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So as you already know by now the EU servers will be right next to the US ones, in the US.
They plan to eventually move them to the EU.
The average ping from Europe to the US is quite noticeable that is the reason most MMO`s have the servers in both EU and US. In such an action packed game where you must interrupt and dodge you will feel the delay.
So why are they charging us more(their EU subs are between 18$/month to 15$/month - if you buy 180days) if they have the server in the same building as the US ones? Same goes for box price and everything...
They were asked when they will move them to the EU they pretty much avoided the answer my guess is they don`t know yet = poor planning.
I feel they should either move them to Europe before launch or at the latest 1 week after launch. Or charge us in $ not Eur as there is clearly no European presence.
Comments
http://www.elderscrollsonline.com/en/news/post/2014/03/14/eso-road-ahead
" the location of these servers is not going to affect the gameplay experience" - ESO Zenimax
"our testing has now confirmed that millions of players from Europe (and beyond) can play on our North American server and experience ESO as it was designed—without latency or lag problems." - ESO Zenimax
Full Paragraph below:
In addition to gameplay changes, your time in testing also helps us to address and plan for less obvious improvements as well. The worldwide interest in ESO is gratifying but staggering, and each test we run allows us to prepare for a large number of players during our launch phase, and allocate resources as needed. We have constructed large datacenters in North America and in Europe to support this game. North America is fully operational and our European datacenter will be soon, but we have found during our beta tests that the location of these servers is not going to affect the gameplay experience. Our testing has now confirmed that millions of players from Europe (and beyond) can play on our North American server and experience ESO as it was designed—without latency or lag problems. (Please note that users in our last scale test had lag issues, especially in Cyrodiil, but this was a game bug, not a location issue – all players, no matter where, experienced that particular problem). So, regardless of a player’s location or the datacenter being used, the confirmed efficiency of our platform architecture will prevent anyone from enjoying a gameplay advantage. And as both datacenters become fully operational, we will continue to add capacity to meet the demands of gamers worldwide.
It could be worse. I know a lot of games launch somewhere first (usually the developer's country) then get exported years later to other countries. WoW took 2 months to launch in Korea, almost 3 months to launch in EU, and then there's China, they get everything released very very late. Also look at ArcheAge, Korea in Jan 2013, Japan in July, EU and US still to come over a year later.
At least you can play at launch
Hehe that Sir is them having fun of everyone who has no clue about what they are talking about. Its impossible to have the SAME latency due to the distance... it takes time for the "signal" to get to the US. You can play without a few seconds of delay sure, but you will experience a delay compared to the server being a lot closer.
What you have there is a marketing statement and i`m sure if they are asked they will deflect it "oh we did not mean you will not have more delay, but we mean that you will not notice it and you can have a jolly good time".
In general the ping i get for example in other MMO`s or war games with servers located in EU is 60-100 ms..
The ping i get when i play anything on an US server = 280-400 ms.
It is very noticeable and can`t be prevented unless they move the servers in Europe. I`m sure they will be smart enough not to have us know the exact value of our delay but we can be sure it will be 3-5 times greater compared to another MMO that has servers in Europe.
Whoever confirmed that the lag will be the same must have the wisdom of a 5000 year old man. Who else could possibly figure out that the lag will be the same when both servers are located in the US.
Surprise fact: the point is that the EU players will be having to play on a US-located server (= laggy for the euros) at all.
WOW launched a decade ago, things have changed...
SWTOR, RIFT, AOC and so on launched with working(or not, hello AOC) EU servers. Compare ESO with them not with a game that launched a decade ago.
I also find it disgusting they made that statement i mean they clearly know its a lie(or truth bending) but my guess is they hoped people know so little it will fool them at least for a while...
The truth is there will be lag... about 3-5 times more compared to if they had the servers in Europe. There is no other way to have less lag due to the distance to the server... unless ESO patents some new technology.(and i don`t mean new ways for their marketing department to lie about it)
That is just a very long worded lie.
It's totally impossible for someone from the eu to have a ping time exactly the same or similar as someone from the us to the us server(s). Its like saying I can download at 100mbps on my old 486 with 56k dial up. The statement is that fucking ridiculous.
Well if you throttle the person with 100mbps down to the 56k speed, they have the same speed...
Devil's Advocate is devlish lol. But yeah, I think its a kind of messed up answer. I hope that the EU gets their own servers sooner rather than later.
Its only going to be located in the u before release, they did state that they will relicate it to their datacenter in europe after release as soon as things start to quiet down on the stress, since it'll be easier for them to sort out issues and. Such, in case of technocal launch issues, which makes sense.
wether or not we get a high ping I dont know, but personally havent had any latency issues in beta at all.
I figured that if you don`t care you won`t care enough to vote... or do you care to show people you don`t really care?
I cant believe you would allow people to continue to think that there is some sort of affect on gameplay because of location of servers, when I just showed you the proof that they have confirmed in testing that the location of servers have no affect on gameplay.
