly award bonus rare or epic items. Stand beside legends. Break the tide of steel.

Draenor is a land of magma and metal, stone and steam. City-forges wrap her twin moons in smog, and wheels deform the earth. Vicious saberon, winged arakkoa, spike-skinned gronn, and more unusual creatures rule the edges of the world, feasting on anything they kill.

Enigmatic draenei refugees have built a coastal foothold into a glimmering state replete with the libraries and worship-halls of their timeless civilization. Meanwhile, the Iron Horde’s slaves labor on engines of war pointed at the draenei and worlds beyond.

Kingdoms, clans, tribes, men, women, children – all are tense as coiled muscles.

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ANAHEIM, Calif.—November 8, 2013—The heroes of Azeroth are on the verge of a war that will reforge the fate of two worlds. Announced today at BlizzCon® 2013, World of Warcraft®: Warlords of Draenor™,the fifth expansion to Blizzard Entertainment’s acclaimed massively multiplayer online role-playing game, sends players to the world of Draenor at a pivotal moment in history to fight against and alongside legends from Warcraft’s brutal past.

Across Draenor's savage jungles and battle-scarred plains, Azeroth's heroes will engage in a mythic conflict involving mystical draenei champions and mighty orc clans, and cross axes with the likes of Grommash Hellscream, Blackhand, and Ner’zhul at the height of their primal power. Players will need to scour this unwelcoming land in search of allies to help build a desperate defense against the old Horde’s formidable engine of conquest—or else watch their own world’s bloody, war-torn history repeat itself.

Warlords of Draenor gives players a chance to take a commanding role in one of the Warcraft series’ most crucial conflicts,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “This expansion also includes features that make it easy for anyone to jump right into the action, whether they’ve played WoW at some point in the past or are just setting foot in Azeroth for the first time.”

To help new and returning players answer the call to arms on Draenor, the expansion will enable anyone to instantly boost one character to level 90, including a newly created character, quickly getting them up to speed and ready to enjoy the latest content with their friends.

To establish a foothold on Draenor once they’ve arrived, the displaced champions of the Horde and Alliance will be able to construct their own Garrison, an expandable, customizable stronghold that will serve as each player’s personal base of operations throughout the course of the expansion. As the Garrison grows, players will be able to recruit NPC allies and followers to take up residence, gathering resources and embarking on missions on the player’s orders.

Warlords of Draenor will also introduce fully revamped player character models and animations for many of World of Warcraft’s existing playable races, bringing the orcs, humans, and several other longtime residents of Azeroth up to the visual standards of newer races while still maintaining their iconic style and identity.

Along with these new features, World of Warcraft players will enjoy a wide array of new content on their way to the new level cap of 100, including new ZonesDungeonsRaidsScenariosBattlegrounds,and more. Warlords of Draenor will also introduce questing improvements designed to encourage exploration and add unpredictability to players’ ongoing adventures.





  • Build and upgrade a garrison

  • New character models

  • Level cap increase to 100

  • New dungeons and raids

  • New monsters

  • New World PvP zone

  • New items and rewards

  • Hundreds of new quests

  • Boost to 90 and play instantly

Starting Zones: Frostfire Ridge (Horde) and Shadowmoon Valley (Alliance) - see video below.


 




 






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Comments

  • RocknissRockniss Member Posts: 1,034
    Build up your Garrison????????????????????????????
  • KedoremosKedoremos Member UncommonPosts: 432
    Depending on what  was meant by "boost to 90 and play immediately" I'll be finally hanging up my 9 year old habit.

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  • elockeelocke Member UncommonPosts: 4,335

    Finally, a way to have all my characters at 90 instead slogging through content I've seen a million times already.  Very happy about this "boost to 90 and play immediately".  Just as long as it's not a paid service or stuck behind RAF(I don't have friends who would play for me to use this).

    Housing! Yess! New WORLD, not continent, yesss!

