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Grouping is where this game shines

GlanceHealzGlanceHealz Member Posts: 16

I usually just read on here and don’t post, But I felt tempted to write.

I have been reading a lot of posts on here that say “I got to level 10, when does this game get fun,”

“This game is on rails,” “more of the same questing.”

I am not trying to sell this game to anyone, because it has a lot of aspects that some people might not like. Playing this game to level 10, by yourself, and giving your opinion just isn’t fair.

 

This game has a lot that MMO gamers have been wanting for quite a while. I have been playing a lot of new mmos, most recently ESO and I am sick and tired of the Solo mmorpg.

Wildstar is the exact opposite and focuses almost completely on people who like to group and play with others.  

 

You begin the game in a solo instance, and you have to follow a storyline in the first starter zone. Yes I know. the first 10 levels are linear..  but that is it.. This is just to get the player familiar with the game without distraction, it serves that purpose well.

-

Once you get into the “real” world, you have the choice of doing what you want and leveling how you want. You do not need to do a single quest to get good exp, you don’t need to follow one single story line to progress.

 

Mobs use the old CON system of yellow, orange, red, purple.  You are free to take a group of people and go find a camp of mobs that are red and purple and pull to your heart’s desire. Actually, this is probably the fastest way to level.  My guild mates and I found a camp outside Stormtalon lair at lvl 11 and pulled to  a safe area in the middle and had a blast. We drank beers and shot the bull on Vent while getting amazing exp just group grinding. Haven't had that kinda fun since EQ.

 

Ship hands are mini dungeons for grps of 3 that are repeatable with great loot to roll on. Adventures are larger verisons of that for 5, once you hit 20 you can do dungeons .. which are a blast!

 

I don’t like to solo quest, I don’t like to watch cuts scenes…  if you are like me, and play mmos for the social aspect, this game a A LOT to offer.  They did not make this game for solo players, if you are a solo player you will find it lacking.

Once you leave the starter zone you can group exclusively, and actually be rewarded for it, not held back. 

There is actually a currency called "Renown" you can only earn if you are grouped. 

 

------------------------------

For the TL;DR  people:    Wildstar is a game catered for people who like to group, if  you play this game solo and just quest you will find it dull. remember your roots and start to group up. This game rewards you SIGNIFICANTLY for grouping … finally…., and it is a blast.

 

Isn’t that what we wanted? An mmo that is social?

The theme is goofy, the graphics are dorky.  But if you like to group this game really is for you. 

 

 

«13

Comments

  • MadimorgaMadimorga Member UncommonPosts: 1,920

    I rarely enjoy grouping, I much prefer to solo.

     

    But that does explain the massive mob pulls I saw in certain areas.  I was wondering what that is all about.  If that stays around for launch I might join in on some, but I"m not gluing myself to the hip of any other player in any game.  Not my idea of fun at all.

    image

    I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

    ~Albert Einstein

  • SatsunoryuSatsunoryu Member UncommonPosts: 285
    Great post!
  • mbrodiembrodie Member RarePosts: 1,504
    Originally posted by Madimorga

    I rarely enjoy grouping, I much prefer to solo.

     

    But that does explain the massive mob pulls I saw in certain areas.  I was wondering what that is all about.  If that stays around for launch I might join in on some, but I"m not gluing myself to the hip of any other player in any game.  Not my idea of fun at all.

    you sometimes think that maybe Massively Multiplay games arent for you then? i mean these games are supposed to be designed for social interaction, grouping, team play.. not a solo experience.

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by mbrodie
    Originally posted by Madimorga

    I rarely enjoy grouping, I much prefer to solo.

     

    But that does explain the massive mob pulls I saw in certain areas.  I was wondering what that is all about.  If that stays around for launch I might join in on some, but I"m not gluing myself to the hip of any other player in any game.  Not my idea of fun at all.

    you sometimes think that maybe Massively Multiplay games arent for you then? i mean these games are supposed to be designed for social interaction, grouping, team play.. not a solo experience.

