Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

How templar got ballanced for healing

Lord.BachusLord.Bachus Member RarePosts: 9,686

The Templar obviously has most healing skills, and just seems a perfect choice for a healer...

 

But Sorcerer (Dark Magic) and Nightblade (siphoning) have abbilities to regain large chucks of magica withouth being dependant on natural Magicka regeneration. I cant find those kind of abbilities in the Templar skills..

So where templars might have better burst healing, they might loose in the most important part of a healer, the sustained healing..

I am still not sore what to choose as my main healer class at release..

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

Comments

  • xpiherxpiher Member UncommonPosts: 3,310
    Easy, what type of healer do you normally play: midlin-backline healer or front line healer. The answer that question should make the choice obvious. 

    image
    Games:
    Currently playing:Nothing
    Will play: Darkfall: Unholy Wars
    Past games:
    Guild Wars 2 - Xpiher Duminous
    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • NomadMorlockNomadMorlock Member UncommonPosts: 815
    Here's a hint.  Find a race with "in combat Magicka Regen".
  • AratakiArataki Member UncommonPosts: 239
    Originally posted by NomadMorlock
    Here's a hint.  Find a race with "in combat Magicka Regen".

    I would say he might actually not want that as magicka regen, like health regen has a pretty low soft and hard cap. He'd want skill lines that recover magicka directly. Vampire has some. The Undaunted does as well. Absorb magicka enchantments. And reduce magicka cost enchantments have no soft cap, % reduced magicka cost also does not have a cap.

  • [Deleted User][Deleted User] UncommonPosts: 0
    The user and all related content has been deleted.
  • CaidenCaiden Member UncommonPosts: 38

    While the Resto staff is great, the Templar still has the most mana efficient heal.

    Healing RItual with Lingering Ritual morph. It heals for about 50% more than the bread and butter heals of Resto Staff

    and costs about 40% less magicka. 

    Templar got hit pretty hard in the mana department, but if you explore Healing to Magicka ratios, it's still possible

    to do well as a Templar. In my opinion, at least. This is why in some end game dungeon videos you don't see Templars

    with resto staves. A great way to go for healing is Light Armor + Sword & Board.

     

    Edit: Oh I forgot. With the passive "Light Weaver", the magicka cost for Healing Ritual is reduced even further, making it even more so the most efficient heal a templar has, outside of ultimates.

    image

  • xpiherxpiher Member UncommonPosts: 3,310
    Originally posted by greenreen
    Originally posted by xpiher
    Easy, what type of healer do you normally play: midlin-backline healer or front line healer. The answer that question should make the choice obvious. 

    It's not so cut and dry because of that resto staff. It has the longest range and every class can use it.

     

    I get that, but classes are designed to fill certain roles even though you can expand them. As a templar you can be in the front line without having to worry about dying as quick and in those situations you want the big burst heal anyways. 

    image
    Games:
    Currently playing:Nothing
    Will play: Darkfall: Unholy Wars
    Past games:
    Guild Wars 2 - Xpiher Duminous
    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • [Deleted User][Deleted User] UncommonPosts: 0
    The user and all related content has been deleted.
  • CaidenCaiden Member UncommonPosts: 38
    Originally posted by greenreen
    Originally posted by Caiden

    While the Resto staff is great, the Templar still has the most mana efficient heal.

    Healing RItual with Lingering Ritual morph. It heals for about 50% more than the bread and butter heals of Resto Staff

    and costs about 40% less magicka. 

    Templar got hit pretty hard in the mana department, but if you explore Healing to Magicka ratios, it's still possible

    to do well as a Templar. In my opinion, at least. This is why in some end game dungeon videos you don't see Templars

    with resto staves. A great way to go for healing is Light Armor + Sword & Board.

     

    Edit: Oh I forgot. With the passive "Light Weaver", the magicka cost for Healing Ritual is reduced even further, making it even more so the most efficient heal a templar has, outside of ultimates.

    That range though, it only says 12m on a skill calculator and it's a 2 second cast. What are the odds someone can move away in 2 seconds. It Murphy's law ready, the second you start using it the person most hurt is going to move farther away when they don't see their health rise after a second or so.

    Templars are supposed to have extra healing skills so that they can be a go to for main healing but I don't know about that range they have - only one skill they have in class skills was in the 28 range. If anyone has to get closer, it seems to be them. It probably matters what the group is like as in most things (will they clump or spread), so many variables it's hard to plot best for every situation.

     

    Yeah, you're totally right. The range is a bit small, but this really isn't a problem in anything outside of PvP. In dungeons and such, you're almost always within 30-40 feet of most of your group, so you hit everyone. For emergency heals you toss out Regen from the staff or  Rushed Ceremony, and it's beautiful. 

    To your point on it having a 2 second casting time, while it seems long, you can still move slowly while casting, so it isn't too bad. The most important thing though is that Grand Healing, the main heal on Resto Staff, heals for X life every 1 second for 3 (or 4) seconds. At about level 15 it was healing for 100 every second for 3 seconds, while Healing Ritual was healing for 350 + 100 after 2 seconds. So it's really nit picky, honestly. Both are great, I just found myself and other templars leaning towards the Healing Ritual use. All heals have their place in various situations, Healing RItual is just a bit easier to spam.

    I hope that helps! Sorry if it's a bit ranty and off topic!

    image

  • 5ubzer05ubzer0 Member UncommonPosts: 72

    Considering that closed beta testers feel the class got nerfed to the ground in terms of mana management, I'd suggest only rolling templar if you have a dedicated alchemist or a guild that will provide you with mana potions for free.

    http://tamrielfoundry.com/topic/dev-destroying-templar-after-recent-patch/

     

     

  • [Deleted User][Deleted User] UncommonPosts: 0
    The user and all related content has been deleted.
  • Eol-Eol- Member UncommonPosts: 274
    Originally posted by 5ubzer0

    Considering that closed beta testers feel the class got nerfed to the ground in terms of mana management, I'd suggest only rolling templar if you have a dedicated alchemist or a guild that will provide you with mana potions for free.

    http://tamrielfoundry.com/topic/dev-destroying-templar-after-recent-patch/

    yes, because we know that this will never change or be adjusted. Don't play what you like, play what seems uber as of 3/13/14 as of 2:47 pm, FTW!

     

    Elladan - ESO (AD)
    Camring - SWTOR (Ebon Hawk)
    Eol & Justinian - Rift (Faeblight)
    Ceol and Duri - LotRO (Landroval)
    Kili - WoW
    Eol - Lineage 2
    Camring - SWG
    Justinian (Nimue), Camring - DAoC

  • TalemireTalemire Member UncommonPosts: 842
    Originally posted by greenreen
    Originally posted by xpiher
    Easy, what type of healer do you normally play: midlin-backline healer or front line healer. The answer that question should make the choice obvious. 

    It's not so cut and dry because of that resto staff. It has the longest range and every class can use it.

    As for magicka - might check out this skill called Equilibrium because any class could get it and then you turn yourself into a Blood Mage type of character adding more irons to the fire. http://elderscrollsonline.info/equilibrium

    There are also two passives in that Mage Guild line for magicka along with one for increased spell power if you are doing the Blood Mage type of healing.

    My planned Nightblade healer is going to be all over the Mage Guild skills. I think they look great.

    Then there is Consuming Trap that any class can also get to juice themselves up which is morphed from the soul trap skill.

    Consuming Trap – Restores health, stamina and magicka if target dies while afflicted.

    The possibilities blow my mind - the only choice is try them all as your end game.

     

    A bit off topic, but Isn't Soul Trap under the Soul Magic tree in the "World" category? The link you provided shows Soul Trap under the Mage Guild tree in the place where Entropy should be. Unless your source is more updated than mine lol. I'm just going by http://www.esohead.com/calculator/skills and not sure which site is more up-to-date on their skill lines.

    Love the sinner, hate the sin.
  • [Deleted User][Deleted User] UncommonPosts: 0
    The user and all related content has been deleted.
  • 5ubzer05ubzer0 Member UncommonPosts: 72
    Originally posted by Eol-

    yes, because we know that this will never change or be adjusted. Don't play what you like, play what seems uber as of 3/13/14 as of 2:47 pm, FTW!

     

     Oh, please. People who want to play what they like generally don't make threads asking others for info and suggestions.

  • DignaDigna Member UncommonPosts: 1,994

    The Templar 'nerf' is a regular topic in the ESO beta forums (now that they've opened up for the weekend test).

    I'll keep an eye on it but at this point it 'seems' to be more noticeable in higher end/level content.

     

    *shrug* I'm going to be playing on as my main anyway.

     

    If the class is truly crippled by the change I am sure they've change it back at least enough to balance without killing the class.