  • Dr_ShivinskiDr_Shivinski Member UncommonPosts: 311
    Having quit WoW after downing Deathwing in the first week of his release, and finding MoP to be of no interest in making me return to the game, I find myself a wee bit excited to finally see some more Draenei lore introduced to story.
  • MindTriggerMindTrigger Member Posts: 2,596
    This is pretty boring, IMO.  Games coming out next year are much more interesting with new features and such.  This feels like more of the same, generally.

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • frestonfreston Member UncommonPosts: 503
    Somewhat underwhelming. Boosting is limited to one character (not sure if they mean per server or per account). I am not too sure about the boosting thing, I thought they were going the other way round, allowing your character to downgrade your level so that you could play in lower level zones but get rewards in tune with your true level, a la GW2. Seems i was wrong.
  • SartezzSartezz Member Posts: 5
    MoP is boring as fuck. Still going to buy WoD and play a while. Hope it will bring good old days of WoW back.
  • RazeeksterRazeekster Member UncommonPosts: 2,591
    I guess this is a step in the right direction. There is only so much you can add to an MMO that's been around as long as WoW and only so much you can add to a themepark MMO. 

    Smile

  • Heatsink00Heatsink00 Member UncommonPosts: 60
    Blizzard developers revolutionize the MMORPG experience with higher resolution characters, and new zones where players can beat down mobs and take their stuff.  Ugh.  Where are the features that pull WoW from the shallow end of the pool?
  • naZchoconaZchoco Member Posts: 82

    did any of you actually play WoW back in the days that you're "looking for again"?

     

    They are adding a open pvp "world" (not zone).

     

    that right there brings it back.

     

     

    and upgraded character models are way past due and going to be a really nice touch.

     

     

    i'm excited to see how this expansion fairs.

     

     

    EDIT - it's also 9 years old. it's never going to revolutionize again.

    it's up there with everquest now, just making expansions for the remaining players to be okay

  • stayontargetstayontarget Member RarePosts: 6,519
    Originally posted by elocke

    Finally, a way to have all my characters at 90 instead slogging through content I've seen a million times already.  Very happy about this "boost to 90 and play immediately".  Just as long as it's not a paid service or stuck behind RAF(I don't have friends who would play for me to use this).

    Housing! Yess! New WORLD, not continent, yesss!

    One question thou.  If you have slogged through all the content a million times already, shouldn't all your characters already be at max level?

     

     

    Making insta 90's = don't know how to play there characters.

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  • VrikaVrika Member LegendaryPosts: 7,973

    Why did it have to be draenei? I think I'd rather play with pink fluffy ponies than draenei.

    Other than that, sounds like some really cool features.

     
  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    Boost to 90 and play instantly + New World PvP zone = Comical.
  • Panther2103Panther2103 Member EpicPosts: 5,777
    Originally posted by MMOGamer71
    Boost to 90 and play instantly + New World PvP zone = Comical.

    Except it's just one character to 90. So it's a thing they have already done, just benefits people who have a few 90's and didn't want to level another class through all of the content again. Some people have done it 6 or 7 times. Even for me doing the content twice was enough.

  • ElRenmazuoElRenmazuo Member RarePosts: 5,361
    Originally posted by elocke

    Finally, a way to have all my characters at 90 instead slogging through content I've seen a million times already.  Very happy about this "boost to 90 and play immediately".  Just as long as it's not a paid service or stuck behind RAF(I don't have friends who would play for me to use this).

    Housing! Yess! New WORLD, not continent, yesss!

    Its only one character per account similar to death knight

  • OmnifishOmnifish Member Posts: 616
    Originally posted by zymurgeist
    Garrisons is going to be huge. It's much more than housing.

    It depends on whether people really give a shit, sounds more like a progression rep system like in MOP with the Tilers thing at the moment. Most don't care about that.

    Of all the things they could have done I think this is one of the most bizzare and frankly stupid. What's the point to this? Where does it fit within the lore at the moment? Is it a time travel thing when there's opportunites to push the story forwards? Is this some response to EQNext? If it is, Blizzard really should just stick to what they know, there's still plenty they can offer for the longterm/lapsed raiders crowd.. 

    This looks like a job for....The Riviera Kid!

