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[Preview] Rift: There's Never Been A Better Time to Dive Back In

2

Comments

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    It's amusing when people blame client perform when it's obviously their systems problem. I'm not trying to make fun or anything... but if performance is that important to you, do something about it. Everyone I played Rift with had no problems at all. Sure, we all have beefy computers but that's just how things are. Upgrade.
    I don't suffer from insanity, I enjoy every minute of it.
  • csthaocsthao Member UncommonPosts: 1,122

    Rift has good potential to be a good game, there were many things I liked about it. Especially the class choices and the amount of options you can build them to be. However the one thing that really turned off is the way they implemented the IAS aka instant adventure.

    They had good intentions on helping people find groups. But the problem on how they did it was not impressive. I mean why would you want to make them INSTANCED? You have good world out there and its basically non existant of players running around. Because everyone is stuck in the instanced world. I felt like they could have made it work out much better if they made it real time.

    Queueing up for almost everything because you cant find people to do things outside of instances makes it not very enjoyable for me. Its just not very motivating to do it, I like to run around and see people, even if we dont talk, at least then I'd know its not just me. That's just what I thought about rift.

  • jbombardjbombard Member UncommonPosts: 599
    Originally posted by csthao

    Rift has good potential to be a good game, there were many things I liked about it. Especially the class choices and the amount of options you can build them to be. However the one thing that really turned off is the way they implemented the IAS aka instant adventure.

    They had good intentions on helping people find groups. But the problem on how they did it was not impressive. I mean why would you want to make them INSTANCED? You have good world out there and its basically non existant of players running around. Because everyone is stuck in the instanced world. I felt like they could have made it work out much better if they made it real time.

    Queueing up for almost everything because you cant find people to do things outside of instances makes it not very enjoyable for me. Its just not very motivating to do it, I like to run around and see people, even if we dont talk, at least then I'd know its not just me. That's just what I thought about rift.

     

    Instant Adventures are not instanced they occur out in the world, and I join them all them time when they are occurring where I also happen to be questing.  When you see a bunch of people running around killing stuff in an Instant Adventure, a button will pop up on your screen to join them, of course you can still join them via the queue.  Not sure why you think they are instanced.  They have been like this for as long as I can remember and have been one of my favorite features because they happen out in the world and not in instances.

  • csthaocsthao Member UncommonPosts: 1,122
    Originally posted by jbombard
    Originally posted by csthao

    Rift has good potential to be a good game, there were many things I liked about it. Especially the class choices and the amount of options you can build them to be. However the one thing that really turned off is the way they implemented the IAS aka instant adventure.

    They had good intentions on helping people find groups. But the problem on how they did it was not impressive. I mean why would you want to make them INSTANCED? You have good world out there and its basically non existant of players running around. Because everyone is stuck in the instanced world. I felt like they could have made it work out much better if they made it real time.

    Queueing up for almost everything because you cant find people to do things outside of instances makes it not very enjoyable for me. Its just not very motivating to do it, I like to run around and see people, even if we dont talk, at least then I'd know its not just me. That's just what I thought about rift.

     

    Instant Adventures are not instanced they occur out in the world, and I join them all them time when they are occurring where I also happen to be questing.  When you see a bunch of people running around killing stuff in an Instant Adventure, a button will pop up on your screen to join them, of course you can still join them via the queue.  Not sure why you think they are instanced.  They have been like this for as long as I can remember and have been one of my favorite features because they happen out in the world and not in instances.

    They are instanced, you'll not see the same people running all over the place when you "go back to your own world or server" which is why you have to queue up. It's a VERY dead world out there when you're not doing IAS.

  • ArielyAriely Member Posts: 68

    I never got around the first few lvls, the graphics imo ( in the starter area) are pretty crap.

    ye, they could be better higher up, but it just didn't ... hold me attention to actually stay and play.

  • marz.at.playmarz.at.play Member UncommonPosts: 912
    GREAT game, lousy client performance. Would be playing more if not for the client performance, still waiting on an optimized engine they promised and never delivered. 

    image
  • jbombardjbombard Member UncommonPosts: 599
    Originally posted by csthao
    Originally posted by jbombard
    Originally posted by csthao

    Rift has good potential to be a good game, there were many things I liked about it. Especially the class choices and the amount of options you can build them to be. However the one thing that really turned off is the way they implemented the IAS aka instant adventure.