    Every MMO I've played since DAOC in 2002, has supported solo play. An MMO is meant to be played how you feel like playing it.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • GlanceHealzGlanceHealz Member Posts: 16

    Support it yes, not design the game around it. That is not what this genre is about. 

     

  • MadimorgaMadimorga Member UncommonPosts: 1,920
    Originally posted by Distopia
    Originally posted by mbrodie
    Originally posted by Madimorga

    I rarely enjoy grouping, I much prefer to solo.

     

    But that does explain the massive mob pulls I saw in certain areas.  I was wondering what that is all about.  If that stays around for launch I might join in on some, but I"m not gluing myself to the hip of any other player in any game.  Not my idea of fun at all.

    you sometimes think that maybe Massively Multiplay games arent for you then? i mean these games are supposed to be designed for social interaction, grouping, team play.. not a solo experience.

    Every MMO I've played since DAOC in 2002, has supported solo play. An MMO is meant to be played how you feel like playing it.

    This.  I soloed in Anarchy Online for most of the years I played, and it is not meant to be solo friendly in theory.  But there were ways to make doing so fun, at least for me.  

     

    Plus the word 'rarely' is in there for a reason.  Sometimes I do group.  I particularly enjoyed healing randoms in WoW dungeons until it got too gear grindy.  I also like pug vs pug pvp, but sadly premades always kill that for me.

     

    I also will chit chat sometimes with players (I have to admit my old eyes don't play nice with the default Wildstar chatbox font, but I'm sure there is a way to fix it).  

     

    But overall, when I play MMOs these days I usually feel like doing it as a multitasking thing.  In the background I've almost always got a documentary or a lecture or something on that I'm listening to, which means I'm not very good company.  And I enjoy playing that way.  Except when the pace of playing goes from soothing to annoyingly slow.  That is when I start to think the devs are getting just a bit too cute for their own good.

    image

    I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

    ~Albert Einstein

  • MalaboogaMalabooga Member UncommonPosts: 2,977
    TL;DR: its same as any AAA MMO since WoW...
  • GlanceHealzGlanceHealz Member Posts: 16
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

  • MalaboogaMalabooga Member UncommonPosts: 2,977
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    WoW...LOTRO....Rift....SWTOR...GW2....ESO....

    Ah, i forgot, those games had muuuuuuuuuuuuuch better open world experience, WS is worst game in that departement by far, its like a devolved version of WoW lol (and each of above games actually improved some aspect while WS managed to actually make it worse)

  • GlanceHealzGlanceHealz Member Posts: 16
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    LOTRO....Rift....SWTOR...GW2....ESO....

    Your totally right, ESO rewards you for grouping…

    And GW2 has a ton of shiphands..

    /sarcasm. 

  • FoobarxFoobarx Member Posts: 451
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    WoW...LOTRO....Rift....SWTOR...GW2....ESO....

    Ah, i forgot, those games had muuuuuuuuuuuuuch better open world experience, WS is worst game in that departement by far

    Some people just have no idea what an MMORPG is... they just buy or play a game and assume it's supposed to be something different than it is.  Do you play chess with the same expectation of it being different and all the other chess games?

  • MalaboogaMalabooga Member UncommonPosts: 2,977
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    LOTRO....Rift....SWTOR...GW2....ESO....

    Your totally right, ESO rewards you for grouping…

    And GW2 has a ton of shiphands..

    /sarcasm. 

    So you deny the way all those people got to VR10. Solo, right rofl

    GW2 has obscene amount of group events that even scale to number of people. Each zone is adventure zone lol AND along that you can level fast in dungeons AND start fractals from lvl 1...as well as sPvP AND WvWvW AND EOTM

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    LOTRO....Rift....SWTOR...GW2....ESO....

    Your totally right, ESO rewards you for grouping…

    And GW2 has a ton of shiphands..

    /sarcasm. 

    IF a game needs to reward you for group play for there to be people taking part in group play, it's not a game problem it's a community problem.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • GlanceHealzGlanceHealz Member Posts: 16
    Originally posted by Distopia
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    LOTRO....Rift....SWTOR...GW2....ESO....

