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The Elders Scroll Online game has room for massive expansion, Holy Cow!

WarjinWarjin Member UncommonPosts: 1,216

We are only given the western landmass of Tamriel to play on, and even that landmass isn't all unlocked, we are missing over half of the continental regions in Tamriel, but look at the planet Temriel sits on lol, OMG if this game gives us all this over time I would lose my mind : 0

Comments

  • BelgaraathBelgaraath Member UncommonPosts: 3,204
    Yes room for growing into expanding landscape won't be a problem. Long term success will depend on the quality of the content updates in comparison to content at launch as well as overall improvements they continue to make to the game in terms of new features while polishing/upgrading existing ones. 

    There Is Always Hope!

  • WarjinWarjin Member UncommonPosts: 1,216

    Just for fun I'll take it one step further  lol,  check out the solar system, Our planet is Nirn.

  • ThumbtackJThumbtackJ Member UncommonPosts: 669

    Like you said, there's still much of Tamriel not unlocked, so we'd have to see that first. Then there could be other events further down the line beyond Molag's Invasion that we know nothing of yet, all the way up to the events of TES Chapter II: Daggerfall. 

     

    I imagine the game would have to go on for a dozen years or more before we'd ever see Atmora, Akavir, etc. Hell, we've still not even seen all of Tamriel yet in the SP series.

  • d_20d_20 Member RarePosts: 1,878
    Not to mention the individual  realms of the various daedra.


  • ThumbtackJThumbtackJ Member UncommonPosts: 669
    Originally posted by d_20
    Not to mention the individual  realms of the various daedra.

    Now that's something I wouldn't mind seeing. Beyond Molag's realm of Coldharbour there's Shivering Isles and Deadlands (the Oblivion planes from TES IV), Apocrypha (from TES V Dragonborn expansion), Moonshadow, etc. etc. etc.

     

    They could also add more guilds. There's only three so far? Fighters, Mages, and Undaunted? There's still Dark Brotherhood, Morag Tong, and Thieves. Then there are the great houses from Morrowind; Telvanni, Hlaalu, Redoran, Dres, and Indoril. And then there's the religious factions like the Tribunal and the Imperial Cult. There's probably tons more they could do without us ever leaving Tamriel.

  • MoarDotsMoarDots Member Posts: 40

    They need to come up with global interactions between players first before expanding. The way it is now, the moment I enter an instance, I get disconnected from the main zone's chat and feels very lonely. The more zones there are, the more sparse players will be per zone.

  • reeereeereeereee Member UncommonPosts: 1,636
    I don't really think room has much to do with anything.  I mean SWTOR has room for massive expansion as well, but I'm not holding my breath for more than one planet a year.  WoW manages to find a new continent/planet/alternatuniverse every two years or so...
  • MW2KMW2K Member UncommonPosts: 1,036
    We have Black Marsh, Vvardenfell, western Skyrim, eastern Elsweyr, etc, yet that aren't in game at release. Eg, you can get to Riften in ESO, but not Whiterun. You can also get to Mournhold or Ebonheart, but not Sadrith Mora or Tear or Necrom. Lots of room yet on Tamriel, let alone anywhere else, but yeah, if they include Pyandonea or Akavir in an xpac, I won't be too upset.
  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    Most interesting is the huge continent to the east of Tamriel

     

    Little to nothing is known about the culture of the Men of Akavir, other than the fact that they seem to heavily mirror Asian culture through their armor, weapons, and buildings. Cloud Ruler Temple, in Cyrodiil, is based on Akaviri design, as well as the armor of The Blades. The Akaviri also seemed to have used katanas, a traditional Japanese armament. This is because The Blades, usually thought of as the Emperor's bodyguards, originated as Akaviri crusaders who invaded Tamriel for obscure reasons in the late First Era. They appear to have been searching for a Dragonborn - the events at Pale Pass bear this out - and the Akaviri were the first to proclaim Reman Cyrodiil as Dragonborn. In fact, it was the Akaviri who did the most to promote his standing as Emperor (although Reman himself never took that title in his lifetime). There is no known hereditary connection between Tiber Septim and any of the previous Dragonborn rulers of Tamriel.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • RattenmannRattenmann Member UncommonPosts: 613
    That looks like a small world compared to EQ1 ;-)

    MMOs finally replaced social interaction, forced grouping and standing in a line while talking to eachother.

    Now we have forced soloing, forced questing and everyone is the hero, without ever having to talk to anyone else. The evolution of multiplayer is here! We won,... right?

  • EpiconEpicon Member Posts: 121
    Originally posted by reeereee
    I don't really think room has much to do with anything.  I mean SWTOR has room for massive expansion as well, but I'm not holding my breath for more than one planet a year.  WoW manages to find a new continent/planet/alternatuniverse every two years or so...

    TORlet and "WoW they are charging 60 dollars for instant 90's", Have nothing to do with ESO and I do not understand how you can compare.

    They have stopped all development on class stories, original companion story development and want to focus on more WoW clone mechanics. Not to mention TORlet's planets feel very small compared to the ESO. So I don't get that..

    Everything, pretty much in WoW, had been established well before in other games and before WoW. So they aren't making anything up randomly.

    ESO has a long established universe, and it is simply amazing how far this game will be able to go. What do the things above have to do with a unreleased game? 

     

    "What tastes like purple?"

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