something like a caster using projectiles attacks... or physics. you know, making projectiles and shooting them, in fantasy thats rare, but in sci-fy! just georgous!
if there is nothing like that, mostly hybrid classes, where they can off-tank/off-heal, support in a active kind of way. its dependant of game mechanics.
actually roleplaying... well, "physics"/dark arts caster or bandit/fury warriors
I prefer shapeshifters and pet users. Not because the animal aspect is super-awesome (animals are kinda cool but not my favorite thing ever). I like them because shapeshifters are (or should be) about a creative-problem-solving style of play, and pet users are (or should be) about a tactical or strategic style of play (since you're controlling at least two units you're kind of like a one-person dungeon party). I also like a trap/invisibility/paralysis spell type of combat if you can actually do anything interesting with it. Any class where I'm not just hitting things over and over, whether with a melee weapon, arrows, direct-damage spells, or healing spells, ugh so boring.
I want to help design and develop a PvE-focused, solo-friendly, sandpark MMO which combines crafting, monster hunting, and story. So PM me if you are starting one.
My ideal class was the gravity/empathy controller in City of Heroes. You get a healer and controller .Was so busy in every group loved it . Or alternatively the gadgets corruptor or mastermind in City of Villains. Yes such a waste that game shutdown. Stupid decision.
I tend to play a healer in PvP and the controler/support/healer in groups. I tanked a whole hell of a lot in many MMOs as well so I usually have a tanky character as well.
In any game where you can move while you use an attack: Thief. In games where mobility is limited or people just stand in the same spot the entire combat except in raids I feel that the class really doesn't work for me though.
In those games I prefer to play a ranger or in some cases a berserker.
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Anything that allows me to either bash open skulls or slice off limbs.
Blood . . . BLOOD! Muahahaha!
You know what's fun about chaos? I do, but I won't tell.
Ditto
something like a caster using projectiles attacks... or physics. you know, making projectiles and shooting them, in fantasy thats rare, but in sci-fy! just georgous!
if there is nothing like that, mostly hybrid classes, where they can off-tank/off-heal, support in a active kind of way. its dependant of game mechanics.
actually roleplaying... well, "physics"/dark arts caster or bandit/fury warriors
That depends:
If the gameplay is point and click, I use a ranged class.
If the classses are gender-locked I use a male class that's not a magic type, probably either a melee or ranged class.
If the gameplay is action, I use a melee class.
Male Warrior (2H, heavy armor physical damage melee)
Female Cleric (heavy armor healer/support)
I prefer to not have classes. Let me level up the skills I want by using them.
I think I just had an "I miss DFO" moment there. Need coffee.
Healer - in order of preference
Cleric - Aion
Mystic - Tera
then some others from past games - wow, swtor, ffxiv
I try and rotate round what type of charcter i play , if i try a new game ill usually try something i havent played before.
If i play a game a lot though i tend to go for healer if its available
I really like support roles.
I tend to play a healer in PvP and the controler/support/healer in groups. I tanked a whole hell of a lot in many MMOs as well so I usually have a tanky character as well.
I prefer to play the harlot or the painted whore.
When those options aren't available, it's ranger all the way
Fav MMO classes of all-time are TBC totem twist Resto Shaman, and GW2 Shouts condition removal/healing Warrior.
Tank,Healer, Support.
In that order.
I like support classes.
In ESO I heal/dps, saving my healing hot bar mostly for dungeons. Everything else is ranged bow.
When I play with friends/guild whatever I go DPS range, archer or whatever.
If I go solo, I go with someone who has good dmg and can be tanky at the same time with good sustain.
I love character with fast movement with good mobility.
In any game where you can move while you use an attack: Thief. In games where mobility is limited or people just stand in the same spot the entire combat except in raids I feel that the class really doesn't work for me though.
In those games I prefer to play a ranger or in some cases a berserker.
I like all role but my favorite role is healer, and in all mmoprpg, i prefer Cleric in Rift.