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by 5ubzer0

    Considering that closed beta testers feel the class got nerfed to the ground in terms of mana management, I'd suggest only rolling templar if you have a dedicated alchemist or a guild that will provide you with mana potions for free.

    http://tamrielfoundry.com/topic/dev-destroying-templar-after-recent-patch/

     

     

    That's only referring to the heavy armor templar. The light armor version is alive and well. Besides... don't most people who have played a class in an MMO for a while, always cry when their class gets a real or perceived nerfed? These guys have been playing for a year...I'll take what they say with a grain of salt until I try it myself.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • vmopedvmoped Member Posts: 1,708
    Originally posted by Iselin
    Originally posted by 5ubzer0

    Considering that closed beta testers feel the class got nerfed to the ground in terms of mana management, I'd suggest only rolling templar if you have a dedicated alchemist or a guild that will provide you with mana potions for free.

    http://tamrielfoundry.com/topic/dev-destroying-templar-after-recent-patch/

     

     

    That's only referring to the heavy armor templar. The light armor version is alive and well. Besides... don't most people who have played a class in an MMO for a while, always cry when their class gets a real or perceived nerfed? These guys have been playing for a year...I'll take what they say with a grain of salt until I try it myself.

    Iselin has stated my belief here.  As a PTS tester, I find myself constantly adapting my builds as they balance and fix the skills in the game.  I also don't agree with their frequent assessment that the NB is an inferior group class at endgame.  There are plenty of NB PTS testers that are showing the class's true potential (Im still bringing mine up to VR content) as a healer and AOE dps'r.  I play my Templar as a main healer in light armor and the change was quite minimal for me, and I just adapted my build and play style.

    Cheers!

    Edit for grammar and the people!

    MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S

  • timidobservertimidobserver Member UncommonPosts: 246

    I am actually glad of this nerf. I am a huge fan of the templar, but it was a bit OP so everybody was going to be rolling templars. With the nerf, there will be fewer templars. 

    Also, stop whining about beta balance. Change is the purpose of beta. Adapt. 

  • spizzspizz Member UncommonPosts: 1,971
    Originally posted by Eol-
    Originally posted by 5ubzer0

    Considering that closed beta testers feel the class got nerfed to the ground in terms of mana management, I'd suggest only rolling templar if you have a dedicated alchemist or a guild that will provide you with mana potions for free.

    http://tamrielfoundry.com/topic/dev-destroying-templar-after-recent-patch/

    yes, because we know that this will never change or be adjusted. Don't play what you like, play what seems uber as of 3/13/14 as of 2:47 pm, FTW!

     

     

    Exactly, I would just play the class you enjoy most. There will be more changes before and after release and honestly I would not listen only to just 2-3 long term beta testers. The Nightblade is an example and in this forum they did talk quiete bad about the class, it would be lacking and very bad at higher lvls in PvE. You can watch videos about lvl 50 and lvl 38 Nightblade players and they have no big issues.

  • DAS1337DAS1337 Member UncommonPosts: 2,610
    It's tough to gauge how any aspect of any class or skill line is balanced when the game isn't even out yet.
  • baphametbaphamet Member RarePosts: 3,311


    Originally posted by 5ubzer0
    Considering that closed beta testers feel the class got nerfed to the ground in terms of mana management, I'd suggest only rolling templar if you have a dedicated alchemist or a guild that will provide you with mana potions for free.http://tamrielfoundry.com/topic/dev-destroying-templar-after-recent-patch/  

    nah, i'm still gonna roll a templar. this just means they will hopefully be the first class to get buffed :)

    also, i intend to wear light armor, which is still somewhat viable in the veteran ranks according to your link, which i have already read extensively.

  • daoc4lifedaoc4life Member Posts: 16
    Originally posted by baphamet

     


    Originally posted by 5ubzer0
    Considering that closed beta testers feel the class got nerfed to the ground in terms of mana management, I'd suggest only rolling templar if you have a dedicated alchemist or a guild that will provide you with mana potions for free.

     

    http://tamrielfoundry.com/topic/dev-destroying-templar-after-recent-patch/

     

     


     

    nah, i'm still gonna roll a templar. this just means they will hopefully be the first class to get buffed :)

    also, i intend to wear light armor, which is still somewhat viable in the veteran ranks according to your link, which i have already read extensively.

    I've been testing the templar almost exclusively for almost just as long as your 'veteran' testers. I've noticed that since switching to lighter armor and playing with the way I spend my points, its not so much of an issue.   However, my issue has never been the pure mana aspect of it but more so about how efficiently another 'class' can utilize the resto staff and still shit down your throat because

    1. templar pure heals cost so much

    2. templar heals almost completely drain you to DEAD mana wise

    3. your heals cannot keep up with the constant barrage against said class in 1v1 due to how much dmg they dish in comparison to how much heals you can dish without buffs from heavy armor.

    4. problem solved--remove the resto staff from everyone else and then you have what you've wanted..a legit need for somebody who wants to be a healer...not a watered down sorc with ignorant amounts of control and dmg

Sign In or Register to comment.