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Well, according to Nancy MacIntyre from LA, it seems they expect to have a SWG 2 done by 2008 or 2009. Found at this site here, http://www.hollywoodreporter.com/thr/columns/video_games_display.jsp?vnu_content_id=1001698964 . Seems it will be based on the new way to pay SOE is about to use for that one being released later this year.
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hey nice article thanks for posting it
-=<VlaDrak>=-
www.sugarfist.com
im not too sure if that article was serious.. but omfg, it would be my dream if they made a swg2 that was exactly like publish 10 only better graphics and more planets, races, doo dads, etc..
Step 1 complete.
Next step, getting them to listen to how we want the 2nd try.
Good find btw!
ermmm, ad machine?
It won't be anything like we want it because it'll be an elitist system based upon ingame item/credit sales. We won't have the option to run the economy in game, they'll make that impossible so they can continue to charge for these "premium" services. The shining point to a subscription based system is that it doesn't cater to the person with the extra cash to spend. It doesn't require a fat wallet to get good in a subscription based game and you don't necessarily need the "premium" items and services to be competitive if you know how to use your head; The audience the corporates are reaching for, obviously does not.
Is the title gonna be.....
Star Wars Galaxies 2: E-Bayers Exploited?
--When you resubscribe to SWG, an 18 yearold Stripper finds Jesus, gives up stripping, and moves with a rolex reverend to Hawaii.
--In MMORPG's l007 is the opiate of the masses.
--The absence of evidence is not the evidence of absence!
--CCP could cut off an Eve player's fun bits, and that player would say that it was good CCP did that.
im not liking the directions mmorpgs are taking one bit...so soon it will be about the rich > poor. ironicly very much like real life...
Was about to say this. Though it'll be FAR better if like the game cos of the gameplay, and it's possible to earn good items other ways also (trading for example).
That would produce a class rift within the game culture which I would deem a very bad thing. And if you want to pay by the hour then you would've loved the old days of EQ. As an individual option that would work, but it would be cheaper to maintain a single, simple payment system as opposed to various custom systems.
That would produce a class rift within the game culture which I would deem a very bad thing.
There already is a class rift in the MMO crowd.
SWG has at least 2 prime examples of class rifts.
Gamer AGE. Whom the content is geared towards.
Gamer Skill. Whether you are a noob or a Uber PWNz3r l33t d00d.
The Class Rift IN MMO.
Gamer RIG. Who has the better performing PC has a slight advantage.
In my opinion it already exists. What your problem should be is a company exploiting such a thing.
Although its a prime example of capitalism at it's finest. So...
First thing they need to do is clean up SWG and get it looking decent. If they released a sequel to this game right now, I dare say it would die even before it hit the shelves.
Kai
Eve-Online, EQ2, DnL, SWG (Dead), Guild Wars, Anarchy Online, EQ, DAoC, Planet Side, WoW, LOTR, Tabula Rasa.
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I was going to throw a History book at you so you would understand the "Class system". But I see where your going with this. And I agree.
Being a mature gamer, I would enjoy an adult game. SWG was that for the first year and 1/2. I would'nt mind spending an x-tra couple of bucks to have a game I enjoy. Believe it or not, most MMORPG gamers are in thier late 30's to mid 60's.
We all played D&D in our youth, the game that started it all. And just cause we got some miles on us does'nt mean we lost our gaming spirit.
If someone would just have the cajones to make a game that mature gamers would enjoy, they would make a mint.
edited cause I forget the MMORPG part.
You can still throw that history book at me if you like. You can never have too many.
Look guys, once you are f-d over by something or someone for no apparent reason or
logical explanation and you trust any remote thing that dribbles from thier mouths
than you deserve anything bad that comes your way. Maybe i am being a little harsh
here, but i just do not trust anything that comes from SOE/LA now. Just remember
the key thing here, it is NOT about OUR gaming enjoyment, IT IS ABOUT SOE/LA'S BANK
ACCOUNTS. they will try anything possible to nerf your wallets so remember "buyer
beware". who knows, maybe SOE/LA might have learned there lessons from this last
terrible business decission/debacle and will come clean with its player base (also delivering a great game). But like i said on another thread, SOE/LA would rather eat raw afterbirth from Starr Jones
than ever admit any guilt/failure with its past decissions.
P.S. money speaks louder than your desired gaming experience.
Arnott Nostromo - SWG/MBH dead because of SOE's NGE
Kreeping Death - City of Villians and is canceled due to a horrid lack of depth
Padan Fain - UO/TH still going strong (old habits are hard to break)
I think you're reading too much into it. I suspect that was purely hypothetical -- a way to tie SOE's proposed new business model (that micropayment system is heavily popular in Asia, and SOE bigwigs have been drooling over it publically) into the question.
In short, someone asked about Galaxies, but they wanted to pimp micropayments.
Micropayments are going to flame and burn in America, though. The concept is frankly offensive to Joe American to begin with -- and it looks like Joe American Gamer as well.
America is built on a work ethic: Work hard, and you'll be rewarded. Buying your way into success -- while common enough amongst the rich -- tends to be sneered upon by the average American.
And that's what this is going to be seen as -- look, people Ebay stuff all the time. But gamers tend to sneer at Ebay Jedi, at Ebay level 60s, at Ebay fools in general -- do you think gamers are going to be attracted to a game where Ebay'ing high level items and access form the game's core mechanics?
The problem I see with a "premium" service basis is that you'll find the developer restricting aspects of gameplay, like in game money to those services and then the amount of money you have in game directly pertains to how much money you have in real life. If you have no way to make in game money without spending real money on it then you're going to get an elitist economy like we already have in real life. This destroys the premise for mmos in general. Why play a game if it's exactly like life? There is no fun or adventure for those who have bills to pay.
And yes, class rifts do already exist. To exploit those rifts, to me, is simply immoral, it taints the purpose of online gaming. When video games got started, they were for everybody, there were no class barriers. When you go to a system where you can't be as good as the guy with the extra dough, you are exploiting a class rift and causing further social dissent.
Maybe LA shopped around and didn't find anyone that would want the license. It IS damaged goods, and everyone KNOWS that LA meddles too much.
Or maybe they are just as crazy as $OE? Maybe they think everything they did was actually GOOD and they have no idea why it didn't work! Maybe they are drinking the same Kool-Aid that Smed and Torres are?
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
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