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This is my opinion, not fact and I do not really mind if anyone else does not follow it.
Why post it here then ? If you are not playing just move on.
Well the simple answer is that this forum both for positive and negative for everyone who had or has an interest in this game be it to love or hate.
I know the company that is doing the game is a different company than the one that does Skyrim etc but this is an Elder scrolls game and just be held up to the past and history of these games.
Having been immersed in the lore and game play of the series since the original game which I have fond memories of my wife watching me play and Daggerfall with its shops and huge world single handed started my wife's gaming addiction.
My Morrowind save has over 2400 hours on it, Oblivion 1100 and as of this morning my Skyrim game is just nudging 604 hours.
So as a fan of the series and player of the games I am heavily invested in those titles, I spent a few hours last night with some not too accurate stats and realized that It would take me over 17 years of constant play to get through all the mod content on nexus and steam for skyrim alone.
March 2006 Oblivion came out and 7 years later if you use the latest meshes and enhancements it looks better than ESO, Skyrim with a decent pc you came make absolutely breath taking even morrowind is being shoe horned into the skyrim engine.
Bethesda makes good games but it is the tools and open ended architecture that cause it to surpass the lifetime of most other fantasy games.
At the same time I have played mmo's since muds and meridian 59 nearly every online title out there, currently I spend time in TSW, STO and Eve online.
My hope for ESO was a co-operative version of skyrim 4-8-16 players server mechanics like a modable minecraft server that people could come play in your world and adventure with you, open to all skyrim content available both original as well as nexus and steam the only limit being what the server owner decided would be on there.
Maybe I am the only one who wanted that I don't know but thinking about the elder scrolls as a genre in its own right and knowing that no development team in the world will be able to create and give content at the level of the mod people can I realize at best ESO will be a RvRvR competent mmo with ES lore and skin.
It just isn't for me, hell I will probably still be able to play skyrim in 7 years and will be amazed if ESO is still around then.
Just came to the conclusion that I do not need the ESO that is being created for us.
I do not hate it, sad at a lost chance to make something pretty unique after all imagine a co-op version or skyrim with access to all the mods available from quests to houses from races to item 17+ years of content for you and friends to play through.
I have hopes for wildstar and other mmo games but ESO is just stepping into a realm where it can never fill the world people have been playing in for 10 years already.
Comments
I'm almost on the exact same page as you as far as Elder Scrolls experience.... Daggerfall was truly amazing and I'll admit that my ideal Elder Scrolls is a a game with Borderlands style multiplayer.
Does ESO match my vision of the ultimate TES experience? No?
Will it still be fun and provide a great opportunity to return to Daggerfall and adventure with friends? Possibly
This could still be a great game and I'm happy to give Zenimax the benefit of the doubt until I have proof to the contrary.
Well the more I hear the less inclined I am to buy it at this point.
I was already willing to accept some of the shortcomings but theyre mounting up rapidly.
The no AH and multiple guilds combined is a major negative.
The irony is the franchise is completely PvE but theyre trying to make PvP the major focus of the MMO product theyre putting out. The PvE 'end game' seems like a complete after thought and is just something they threw together last minute. Probably cutting and pasting existing stuff for the original race of the zone and upgrading it and putting it in for the visiting higher level players of a different alliance.
Major srikes that can be talked about without breaking NDA....
Sub game
No housing
No AH
Diminished 'end game' PvE
Extremely limited exploration options
Minor strikes against it....
PvP focused and PvP looks like a retooled version of several games meshed together
Completely unknown crafting, but with no AH crafting is moot
No apparent economy mini game (that might be a major one for some people)
There are a few positives, but they are not nearly enough to outweigh the known (what can be talked about) negatives. Once the NDA is lifted then people will get a little bit of each side but they will have to wait to see what side gains more the negative or the positive (at least in most peoples opinion).
Self opinionated whiners with nothing better to do but expose their hatred for a game will not be playing, therefore, stands to reason the community might be OK. 2:So many people are going out of their way to make wild predictions on doom and gloom, there is an adjenda. 3:wildstar is space wow, with all the brain power, and kiddie friendliness of wow. And lastly you guys just hate it that big game is coming out that has pvp as a focus. The nda isn't even lifted yet,
over 20 years of mmorpg's and counting...
If TESO would have been a PVE only game I might have said the same thing of not wanting to play. Because a MMO can never deliver how things are deliverd in singleplayer games.
I am cautious about their trade system as from what I have gathered trading will be possible in guild/player run shops but it can only happen in pvp contested land/area's?
I'll still be playing TESO, only then if I have played can I form a opinion wether I like or dislike the game.
Everyone on here is welcome to express their opinion, its what forums are for. Although co-operative Skyrim has been available for quite some time now through the use of mods. There really is no need for an official version to be released.
