tbh ... I can't see how this could possibly work out.
with the current player base being what it is, I can't see this causing much appeal. I used to RP some in MMOs. But RPing as regular person without any hint of fire or action strikes me as ... plain boring. Makes rl look exciting and thrilling xD
As sad as that sounds, lol, my point is the only way this game is going to see any success is if it attracts new ppl into gaming
I'm a girl, I'm a Role Player, however i don't play games to deal with the stupid annoying gossip and romance that i have to deal with in my own life. Why do people think its a good idea to take one of the most annoying parts of Real life and throw it into a MMO. sorry i cant see this working at all. Bad idea's are bad.
Because i can. I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out. Logic every gamers worst enemy.
Thanks for this thought-provoker! Basically, games are for everyone...PERIOD...keep the sex bias out of it! We do need more female perspective in the mmo's we play. Some years ago, my guild on Uldum server, WoW, boasted almost as many women as men that actually logged on and played. I always saw a minimum of 5 or so women and on weekends that doubled easily.
Women have something to say folks and it is time we actually saw more than just the surface here! I dare say, for this ol' gamer, it's just not the same fun without the company of lady warriors, rogues, et. al. But, how about some more lore or story-based quest lines that involve the female perspective more.
I'm for it...
Nice one Susan!
Alyn
All I want is the truth Just gimme some truth John Lennon
I just thought about this and concluded the following:
The things I find annoying in real-life are all going to be in this game: -
Gossip.
Social climbing.
People flashing their money around.
The class system.
Standing around for extended periods of time engaging in small talk or other dull activities.
Wearing anything other than jeans in my spare time.
Two-dimensional characters, cliched metaphors and non-existent plots in the books I read.
I've mentioned Scorsese and his "Age of Innocence" and though I'm unsure if this game can truly do the world of backbiting and politics in upper class society "justice" It does bear mentioning that the world this game is set in is similiar to Wharton's world.
It might also bear mentioning (and I'm doing a bit of assuming here) that you probably find fighting and kiling "annoying" in real life but nevertheless probably do it in game. And that's probably because the fighting and killing has "other meaning". I know that I prefer combat in games over, say, crafting.
The whole idea of "gossip" or "small talk" is more than "gossip and small talk". It's about destroying people's lives with words and the use of one's position.
Some might even view it as being far more ruthless as ending one's life is final whereas destroying one's position and standing will follow them around for the rest of their life.
Here is a Scorsese interview on this type of "world".
I just thought about this and concluded the following:
The things I find annoying in real-life are all going to be in this game: -
Gossip.
Social climbing.
People flashing their money around.
The class system.
Standing around for extended periods of time engaging in small talk or other dull activities.
Wearing anything other than jeans in my spare time.
Two-dimensional characters, cliched metaphors and non-existent plots in the books I read.
I've mentioned Scorsese and his "Age of Innocence" and though I'm unsure if this game can truly do the world of backbiting and politics in upper class society "justice" It does bear mentioning that the world this game is set in is similiar to Wharton's world.
It might also bear mentioning (and I'm doing a bit of assuming here) that you probably find fighting and kiling "annoying" in real life but nevertheless probably do it in game. And that's probably because the fighting and killing has "other meaning". I know that I prefer combat in games over, say, crafting.
The whole idea of "gossip" or "small talk" is more than "gossip and small talk". It's about destroying people's lives with words and the use of one's position.
Some might even view it as being far more ruthless as ending one's life is final whereas destroying one's position and standing will follow them around for the rest of their life.
Here is a Scorsese interview on this type of "world".
Originally posted by Popori I think by capitalizing Girl Gamers, the poster was trying to point out a difference between these Girl Gamers and gamers who happen to be girls, but I could be wrong.
Possibly. But the tone of the post was very negative. I do find it funny that World of Darkness is doing something similar with their social system and its vaulted as innovative and cutting edge. Of course their setting is dark an d gritty with vampires so your masculinity will remain intact if you like it lol.
I just thought about this and concluded the following:
The things I find annoying in real-life are all going to be in this game: -
Gossip.
Social climbing.
People flashing their money around.
The class system.
Standing around for extended periods of time engaging in small talk or other dull activities.
Wearing anything other than jeans in my spare time.
Two-dimensional characters, cliched metaphors and non-existent plots in the books I read.
I've mentioned Scorsese and his "Age of Innocence" and though I'm unsure if this game can truly do the world of backbiting and politics in upper class society "justice" It does bear mentioning that the world this game is set in is similiar to Wharton's world.
