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mistakes to avoid in ESO headstart?

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  • BelgaraathBelgaraath Member UncommonPosts: 3,204
    Originally posted by Arndush

    Here are my thoughts, for what they're worth. Most of this is restating info above. Not all, but most

    1.  
    2. Feed your horse daily, did you buy the Imperial Edition? If so, starting feeding your horse 1/day (it can be done every 20 hours) Apples will increase your horse's speed by 1%, Oats will expand your inventory (your horse has extra bags for you to carry stuff) and Hay will increase it's stamina..
     

    You had some good stuff, but the only one I'm torn about is the feeding of the horse. Everyone is going to want the faster horse which was 42000 in beta. I wonder if spending money on a horse you will replace is worth it if you want that faster horse sooner rather than later.

    There Is Always Hope!

  • QuesaQuesa Member UncommonPosts: 1,432

    Faction matter for anything?

    Star Citizen Referral Code: STAR-DPBM-Z2P4
  • DEAD.lineDEAD.line Member Posts: 424

    Didn't play the last beta, but i remember others saying there were problems with the ability to skip the starting zone. My advice, don't do it. Play Coldharbour, then go to the starter island. It'll be easier.

    On a different note, how much have you not read OP? I ask because going into any game blind is something i strongly disadvise against. I don't know, for example, if you're coming into this game as a Skyrim or TES fan expecting Skyrim Online, which it isn't. 

    As for more general tips, as others have said, just enjoy the ride and play the game. It's a themepark mmo focused on questing, story and some exploring (in case you're not aware), so focus on that part. Happy gaming. 

  • BahzBahz Member UncommonPosts: 182
    Originally posted by keithian
    Originally posted by Arndush

    Here are my thoughts, for what they're worth. Most of this is restating info above. Not all, but most

    1.  
    2. Feed your horse daily, did you buy the Imperial Edition? If so, starting feeding your horse 1/day (it can be done every 20 hours) Apples will increase your horse's speed by 1%, Oats will expand your inventory (your horse has extra bags for you to carry stuff) and Hay will increase it's stamina..
     

    You had some good stuff, but the only one I'm torn about is the feeding of the horse. Everyone is going to want the faster horse which was 42000 in beta. I wonder if spending money on a horse you will replace is worth it if you want that faster horse sooner rather than later.

    Im gonna use the imperial horse for bagspace.

  • ArndushArndush Member Posts: 303
    Originally posted by keithian
    Originally posted by Arndush

    Here are my thoughts, for what they're worth. Most of this is restating info above. Not all, but most

    1.  
    2. Feed your horse daily, did you buy the Imperial Edition? If so, starting feeding your horse 1/day (it can be done every 20 hours) Apples will increase your horse's speed by 1%, Oats will expand your inventory (your horse has extra bags for you to carry stuff) and Hay will increase it's stamina..
     

    You had some good stuff, but the only one I'm torn about is the feeding of the horse. Everyone is going to want the faster horse which was 42000 in beta. I wonder if spending money on a horse you will replace is worth it if you want that faster horse sooner rather than later.

    It's a fair question. As the person above stated, I'm going to feed my Imperial Horse nothing but Oats to max out his bag space. This will be my PVE horse for gathering crafting materials. After I've saved up enough gold, I'm going to buy the Light Horse, which has the highest base speed of 25%. That horse will be fed Apples almost exclusively and it will be my PvP horse for running around Cyrodill.

  • unclemounclemo Member UncommonPosts: 462
    Some really good tips here - I for one learned a few things. I like the crafting suggestion. That is my toughest gaming choice right now. I am wondering if mastering all the crafts will leave me with a gimped combat character. I am thinking about splitting the crafting professions between two characters.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Daxamar
    Originally posted by Comaf
    Originally posted by mistmaker

    i didnt want to spoil me too much, so i decided not to play any beta nor did i read through detailed guides.

     

    just in short answers, what should i NOT do when starting?

    any real bad skills or combinations?

    some tipps&tricks for beginners?

    I would wait until they have the RIft payment model.  They seem pretty smart in regards to trying to regain their investment, so I wouldn't be surprised if they go free to play in 6 months.  I would wait for that.  I can name a few titles I spent $$ on only to see it go F2P some time later.  If this game is viable in any way, it will still be around.