  • donkey1314edonkey1314e Member UncommonPosts: 7
    K So Sorry to tell WOW they are ripping the other games off. So what are they doing new instead of ripping other games off, this is getting boring and i quit after 9 years. So sorry WOW bye.
  • OmnifishOmnifish Member Posts: 616
    Originally posted by zymurgeist
    Originally posted by Omnifish
    Originally posted by zymurgeist
    Garrisons is going to be huge. It's much more than housing.

    It depends on whether people really give a shit, sounds more like a progression rep system like in MOP with the Tilers thing at the moment. Most don't care about that.

    Of all the things they could have done I think this is one of the most bizzare and frankly stupid. What's the point to this? Where does it fit within the lore at the moment? Is it a reboot? Is this some response to EQNext? If it is, Blizzard really should just stick to what they know, there's still plenty they can offer for the longterm/lapsed raiders crowd.. 

    Nope. It's huge. It's going to interact with almost everything you can do.

    And you know this how? Or are you guestimating, like I am, although I'm basing this on recent experiences with wow?

    This looks like a job for....The Riviera Kid!

  • DocBrodyDocBrody Member UncommonPosts: 1,926

    They finally added PLAYER HOUSING....???

    *faints*

     

    After 5 years I might actually reinstall this for a test run

  • LobotomistLobotomist Member EpicPosts: 5,980
    Originally posted by MMOGamer71
    Boost to 90 and play instantly + New World PvP zone = Comical.

    Boost to 90 and play instantly + New World PvP zone = GW2

    I fixed it for ya'



  • MMOManiacsMMOManiacs Member UncommonPosts: 191
    The companions and new open PVP world zone sound like what SWTOR tried to do with their companions and ilium, only done properly.
  • JeroKaneJeroKane Member EpicPosts: 7,096
    Originally posted by Kedoremos
    Depending on what  was meant by "boost to 90 and play immediately" I'll be finally hanging up my 9 year old habit.

    They saw SOE implement Heroic lvl85 characters.

    So now Blizzards comes With something similar for WoW. Instant lvl90 chars.

    Let's see how much they gonna charge for those. SOE charges 3500 SC.

     
    EDIT: Nvm. It's a free one time only character you can boost to lvl90.
  • RoguewizRoguewiz Member UncommonPosts: 711

    I quit WOW because of MoP and he same 'ole "Quest, Quest, Quest, Grind Heroics, Grind Dailies, Quest, Quest, Quest" model.

    It looks like WoD will introduce the same thing.  Granted, you can't really expect the game to go from hard-core themepark with crappy ass "Collect X, Kill Y, Escort Z" quests, but it would be nice to see a "newer" mechanic such as dynamic events and other ways to level besides questing.

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  • DocBrodyDocBrody Member UncommonPosts: 1,926
    Originally posted by zymurgeist
    Originally posted by Omnifish
    Originally posted by zymurgeist
    Garrisons is going to be huge. It's much more than housing.

    It depends on whether people really give a shit, sounds more like a progression rep system like in MOP with the Tilers thing at the moment. Most don't care about that.

    Of all the things they could have done I think this is one of the most bizzare and frankly stupid. What's the point to this? Where does it fit within the lore at the moment? Is it a reboot? Is this some response to EQNext? If it is, Blizzard really should just stick to what they know, there's still plenty they can offer for the longterm/lapsed raiders crowd.. 

    Nope. It's huge. It's going to interact with almost everything you can do.

    please tell everything you know about this player housing feature, sounds very exciting

  • MMOManiacsMMOManiacs Member UncommonPosts: 191
    Originally posted by JeroKane
    Originally posted by Kedoremos
    Depending on what  was meant by "boost to 90 and play immediately" I'll be finally hanging up my 9 year old habit.

    They saw SOE implement Heroic lvl85 characters.

    So now Blizzards comes With something similar for WoW. Instant lvl90 chars.

    Let's see how much they gonna charge for those. SOE charges 3500 SC.

    Except something called a "heroic charecter boosted instantly to a high level" has existed in wow since 2008. And these things dont cost money (in addition to the sub fee).

    Try harder.

     

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