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Wildstar's PvP = Brainless Aimless PvP. Proof inside.

124

Comments

  • rodingorodingo Member RarePosts: 2,870
    Originally posted by DeniZg
    Originally posted by rodingo
    Originally posted by Insurgent99

    WS PvP is a 2-button spam-fest, while running around in circles smashing the Tab button to locate the next target.

    Nothing new or innovative here.

    How does smashing Tab help locate next target?  I thought there was no Tab targeting or am I wrong?

    Pressing Tab actually does highlight your target. You still have to manually aim your spell in order to hit it.

    Ahh ok, thanks.

    "If I offended you, you needed it" -Corey Taylor

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by Hefaistos

    Who is who and what is he doing ??? This is the definition of the pvp in 2014 ?

     

    This is my idea of pvp.

    5 guys fighting another 5 guys, then other 5 guys are joining...then other guys are joining...and it doesnt matter that 5 are attacking 1 as you can see in the movie...thats not enough. 

     

    Fail, Fail is everywhere...

     

     

    I don't know how I ever played DAoC for 2 years.  That combat was atrociously bad.  Zero soul in its animations and visuals.  As for Wildstar, I dread playing the game with every ounce of my being and I hope my guildies can make it enjoyable because I loathe the telegraph combat system so much.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • SatsunoryuSatsunoryu Member UncommonPosts: 285

    I literally never use tab.  I have the bars above their heads, and I aim and attack w/all abilities.  There are 8 ability slots, in which you can change out any moves at almost any time, a class ability, sprint, rolling, double jumping and of course the act of aiming.  The combat is very skill-based and you can't just tab-target someone and mash buttons to win.  In any MMORPG I've ever played, when you get a TON of people in a huge group PVPing, it's madness.  It just is, nothing can change that.

    WildStar's systems, particularly in arenas and BG's, show full well how brilliant and different the combat system really is.  Warplots, being 40v40, are just going to depend.  I'm certain sometimes it will be a crazy thing to behold, but I also think there will be plenty of room for true strategy and player skill, particularly with groups that know what they are doing.

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by DeniZg
    Originally posted by rodingo
    Originally posted by Insurgent99

    WS PvP is a 2-button spam-fest, while running around in circles smashing the Tab button to locate the next target.

    Nothing new or innovative here.

    How does smashing Tab help locate next target?  I thought there was no Tab targeting or am I wrong?

    Pressing Tab actually does highlight your target. You still have to manually aim your spell in order to hit it.

    And this is why Wildstar combat is bad.  Same reason with ESO.  You do not ever create hybrids of the 2 core combat systems.  It ruins the visuals of the game.  You go PURE action or PURE Tab.  Not BOTH!

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • SatsunoryuSatsunoryu Member UncommonPosts: 285
    Such a huge lack of knowledge in this thread.  You can dislike WildStar combat, that's fine, but most of the reasons I see for disliking it are simply not based on facts at all.  It's almost maddening, to the point where I really need to stop reading every post in here and get back to work or I'm never going to get anything done.  Get your facts straight people.  Be credible.
  • DeniZgDeniZg Member UncommonPosts: 697
    Originally posted by azzamasin
    Originally posted by DeniZg
    Originally posted by rodingo
    Originally posted by Insurgent99

    WS PvP is a 2-button spam-fest, while running around in circles smashing the Tab button to locate the next target.

    Nothing new or innovative here.

    How does smashing Tab help locate next target?  I thought there was no Tab targeting or am I wrong?

    Pressing Tab actually does highlight your target. You still have to manually aim your spell in order to hit it.

    And this is why Wildstar combat is bad.  Same reason with ESO.  You do not ever create hybrids of the 2 core combat systems.  It ruins the visuals of the game.  You go PURE action or PURE Tab.  Not BOTH!

    Wildstar combat is not even close to ESO's tab-target combat disguised as free aim. Have you even tried playing both of these games?

  • WightyWighty Member UncommonPosts: 699

    PvP in this game seems to come down to who has the bigger more organized swarm... not tactical at all, Just fire ant mentality.