    Yeah, this is VERY helpful to playing the game at launch.

    OT:

    Explore a bit. Just do quest as they come up. You can get xp, gear and have fun all at the same time :)

    Search for Skyshards too. Theres tips in the Journal, under Achivments where to look for the Skyshards. Another tip is look around and above buildings. leave no stone unturned, as it were.

    Loofk for gatherbles. You will be kind of limited on bag space, but its good to get Iron and Jute, and crafting mats right of the bat.

     

     

    In all honesty, my idea of a mistake to avoid at launch is to avoid the launch. I'm not being a troll about it. I just think that it's not a mistake to wait. But it very well may be one not to wait. If the game is that good, waiting a month or 2 will not change the game for me. But if it's not my cup of tea, I'll have a lot more info in the weeks to come than I do now.

    So, I kinda agree with the above poster, but for different reasons.

  • ArndushArndush Member Posts: 303
    Originally posted by unclemo
    Some really good tips here - I for one learned a few things. I like the crafting suggestion. That is my toughest gaming choice right now. I am wondering if mastering all the crafts will leave me with a gimped combat character. I am thinking about splitting the crafting professions between two characters.

    This is what I plan on doing. Three on one toon and three on the other. Though, I'll only focus on one at first. As previously stated, research takes a long time. As my combat build is finished, and my primary profession is maxed out, I'll look at what skill points I have left and dump them into the other two professions.

    Here's my brakedown

    1. Main Character
      1. Blacksmithing
      2. Woodworking
      3. Clothing
    2. Main Alt
      1. Enchanting
      2. Alchemy
      3. Provisioning
    On my main, I'll determine which one I'm going to specialize in after I figure out my main. For example, if my main ends up using 2H and Sword and Board with Heavy Armor...Well then, Blacksmithing is an easy choice. If I play a light armor Sorcerer using a Staff/Bow, I might focus on Clothing or Woodworking.
  • hawkrylhawkryl Member Posts: 24

    Lots of good tips here.  One i didn't see was creating alts for more storage space.  Since all of your toons share the same bank its possible (and a lot cheaper) to have plenty of extra storage for crafting supplies etc.... Just have to lvl them and park them at the first bank, then log them in and put whatever into their personal inventory..... kinda of a pain, but worth it if your a hoarder like I am.

    Oh ya...and deconstructing weapons and armor, and selling the mats will usually net you a better return than just vendoring.

    image
  • Cliff1963Cliff1963 Member UncommonPosts: 60
    Probably been said by others, but do the starter island, enjoy the story, try focussing on the crafting that suits your character and class, look for skyshards (hints where to find them in the achievements tab), look in EVERY bookshelf for they can give you extra points in skills, or you can find books so you can learn to make other styles of gear. If you like crafting, research any green gear you can, so you can use the crafting tables you can find in the wild to make set-items. You can be a member of 5 guilds, so try to join some just to get to know other players, so they can help you kill some difficult bosses very early in the game (dungeons). And try to level slowly so you can enjoy the story and the world around you, because IMHO it's lovely and immersing. ENJOY THE GAME!
  • sephersepher Member Posts: 3,561
    1. Pay attention to the beginning tutorials. Some will feel like common sense and they are, but I've seen way too many people in the beta get trounced in the teen levels or so because they skipped over the small things like learning roll dodging and interrupting.
    2. Be aware of the "Achievements" tab that's next to your quests in your Journal. There you'll find clues to skyshard locations, dungeons, and other things still available for you to explore. Don't worry they're vague sentences more than "go there!" so it's like puzzle solving than a checklist, in my opinion anyway.
    3. If you have a skill point, but there isn't a skill you currently want, feel free to sit on it awhile until you rank up and want something better. You don't have to take an entire skill line in order, so don't feel pressured to spend skill points as soon as you get them.
    4. Know that later you'll be able to fix your attribute and skill point allotment, so don't feel you have to reroll if you made a mistake you don't like. 
    5. Don't avoid guilds thinking you're holding out for a special one; you can be in up to five. You don't have to vet your future guild nearly as much as you would in other MMOs 'til you start running out. Be aware though its five per account, not character.
    6. Don't be afraid to make mistakes. I'm not sure there's many mistakes that can be made, and if there are, they aren't ever grevious and irreversible. Have fun.
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