    Your totally right, ESO rewards you for grouping…

    And GW2 has a ton of shiphands..

    /sarcasm. 

    IF a game needs to reward you for group play for there to be people taking part in group play, it's not a game problem it's a community problem.

    It is all about structure. If a game isn't structured for grouping people wont do it.

    ESO is the perfect example of that.

     

     

  • MalaboogaMalabooga Member UncommonPosts: 2,977
    Originally posted by Foobarx
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    WoW...LOTRO....Rift....SWTOR...GW2....ESO....

    Ah, i forgot, those games had muuuuuuuuuuuuuch better open world experience, WS is worst game in that departement by far

    Some people just have no idea what an MMORPG is... they just buy or play a game and assume it's supposed to be something different than it is.  Do you play chess with the same expectation of it being different and all the other chess games?

    Tell that to OP. Each game ahd various group options for leveling. He sounds like WS is first game that has...gasp...group content....

  • GlanceHealzGlanceHealz Member Posts: 16
    Originally posted by Malabooga
    Originally posted by Foobarx
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    WoW...LOTRO....Rift....SWTOR...GW2....ESO....

    Ah, i forgot, those games had muuuuuuuuuuuuuch better open world experience, WS is worst game in that departement by far

    Some people just have no idea what an MMORPG is... they just buy or play a game and assume it's supposed to be something different than it is.  Do you play chess with the same expectation of it being different and all the other chess games?

    Tell that to OP. Each game ahd various group options for leveling. He sounds like WS is first game that has...gasp...group content....

    Honestly, that isn't far from the truth.

     

    At least in the last few years.

  • MalaboogaMalabooga Member UncommonPosts: 2,977
    Originally posted by GlanceHealz
    Originally posted by Distopia
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    LOTRO....Rift....SWTOR...GW2....ESO....

    Your totally right, ESO rewards you for grouping…

    And GW2 has a ton of shiphands..

    /sarcasm. 

    IF a game needs to reward you for group play for there to be people taking part in group play, it's not a game problem it's a community problem.

    It is all about structure. If a game isn't structured for grouping people wont do it.

    ESO is the perfect example of that.

     

     

    WS is structured like solo game with group options. Just like any other game. Absolutely nothing new or never seen before. Or even slightly different. Its structured like cookie cutter themepark MMO like every other since WoW lol

  • GlanceHealzGlanceHealz Member Posts: 16
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Distopia
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    LOTRO....Rift....SWTOR...GW2....ESO....

    Your totally right, ESO rewards you for grouping…

    And GW2 has a ton of shiphands..

    /sarcasm. 

    IF a game needs to reward you for group play for there to be people taking part in group play, it's not a game problem it's a community problem.

    It is all about structure. If a game isn't structured for grouping people wont do it.

    ESO is the perfect example of that.

     

     

    WS is structured like solo game with group options. Just like any other game. Absolutely nothing new or never seen before.

    I disagree.  Most games lately are all about solo questing and story telling with cut scenes. Wildstar focus almost entirely on grouping after level 15.

    And I wanted to acknowledge that, give credit where credit is due.

  • seafirexseafirex Member UncommonPosts: 419

    I solo play mostly also but i can tell you one thing is that when there is a world boss around or you see someone that has difficulties with a mob or group of mobs you will feel incline to help them out or to join them for the world boss.

    When you die in this game the system gives you 2 option both cost a lot in different ways so you don't want to die.

    1st option = pay up an amount that goes up with level or equipment you have on you. ( not always offered after 2 to 3 times you die there is a  timer and sometimes not even a timer available and only 2nd option available at that point ).

    2nd option = res at nearest city or save point. ( again it cost in repair and also on time to get back where you where, walk or ride. cupcake :)

    So what i means is the fact the game will kind of point you in a direction to group up, not forced but still told to do so by making events or things happends around you that will make you request help from others or accept to help others by grouping with them.

    Dont worry they don't force you all the way into a group all the time lot's can be accomplish by not grouping like pvp, quest, housing , etc... But again if you want more fun like dungeons, raids, adventures or even quest and have a blast with new online friends then group up :) ( no need of vent or teamspeak for that ).

