We do not plan to make it subscription-based. Once you have purchased the game up front, you will be able to play thereafter for no further cost. Everything in the game will be purchasable with in-game Credits, earned from trading, bounty-hunting, etc. We will probably allow the supplemental purchase of Credits with real money, for those who want to accelerate their progress through the game.
We do plan to charge for additional updates, to be available sometime after the original release. These will offer additional content, features and gameplay.
Originally posted by hatefulpeace I was reading the faqs, am I the only one worried the people making this game, said they will allow buying in game currency with cash.
Frontier Developments have mentioned that they have considered multiple in-game currencies, as long as they don't confuse gameplay. Players will be able to buy credits with real money. However, buying progression is made difficult because many aspects of the game depend on rank. By embracing real money transactions they are hoping to avoid the "gold farmers" that have blighted most modern MMORPG games.
Frontier Developments have mentioned that they have considered multiple in-game currencies, as long as they don't confuse gameplay. Players will be able to buy credits with real money. However, buying progression is made difficult because many aspects of the game depend on rank. By embracing real money transactions they are hoping to avoid the "gold farmers" that have blighted most modern MMORPG games.
Sounds like PLEX or CREDD.
We'll plex and credd aren't the same thing. Plex doesn't create money, it stays a item always till some one uses it. Credd creates money in game out of nothing. If they sell gold as they are saying it is just gonna ruin the economy. At least the gold farmers don't create money out of nothing, they usually just farm it with bots. But since this game is all client side, there will prolly be a bunch of hacks, like diablo 2. I was going to buy this for 150 , but with no server they control, single player and the code source with no drm, and plans to release development tools. Adding in they are going to sell gold to people out of nothing, I will have to stay away sadly. Shame too I was looking forward to it.
but I don't see how the economy will be any good, it will be inflated with currency from cash. With hacks and bots all over the place. If they make it so you can go from single player to the multiplayer, there will be even more cheats.
If someone paid enough money they could probably destabilize the economy in a few systems for a limited time, if they really wanted to.
But does it really matter when there's 400 billion systems? Even if all players tried this tactic, the impact would be similar to emptying a single bucket of oil in the pacific to destroy the wildlife.
There's been a few long topics on this on the Elite forums.
Frontier hasn't revealed anything on their future momentary ideas.
However considering that everyone and his dog disliked the idea of paying for credits... I'm pretty sure Frontier won't be implementing anything like that.
As far as hackers, Frontier manages the servers. I don't understand why you think Elite will be more prone to hackers than any other multiplayer game. They'll be exploits, they'll patch them up. Just like every other game.
Feel free to hack the singleplayer game though... you can't play multiplayer with your singleplayer character.
If the game becomes popular and there's no official option to pay for credits, it seems like you'd just pay some gold farmer for credits instead. I don't really like the idea of buying in-game stuff with real money (I'm totally OK with purely cosmetic stuff), but I'd rather have that than gold farmers PLUS buying in-game stuff with real money.
Frontier Developments have mentioned that they have considered multiple in-game currencies, as long as they don't confuse gameplay. Players will be able to buy credits with real money. However, buying progression is made difficult because many aspects of the game depend on rank. By embracing real money transactions they are hoping to avoid the "gold farmers" that have blighted most modern MMORPG games.
Sounds like PLEX or CREDD.
We'll plex and credd aren't the same thing. Plex doesn't create money, it stays a item always till some one uses it. Credd creates money in game out of nothing. If they sell gold as they are saying it is just gonna ruin the economy. At least the gold farmers don't create money out of nothing, they usually just farm it with bots. But since this game is all client side, there will prolly be a bunch of hacks, like diablo 2. I was going to buy this for 150 , but with no server they control, single player and the code source with no drm, and plans to release development tools. Adding in they are going to sell gold to people out of nothing, I will have to stay away sadly. Shame too I was looking forward to it.
but I don't see how the economy will be any good, it will be inflated with currency from cash. With hacks and bots all over the place. If they make it so you can go from single player to the multiplayer, there will be even more cheats.
CREDD is exactly like Plex, it doesn't create any in-game money, it is an item and stays an item till someone uses it. You may want to do more research about games and economies.