     

    People can hate on ESO all they want however there is nothing better than chilling with my friend heading into the vast open area of cyrodil and breaking off of the zerg to engage in small ambush squads or kill off feeders heading to reinforce their position. 

     

    I'll take organized and tactical over this any day of the week.

    What are your other Hobbies?

    Gaming is Dirt Cheap compared to this...

  • SatsunoryuSatsunoryu Member UncommonPosts: 285
    Originally posted by DeniZg
    Originally posted by azzamasin
    Originally posted by DeniZg
    Originally posted by rodingo
    Originally posted by Insurgent99

    WS PvP is a 2-button spam-fest, while running around in circles smashing the Tab button to locate the next target.

    Nothing new or innovative here.

    How does smashing Tab help locate next target?  I thought there was no Tab targeting or am I wrong?

    Pressing Tab actually does highlight your target. You still have to manually aim your spell in order to hit it.

    And this is why Wildstar combat is bad.  Same reason with ESO.  You do not ever create hybrids of the 2 core combat systems.  It ruins the visuals of the game.  You go PURE action or PURE Tab.  Not BOTH!

    Wildstar combat is not even close to ESO's tab-target combat disguised as free aim. Have you even tried playing both of these games?

    My thoughts exactly.  WildStar is a truly new, unique, and pure combat system.  No weird mix or hybrid to it.  You can hate it based on what it is, but don't hate it based on what you THINK it is.  No favors are done spreading ignorance, no insult intended.

  • HefaistosHefaistos Member UncommonPosts: 388

    Pvp in 2014. 

     

    Eso 

    Darkfall 

    Mortal Online: 

    Swtor:  (listen voice chat)

    and...WS!

    Wildstar: 

     

    In this game, you know who is who, how .but in 40 vs 40...WTFFFF ?

     

    How do you not see the difference ?? Its Player vs Player...but its BRAINLESS AND AIMLESS! It doesnt matter who you hit, if 10 guys aoe other 2 guys, THEY ALL DIE!!! This is not cast crowd control spells > assist kill tactic...

     

    ...its almost the same like when you PvE 12, 18, 24  vs 1 Boss in any dungeon. There is nothing HEROIC in it. You just spam your keys....and thats it. Thats another Brainless encounter. Not aimless thou :)

     

    AND DOES THIS GAME HAVE ANY CC? HOW CAN YOU NOT BREAK A MEZZ WITH EVERY SINGLE ONE SPAMMING AOES ?

  • Covet78Covet78 Member UncommonPosts: 149
    Originally posted by Hefaistos

    Pvp in 2014. 

     

    Eso 

    Darkfall 

    Mortal Online: 

    Swtor:  (listen voice chat)

    and...WS!

    Wildstar: 

     

    In this game, you know who is who, how .but in 40 vs 40...WTFFFF ?

     

    How do you not see the difference ?? Its Player vs Player...but its BRAINLESS AND AIMLESS! It doesnt matter who you hit, if 10 guys aoe other 2 guys, THEY ALL DIE!!! This is not cast crowd control spells > assist kill tactic...

     

    ...its almost the same like when you PvE 12, 18, 24  vs 1 Boss in any dungeon. There is nothing HEROIC in it. You just spam your keys....and thats it. Thats another Brainless encounter. Not aimless thou :)

     

    AND DOES THIS GAME HAVE ANY CC? HOW CAN YOU NOT BREAK A MEZZ WITH EVERY SINGLE ONE SPAMMING AOES ?

    If anyone was listening to you before, with this latest post, they no longer are. Do you not see the zealot themed speech you are posting? 

    Find me one mmo, that has 40 v 40 combat without it being a clusterf*** when all are grouped together. Just one.. find me one with tactics when you throw 80 people at each other at the same time playing something for the VERY FIRST time as a test the devs wanted to try. 

     

  • SuperDonkSuperDonk Member UncommonPosts: 759
    Originally posted by azzamasin
    Originally posted by DeniZg
    Originally posted by rodingo
    Originally posted by Insurgent99

    WS PvP is a 2-button spam-fest, while running around in circles smashing the Tab button to locate the next target.