    They had good intentions on helping people find groups. But the problem on how they did it was not impressive. I mean why would you want to make them INSTANCED? You have good world out there and its basically non existant of players running around. Because everyone is stuck in the instanced world. I felt like they could have made it work out much better if they made it real time.

    Queueing up for almost everything because you cant find people to do things outside of instances makes it not very enjoyable for me. Its just not very motivating to do it, I like to run around and see people, even if we dont talk, at least then I'd know its not just me. That's just what I thought about rift.

     

    Instant Adventures are not instanced they occur out in the world, and I join them all them time when they are occurring where I also happen to be questing.  When you see a bunch of people running around killing stuff in an Instant Adventure, a button will pop up on your screen to join them, of course you can still join them via the queue.  Not sure why you think they are instanced.  They have been like this for as long as I can remember and have been one of my favorite features because they happen out in the world and not in instances.

    They are instanced, you'll not see the same people running all over the place when you "go back to your own world or server" which is why you have to queue up. It's a VERY dead world out there when you're not doing IAS.

    It is not instanced you queue up so they can teleport you to where they are happening.  The queue is for convenience, you don't even need to use it.  Now if your server is dead at the time you might get sent to another server, but that happens to me very rarely.  Like I said I join them all the time when I see people run buy and the join button pops up, no load screen, no teleport, nothing, the IA quests show up on my screen and I knock them out with the group until a part pops up that takes me somewhere I don't feel like going and I just leave the group.  It is seamless.  I don't know where you play that is so dead that you have never run across an instant adventure in progress at the same time and place you were questing.  It happens to me almost every day.

     

  • ChlerubChlerub Member UncommonPosts: 21
    Originally posted by sLY4J
    Originally posted by Chlerub

    Clocked over 800 hours in Rift. Great Raiding. Fix the client performance and i'm back. But as said so often...not gonna play this at 20 FPS anymore.

    I seriously have a AVERAGE PC in terms of gaming PCs (4 gigs of ram, a radeon 6850 HD graphics) and at medium i'm running a solid 30-40 fps) I don't understand people having problems. If your computer is worse than mine, you need to upgrade. That simple. Hell I have to upgrade and I can still play.

    Bullshit. Quad3370K + GTX670OC, 12GB ram. Solid 40 FPS = Bullshit. You have probably never played Conquest. Been playing Rift for years. don't tell me what is good and whats not.

  • ChlerubChlerub Member UncommonPosts: 21

    The total shit client performance of Rift has been a topic of discussion since release. 

    Also, i don't consider a PC game running at 30FPS "solid". Listen to what Carmack has to say about that and why even 60FPS are pretty shitty.

  • leinad312leinad312 Member UncommonPosts: 319

    FX-8320 @ 4.5ghz, HD 7870, 8gb RAM. I get like 25-40 FPS in towns at 1920x1080 on ultra. That's some pretty crummy performance when I can get 60 FPS on FFXIV on max settings, a game which definitely looks better than Rift. Sure I could lower Rift settings to medium, but I shouldn't have to when other games run on Max fine.

    The funny thing is my crummy laptop with an A10 Trinity APU can run the game at similar FPS on medium-high at 1080p. It's like there's a limit to how much hardware the game can utilize (lack of multicore support being the major one). Aside from the performance issues, the game is quite good.

     

     

    Playing - FFXIV,  ESO
    Played - FFXI, WoW, Lineage 2, Guild Wars, Aion, SWToR, LotRO, GW2, TERA, Rift, ArcheAge, TSW

  • nationalcitynationalcity Member UncommonPosts: 501
    Originally posted by kairel182
    I might have to check this out after I finish with my Wildstar delving this weekend since ESO is just absolutely terrible and beyond disappointing.

    In your opinion you mean right?

     

    Mine is just the opposite IMO Wildstar was the disappointing one......

  • syriinxsyriinx Member UncommonPosts: 1,383
    Originally posted by Ginaz
    Its not a bad game and its f2p model is pretty good but everytime I think about it the word that comes to best describe Rift is..Meh.  It's world, story and lore are, at best, bland and its combat is boring and not nearly as fluid as say, WoW.  I wish them well but it's just not a game I care for.

    this

    they are adding souls, but they need to instead add soul

     

    But what Rift is really suffering from is what plagues mmos almost universally:  Trion only cares about giving people what Trion thinks they want.  They arent committed to making a great game, they are committed to making a game that they hope people find great.  That sort of mentality is what leads to that detached, soulless feel of Rift

     

  • SignexSignex Member UncommonPosts: 319

    I understand why people think the performance is bad, i run a R9 290, wich is super good videocard.

