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EDIT: SquareEnix talks about registered accounts which can be with or without inactive subscriptions. The only number reported that can't be misunderstood are the 500,000 active players per day. Considering that, I would say 2 million subscribers sounds pretty reasonable.
After a successful patch to version 2.2 which featured a huge amount of new content for high level players, FFXIV saw a surge in the number of subscribers returning to the game. This combined with the PS4 release including an excusive mount ( The Fat Chocobo ) has pushed the game beyond the 2 million players milestone.
SquareEnix recently announced that the game retained 500,000 Users per day.
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The game continues to deliver highly polished and graphically unmatched content like the Leviathan Primal fight in both hard and extreme modes. New content like treasure hunting, Relic Weapon Quests and continued seasonal events keep the game fresh and interesting. This game does surprisingly well in a P2P unfriendly environment.
If SquareEnix can keep pushing out content of this quality on a regular basis then we will likely see the numbers increase even more in the future.
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Casual players be warned however. The end game content requires teamwork and even throughout the leveling grouping is required through the story line, quests and dungeons.
If you have not tried the game, now would be a good time to get a cheap copy and try it out for 30 days.
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Source: #1, #2, #Press_Release, #Polygon, #Eurogamer
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WOW!!!!!! I knew they were doing good but I never thought that they were doing this good.
Good for all of you final fantasy players hope the game will live for many years for you
// Beelze
I agree it is an excellent game but it is still surprising in an environment that is very reluctant toward P2P games.
I am rather surprised myself. I always thought Final Fantasy is an excellent franchise and has a solid fan base but if one would put this into context with other games it seems that Final Fantasy has a much more loyal fan base than other franchises.
Star Wars for example is much bigger and SW:TOR had -only- 1.7 million subscribers right after the release in which they sold 2 million copies. To my knowledge it never went above that.
The verdict is still out on The Elder Scrolls but i doubt it will beat SW:TOR.
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Quite impressive for the Final Fantasy franchise and good news for SquareEnix because combined with the still strong Final Fantasy 11 they have a great solid base to build upon in the future.
I am looking forward to see more from them, not only in the MMO genre.
It's not 2 million subscribers, it's 2 million registered accounts. Source: http://press.na.square-enix.com/releases/252/over-2-million-registered-for-final-fantasy-xiv-a-realm-reborn
I really wish some news sites would not pointlessly try to inflate the news by replacing "registered account" with "subscriber"
You can't play the game without a registered account that includes a subscription ( sans the 30 day free trial ) so I don't exactly understand how this would make a difference?
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Unless you are saying they count inactive accounts which I doubt because that would be misleading.
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Maybe some more research is needed just to satisfy my curiosity. I shall report back when I have more definitive news.
Same, I left after capping craft and finding no sandbox content to keep me busy but I was around for 1.00 and accepted that I was a casualty in favor of a more popular style of game. Sucked for me but I understood why they did it and I am happy for them.
makes sense to me
http://www.polygon.com/2014/4/16/5619438/final-fantasy-14-a-realm-reborn-registerations-exceeds-2-million
A Realm Reborn was released to PlayStation 4 on April 14
EQ2 fan sites
And the fact that the crafted gear was on par or worse than gear that dropped. I started to craft all my gear just because I was bored and already had full Dark Light. I also thought the cross class skills were a joke.. Get 40 levels on one class to gain one freaking spell that you need. No thnx. I have no problem griding a class out but at least make it where I can create a hybrid character that has a new play style.
I wonder how the crafted econ is doing this far into the game considering everyone can max every single crafting class. Usually only takes a day or two to max a class out.
One is current active players. The other is Antoine who registered or ever played.
I played for a month. I am counted in registered accounts, not subs though.
Big distance between the two.
Of the 30+ people from my community that started out all of them are on break ( aka EOS ) They didn't leave hating on the game so could always go back but they are not subbed.
It's a small sample but I find it often translates well into how games do....so I'd be very surprised if it was active subs. That does however mean there are a lot of people who like the game and will come back for new content.
Really? Did you just have to get that shot in there? Good lord...no thanks. Played to 50, grinded currency, got gear and the game is an empty shell at that point. Glad they have 2 million subs though. I guess 2 million people love grinding currency over and over with elitists that look down their nose at everyone.
No, ty. I'll just wait for it going F2P. 6 months after release. Oh, wait...
Tempted to sub, but don't have enough time to play 2 games, already spending a lot time in Wow...
By registered accounts they usually mean accounts registered (d'uh). Inactive accounts are still registered accounts.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
Even the OP put the quote there "registered accounts"
How can someone believe registered accounts is the same as active subscriptions?...
Indeed.
Any MMO you've ever created an account for, at any time in the past, considers you a registered account. You may not have touched the game in over a year. Doesn't matter, you're still a registered account.
A registered account is not the same as an active subscription.
So why talk about how many registered accounts? Because it's a big number, and big numbers are impressive. If it were actually 2 million active subscriptions, believe me, they'd be calling it just that.
For years, SE released the number of active players in FFXI. They always referred to them as just that.. active players, or subscribers.
Only when their population started to slip and they couldn't claim the 500,000 active players anymore, they switched over to talking about "2 million characters created". Again... it's a much bigger and more impressive sounding number, so it's what they go with.