    Nothing new or innovative here.

    How does smashing Tab help locate next target?  I thought there was no Tab targeting or am I wrong?

    Pressing Tab actually does highlight your target. You still have to manually aim your spell in order to hit it.

    And this is why Wildstar combat is bad.  Same reason with ESO.  You do not ever create hybrids of the 2 core combat systems.  It ruins the visuals of the game.  You go PURE action or PURE Tab.  Not BOTH!

    It is obvious you never tried PVP in Wildstar.

  • EvelknievelEvelknievel Member UncommonPosts: 2,964

    Dark Age of Camelot still one of my favorites for PvP.

    3 Factions (Albs, Hibs and Mids) and all with different characteristics, unfortunately Wildstar still falls short in my book, it just seems like another SciFi WoW PvP moment (this doesn't mean I don't like it).

    You would think in 2014 that developers today would just get it when it comes to PvP, but unfortunately, most developers today are reading out of the same program manual.

    To all future DEVS (Play Ultima, DAoC, AO, AC, SB and PreCU SWG) as must play material!

  • SuperchieftianSuperchieftian Member Posts: 88
    Originally posted by Covet78
    Originally posted by Hefaistos

    Pvp in 2014. 

     

    Eso 

    Darkfall 

    Mortal Online: 

    Swtor:  (listen voice chat)

    and...WS!

    Wildstar: 

     

    In this game, you know who is who, how .but in 40 vs 40...WTFFFF ?

     

    How do you not see the difference ?? Its Player vs Player...but its BRAINLESS AND AIMLESS! It doesnt matter who you hit, if 10 guys aoe other 2 guys, THEY ALL DIE!!! This is not cast crowd control spells > assist kill tactic...

     

    ...its almost the same like when you PvE 12, 18, 24  vs 1 Boss in any dungeon. There is nothing HEROIC in it. You just spam your keys....and thats it. Thats another Brainless encounter. Not aimless thou :)

     

    AND DOES THIS GAME HAVE ANY CC? HOW CAN YOU NOT BREAK A MEZZ WITH EVERY SINGLE ONE SPAMMING AOES ?

    Find me one mmo, that has 40 v 40 combat without it being a clusterf*** when all are grouped together. 

     

    Nobody will be able to do that because all MMOs end up as zergfests. Just because all MMOs have that issue does not mean that it makes it ok to do.

     

    Developers should be trying to make meaningful content, not try to clone other games. 

     

  • MiiuMiiu Member UncommonPosts: 17
    Originally posted by azzamasin
    And this is why Wildstar combat is bad.  Same reason with ESO.  You do not ever create hybrids of the 2 core combat systems.  It ruins the visuals of the game.  You go PURE action or PURE Tab.  Not BOTH!

    There is no mix of any kind taking place. You can tab target someone or mouseclick on a player but the only thing that gives you is a health number and class information. The aiming is still done manually. Your spells/skills will never go for the target you have highlighted.

  • GoldenArrowGoldenArrow Member UncommonPosts: 1,186
    Originally posted by Miiu
    Originally posted by azzamasin
    And this is why Wildstar combat is bad.  Same reason with ESO.  You do not ever create hybrids of the 2 core combat systems.  It ruins the visuals of the game.  You go PURE action or PURE Tab.  Not BOTH!

    There is no mix of any kind taking place. You can tab target someone or mouseclick on a player but the only thing that gives you is a health number and class information. The aiming is still done manually. Your spells/skills will never go for the target you have highlighted.

    Unless the ability falls under the category of "Targeted".

    However I havent' seen too many of these in the game, spellslinger for example has 3 out of 30.

  • stevebombsquadstevebombsquad Member UncommonPosts: 884
    Originally posted by azzamasin
    Originally posted by DeniZg
    Originally posted by rodingo
    Originally posted by Insurgent99

    WS PvP is a 2-button spam-fest, while running around in circles smashing the Tab button to locate the next target.