Frontier Developments have mentioned that they have considered multiple in-game currencies, as long as they don't confuse gameplay. Players will be able to buy credits with real money. However, buying progression is made difficult because many aspects of the game depend on rank. By embracing real money transactions they are hoping to avoid the "gold farmers" that have blighted most modern MMORPG games.
Sounds like PLEX or CREDD.
We'll plex and credd aren't the same thing. Plex doesn't create money, it stays a item always till some one uses it. Credd creates money in game out of nothing. If they sell gold as they are saying it is just gonna ruin the economy. At least the gold farmers don't create money out of nothing, they usually just farm it with bots. But since this game is all client side, there will prolly be a bunch of hacks, like diablo 2. I was going to buy this for 150 , but with no server they control, single player and the code source with no drm, and plans to release development tools. Adding in they are going to sell gold to people out of nothing, I will have to stay away sadly. Shame too I was looking forward to it.
but I don't see how the economy will be any good, it will be inflated with currency from cash. With hacks and bots all over the place. If they make it so you can go from single player to the multiplayer, there will be even more cheats.
CREDD is exactly like Plex, it doesn't create any in-game money, it is an item and stays an item till someone uses it. You may want to do more research about games and economies.
Just a suggestion, pull your head from your butt.
I don't want to do research on credd it is just what I read on the eve forum when some one asked why plex isn't pay to win, and credd is. I have no desire to play wild star. No need for name calling, credd and plex really has no baring on this post any ways.
If someone paid enough money they could probably destabilize the economy in a few systems for a limited time, if they really wanted to.
But does it really matter when there's 400 billion systems? Even if all players tried this tactic, the impact would be similar to emptying a single bucket of oil in the pacific to destroy the wildlife.
That is true , I keep forgetting this game is that big. So I am looking at it all wrong then for saying that would hurt the economy. Thank you.
There's been a few long topics on this on the Elite forums.
Frontier hasn't revealed anything on their future momentary ideas.
However considering that everyone and his dog disliked the idea of paying for credits... I'm pretty sure Frontier won't be implementing anything like that.
As far as hackers, Frontier manages the servers. I don't understand why you think Elite will be more prone to hackers than any other multiplayer game. They'll be exploits, they'll patch them up. Just like every other game.
Feel free to hack the singleplayer game though... you can't play multiplayer with your singleplayer character.
I don't want to hack anything. I guess I still don't under stand fully the sever thing. I thought I read you could go back and forth. I also though there wasent a server to speak of, that it was just peer to peer. So I was thinking all the hacks there are in diablo 2, which is similar. I guess though with the scope of how big this game is, again it wouldn't matter I could go else where. Thanks for all the awnsers, and helping me understand it better. My concerns are put to rest, and I will be apart of the beta, so hopefully see you there:).
There will actually be two single player modes. One where your client still connects to the server that handles background simulation and economies. When you play in this mode, actions of other players will indirectly affect your gameplay experience through the markets, and you them I would assume. In the other mode, background simulation is handled by your client and you play a different "version" of the game than the persistent multiplayer world.
In the first one I imagine your character will also be stored on the server, and possibly you could go in and out between single and multiplayer mode here, but just guessing. In the second mode that wouldn't work since it would be too easy to hack your character and then take it online. Perhaps very similar to Diablo 2 in that respect.
If someone paid enough money they could probably destabilize the economy in a few systems for a limited time, if they really wanted to.
But does it really matter when there's 400 billion systems? Even if all players tried this tactic, the impact would be similar to emptying a single bucket of oil in the pacific to destroy the wildlife.
That is true , I keep forgetting this game is that big. So I am looking at it all wrong then for saying that would hurt the economy. Thank you.
I remember reading somewhere about an EvE player thinking that Elite economy will be broken since there's going to be 400 billion systems with a lot of potential materials to gather and sell.
However the time and cost of gathering these materials and moving them to a potential trade hub hadn't occurred to him.
That's just another example of comparing an existing game's economy (EvE) with Elite.
We still don't know how Elite's economy will be... but since it's going to be NPC driven with the players influencing it to a degree, theoretically it should never be broken. So as a player you should be able to influence it by going Tycoon-crazy but you should never be able to break it completely.
Originally posted by sgelHowever considering that everyone and his dog disliked the idea of paying for credits...
Yeah, that is why there are no gold sellers and no game offer official way of purchasing ingame currency for real money...because "everyone and his dog dislike" it, meaning there is no demand for such service.