ESO is from the ground up a MMO, and there are certain expectations that go along with that. This game doesn't have to be a lifelong investment for you either, its basically the price of a new game, and you probably can see all the Elder Scrolls content and world in the first month. Anyway I am happy to give it a shot, I am sure it will entertain me for at least a month.
It should have BOTH.
ESO is going to be a SUBSCRIPTION game it should have EVERYTHING.
It has barely anything from what we have seen. No housing, some people can live with that. No (traditional)AH, huh really? Crafting is a complete unknown. It was not even in the last beta and is getting a complete overhaul make of that what you will. PvP is the focus, while not all bad for a select few what he have seen of it is completely non committal. A 2 minute and a few seconds of spliced together scenes with no real fighting. Basically a splash screen of 'action', which is sort of like a commercial which should be better than the game itself in most cases. But if that is better than the game then....
People that wildly come on the forums and complain arent good, but neither are the guys who think every bit of criticism is 'blind' hate.
You should be able to tell the difference.
Some of it is opinion based. Like content or graphics or animations or anything subjective. But no Auction House is NOT subjective because it intertwines so many other aspects of the game. Gathering, crafting, economy, a game with in a game. sure there are games without AHs, made decades ago. if the game was trying to go totally old school and completely sandbox then maybe just maybe it could be spun in some positive light. But since this game is as themepark as they come it doesnt make sense. Theyre trying to mix way too many things into a bowl and hope they appeal to a wider range of players by the looks. Problem is theyre using the wrong 'ingredients' (thats my opinion) but I suspect it will be the opinion of a lot of people.
Seriously when we look at what has been officially released can people honestly say that looks like an Elder Scrolls game? Other than they key commands it bears little to no resemblance to the ES games I have played. Oh and the names of a few places on the map. But take those names away and it could be any generic town in any MMO anywhere.
Let me get this straight.
Have you tested/played it yet?
I have been in games where there was no housing and auction houses which were later implemented. They are horrible ideas. Housing alone killed the entire community. It gives you a little box to go sit in and accomplish nothing on your own in a massive multiplayer game instead of hanging out in the local hubs or cities. Also makes zones ghost towns which diminishes the feel of a real world. Auction houses are not as bad BUT, I do believe it makes for a better economy without them. Also keeps player interaction higher with one another which is what MMOs is all about. Definitely not a fan boy, never played an Elder Scroll in my life, just sayin from what I have played over the last 15 years, the lack of these two mechanics does not bother me at all.
-Mongoose
What I am is called a gamer:someone who loves to game, whether tabletop D&D, Console or computer. I have developed mods for games, been part of successful mmo games on the graphics side, and have managed to become an adult and have a solid family while doing it.
Do I think eso will be like the single player game? No. Do I think it will have the lore? Yes. Do I want to experience the vision of a company daring to try to take on the beast that is eso? You bet. That's the attitude you should have IF YOU ARE A REAL GAMER, and even then it's OK not to be, just try to get it through your heads that everyone has a different vision how it should be.
over 20 years of mmorpg's and counting...
Perfectly said.
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Its funny how one of the items you say is a major strike is the reason Ill be playing it, A sub. It keeps people like ( uhh wont say it), out.
OP, I would like to see an ES game that includes the multiplayer aspects that you detailed as well. It sounds like a great time for lovers of the franchise, a group which I consider myself a part of.
Luckily, TESO is entirely independent of Bethesda's development cycle for ES and in no way inherently affects the possibility for a game such as the one you hope for (though whether or not it does for specific reasons remains to be seen.) While I personally can't wait to play ZOS's take on Tamriel, I feel thusly because of the game it has the potential to be on its own merits as a mmorpg. My personal wishlist for the IP don't hinder my appreciation for developer vision in regard to this. I figure that, as a huge fan of Tamriel, I should at least give it a try and judge it as its own entity.
In 2016-2017 I will likewise enjoy the next Bethesda-developed ES game. Who knows what form that could take? I am just happy that we have a divergent ES game to hold me over until then. Bonus! Hell, it might even be good.
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I think my main problem and it is my own problem is actively playing skyrim and finding it impossible for myself to seperate ESO and see it as a completely seperate place.
When I think of Elder scrolls I think of housing, quests and being someone who can make a true difference, to explore the world and then expand that world with mods until it is anything I wish it to be, PVE complete focus without this silly concept of "end game" I mean in elder scrolls, daggerfall, morrowind oblivion and skyrim the whole game was the journey, the exploration end game concept just never fit.
Oddly My same thought
Yes.