    Nothing new or innovative here.

    How does smashing Tab help locate next target?  I thought there was no Tab targeting or am I wrong?

    Pressing Tab actually does highlight your target. You still have to manually aim your spell in order to hit it.

    And this is why Wildstar combat is bad.  Same reason with ESO.  You do not ever create hybrids of the 2 core combat systems.  It ruins the visuals of the game.  You go PURE action or PURE Tab.  Not BOTH!

    Why do you comment on things that you obviously have no clue about. You should try the game before making statements that are completely baseless.

    James T. Kirk: All she's got isn't good enough! What else ya got?

  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by DeniZg
    Originally posted by azzamasin
    Originally posted by DeniZg
    Originally posted by rodingo
    Originally posted by Insurgent99

    WS PvP is a 2-button spam-fest, while running around in circles smashing the Tab button to locate the next target.

    Nothing new or innovative here.

    How does smashing Tab help locate next target?  I thought there was no Tab targeting or am I wrong?

    Pressing Tab actually does highlight your target. You still have to manually aim your spell in order to hit it.

    And this is why Wildstar combat is bad.  Same reason with ESO.  You do not ever create hybrids of the 2 core combat systems.  It ruins the visuals of the game.  You go PURE action or PURE Tab.  Not BOTH!

    Wildstar combat is not even close to ESO's tab-target combat disguised as free aim. Have you even tried playing both of these games?

    ESO is more aim than tab. Sure some class skills are soft, but the basic core combat is LMB to aim and attack, RMB to block etc... Idk how this untruth gets perpetuate on these boards.

     

    Then as NCSoft does, big red telegraphs are being redefined as action combat. image

  • Mange1Mange1 Member UncommonPosts: 266

    Untruth huh?  Did you know that if you begin spamming your LMB or use a skill with lets say, a bow, the player you're targetting can stand behind you while you're rooted and you will still consistently land every ability you continue to fire?  I doubt you knew that.  ESOs "action combat" is worse than GW2s, tab target in disguise.  You can be 10 meters off of your intended target and still have every projectile land.

     

    DaoC is old and outdated, it was an amazing game for its time but sadly its time has passed.  It is time for you to move on.  Action combat is always going to be more skilled than tab targetting, if you want a game that has bad combat but good atmosphere and an old school MMORPG feel I highly recommend Archage or go play DaoC since it does still exist.  Move on, shut up, or hold on to false hopes are the only real options you have.

     

    Wildstar is as close as skill based combat gets from this recent wave of MMOs and I enjoy it for that reason, there is a skill cap and with a dueling example you will lose if you can't aim or don't have knowledge of the game.

  • SilentstormSilentstorm Member UncommonPosts: 1,126

    I think Op was just trolling. Because they actually used tactics. And tried hard to keep people from facerolling to death. If he was going to make a brainless and aimless comment. He should of used a video that didn't have an organized time trying to accomplish something.

    That's what makes me think he just trolling. Or could be that silly to think that's brainless play. When it's clearly rather thought out.

  • superdarthsuperdarth Member UncommonPosts: 25

    Yep, I pretty much agree with the OP.

     

    I know Telegraphs are supposed to encourage tactical gameplay but in practice all the bright flashing colours and the complete abandonment of tab-targetting just made it completely impossible for me to see what was going on. Ten tons of telegraphs overlap in fights bigger then 1v1's, and its impossible to see which belongs to who and what kind of attack it is, and also moot because you cant dodge all of them. I also had no good way of seeing my target's health bar. Indeed my usual tactic was to just throw tactics and targetting away completely and fire wildly at the nearest shape that looked like an enemy and pray I am doing good.

    And while ive no doubt some people can use a lot of tactics in this system (With enough practice you can get good at literally anything, after all) the average joe didnt seem to have much more of a clue then I did.

    My opinion: The combat system was CLEARLY designed for raiding, not PvP, and thus doesnt work well at all for it.

    image

  • SilentstormSilentstorm Member UncommonPosts: 1,126

    @supa

    Just because you didn't have a clue. Doesn't mean the system itself is brainless. It works fine as you can see in the video. When people know how to organize a group. You guys crack me up blaming the game, because people don't know what the hell they're doing. It's like blaming a car maker for your bad driving in a crash gtfo.