    And it does sometime go to the 40's, good FPS means 60+ all the time, anything below 50 can feel rubbish.

    But you need to know, MMO's have to render ALOT, the zones are huge, also the grass density can give a big impact on FPS.

    Also don't use supersampling unless you run dual videocards or a 1k videocard.

    My card costs 430 euro's, and that card can't even run supersampling very well. :P

    AMD Ryzen 5800X3D - Gigabyte Aorus RTX 3080 10G Master - 16GB RAM
  • HarikenHariken Member EpicPosts: 2,680
    Just started putting some time back into this game. One of the best f2p models out there. Found a cool guild and just bought the game with storm legion. This game looks awesome and is so much fun to play. Loving the rifts and invasions events that just randomly happen and see players show up to help with them. Spent over an hour helping defend a outpost. Love the combat system with my battle cleric. Just hit lvl 42. I have never been a graphics whore but i can run this game at max and the game world looks amazing.
  • jbombardjbombard Member UncommonPosts: 599
    I have a feeling it isn't just the power of the hardware but I think the game definitely plays better with certain hardware and driver versions.  I have an ATI  5770 which is somewhat old, while not a bad card it is not expensive or anywhere near cutting edge.  I run on Ultra at 1920*1080, with no noticeable lag until I have more than 10 players on my screen with 40+ on my screen it gets pretty bad but is still playable.  That said in some areas I see whole pieces of the environment flicker in and flicker out which can get annoying, this happens regardless of how many people are on the screen and only in certain areas but consistently in those areas.  For shits and giggles I played on my laptop with on board graphics, with the settings on the lowest, and resolution turned way down, and I was surprised that the game was actually playable.  Granted it looked like the very first 3D games from way back when, but it was playable.
  • EpiconEpicon Member Posts: 121

    This isn't a bad game. It refines aspects of other MMOs and offers a good experience, while adding original aspects too. Good community too.

    However, the reasons I left was, the graphics engine sucked, at least on my AMD rig at the time, was running a 7970ghz, was getting like 29fps a second. The world felt really lonely, it was hard to find anyone to talk to, outside the forums, and before storm legion launch, I felt a WoW like grind by max level. Also didn't like the lore, it wasn't interesting enough to keep me immersed, which is the only reason I play MMORPGs.

    I'd like to go back, but my authenticator locked me out of the game somehow, on top of, other MMOs, are coming out, I know I will invest a ton of time in. So there is no room for it in my gaming rotation- also don't like free to play. It's a solid game though.

     

    "What tastes like purple?"

  • EpiconEpicon Member Posts: 121
    Originally posted by nationalcity
    Originally posted by kairel182
    I might have to check this out after I finish with my Wildstar delving this weekend since ESO is just absolutely terrible and beyond disappointing.

    In your opinion you mean right?

     

    Mine is just the opposite IMO Wildstar was the disappointing one......

     

    I agree with you. Wildstar felt like WoWstar to me. I played two hours, barely lasted that long. Felt too much like the same thing for me, that I started playing 9 years ago. Uninstalled the beta. Probably didn't help the game ran horrible too, 20+ fps with SLI 780tis.

    ESO, loved it, ran like butter 80+fps, 100+ hours, great crafting, pre ordered imperial edition.

    "What tastes like purple?"

  • AroukosAroukos Member Posts: 571

    My beta experience was the opposite. TESO was for me one of the biggest disappointments since a long time now, while Wildstar was a fresh air, a fun game giving all a PvE (mostly) oriented player wants. Excellent: combat-world group content-dungeons-raids-adventures-housing-crafting, plus no loading screens, no phasing etc.

    I think RIFT & WoW  lovers, like me, will find WIldstar closer to their taste than any other mmo in the market and superior than TESO.

  • jbombardjbombard Member UncommonPosts: 599
    Originally posted by Aroukos

    My beta experience was the opposite. TESO was for me one of the biggest disappointments since a long time now, while Wildstar was a fresh air, a fun game giving all a PvE (mostly) oriented player wants. Excellent: combat-world group content-dungeons-raids-adventures-housing-crafting, plus no loading screens, no phasing etc.