  • MalaboogaMalabooga Member UncommonPosts: 2,977
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Distopia
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    LOTRO....Rift....SWTOR...GW2....ESO....

    Your totally right, ESO rewards you for grouping…

    And GW2 has a ton of shiphands..

    /sarcasm. 

    IF a game needs to reward you for group play for there to be people taking part in group play, it's not a game problem it's a community problem.

    It is all about structure. If a game isn't structured for grouping people wont do it.

    ESO is the perfect example of that.

     

     

    WS is structured like solo game with group options. Just like any other game. Absolutely nothing new or never seen before.

    I disagree.  Most games lately are all about solo questing and story telling with cut scenes. Wildstar focus almost entirely on grouping after level 15.

    You can disagree all you want, its not like people didnt play it so someone needs to tell them how it is lol

  • MalaboogaMalabooga Member UncommonPosts: 2,977
    Originally posted by seafirex

    I solo play mostly also but i can tell you one thing is that when there is a world boss around or you see someone that has difficulties with a mob or group of mobs you will feel incline to help them out or to join them for the world boss.

    When you die in this game the system gives you 2 option both cost a lot in different ways so you don't want to die.

    1st option = pay up an amount that goes up with level or equipment you have on you. ( not always offered after 2 to 3 times you die there is a  timer and sometimes not even a timer available and only 2nd option available at that point ).

    2nd option = res at nearest city or save point. ( again it cost in repair and also on time to get back where you where, walk or ride. cupcake :)

    So what i means is the fact the game will kind of point you in a direction to group up, not forced but still told to do so by making events or things happends around you that will make you request help from others or accept to help others by grouping with them.

    Dont worry they don't force you all the way into a group all the time lot's can be accomplish by not grouping like pvp, quest, housing , etc... But again if you want more fun like dungeons, raids, adventures or even quest and have a blast with new online friends then group up :) ( no need of vent or teamspeak for that ).

    And? How is that in any way different from any other cookie cutter themepark MMO?

    SWTOR even went so far to give you multiplayer cutscenes in EVERY quest available, be it solo/group (exlusion are class tories but that is really very minor part maybe 5% of quests)

  • GlanceHealzGlanceHealz Member Posts: 16
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Distopia
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    LOTRO....Rift....SWTOR...GW2....ESO....

    Your totally right, ESO rewards you for grouping…

    And GW2 has a ton of shiphands..

    /sarcasm. 

    IF a game needs to reward you for group play for there to be people taking part in group play, it's not a game problem it's a community problem.

    It is all about structure. If a game isn't structured for grouping people wont do it.

    ESO is the perfect example of that.

     

     

    WS is structured like solo game with group options. Just like any other game. Absolutely nothing new or never seen before.

    I disagree.  Most games lately are all about solo questing and story telling with cut scenes. Wildstar focus almost entirely on grouping after level 15.

    You can disagree all you want, its not like people didnt play it so someone needs to tell them how it is lol

    That's my whole point. People did play it.

    they played it by themselves up to level 10 or so, and didn't experience where the game is strongest.

     

    I think it was important to hear an opinion from someone who has played the game from my perspective; not quested to lvl 10 and stopped.

     

  • MalaboogaMalabooga Member UncommonPosts: 2,977
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Distopia
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    LOTRO....Rift....SWTOR...GW2....ESO....

    Your totally right, ESO rewards you for grouping…

    And GW2 has a ton of shiphands..

    /sarcasm. 

    IF a game needs to reward you for group play for there to be people taking part in group play, it's not a game problem it's a community problem.

    It is all about structure. If a game isn't structured for grouping people wont do it.

    ESO is the perfect example of that.

     

     

    WS is structured like solo game with group options. Just like any other game. Absolutely nothing new or never seen before.

    I disagree.  Most games lately are all about solo questing and story telling with cut scenes. Wildstar focus almost entirely on grouping after level 15.

    You can disagree all you want, its not like people didnt play it so someone needs to tell them how it is lol

    That's my whole point. People did play it.

    they played it by themselves up to level 10 or so, and didn't experience where the game is strongest.