  • umcorianumcorian Member UncommonPosts: 519

    Interesting choice... modeling PvP after Final Fantasy All The Bravest.

    What a shit game. 

  • cranthugcranthug Member UncommonPosts: 102
    Originally posted by Insurgent99

    WS PvP is a 2-button spam-fest, while running around in circles smashing the Tab button to locate the next target.

    Nothing new or innovative here.

    I was unaware of any reason to hit Tab for targeting at all, as all skills are aimed.  ><  Unless of course you are referring to the fact that nameplate errors would cause all health bars to disappear occasionally and you wanted to locate the nearest foe before you could /reloadui. 

     

    If you are using two buttons, you are doing it wrong.  There are a plethora of useful skills.  You are not going to kill anything using two buttons.  Stuns, snares, blinds, disorients, knockdowns, gap closers, escape abilities, healing debuffs, self buffs, resource builders, and resource dumps are all pretty useful in a scrap.  Every class has most all of these available, plus a gadget to buff your playstyle on CD and an innate skill to actually kill your opponent at moments of opportunity. 

     

    From the comment you made about tab targeting though, my guess that you have never actually played WS PvP is probably  not far from the truth.  I leveled to 25 this past week from PvP almost exclusively from the moment I could enter a practice battleground.  If you are just standing there spamming 2 skills you will be easy prey. 

     

    I haven't had this much fun with PvP in a long while.  Certainly it isn't anything new but it is fun and exciting.  The devs themselves never claimed they were reinventing the wheel.  The studio was founded by ex Blizzard employees who only wish to improve upon their mistakes in WoW, and build a better themepark.

     

    Here's a pro-tip on the strength as well....enemy health bars are above their heads, no need to tab target.  I recommend you chase the one with the least amount of red bar left.  But please refrain from commenting on subjects you obviously have no clue about.

     

    The fact that so many in this thread seem to have gripes about combat they have yet to experience, or simply don't have a clue about is sickening but not surprising.  Blindly hating on games is all the rage these days.

  • asmkm22asmkm22 Member Posts: 1,788
    Originally posted by sgel

    DAOC PvP was awesome but there's nothing like that anymore in modern games (Please don't mention Cyrodiil).

    Maybe in Darkfall? I dunno.

    I like Wildstar though... even though the PvP is not like DAOC it's still a fun game.

      

     

    I honestly don't understand what people loved about DAoC's PvP.  I played it for a few years because my room mate did, and I always felt it was just one big zerg with a ton of CC.  Don't get me wrong, there were some very fun moments, but it was largely just a matter of who had the bigger force and who had the most CC (meaning who could keep the other team from playing the game).

    I remember more than one instance where an entire band of players were CC'd to the point of having no option but sit back and wait to die.  I think they introduced some timer system which helped a little, but the CC was still just way too effective.

     

    The only way a mass combat style PvP game will really work (and not just devolve into a zerg fest), is the the developers figure out some way to force structure to it, such as by giving bonuses for holding formations or something.  Player collision would obviously be required.

    You make me like charity

  • BoardwalkerBoardwalker Member UncommonPosts: 388
    Originally posted by Ice-Queen
    Originally posted by sgel

    DAOC PvP was awesome but there's nothing like that anymore in modern games (Please don't mention Cyrodiil).

     

    No other Mmo has come close to RvR in Pre-ToA Dark Age of Camelot, sadly, and yah Cyrodiil is no comparison to it, lol.

    If you two don't think Cyrodiil has some great similarities to DAoC RvR, and is almost as fun, then I question how much you played either game.

    They can adjust a game all day, but they can't help the issue between the keyboard and the chair.
    Played: UO, DAoC, AC, WoW, EVE, TR, WAR, Aion, Rift, SWTOR, GW2, TSW, ESO, Elite:D
    Play EVE for free for 21 days

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