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From its dark fantasy setting to its heritage as a tabletop miniatures wargame, the Warhammer franchise has always been a bit hardcore. Rogue Factor and Focus Interactive’s newly announced third-person tactical strategy RPG, Mordheim: City of the Damned, certainly looks like it will fit that mold. With a gritty art palette, permadeath options, and player looting, Mordheim will aim to appeal to Warhammer fans and hardcore strategy gamers alike.
Read more of Som Pourfarzaneh's Mordheim: Warhammer Meets XCOM, Sort Of.
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From its dark fantasy setting to its heritage as a tabletop miniatures wargame, the Warhammer franchise has always been a bit hardcore. Rogue Factor and Focus Interactive’s newly announced third-person tactical strategy RPG, Mordheim: City of the Damned, certainly looks like it will fit that mold. With a gritty art palette, permadeath options, and player looting, Mordheim will aim to appeal to Warhammer fans and hardcore strategy gamers alike.
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Player looting, huh? Similar to D2 loot duels where your warband is something static that you gear up, but can lose it all to your opponent in a match?
It sounds interesting, at least. Will look forward to gameplay videos/previews of it.
Wow always said this could make an amazing computer video-game.
Focus Home Entertainment:
MORDHEIM: CITY OF THE DAMNED UNVEILED WITH SCREENSHOTS
http://www.gdcvault.com/play/1014633/Classic-Game-Postmortem
Sweet Nurgle this is a thing? Really? And it sounds as though they are doing it the right way too?!?!
I hope so, as it is one I would certainly add to my turn-based strategy collection. I've only played the table top version since the day it came out.
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez