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Confirmed Changes, where are they?

ZyxxZyxx Member UncommonPosts: 49

Where did these confirmed changes go?

 

Zenimax has confirmed changes they are putting into Elder Scrolls Online thanks to fan feedback. We’re going through them for you below.

Adventure Zone – Craglone and Trials: They do have information to share, but not yet. They promise to reveal it soon.

FOV Slider: This is definitely making it to the game. They are also incorporating different FOV settings to suit player needs.

Improved World Interactivity: There will be more things you will be able to pick out of the game world, such as grabbing a piece of armor or sword displayed on a rack.

Death Recap: When you die, you will receive information on the circumstances behind it. You’ll know what – or who – killed you, what were the last five things that happened that led to your death, and you’ll get hints on how to avoid it.

Battle Level Toggle: You’ll get a toggle to turn off battle leveling up.

Player Separation: Zenimax is looking for a solution to the persistent issue of groups getting split up in the middle of gameplay. No solutions to name yet, but they are trying things out.

Finally, the game will come with Exclusive Full Screen Mode.

Elder Scrolls Online is coming to Windows and Mac on April 4, and then Playstation 4 and Xbox One on June.

 

Source: http://www.gameranx.com/updates/id/20768/article/elder-scrolls-online-adding-fan-feedback-into-official-changes/

http://www.reddit.com/r/elderscrollsonline/comments/1zvy7t/new_changes_coming_to_eso_including_phasing/

 

Adventure zones is coming in the next patch.

FOV Slider, doesnt interrest me, so dno if its in already. :)

Improved World Interactivity, Im at vetrank 3 and I haven't experienced 1 of those interacterable weapon/gear racks!

Death Recap, aaaand this here isnt there also.

Battle Level Toggle, is this one in? And how does it work?

Player Separation, this seems to be working. :)

EXCLUSIVE FULL SCREEN MODE! I would like this so SLI would work!!

Comments

  • bobfishbobfish Member UncommonPosts: 1,679
    Pretty sure the only thing on that list that has seen any work since that announcement is the phasing/grouping issue, but even now it isn't very good.
  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    The answer to this is..... June..

     

    the most important date in the eso release schedule is June, when the game gets released on consoles..

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • ZyxxZyxx Member UncommonPosts: 49
    Originally posted by Lord.Bachus

    The answer to this is..... June..

     

    the most important date in the eso release schedule is June, when the game gets released on consoles..

    The wrong community...

    The PC costumers are like 95%.. So they should be the first priority!

  • ArndushArndush Member Posts: 303
    For those in the 5 day head start, the game has been playable for 18 days. They have had their share of bugs to fix. I'm sure all of that stuff is coming. Some of it may come in the Craglorn update. However, they've had to triage what they are working on to get the game fixed first.
  • gervaise1gervaise1 Member EpicPosts: 6,919
    Originally posted by Zyxx
    Originally posted by Lord.Bachus

    The answer to this is..... June..

     

    the most important date in the eso release schedule is June, when the game gets released on consoles..

    The wrong community...

    The PC costumers are like 95%.. So they should be the first priority!

    At the moment PC (& Mac) players are 100% - but the priority will be June.

    And what priority do the content drops have .... 2 weeks to go ......

  • sketocafesketocafe Member UncommonPosts: 950
    Well, I'm no scientist but I'd imagine that the planned changes that aren't yet in game are at some stage of the development process.
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