And the reason i won't be playing it is that it feels nothing like elder scrolls. My biggest gripe is the shared dungeons. Astoundingly immersion breaking to have 50 people running past you in a dungeon, that alone completely destroys the feeling of dread and danger you got while going through a elder scrolls dungeon. Nothing like 50 other adventurers running around completely removing all danger.
There are a multitude of other reasons as well. But suffice it to say, you can't make a game that sorta looks like skyrim but plays nothing like any elder scrolls game and expect elder scrolls fans to like the game.
That is not a requirement in making a choice whether or not to play a game.
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Games Played: Too Many
Yes I have and it isn't a bad mmo, I don't hate it in any way shape or form but it is formulaic mmo fodder with better than average graphics but it is not elder scrolls, in the sea of mmo games the one thing that is suposed to make it stand out and shine being an elder scrolls game is lacking if you are actually looking for "Elder scrolls online", no other way I can put it.
Let me expand on that without causing any issues, it is an mmo, it has some interesting ideas, yes I know it is beta so I am looking at it as a beta, it feels okay and it isn't a wow clone but it does not feel like an elder scrolls game and yes that is a huge issue.
Most elder scrolls fans I know would laugh at the idea of using the phrase end game with the words elder scrolls, and using the words RvRvR and PVP in the same sentence as elder scrolls just it just doesn't fit as a concept.
When a game license and sells itself as an Elder scrolls game but lacks the very things that actually make an elder scrolls for a lot of fans then it is sad, it isn't about hate or anger it is just a sinking feeling and that is how I felt as I explored one of the towns.
Funny, I cut my teeth on Oblivion. I had played all types of M.U.Ds and pen and paper games before it. After about 2 amazing months, I bought WoW (1 week into BC). I never looked back. My point being is ES lead me to mmorpgs. I can't stand the thought of playing by myself again. I look forward to ESO because of Oblivion.
I will pre-order and I will play as long as the game keeps me satisfied. I cannot ask for more.
"I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist
Well said and I agree.
Games that have subs tend to be higher quality games(if you think otherwise your extremely ignorant) so your reason for not wanting to play it because it has a sub is blah. No AH? Guilds can set up merchants to sell stuff so theres your AH, so what that you have to go to their merchants. Its the same as going to the AH, just their own version of it. Diminished End game? You kidding me? The game so far on paper sounds like it will have a LOT more to do then most, if not all MMO's that have come out in the previous years. 16 Expert difficulty dungeons mixed with Contested dungeons, mixed with the Adventure zones(Mix of group and raid) which those alone are going to be massive. And thats just the PvE side of it. More then anything any previous games have had... Your points are all null. Than again, theyre your opinion but when you try to make a point on those, they just dont make sense.
Your claim that its PvP focused is extremely wrong. Yes, Cyrodill is a big part of the game but that doesnt mean its the holy grail of the game. Its 1 zone vs the 19823 PvE zones... If you take a step backwards and look at everything thats PvE based, you may change your opinion about it being primarily PvP based. Oh and need I mention a Darkness falls style dungeon?(DAoC massive open dungeon, massively fun) If all these things that have been mentioned - 16 heroics, contested dungeons for groups/raids, Adventure zones hold true when in-game then I think your in for a surprise about the PvE. I know for starters Im extremely excited for contested dungeos. Every game post WoW/EQ2 era have been extremely instance based and thats a huuuuuuuuuuge turnoff. Talking about disconnecting you from the world. Ontop of all that content you have your character progression with skills/morphing/skill points. So theres a lot of stuff to do, at least on paper. How it shapes up in game is an entirely different beast. It may turn out great, it may not, who knows but I do know that you basing your choice to play on those tidbits just seem pretty funny to be honest. No offense or anything but look at all the stuff PvE wise that there is.
I didn't read whatever one else had to say so please forgive me on that front. However I did want to give my opinion on the subject of Elder Scroll Online. I played a few of the elder scrolls and thought that they would make wonderful MMO. I think it's hard to judge a game that is in beta. I also think it's hard to judge a game when you have no idea what the game will have later on down the road. MMO are hard to make and you have to focus on core content if you want to push out you're game in a timely fashion.
That being said I think the landscape of MMO is about to change. With Everquest Landmark I see the face of MMO changing forever. If the tools there building are as good as they claim and the game takes off I think it will have a massive impact on MMO across the board. I think with something like Landmark in a game like Elder Scroll would be truly amazing.
I think Elder Scroll Online shows promise but it's a tad bit to early to tell. My personal opinion it could go either way. Right now I'm just going to wait till they get to alpha and then make up my mind. My one thought on Elder Scroll online as far as development is they need to use Skyrim as a base for it's design. Skyrim has been rather popular and people love the look and feel of the UI and Skill system as well as combat. However again as I said game is still in Beta and is at least a year away from being completed. Only time will tell one way or another.