11. Offline Market Stalls - Age of Wushu/Wulin - 2013
12. Bounty Hunting - Age of Wushu/Wulin - 2013
13. Random magical effects for crafted items - Age of Wushu/Wulin - 2013
14. Pay per chat zone chat restrictions - Age of Wushu/Wulin - 2013
Pretty much everything I have named has been something that I have enjoyed.
I agree, no other mmo comes close to innovation of Age Of Wushu, no other mmo has the offline system or the bounty system of AOW. Again i agree about the crafting system but you also have the prison system which was here before ArcheAge. Then we have Age Of Wyshu's weather system, the list goes on and on.
Vanguards diplomacy system once you figured it out.
SWG had all that (except the pay per chat, thats just stupid)
11. Offline Market Stalls - Age of Wushu/Wulin - 2013
12. Bounty Hunting - Age of Wushu/Wulin - 2013
13. Random magical effects for crafted items - Age of Wushu/Wulin - 2013
14. Pay per chat zone chat restrictions - Age of Wushu/Wulin - 2013
Pretty much everything I have named has been something that I have enjoyed.
I agree, no other mmo comes close to innovation of Age Of Wushu, no other mmo has the offline system or the bounty system of AOW. Again i agree about the crafting system but you also have the prison system which was here before ArcheAge. Then we have Age Of Wyshu's weather system, the list goes on and on.
Vanguards diplomacy system once you figured it out.
SWG had all that (except the pay per chat, thats just stupid)
You didn't become an npc in SWG doing jobs for your faction while offline and SWG didn't have the bounty system of Age Of Wushu or the court system, kidnapping system, forbidden instance system.
Scripted, phased bosses. WoW did/does this really well. Rag's was a cool fight. BWL/Razorgore destroyed guilds because they couldn't get past him. AQ20 Ossirian amazingly tough fight and fun. Not to say other fights weren't fun but those are a few moments that really stood out for me.
I wish I could take a piece of everything I liked from mmo's and make one big mmo out of them. Most impressive to me was Mabinogi's music system. Nothing has ever topped that ever. You could write songs, play them on any instrument, and form bands in game with other players. I really wish game makers would take the time to look at other games and see what was done right.
Adding content, races, zones, and constant maintenance in a game. Maintenance sucks but I've played games without it and I would rather wait than play a borked game. I want something to look forward to so patches and not just for end game high levels. Something for everyone and keep the game from breaking. FFXIV seems to be leading in this aspect so far.
EQ2 beats it.
Mabinogi's fashion wardrobe slot. You don't like the look of your armor? No problem, just turn on the fashion slot and wear clothes over your armor. Still benefit from armor stats.
Scripted, phased bosses. WoW did/does this really well. Rag's was a cool fight. BWL/Razorgore destroyed guilds because they couldn't get past him. AQ20 Ossirian amazingly tough fight and fun. Not to say other fights weren't fun but those are a few moments that really stood out for me.
and LFD, LFR ... so people can actually get to those bosses instead of watching about them on youtube.
Comments
SWG had all that (except the pay per chat, thats just stupid)
Age Of Wushu's bounty system, no other mmo comes close.
Age Of Wushu's offline system, no other mmo has it or ever has.
Age Of Wushu's kidnapping system.
Vanguards Diplomacy system should get a mention.
Vanguards duel targeting also get's a mention.
EQ2 climbing.
Rift's looting system.
Age Of Wushu's forbidden instance system, no other mmo has this feature.
Worth the read http://www.ageofwushu.com/news/view/135
Like it or not but WOW's battlegrounds deserves a mention.
You didn't become an npc in SWG doing jobs for your faction while offline and SWG didn't have the bounty system of Age Of Wushu or the court system, kidnapping system, forbidden instance system.
Scripted, phased bosses. WoW did/does this really well. Rag's was a cool fight. BWL/Razorgore destroyed guilds because they couldn't get past him. AQ20 Ossirian amazingly tough fight and fun. Not to say other fights weren't fun but those are a few moments that really stood out for me.
and LFD, LFR ... so people can actually get to those bosses instead of watching about them on youtube.