     

    I think it was important to hear an opinion from someone who has played the game from my perspective; not quested to lvl 10 and stopped.

     

    You cant group before level 10? Is that what youre saying?

    Or you cannot advance past level 15 unless you group? Is thst what aoure saying?

    Game doesnt change cookir cutter MMO formula one bit, you act like noone played themepark MMO before lol

    Dude, in that respect game isnt special one bit

    OMG I can do dugeon at lvl 20! Never seen THAT before. lol SWTOR had heroic quests on starter planets and first flashpoints at lvl 10 (and best ones in the game)

    Also has social points as currency for grouping...

  • GlanceHealzGlanceHealz Member Posts: 16
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Distopia
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    Originally posted by GlanceHealz
    Originally posted by Malabooga
    TL;DR: its same as any AAA MMO since WoW...

    If you didn’t read, why post.. just to be obnoxious? 

    WTF?

    Just replace "Wildstar" with any other game and ITS THE SAME.

    LOTRO....Rift....SWTOR...GW2....ESO....

    Your totally right, ESO rewards you for grouping…

    And GW2 has a ton of shiphands..

    /sarcasm. 

    IF a game needs to reward you for group play for there to be people taking part in group play, it's not a game problem it's a community problem.

    It is all about structure. If a game isn't structured for grouping people wont do it.

    ESO is the perfect example of that.

     

     

    WS is structured like solo game with group options. Just like any other game. Absolutely nothing new or never seen before.

    I disagree.  Most games lately are all about solo questing and story telling with cut scenes. Wildstar focus almost entirely on grouping after level 15.

    You can disagree all you want, its not like people didnt play it so someone needs to tell them how it is lol

    That's my whole point. People did play it.

    they played it by themselves up to level 10 or so, and didn't experience where the game is strongest.

     

    I think it was important to hear an opinion from someone who has played the game from my perspective; not quested to lvl 10 and stopped.

     

    You cant group before level 10? Is that what youre saying?

    Or you cannot advance past level 15 unless you group? Is thst what aoure saying?

    What  I am saying is, grouping is really pointless in most games lately. Everyone is just doing their own thing walking past you, like card board scenery.

    In WS, grouping in general, either taking on high level mobs in the open world, doing 3 mans 5 mans or full dungeons, what ever it may be, is fun, worthwhile and where the game is focused.

     

    WS really put  this part of the game first, and im not talking about strangers next to eachother, meaningful grouping.

     

     

  • sharpshadesharpshade Member UncommonPosts: 58

    Well I'm a solo player who focuses on PvE and I have thoroughly enjoyed Wildstar. Enough even to pre-order and I haven't pre-ordered an MMO in a very long time. I like to take my time, read my quests, take screenshots of the environments I'm in as well as my character as they level, create stories for my character and I've really enjoyed reading the Lore books that are scattered around that you can collect.

    I have to say, as a solo player, I haven't been disappointed at all! I find the game to be very addicting and fun! When it comes to adventures, dungeons, raids etc... well that's when I'll join in with my guild and do that content but I have yet come across a quest that I've gotten from an NPC that I couldn't do solo, at least not a major story quest. Sure there are the "wanted" signs or "billboards" offering rewards for bosses that require more than 1 person but in terms of following the storyline and getting a quest, I've been able to handle them all. Naturally some are more challenging than others and I've definitely died a few times along the way but I change up my strategy and go back for more haha!

    I personally think Wildstar is a great game for anyone who enjoys this type of genre. The lore and story behind Wildstar is fantastic and the humor they've added in the game is an added bonus! It is true you get "Renown" for grouping and you can use that for all sorts of stuff like dyes and what not but is it required to enjoy the game and level through the content... no.

    I'm only replying because, although the OP makes some great points and has really good insight into the grouping aspect of this MMO, I'd hate for someone who prefers to solo to pass this game up.  Play how you want and you'll be fine, whether that means you're like me and take your time and occasionally get knocked down or you decide to group up all the time and face the planet of Nexus as a band of friends, either way you'll have a lot of fun!!

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