You aren't really honest with yourself, I am afraid.
If someone paid enough money they could probably destabilize the economy in a few systems for a limited time, if they really wanted to.
But does it really matter when there's 400 billion systems? Even if all players tried this tactic, the impact would be similar to emptying a single bucket of oil in the pacific to destroy the wildlife.
That is true , I keep forgetting this game is that big. So I am looking at it all wrong then for saying that would hurt the economy. Thank you.
I remember reading somewhere about an EvE player thinking that Elite economy will be broken since there's going to be 400 billion systems with a lot of potential materials to gather and sell.
However the time and cost of gathering these materials and moving them to a potential trade hub hadn't occurred to him.
That's just another example of comparing an existing game's economy (EvE) with Elite.
We still don't know how Elite's economy will be... but since it's going to be NPC driven with the players influencing it to a degree, theoretically it should never be broken. So as a player you should be able to influence it by going Tycoon-crazy but you should never be able to break it completely.
Sounds good to me then, I def had it all wrong with my original post. Thanks again for clearing that up, so I didn't miss out on a very nice game.
There will actually be two single player modes. One where your client still connects to the server that handles background simulation and economies. When you play in this mode, actions of other players will indirectly affect your gameplay experience through the markets, and you them I would assume. In the other mode, background simulation is handled by your client and you play a different "version" of the game than the persistent multiplayer world.
In the first one I imagine your character will also be stored on the server, and possibly you could go in and out between single and multiplayer mode here, but just guessing. In the second mode that wouldn't work since it would be too easy to hack your character and then take it online. Perhaps very similar to Diablo 2 in that respect.
That actually sounds better than one big server. I think then it should work out fine, with characters stored on their end. Many thanks for taking the time to explain.
However considering that everyone and his dog disliked the idea of paying for credits...
Yeah, that is why there are no gold sellers and no game offer official way of purchasing ingame currency for real money...because "everyone and his dog dislike" it, meaning there is no demand for such service.
You aren't really honest with yourself, I am afraid.
There's ALWAYS going to be a demand for services that shouldn't exist.
I was referring to the posts from constructive people on the Elite forums who spoke against it. Even the posts who spoke for it were constructive (rather have that than gold sellers or are casual players and have no time so would prefer to pay to achieve things they don't have time for etc). However the vast majority of people are against it and I'm pretty sure Frontier listens.
Whatever they chose to do with it, I'll be damned if I let it keep me from playing this game.
Reading the official forums and the responses here, thanks again for replying I have changed my mind completely about them selling credits. Now that I understand more of how this game works.
I personally don't think it matters player wise if they sell game money. I keep hearing that it is unfair, the only way it would be in fair is if, they made it so you could buy super ships. If it is just credits though, they can still lose there ship, and if one is so opposed to the rich folk, who spent thousands of dollars on credits, just blow them up.
Since the only thing that matters is player skill in this game, not well I played 10 years so my character is lvl what ever and you can't touch me. If some one wants to buy a billon credits, and learn that way what does it matter.
It reminds me of diablo 2 you could buy a max level charter and a bunch of currency and hop in. You won't be taking down the best in the game, you will just die over and over, till you learn how to play. Just like this, yes you may be able to buy the best ships, but you won't be taking on vets no matter how many credits you buy. You may have a advantage of cooler, better ships and guns, over the guy who doesn't buy credits. Though he's gonna learn the game just like the person who bought ships, and if the guy who bought stuff is just not good at flying, will in effect be just giving his money to the players who are better players, pay for credits or not.
So to sum up, it won't effect anything, if they sell credits, or they sell ship paint, or both, effect any game play, I mean. It will effect the gold spammers, and they may just skip the game if they sell gold themselves. If blizzard took in half the money people spent of Diablo 2 credits, they would of made enough to put out world of Warcraft just on that. For frontier not to take advantage of it is foolish. It's not gonna hurt any one but the gold spammers.
We do not plan to make it subscription-based. Once you have purchased the game up front, you will be able to play thereafter for no further cost. Everything in the game will be purchasable with in-game Credits, earned from trading, bounty-hunting, etc. We will probably allow the supplemental purchase of Credits with real money, for those who want to accelerate their progress through the game.
We do plan to charge for additional updates, to be available sometime after the original release. These will offer additional content, features and gameplay.