Well the difference would be American moderators as well. I've played in European servers and there is a lot of shit talking between the players for e sport games. And an American moderator would at first glance see it as grounds to ban people, but then realize it's a hefty chunk of the population that participate in this kind of behavior with varying degrees.
And there's going to be lag for sure. And it does make a difference. Maybe show American developers this is unacceptable. I know there is copy right issues when considering options, but unfortunately the only legal way to show a person does not want to deal with lag is not to subscribe to their sub par service.
I could see ESo starting a trend with American mmos mostly being hosted their if ESo pulls it off. And it seems it's big enough to pull it off which would not an indication of its success for bad European service.
I just beta tested ws on na servers, and pve is playable. Pvp is not. So from me exp and my location this won't be good especially without the tab targeting system adding more to lag and miss issues,
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
You really can't believe this? Same is when they wouldn't believe the quests weren't fixed.
"This may hurt a little, but it's something you'll get used to. Relax....."
What me and other players have said and you are not understanding is that ZENIMAX has lied a lot in that statement.
It is impossible not to have 3-5 more lag as an EU player using an US server compared to an EU player using an EU server due to the extra distance. It`s not related to ESO or video games or what ZENIMAX claims, its simply a technological limitation.
Distance to server = delay. The more distance there is, the more delay you get. There is a lot of distance between the EU and the US so you will get a nice chunk of lag. It will be playable but it will be far from perfect and you should be able to feel the lag.
Its 0.3-0.4 seconds for every action you take so you will notice you dodging and your character dodging 0.4 seconds later than you asked it to maybe resulting in you getting hit. This is the problem...
Sure it may make sense to you from a technical point of view but what if 1 or 2 ms response isn't as important in in ESO then other games you have played? There is obfiously a reason they are saying it will not affect gameplay. Why be so quick and rash to speculate on things before launch? If its crap after launch and theres lag then call them on it, but we don't know what they did since the last beta took place.
One person said they fixed quests already by logging into the game during that 20 min window. What is games coming to when we cannot even give devs the benefit of a doubt before launch?
Its like accusing an innocent person of being guilty before they even can prove their case in court.....
I can show a quick technique to measure network latency in an MMORPG, in case anyone wants to test.
2 characters on a road, both on foot. #2 is a hundred feet or so in front of #1.
#1 starts running.
#2 starts running when #1 catches him so he is running along side #1.
On #1's computer, #2 will be seen as running behind by a distance.
#1 stops running, #2 does not stop.
On #1's computer measure the time for #2 to catch #1.
That time is the ping plus server-tick latency (50 ms or so depending on how the server is written).
Its not 1-2 ms, its 200-300ms or more... it is noticeable. For example people don`t buy PC screens due to a 10ms+ delay, same with keyboards that only gain you 2-5ms. So yes, 200-300 ms is a lot and that is the difference for an EU player.
Secondly, the quests bugged because they had a problem when MANY people did the same quest. Now if one person would be alone no quest would bug, the scripts would trigger and everything would work. If many were around the quests would not be doable.
I hope they fix it before launch or the game will be dead on arrival but if a few people logged in, alone and said the quests are fixed it does not mean much as they were not enough to cause the bug.
Personally i fully expect them to fix it otherwise here in the EU we can return the product in 14 days and i would return ESO pretty much instantly if that bug would still exist.
The issue here is about the servers tho and yes the lag is very noticeable especially when doing anything that is time sensitive like dodging, interrupting and so on. In FPS games 300ms is considered close to unplayable. In an MMO its a problem especially in one line ESO that is so action based.
Paying 15eur/month to get lag is not something most people would do especially in endgame PvE or in a PvP scenario.
Actually i just can´t grab it why?
I can´t think of much reasons for a developer team to have direct access to the servers, everything can be done by remote .. And on top of the the european internet infrastructure in Countries like Germany and espescially the Netherlands is much much better then in the US..
I foresee a lot of problems when they decide to hire european server capacity and want to transfer the game to europe...
The lag (in general pings between 100 and 200 are considered lag in PvP games) might actually be a gamekiller for many..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
NA servers for EU
l2p
Im glad you brought up what you are talking about, You are actually talking about the BUG, not Lag that was in Cyrodil.
http://www.elderscrollsonline.com/en/news/post/2014/03/14/eso-road-ahead
(Please note that users in our last scale test had lag issues, especially in Cyrodiil, but this was a game bug, not a location issue – all players, no matter where, experienced that particular problem). --Zenimax Official Statement
See they already talked about it, know about it and working to fix it right now.....
that HUGE 100-300ms was a bug...
Totally wrong caption....should read "I am not happy....the lag fest was my idea. Was formed so that everyone in every galaxy has equal lag"
"This may hurt a little, but it's something you'll get used to. Relax....."