Why not give active subs? Because it's not as big a number. And also, using "registered accounts" always creates this kind of confusion among a game's player-base.. It always results in fans of said game insisting that the number must mean "how many are actively playing". People write posts about it, which others read, figure "oh wow.. this game is really doing awesome! I should check it out!" and hence they get more business.
It's marketing word-play. It's done with many MMOs, and ARR is just one of them.
Should ARR reach a point where it has 2 million active subscriptions, believe me, they will come out and say - quite clearly - that it's 2 million active subscriptions. Not just registered accounts. They will make sure to clarify that by "active subscribers", they mean "people who are actually paying a subscription to the game".
They can't claim those numbers, so they use the next best thing (number of registered accounts), and couch it in language specially chosen to leave it up to people to interpret as they will. It's absolutely fine for them if people want to say it means 2 million active players... because even being incorrect, as long as SE isn't the one making the claim.. they're not responsible for it. The fans will certainly interpret it as being "2 million active players" because that's what they want to be true. And you know how that goes.. Say something enough and people start to believe it. SE knows this, and believe me, they're taking full advantage of it.
I've noticed on a couple occasions when Yoshi-P has been asked flat out what the active population is, he's dodged the question, by instead talking about "how many daily logins they have". That's not answering the question. That's dodging. That's typical PR nonsense.
And before someone wants to call me a "hater", or accuse me of not playing or whatever.. Please go check my image gallery here. I play the game and, for the most part, think it's okay. However, I also do not like "slick PR talk", and I do not like misinformation being spread around.
"EVE is likely the best MMORPG that you've never really understood or played" - Kyleran
I hate misleading "news" and I am an admitted fan boy.
All we know is that the game has sold 2 million copies. We also know that AT LEAST, 500,000 people log in every day to play.
That means, the active subscription number is anywhere from 500k to 2 million.
My personal guess? The game has 500-750k subscribers. That is HUGE. I am really happy for the game, but please don't create flame posts by spouting false information. When the game came out, 2 months afterward, there was indication that it had 400k concurrent users and had exceeded the number of total players than FFXI's lifetime. The current trend shows the game is growing, not dying....
TLDR: 2 million copies sold. Active Subscription currently more than 500k but less than 2 million. We don't know. The game is a huge success.
http://www.siliconera.com/2014/03/14/dragon-quest-x-impressive-300000-daily-active-players-japan/
That was a month ago, where YoshiP confirmed that 500k UNIQUE worldwide users log on EVERYDAY. EAch person requires a subscription. It is obvious not everyone plays everyday so therefor the subscription numbers are higher than 500k.
Great!
On the day that my Bard/Carpenter can craft a lvl 90 bow, I'll be re-subbed immediately.
So?
I keep seeing people using that same deductive reasoning, as though it means something.
500,000 unique logins a day means just that... 500,000 unique logins a day. Anything beyond that is conjecture. You don't know how many log in every day. You don't know how many don't. That specific information has not been released.
It's taking an established number that is known, applying fuzzy math drenched in wishful thinking, and deducing "well, 500,000 unique daily logins, therefor 2,000,000 active players"... because it's what someone want to believe is true.
Until Yoshi-P, or SE comes out with some official documentation stating, in no uncertain terms, that they have 2,000,000 active, paying subscribers... then no one can honestly claim they do.
Until then, all we know for a fact is that they have 2,000,000 registered accounts. And 2 million registered accounts != 2 million active players. No matter how much some fans of this game want it to be the case.
"Small minds talk about people, average minds talk about events, great minds talk about ideas."
There is ZERO incentive to come out and say we have 500k subscribers. So next month, when it's 510k people like you will say, OMG the game has stalled and it's going downhill. Or if it's 490K, you'll say, OMG the game is in a downward spiral.
Guess what, subscription numbers fluctuate and what are they to do, issue a release every day, every week, every month?
All we need to know is... is the game doing well? HELL YES it's doing well. It has a ABSOLUTE Minimum of 500k subscribers. We know the game, after being historically, one of the worst mmo's of all time, got "MMO of the YEAR" from many publications, this game has turned the corner and has a full head of steam.
The benefit of releasing subscription numbers during the first year of an MMO is a futile endeavor. In a world where practically every single game that released as P2P has gone F2P within the first year, you can see that FFXIV is clearly the exception.
For those of you waiting for a F2P FFXIV, it will never happen. (please see FFXI).
Not a bad game at all. I just hit max level in a couple jobs and did some crafting and wasn't impressed. I felt I hit hit a cap where all that there was left to do was grind out the other jobs. It was a bit depressing. Even when patch 2.2 hit I resubbed but was disappointed with a lack of compelling things to do. Loved it from September - January, then it lost it's shine for me. I know this game will last for years to come as I don't think I've ever met as hardcore fans of a series as I did while playing. These people eat, sleep, and breathe Final Fantasy all day everyday, but that's great for them.
I hope ESO gets the same fanbase and support because that game has my life right now. Everything I've been looking for in an MMO for the past 2 years. Waiting patiently finally paid off I guess. Crossing my fingers for the ESO number count....