Ast the title says have you decided on a class or build yet or are you still up in the air ? I know i want to play a sneaky bow character but i cant decide on what i want for my secondary/ melee weapons
I've decided to take a wait and see approach to the game. I was really excited. But, after two beta weekends and only a couple of weeks until launch, I'm going to hold off for a couple of months. It's not a bad game by any means. I just think it needs a couple of more months of dev time.
I've decided to take a wait and see approach to the game. I was really excited. But, after two beta weekends and only a couple of weeks until launch, I'm going to hold off for a couple of months. It's not a bad game by any means. I just think it needs a couple of more months of dev time.
Who gives a crap. Stop derailing the thread.
To the OP, I'm going Dragon Knight wizard with crowd control and Aoe focus along w a Destruction Staff when playing with a couple of friends. I haven't decided yet what weapon I'll choose at level 15. Maybe restoration staff.that way I'll feel like a Runekeeper from Lord of the Rings.
I am in love with my nightblade. It reminds me of my white lion in WAR and my TOR dps scoundrel pre-nerf. Since I prefer small scale fights and don't get bored lurking in stealth for a while, the class is a really good fit. Sorry, not going to share my build
Templar, sword and board, 5 heavy 2 light with dawn's wrath and restoring light trees. Probably Imperial, but might go redgaurd. Planning on blacksmith and enchanting, but not sure how difficult it will be to find resources past the starter islands.
I want an in your face healer. A survival type of solo character that can be a main healer for group play. I will have to see how my magicka holds up, but there are other ways to keep players up. It will be fun to find out.
How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them? R.A.Salvatore
Originally posted by Erinak1 I've decided on healer.. nothing passed that yet.. How viable are non-templar healers?
Just as viable... Less healing but bettter sustained healing for nin remplars, as they have better active abbilities to reatain magica during a fight outside if magica regeneration...
nightblades and sorcerers are just as good healers as templars, as long as they use a healingstaff, templar is the only class that can heal withouth the staff, but there is not much synergy between templar light skills and healingstaff skills.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Unfortunately, despite how interesting the character building looked at first, after the betas I find it very shallow and likely one of the major reasons why I won't be buying the game.
new drinking game, every time someone in this thread posts "Khajit Nightblade", you take a shot.
start now.
Khajit Nightblade. Bow + stealth. Will be built in such a way that can switch from Bow / DPS setup to a Resto Staff / Healing setup. Not necessarily right in combat. will see how that plays out.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall Currently Playing: ESO
new drinking game, every time someone in this thread posts "Khajit Nightblade", you take a shot.
start now.
Khajit Nightblade. Bow + stealth. Will be built in such a way that can switch from Bow / DPS setup to a Resto Staff / Healing setup. Not necessarily right in combat. will see how that plays out.
if you end up doing pvp may wanna consider a mace for heavily armored warriors
Originally posted by Erinak1 I've decided on healer.. nothing passed that yet.. How viable are non-templar healers?
Just as viable... Less healing but bettter sustained healing for nin remplars, as they have better active abbilities to reatain magica during a fight outside if magica regeneration...
nightblades and sorcerers are just as good healers as templars, as long as they use a healingstaff, templar is the only class that can heal withouth the staff, but there is not much synergy between templar light skills and healingstaff skills.
All classes in light armor with resto staff are equally good - not sure why you left out dragonknights.
DKs do not have much in the way of magika regen. I have seen a video of the sorceror using the healing staff heal all three of the first dungeons.
Originally posted by DMKano Dragonmage - the most OP class in game - still even after nerfs.49 points health, 5 pieces light armor/2 heavy + magica on all armor - resto staff/2h - if main tanking dungeons use sword/board.With spiked armor - still get overbuff on AC - so no penalty for light armor at all - get spell resist and mana regen (which is the weakness for Dragonknights)Can solo group content in PvE, melts faces in PvP, great at 1 vs 1, small groups or even zergs in Cyrodiil.I tried other classes - none have the power nor versatility sadly.I wanted to play heavy armor/stamina build - it sucked hard.
i could be wrong but i think you need a destruction staff for that build because you need weakness to elements, which synergies with the ardent flame skill line.
i guess you don't have to but that's what makes it OP i believe.
I am pretty sure that vast majority of builds will have resto staff as secondary with mutagen for healing.
Also once all is set and done - in about couple of months - I'd say that there will be a handful of effective builds that the vast majority of playerbase will be running.
I agree with the poster above, the class building looks great at first but in reality there are a small set of abilities that are better than the rest for each class and that will be on players hotbars.
Pretty much what happens in every game - remember the TSW wheel with all of those abilities - yeah ended up being about 8 really good builds in the end.