It might also bear mentioning (and I'm doing a bit of assuming here) that you probably find fighting and kiling "annoying" in real life but nevertheless probably do it in game. And that's probably because the fighting and killing has "other meaning". I know that I prefer combat in games over, say, crafting.
The whole idea of "gossip" or "small talk" is more than "gossip and small talk". It's about destroying people's lives with words and the use of one's position.
Some might even view it as being far more ruthless as ending one's life is final whereas destroying one's position and standing will follow them around for the rest of their life.
Here is a Scorsese interview on this type of "world".
Again, I'm not saying people will or should like this stuff but a better understanding of what is actually going on in these worlds might be helpful.
I don't see many men getting into "balls and dresses" of course but the idea of using words to destroy over swords might be intriguing.
Then again this is also dependent on how well the game is put together.
The age of innocence isn't Jane Austen.
Yes I know that and have said that several times. That's also why I added my highlighted part above. The worlds in these books, however share similarities.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I guess if there is a market for it why not. Not sure this appeals to women. Does it? I would prefer they add more things women want to MMOs on top of what is created to begin with. Much prefer the approach of expanding the audience by appealing to men and women over dumbing games down to the least common denominator as they do now. Adding more female gamers is always a good thing in the end.
Originally posted by Popori I think by capitalizing Girl Gamers, the poster was trying to point out a difference between these Girl Gamers and gamers who happen to be girls, but I could be wrong.
Possibly. But the tone of the post was very negative. I do find it funny that World of Darkness is doing something similar with their social system and its vaulted as innovative and cutting edge. Of course their setting is dark an d gritty with vampires so your masculinity will remain intact if you like it lol.
I don't think I've ever done a masculinity check when choosing any of my games.
I'd play a war game as quickly as I'd play Harvest Moon or Minecraft or whatever nonexplosionmurderactionadrenaline fest is stereotypical male.
I am curious what it is that inherently makes a game male focused over female focused.
Edit: Or why they're apparently mutually exclusive.
I just thought about this and concluded the following:
The things I find annoying in real-life are all going to be in this game: -
Gossip.
Social climbing.
People flashing their money around.
The class system.
Standing around for extended periods of time engaging in small talk or other dull activities.
Wearing anything other than jeans in my spare time.
Two-dimensional characters, cliched metaphors and non-existent plots in the books I read.
I've mentioned Scorsese and his "Age of Innocence" and though I'm unsure if this game can truly do the world of backbiting and politics in upper class society "justice" It does bear mentioning that the world this game is set in is similiar to Wharton's world.
It might also bear mentioning (and I'm doing a bit of assuming here) that you probably find fighting and kiling "annoying" in real life but nevertheless probably do it in game. And that's probably because the fighting and killing has "other meaning". I know that I prefer combat in games over, say, crafting.
The whole idea of "gossip" or "small talk" is more than "gossip and small talk". It's about destroying people's lives with words and the use of one's position.
Some might even view it as being far more ruthless as ending one's life is final whereas destroying one's position and standing will follow them around for the rest of their life.
Here is a Scorsese interview on this type of "world".
Again, I'm not saying people will or should like this stuff but a better understanding of what is actually going on in these worlds might be helpful.
I don't see many men getting into "balls and dresses" of course but the idea of using words to destroy over swords might be intriguing.
Then again this is also dependent on how well the game is put together.
The age of innocence isn't Jane Austen.
Yes I know that and have said that several times. That's why I mentioend my highlighted part above. The worlds in these books, however share similarities.
Fair enough, I missed that part.
My problem is that while there are many great books in which the back-biting and politics within high society are compelling; and while exploring this in a game rather than constant fighting does interest me; Jane Austen is not an author who has ever successfully achieved this.
I just thought about this and concluded the following:
The things I find annoying in real-life are all going to be in this game: -
Gossip.
Social climbing.
People flashing their money around.
The class system.
Standing around for extended periods of time engaging in small talk or other dull activities.
Wearing anything other than jeans in my spare time.
Two-dimensional characters, cliched metaphors and non-existent plots in the books I read.
I've mentioned Scorsese and his "Age of Innocence" and though I'm unsure if this game can truly do the world of backbiting and politics in upper class society "justice" It does bear mentioning that the world this game is set in is similiar to Wharton's world.
