Honestly? I would not want to play any of these; they are all too dystopian for my taste. I really don't need Care Bear Land, but these are waaaay to dark and gloomy for me to consider playing a virtual life in.
Suggestions from me:
- Traveller, the old Pen and Paper Sci-Fi game
- The Dark Eye, a German Pen and Paper game
- The Belgariad, a novel series by David Eddings
- a Triple AAA open world D&D of course, set in Faerun, NOT the cheap shop-greedy Cryptic game!
- maybe a sort of steampunk crossover of real world history and magic? Set in 18th/19th century Earth + magic
- and of course Shadowrun
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Honestly? I would not want to play any of these; they are all too dystopian for my taste. I really don't need Care Bear Land, but these are waaaay to dark and gloomy for me to consider playing a virtual life in.
Suggestions from me:
- Traveller, the old Pen and Paper Sci-Fi game
- The Dark Eye, a German Pen and Paper game
- The Belgariad, a novel series by David Eddings
- a Triple AAA open world D&D of course, set in Faerun, NOT the cheap shop-greedy Cryptic game!
- maybe a sort of steampunk crossover of real world history and magic? Set in 18th/19th century Earth + magic
- and of course Shadowrun
OMG Traveller would be uber. Can you imagine how amazing that game would be if done true to the rules? I would even like the character death during generation in there.
The Palladium 'Multi-Verse' is by far the best overall choice. Build the base world around the Rifts books. Every time you want an expansion you just have another rift open on the main game world. In Rifts earth you can have any crazy combo of world themes as rifts open to different dimensions. Huge race/class combos... though after playing The Secret World i dont think i'll ever play a game with classes again.
Discworld seting might lead to quite interesting non-traditional MMORPG. Though I'm not sure that the depth is sufficient for each class(guilds, thieves/assasins/cunning artifiers/traders/etc...) though wizards are probably too OP in it ;D Still the changes of messing the thing up are too great.
I don't think using existing IPs if you can't take real liberties with those does really do good for IP.
Comments
The IPs I would love to see in MMOs
1. Dune (Frank and Brian Herbert) - sci-fi.
2. Axis Trilogy (Sara Douglass) - fantasy.
3. The Sword of Truth (Terry Goodking) - fantasy.
4. Valdemar- herald trilogy etc. (Mercedes Lackey) - fantasy.
5. The Wheel of Time (Robert Jordan) - fantasy.
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
Honestly? I would not want to play any of these; they are all too dystopian for my taste. I really don't need Care Bear Land, but these are waaaay to dark and gloomy for me to consider playing a virtual life in.
Suggestions from me:
- Traveller, the old Pen and Paper Sci-Fi game
- The Dark Eye, a German Pen and Paper game
- The Belgariad, a novel series by David Eddings
- a Triple AAA open world D&D of course, set in Faerun, NOT the cheap shop-greedy Cryptic game!
- maybe a sort of steampunk crossover of real world history and magic? Set in 18th/19th century Earth + magic
- and of course Shadowrun
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
OMG Traveller would be uber. Can you imagine how amazing that game would be if done true to the rules? I would even like the character death during generation in there.
Survivor of the great MMORPG Famine of 2011
It's not really an IP,
but I always wanted Chrono Trigger to become a MMo
Having different portal gates that lets you travel to different time zones in the same world
The only issue is that things you do in the past you could never see what would happen in the future, unless they rely very hevily on phasing.
Mabey someday when tech is super high end, they will fig out a way for this to happen
Discworld seting might lead to quite interesting non-traditional MMORPG. Though I'm not sure that the depth is sufficient for each class(guilds, thieves/assasins/cunning artifiers/traders/etc...) though wizards are probably too OP in it ;D Still the changes of messing the thing up are too great.
I don't think using existing IPs if you can't take real liberties with those does really do good for IP.
Honor Harrington series by David Weber would make a great space mmo.
1) Discworld: Terry Pratchett
2) Piers Anthony: Magic of Xanth series.
3) Mistborn series : Brandon Sanderson
4) Sprawl Trilogy (or Neuromancer series to those who don't read books): William Gibson
or Snow Crash: Neal Stephenson
5) Have to honor the late Robert Jordan with Wheel of Time series.
There you have it. I would actually be happy with an single player version of any of them as well.