I dont know, we have to see, pesonally i think the fact that there is not a lot of synergy between the skills could be a blessing in building freedom...
espescially since single skills that are now to weak or to strong can be much easier ballanced when there is not a plethora of synergy influencing them...
the system might actually surprise us.. And allow people that understand the system build their own builds and stand out from the crowd, while offcourse the copycats will all play the builds of the month.. But in this case they dont have to be necesarilly better...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
I flip flopped from Breton Templar to Khajit Nightblade.... now I am going Argonian Nightblade in the hope of being less common
Basically will be a life stealing build down the Siphoning tree taking advantage of things like Quick to Mend, Strife and Leeching Strikes. My weapons would be bow and dual wielding. My craft would be alchemy.
Hell I'll even take Amphibious in the hopes I can swim away from enemies in PVP lol
Originally posted by DMKano Originally posted by baphametOriginally posted by DMKanoDragonmage - the most OP class in game - still even after nerfs.49 points health, 5 pieces light armor/2 heavy + magica on all armor - resto staff/2h - if main tanking dungeons use sword/board.With spiked armor - still get overbuff on AC - so no penalty for light armor at all - get spell resist and mana regen (which is the weakness for Dragonknights)Can solo group content in PvE, melts faces in PvP, great at 1 vs 1, small groups or even zergs in Cyrodiil.I tried other classes - none have the power nor versatility sadly.I wanted to play heavy armor/stamina build - it sucked hard.
i could be wrong but i think you need a destruction staff for that build because you need weakness to elements, which synergies with the ardent flame skill line.i guess you don't have to but that's what makes it OP i believe.The problem is weakness to elements is the *only* skill in destro staff that synegizes, so even though its powerful - not worth it IMO.
i hear ya, just saying that's what makes it so OP i believe. without it i don't know if it's an OP build like you were saying in your first post.
I'm thinking Nord Templar, damage dealer, dual-wield with a heal or two. I'd like to go shield and 1H, but I couldn't find a shield in the beta lol
I LOVE that you can mix things up and use whatever you want in terms of weapons and armor. This has been something a lot of people have been wanting for years. GW2 only teased us, but ESO delivered. That's not to say that I'd go wearing a frilly cloth dress into melee combat though.
Is the dragonmage the build from the videos that relies on the enemy mostly standing in the field of fire? I'm sure some PVP tactics will arise that will counter it easily but you never know.
I haven't played too much this weekend as have been busy and really just want to play this game at release at this point. I did however put some practice into how I will lay out my 2 bars and swap. I am sticking with my Breton Nightblade shadow mage build using Rstaff+Rstaff. Second bar is most support skills and utility with my primary bar being the main rotation I am using at the time. Armor is mix mostly light with some heavy. Using abilities from Fighters Guild and Undaunted for stamina based skills. It is a heavy dot build.
It is going to be a dps/support build depending on layout. The one key ability I really need to get eventually though is Spell Symmetry from Mage Guild to tap health to magicka and reduce cost of next spell. Should be amazing to reduce follow of next ability after regaining some magicka. Alchemy is main prof. Vampire may be long term plan but will wait and see.
I've been testing the layouts at level 15 killing level 19-21 mobs and they are painfully easy to kill. I'll wait for release to see what works in pvp though. I really have no major plans in Cyrodiil until vet levels anyway other than poking around a bit for skyshards and early action for fun.
Just the first main build I plan on going for. After I'll likely train up for a traditional stealth/bow+something build that leans more heavily on magicka use seeing it is a Breton.
Hell, I've got six builds in mind. That's why I'm not playing right now, made all my decisions already, would just be throwing time away at this point. As far as weapon swap goes, currently at least a couple of my characters actually aren't going to go with a different weapon, just two of the same weapon with different skill loadouts. Going to have a siphon/bow nightblade, a dual wield/assassin nightblade, a two-handed dragonknight with whatever skill chain that fiery pull comes from, and three sorceres, one for each class skill line. The only one in light armor will be the dark magic one, with a destruction staff. The stormcaller will be a heavy armor sword and boarder, and the summoner will be heavy armor and resto staff.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
Comments
I've decided to take a wait and see approach to the game. I was really excited. But, after two beta weekends and only a couple of weeks until launch, I'm going to hold off for a couple of months. It's not a bad game by any means. I just think it needs a couple of more months of dev time.
for solo I am going Templar/heavy armor/bow
for group with the wife I will be a sorc with resto staff
Kajit Nightblade.
Totally using Syphon and Assassin.
Medium armor.
A very nice assassin/DPS killing machine.
Who gives a crap. Stop derailing the thread.
To the OP, I'm going Dragon Knight wizard with crowd control and Aoe focus along w a Destruction Staff when playing with a couple of friends. I haven't decided yet what weapon I'll choose at level 15. Maybe restoration staff.that way I'll feel like a Runekeeper from Lord of the Rings.
