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Not sure why people are complaining about the graphics in this game

SatariousSatarious Member UncommonPosts: 1,073
The graphics for ESO are really quite nice for an MMO.  In this pvp video, he sets all of his settings to high/ultra high.  It looks great to me (especially the lighting).  And it's not a CARTOON for a change.  I'm really getting burnt out by those WoW cartoony type MMOs.

Comments

  • WarjinWarjin Member UncommonPosts: 1,216
    Originally posted by Satarious
    The graphics for ESO are really quite nice for an MMO.  In this pvp video, he sets all of his settings to high/ultra high.  It looks great to me (especially the lighting).  And it's not a CARTOON for a change.  I'm really getting burnt out by those WoW cartoony type MMOs.

    I agree but the fact is most MMO players want to see this in MMO graphics http://www.youtube.com/watch?v=Loj5C1GVQBw

     

    and this because we all know this means skill: 

  • free2playfree2play Member UncommonPosts: 2,043

    Character models are where the dated debate shoes up. World graphics appear to be DX10 and are up to standard.

     

    I understand why they chose the route they did and it's fine with me but the character models don't match say FF14 or Tera. Of course anyone who played Tera opening weekend knows what bone crushing lag feels like and FF14 on super high was a great way to fry your graphics card.

  • SpeelySpeely Member CommonPosts: 861
    It's a very popular MMO to dislike on principle, and since something as subjective as "graphics" are impossible to disagree with by virtue of the beholder's eye, it's a common go-to. I agree with you that it is a very visually-pleasing game for a MMORPG. Very scalable for those without the means to pump said visuals as well.
  • Ryoshi1Ryoshi1 Member Posts: 139

    Mine was on ultra with all clutter and it looks badass. I like wildstar gameplay a bit better but yeah my eyes need a break after looking at it for a few hours straight D: (whereas I can play eso all day with their buggies)

    /toomuchloonytoons

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by free2play

    Character models are where the dated debate shoes up. World graphics appear to be DX10 and are up to standard.

     

    I understand why they chose the route they did and it's fine with me but the character models don't match say FF14 or Tera. Of course anyone who played Tera opening weekend knows what bone crushing lag feels like and FF14 on super high was a great way to fry your graphics card.

     

    Actually the debate is on 

    a) armor (which has hugely improved over the last few months)

    b) animations which also have improved a lot..

     

    There is not much reason to dislike these anymore... there is allways room for improvement... But not at the cost of graphical lag.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • free2playfree2play Member UncommonPosts: 2,043
    Originally posted by Lord.Bachus
    Originally posted by free2play

    Character models are where the dated debate shoes up. World graphics appear to be DX10 and are up to standard.

     

    I understand why they chose the route they did and it's fine with me but the character models don't match say FF14 or Tera. Of course anyone who played Tera opening weekend knows what bone crushing lag feels like and FF14 on super high was a great way to fry your graphics card.

     

    Actually the debate is on 

    a) armor (which has hugely improved over the last few months)

    b) animations which also have improved a lot..

     

    There is not much reason to dislike these anymore... there is allways room for improvement... But not at the cost of graphical lag.

    I don't have it in me to wage forum war tonight and besides, I never "hated" ESO level graphics. I just don't see them as on that level of FF14, Tera, or even Black Desert level and I'd prefer it the way ESO is just because of the price those other games pay in terms of Lag and min requirement. It's the smarter move on the part of KotOR. They have very low min requirement as well. There are still a lot of Pentium 4's out there and even if those people don't stay with a game they will buy it if they meet minimum.

  • SpawnbladeSpawnblade Member UncommonPosts: 204
    Originally posted by Lord.Bachus
    Originally posted by free2play

    Character models are where the dated debate shoes up. World graphics appear to be DX10 and are up to standard.

     

    I understand why they chose the route they did and it's fine with me but the character models don't match say FF14 or Tera. Of course anyone who played Tera opening weekend knows what bone crushing lag feels like and FF14 on super high was a great way to fry your graphics card.

     

    Actually the debate is on 

    a) armor (which has hugely improved over the last few months)

    b) animations which also have improved a lot..

     

    There is not much reason to dislike these anymore... there is allways room for improvement... But not at the cost of graphical lag.