It might also bear mentioning (and I'm doing a bit of assuming here) that you probably find fighting and kiling "annoying" in real life but nevertheless probably do it in game. And that's probably because the fighting and killing has "other meaning". I know that I prefer combat in games over, say, crafting.
The whole idea of "gossip" or "small talk" is more than "gossip and small talk". It's about destroying people's lives with words and the use of one's position.
Some might even view it as being far more ruthless as ending one's life is final whereas destroying one's position and standing will follow them around for the rest of their life.
Here is a Scorsese interview on this type of "world".
Again, I'm not saying people will or should like this stuff but a better understanding of what is actually going on in these worlds might be helpful.
I don't see many men getting into "balls and dresses" of course but the idea of using words to destroy over swords might be intriguing.
Then again this is also dependent on how well the game is put together.
The age of innocence isn't Jane Austen.
Yes I know that and have said that several times. That's why I mentioend my highlighted part above. The worlds in these books, however share similarities.
Fair enough, I missed that part.
My problem is that while there are many great books in which the back-biting and politics within high society are compelling; and while exploring this in a game rather than constant fighting does interest me; Jane Austen is not an author who has ever successfully achieved this.
I wonder how much back-biting, politics, high society and "biting" will be in a game like World of Darkness (WOD)?
My problem is that while there are many great books in which the back-biting and politics within high society are compelling; and while exploring this in a game rather than constant fighting does interest me; Jane Austen is not an author who has ever successfully achieved this.
And I think that's also a fair point. Maybe setting it in the world of "Age of Innocence" would have been better.
However, her reasons stem from a personal connection with this author and how it helped a friend of hers. Additionally there might be other aspects of the world that she finds intriguing.
To be truthful it very well could be "six of one/half dozen of another" depending on one's taste.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I really like the idea for this MMO and it will be one I will be trying out. The pricing model does rub me the wrong way though...I don't like bringing in real world wealth into games, a standard sub fee would have been better and maybe set up their tiered class system with in-game mechanics.
Thank God, I've always dreamed about being a debutante. I thought I would never get to experience the kind of social acceptance being a debutante entails because in real life I'm a bucktoothed brute with back hair, but now, thanks to EverJane, I will finally be able to shine! Society will finally recognize my true worth!
After all, the real world is just faaar too uncouth for me; I deserve better. I can't wait until I can spend all of my time living out a fantasy life which meets my standards. For once, I'll be surrounded by worthy company. Tell those game developers to get to work!
Now, where is that incorrigible maid? I want my tea and crumpets…
I threw some money at this last night for two reasons:
1. Gossip as the weapon of choice is nasty but very clever.
2. This really is a roleplay game, with high replayability. You could choose 4 different social strata to level through, then another 4 in the other gender and have 8 very different games. So far, it sounds like only 1-2 characters would be allowed per account but there's a lot of potential with playing the rich, the merchant, the serf and the beggar.
Love to see new ideas percolating in the game space.
Thank God, I've always dreamed about being a debutante. I thought I would never get to experience the kind of social acceptance being a debutante entails because in real life I'm a bucktoothed brute with back hair, but now, thanks to EverJane, I will finally be able to shine! Society will finally recognize my true worth!
After all, the real world is just faaar too uncouth for me; I deserve better. I can't wait until I can spend all of my time living out a fantasy life which meets my standards. For once, I'll be surrounded by worthy company. Tell those game developers to get to work!
Now, where is that incorrigible maid? I want my tea and crumpets…
Sir, you are a cad to derive humour out of the fantasies of the fair damsels that read these boards.
For me this game is like a dream come true. I love MMO:s I have basically played MMORPGs for six years now and I've loved Jane Austen books and movies since I was a kid. To mix the two is such a great idea. And roleplaying is so much more about the social aspect rather than discussing war strategy like I do now in WoW..
Maybe I finally have a game that I can get my mom to play! she hates the dragon killing and war stuff haha
Thank you for throwing this idea out there! I support it 100%!
Comments
tbh ... I can't see how this could possibly work out.
with the current player base being what it is, I can't see this causing much appeal. I used to RP some in MMOs. But RPing as regular person without any hint of fire or action strikes me as ... plain boring. Makes rl look exciting and thrilling xD
As sad as that sounds, lol, my point is the only way this game is going to see any success is if it attracts new ppl into gaming
I'm gonna throw this out there.
I'm a girl, I'm a Role Player, however i don't play games to deal with the stupid annoying gossip and romance that i have to deal with in my own life. Why do people think its a good idea to take one of the most annoying parts of Real life and throw it into a MMO. sorry i cant see this working at all. Bad idea's are bad.
Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.
I just thought about this and concluded the following:
The things I find annoying in real-life are all going to be in this game: -
[mod edit]
Now that I would probably play. Funny book, btw.
I can not remember winning or losing a single debate on the internet.
Hello again Lady S. Ford,
Thanks for this thought-provoker! Basically, games are for everyone...PERIOD...keep the sex bias out of it! We do need more female perspective in the mmo's we play. Some years ago, my guild on Uldum server, WoW, boasted almost as many women as men that actually logged on and played. I always saw a minimum of 5 or so women and on weekends that doubled easily.
Women have something to say folks and it is time we actually saw more than just the surface here! I dare say, for this ol' gamer, it's just not the same fun without the company of lady warriors, rogues, et. al. But, how about some more lore or story-based quest lines that involve the female perspective more.
I'm for it...
Nice one Susan!
Alyn
All I want is the truth
Just gimme some truth
John Lennon
I've mentioned Scorsese and his "Age of Innocence" and though I'm unsure if this game can truly do the world of backbiting and politics in upper class society "justice" It does bear mentioning that the world this game is set in is similiar to Wharton's world.
It might also bear mentioning (and I'm doing a bit of assuming here) that you probably find fighting and kiling "annoying" in real life but nevertheless probably do it in game. And that's probably because the fighting and killing has "other meaning". I know that I prefer combat in games over, say, crafting.
The whole idea of "gossip" or "small talk" is more than "gossip and small talk". It's about destroying people's lives with words and the use of one's position.
Some might even view it as being far more ruthless as ending one's life is final whereas destroying one's position and standing will follow them around for the rest of their life.
Here is a Scorsese interview on this type of "world".
http://www.rogerebert.com/interviews/the-innocence-of-martin-scorsese
Again, I'm not saying people will or should like this stuff but a better understanding of what is actually going on in these worlds might be helpful.
I don't see many men getting into "balls and dresses" of course but the idea of using words to destroy over swords might be intriguing.
Then again this is also dependent on how well the game is put together.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
The age of innocence isn't Jane Austen.
Possibly. But the tone of the post was very negative. I do find it funny that World of Darkness is doing something similar with their social system and its vaulted as innovative and cutting edge. Of course their setting is dark an d gritty with vampires so your masculinity will remain intact if you like it lol.
Yes I know that and have said that several times. That's also why I added my highlighted part above. The worlds in these books, however share similarities.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I don't think I've ever done a masculinity check when choosing any of my games.
I'd play a war game as quickly as I'd play Harvest Moon or Minecraft or whatever nonexplosionmurderactionadrenaline fest is stereotypical male.
I am curious what it is that inherently makes a game male focused over female focused.
Edit: Or why they're apparently mutually exclusive.
Fair enough, I missed that part.
My problem is that while there are many great books in which the back-biting and politics within high society are compelling; and while exploring this in a game rather than constant fighting does interest me; Jane Austen is not an author who has ever successfully achieved this.
Its whatever we are currently being sold as normal. But that is another thread.
I wonder how much back-biting, politics, high society and "biting" will be in a game like World of Darkness (WOD)?
And I think that's also a fair point. Maybe setting it in the world of "Age of Innocence" would have been better.
However, her reasons stem from a personal connection with this author and how it helped a friend of hers. Additionally there might be other aspects of the world that she finds intriguing.
To be truthful it very well could be "six of one/half dozen of another" depending on one's taste.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
You must deliver this invitation for the social event of the season to Mrs. Astor. (she's 5 feet away)
Then kill 5 bankers and bring me their hats!
I threw some money at this last night for two reasons:
1. Gossip as the weapon of choice is nasty but very clever.
2. This really is a roleplay game, with high replayability. You could choose 4 different social strata to level through, then another 4 in the other gender and have 8 very different games. So far, it sounds like only 1-2 characters would be allowed per account but there's a lot of potential with playing the rich, the merchant, the serf and the beggar.
Love to see new ideas percolating in the game space.
For me this game is like a dream come true. I love MMO:s I have basically played MMORPGs for six years now and I've loved Jane Austen books and movies since I was a kid. To mix the two is such a great idea. And roleplaying is so much more about the social aspect rather than discussing war strategy like I do now in WoW..
Maybe I finally have a game that I can get my mom to play! she hates the dragon killing and war stuff haha
Thank you for throwing this idea out there! I support it 100%!