There Is Always Hope!
I am in love with my nightblade. It reminds me of my white lion in WAR and my TOR dps scoundrel pre-nerf. Since I prefer small scale fights and don't get bored lurking in stealth for a while, the class is a really good fit. Sorry, not going to share my build
Templar, sword and board, 5 heavy 2 light with dawn's wrath and restoring light trees. Probably Imperial, but might go redgaurd. Planning on blacksmith and enchanting, but not sure how difficult it will be to find resources past the starter islands.
I want an in your face healer. A survival type of solo character that can be a main healer for group play. I will have to see how my magicka holds up, but there are other ways to keep players up. It will be fun to find out.
How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?
R.A.Salvatore
Just as viable... Less healing but bettter sustained healing for nin remplars, as they have better active abbilities to reatain magica during a fight outside if magica regeneration...
nightblades and sorcerers are just as good healers as templars, as long as they use a healingstaff, templar is the only class that can heal withouth the staff, but there is not much synergy between templar light skills and healingstaff skills.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Templar , dualwield/bow/healingstaff
build for diversity heal/stealth/CC, varying builds dependant on the situation
going for a single purpose build, is just like fooling yourself in this game.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Unfortunately, despite how interesting the character building looked at first, after the betas I find it very shallow and likely one of the major reasons why I won't be buying the game.
Lack of depth
new drinking game, every time someone in this thread posts "Khajit Nightblade", you take a shot.
start now.
Khajit Nightblade. Bow + stealth. Will be built in such a way that can switch from Bow / DPS setup to a Resto Staff / Healing setup. Not necessarily right in combat. will see how that plays out.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
if you end up doing pvp may wanna consider a mace for heavily armored warriors
DKs do not have much in the way of magika regen. I have seen a video of the sorceror using the healing staff heal all three of the first dungeons.
i could be wrong but i think you need a destruction staff for that build because you need weakness to elements, which synergies with the ardent flame skill line.
i guess you don't have to but that's what makes it OP i believe.
I dont know, we have to see, pesonally i think the fact that there is not a lot of synergy between the skills could be a blessing in building freedom...
espescially since single skills that are now to weak or to strong can be much easier ballanced when there is not a plethora of synergy influencing them...
the system might actually surprise us.. And allow people that understand the system build their own builds and stand out from the crowd, while offcourse the copycats will all play the builds of the month.. But in this case they dont have to be necesarilly better...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
i'm gonna be a breton healer that uses bow/resto staff with 5 light armor and 2 medium (5 medium 2 light when i want to DPS)
I flip flopped from Breton Templar to Khajit Nightblade.... now I am going Argonian Nightblade in the hope of being less common
Basically will be a life stealing build down the Siphoning tree taking advantage of things like Quick to Mend, Strife and Leeching Strikes. My weapons would be bow and dual wielding. My craft would be alchemy.
Hell I'll even take Amphibious in the hopes I can swim away from enemies in PVP lol
The problem is weakness to elements is the *only* skill in destro staff that synegizes, so even though its powerful - not worth it IMO.
i hear ya, just saying that's what makes it so OP i believe. without it i don't know if it's an OP build like you were saying in your first post.
i'm sure it's still very good though.
I'm thinking Nord Templar, damage dealer, dual-wield with a heal or two. I'd like to go shield and 1H, but I couldn't find a shield in the beta lol
I LOVE that you can mix things up and use whatever you want in terms of weapons and armor. This has been something a lot of people have been wanting for years. GW2 only teased us, but ESO delivered. That's not to say that I'd go wearing a frilly cloth dress into melee combat though.
I haven't played too much this weekend as have been busy and really just want to play this game at release at this point. I did however put some practice into how I will lay out my 2 bars and swap. I am sticking with my Breton Nightblade shadow mage build using Rstaff+Rstaff. Second bar is most support skills and utility with my primary bar being the main rotation I am using at the time. Armor is mix mostly light with some heavy. Using abilities from Fighters Guild and Undaunted for stamina based skills. It is a heavy dot build.
It is going to be a dps/support build depending on layout. The one key ability I really need to get eventually though is Spell Symmetry from Mage Guild to tap health to magicka and reduce cost of next spell. Should be amazing to reduce follow of next ability after regaining some magicka. Alchemy is main prof. Vampire may be long term plan but will wait and see.
I've been testing the layouts at level 15 killing level 19-21 mobs and they are painfully easy to kill. I'll wait for release to see what works in pvp though. I really have no major plans in Cyrodiil until vet levels anyway other than poking around a bit for skyshards and early action for fun.
Just the first main build I plan on going for. After I'll likely train up for a traditional stealth/bow+something build that leans more heavily on magicka use seeing it is a Breton.
You stay sassy!
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.