    This.  And animations keep improving.  With armor models it really depends what you're using.  The low level light and medium armor are the big offenders.  My character who ran heavy armor looked great the entire time, and almost all of the veteran sets look fantastic (not painted on) aside from two of the light armor on Argonians.  It feels like it's a part of their skin or something.

     

    As for the actual character models themselves, they're top notch.  It's just that the armors have fewer polygons (AvA considerations no doubt.)  I don't really have a problem with it, as there are plenty of styles to choose from that don't suffer the problems, but at low levels one may certainly run in to issue.  (But really, what MMOs aside from TERA have you looking cool at low level?)

  • quixadhalquixadhal Member UncommonPosts: 215

    It's not the graphics or models themselves, it's the choppy animation.

     

    Go look at FFXIV and you'll see what I mean.  Creatures in FFXIV have very nice animations that look fluid and don't lose detail.  From what I've seen of TESO, it has the same choppy animations we've had since WoW.  They are more detailed, but there's still only a few frames per move, making it look like a puppet show.

     

  • Randallt3mpRandallt3mp Member UncommonPosts: 168
    Originally posted by Warjin
    Originally posted by Satarious
    The graphics for ESO are really quite nice for an MMO.  In this pvp video, he sets all of his settings to high/ultra high.  It looks great to me (especially the lighting).  And it's not a CARTOON for a change.  I'm really getting burnt out by those WoW cartoony type MMOs.

    I agree but the fact is most MMO players want to see this in MMO graphics http://www.youtube.com/watch?v=Loj5C1GVQBw

     

    and this because we all know this means skill: 

    Doodle Baby Online.  Potential WoW-Killer?   Yuuup!

    Is that picture from the new microsoft excel update? can't wait!

    MMOs Played: FFXI,Age of Conan, Aion, Rift, SWTOR, TERA, TSW, GW2

    Playing:None

    Waiting For: Wildstar, The Repopulation, Archeage, TESO, Warhammer 40K:EC, EQN

  • Eighteen16Eighteen16 Member UncommonPosts: 146
    ESO's graphics have been way above my expectations, they have improved over skyrim on almost every aspect. Character models use much higher textures, atmosphere effects are the best I've seen outside of TSW and FF14 and unlike those two games the optimization is excellent. Overall I would say it has the second best graphics of any MMO to date behind only TSW, which can't really be matched due to their use of DX11 and ultrasampling. I really can't imagine how anyone can complain about this game's graphics, maybe the artstyle, which seems to be commonly confused with graphics these days. 
  • timidobservertimidobserver Member UncommonPosts: 246
    They have been playing GW2 and WoW, so they are used to more cartoony/shiny models. 
  • SpeelySpeely Member CommonPosts: 861
    I suppose the horses could sport some better textures. I dunno, I am just reaching here.
  • skyline385skyline385 Member Posts: 564
    Originally posted by free2play

    Character models are where the dated debate shoes up. World graphics appear to be DX10 and are up to standard.

     

    I understand why they chose the route they did and it's fine with me but the character models don't match say FF14 or Tera. Of course anyone who played Tera opening weekend knows what bone crushing lag feels like and FF14 on super high was a great way to fry your graphics card.

    While Tera has good graphics, FFXIV looks crap even on the highest settings. ESO looks far better.

    image
  • StilerStiler Member Posts: 599

    IMO it's the animations, not the graphics, which drag the "looks" down.

     

    I think the models/world details look good, especially with the lighting/shadows/god rays coming in.

     

    However once you start running....that run animation is just ugh, They REALLY needed to use mocap imo. It's just no where near the standard of current AAA games in the animation department, assassin's creed, Uncharted, last of Us, even SW:TOR.

  • ScotScot Member LegendaryPosts: 24,273

    Nor do I, but its the fact that players do complain which has caused MMOs to chase the impossible target of be as good graphically as the latest solo player game. The cost for us as players has come in terms of gameplay, roleplaying, meaningful economy, you name it. Everything takes second place to pretty graphics.

    ESO graphics look fine, we will need to wait and see if they have managed to spare some cash for gameplay. :)

  • Big-CronkBig-Cronk Member Posts: 61
    Did someone say were getting doodle-baby mmo soon? *fingers crossed*

    image
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