    I think RIFT & WoW  lovers, like me, will find WIldstar closer to their taste than any other mmo in the market and superior than TESO.

    I tend to agree.  Wildstar looks like it will fill my MMO needs much better.  TESO isn't really a strong PvE MMO.  It might have a strong single player game experience for an MMO, but that isn't really what I am looking for in an MMO and I have single player games that fill that need much better than TESO can.  TESO may be a hit with PvP players though, that is a wait and see, however PvP has never been my main focus.

  • GregorMcgregorGregorMcgregor Member UncommonPosts: 263
    No Argent. No Rift playing. /next

    No trials. No tricks. No traps. No EU-RP server. NO THANKS!

    image

    ...10% Benevolence, 90% Arrogance in my case!
  • elockeelocke Member UncommonPosts: 4,335

    I've actually been playing this, leveling a Tempest Warrior up to cap in the past month or 2 and have been having a blast.  BUT, as per the article title, this really ISN'T the best time to get into Rift due to the Diablo 3 expack this week, ESO next week, and Wildstar in 2 months.  Maybe in August or September, if nothing else is coming out, will Rift start looking good again.

    As much as I enjoy them, I tend to use Rift and Lotro as my filler games between other game releases and expacks. Nothing wrong with that really, as the MMO landscape is vast these days.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by MadnessRealm
    I see a lot of people talking about graphic issues in the comment, but I have to say it's the first time I've ever heard about it. I'm running on a intel dual-core 3GHz  with an ATI Radeon 4800 Se (1 GB memory) and I'm running on Windows XP. The only issue I have with this setup are the CGI  cutscenes that are apparently not compatible with my card, so the videos gets really ugly, but otherwise the game runs very smoothly even with a massive amount of players due to rift invasions.

    you, sir, seem to have fairly low standards for gaming performance or your computer is possessed. Even people with beast computers and SLI/Crossfire have performance issues with Rift. The game engine is badly optimized.

    Personally, I have an old computer (Radeon HD 6950 1gb), intel i5 750 2.6ghz and 8gb of ram. I run FFXIV on ultra at 60 fps (it goes down to 40+ on populated areas, close to 50). In rift on medium settings i have 20+ fps on populated areas (on high i get 11-15 on populated areas). and up to 35 when im alone, and up to 40 when i move the camera to a place that doesnt render distance.

     

    Edited the fps count on rift as i got a bit confused and mixed it. 20 fps on medium, less on high (not even ultra)
     




  • JaedorJaedor Member UncommonPosts: 1,173
    Originally posted by jbombard
    It's great that they are bringing PvP features to dimensions, but it would be much better if they worked on actually providing core features to dimensions to make them actually worth going to.  Currently it's mostly build once and put it up for people to like it.   Things like crafting stations, shared storage, more interactive items like chairs you can actually sit in, doors you can open etc...  A lot of that is pretty fundamental stuff that I would think they would want to get in there before adding more big features to it.  The only reason it bothers me so much is because there is so much potential there and it is one of my favorite "housing" features in any game, but it is tough to actually call it housing when there is next to no reason to ever go back once you have it set up how you like it.

     

    I'm guessing interactive emotes will come soonish but Trion has already said crafting won't be put in dimensions to ensure the world hubs stay populated. Since Dreamweaving has gone to dimensions, it's possible they are testing the results for a revision to previously stated intent. The new PvP items should add a new element to interactivity in dimensions; things like invisible tile to force collision (already on live) make things interesting.

  • AeonbladesAeonblades Member Posts: 2,083

    Been playing it pretty much since release off and on, probably the best themepark out there currently till ESO releases. It's a great time to get back into the game as the article said, population is great, plenty of things to do, awesome class system. F2P ( truly F2P all the way to the end!).

    If you enjoy WoW style games this game is WoW for the thinking man. Would recommend to anyone looking for a solid MMO to sink their teeth into.

    Currently Playing: ESO and FFXIV
    Have played: You name it
    If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  • popezaphodpopezaphod Member UncommonPosts: 58

    I haven't been able to get into WildStar betas, and I am unwilling to pay $60 for a game I have no idea if I'll like.

     

    So it's back to RIFT for me and I am loving it.

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