I will be lucky to play this game once a week for many months, lets say i play 20 to 24 hours a month compared to someone who doesn't work and can spend 12 hours a day playing.
There is no way i could accumulate that many credits, be so one sided unless you give me an option to pay with real money.
Were not playing a kiddie game, its for grown up's and most grown ups i know goto work 5 or 6 days a week.
We do not plan to make it subscription-based. Once you have purchased the game up front, you will be able to play thereafter for no further cost. Everything in the game will be purchasable with in-game Credits, earned from trading, bounty-hunting, etc. We will probably allow the supplemental purchase of Credits with real money, for those who want to accelerate their progress through the game.
We do plan to charge for additional updates, to be available sometime after the original release. These will offer additional content, features and gameplay.
I will be lucky to play this game once a week for many months, lets say i play 20 to 24 hours a month compared to someone who doesn't work and can spend 12 hours a day playing.
There is no way i could accumulate that many credits, be so one sided unless you give me an option to pay with real money.
Were not playing a kiddie game, its for grown up's and most grown ups i know goto work 5 or 6 days a week.
We are the ones funding these games
Holy crap that is nieve. If you do not have the time to spend on the game then why should you be allowed to progress at the same rate or faster? "I work at company X all week, so I should be able to get first choice on my seat at the movies if I pay a little more". Hell no! Don't be a little shit!
Comments
..Cake..
We do not plan to make it subscription-based. Once you have purchased the game up front, you will be able to play thereafter for no further cost. Everything in the game will be purchasable with in-game Credits, earned from trading, bounty-hunting, etc. We will probably allow the supplemental purchase of Credits with real money, for those who want to accelerate their progress through the game.
We do plan to charge for additional updates, to be available sometime after the original release. These will offer additional content, features and gameplay.
https://www.kickstarter.com/projects/1461411552/elite-dangerous
you have to scroll way down but it's under the question, will the game be free too play after purchase https://www.kickstarter.com/projects/1461411552/elite-dangerous#project_faq_42659
...and you are worried particularly about what?
Frontier Developments have mentioned that they have considered multiple in-game currencies, as long as they don't confuse gameplay. Players will be able to buy credits with real money. However, buying progression is made difficult because many aspects of the game depend on rank. By embracing real money transactions they are hoping to avoid the "gold farmers" that have blighted most modern MMORPG games.
Sounds like PLEX or CREDD.
..Cake..
We'll plex and credd aren't the same thing. Plex doesn't create money, it stays a item always till some one uses it. Credd creates money in game out of nothing. If they sell gold as they are saying it is just gonna ruin the economy. At least the gold farmers don't create money out of nothing, they usually just farm it with bots. But since this game is all client side, there will prolly be a bunch of hacks, like diablo 2. I was going to buy this for 150 , but with no server they control, single player and the code source with no drm, and plans to release development tools. Adding in they are going to sell gold to people out of nothing, I will have to stay away sadly. Shame too I was looking forward to it.
but I don't see how the economy will be any good, it will be inflated with currency from cash. With hacks and bots all over the place. If they make it so you can go from single player to the multiplayer, there will be even more cheats.
If someone paid enough money they could probably destabilize the economy in a few systems for a limited time, if they really wanted to.
But does it really matter when there's 400 billion systems? Even if all players tried this tactic, the impact would be similar to emptying a single bucket of oil in the pacific to destroy the wildlife.
There's been a few long topics on this on the Elite forums.
Frontier hasn't revealed anything on their future momentary ideas.
However considering that everyone and his dog disliked the idea of paying for credits... I'm pretty sure Frontier won't be implementing anything like that.
As far as hackers, Frontier manages the servers. I don't understand why you think Elite will be more prone to hackers than any other multiplayer game. They'll be exploits, they'll patch them up. Just like every other game.
Feel free to hack the singleplayer game though... you can't play multiplayer with your singleplayer character.
..Cake..
If the game becomes popular and there's no official option to pay for credits, it seems like you'd just pay some gold farmer for credits instead. I don't really like the idea of buying in-game stuff with real money (I'm totally OK with purely cosmetic stuff), but I'd rather have that than gold farmers PLUS buying in-game stuff with real money.
CREDD is exactly like Plex, it doesn't create any in-game money, it is an item and stays an item till someone uses it. You may want to do more research about games and economies.
Just a suggestion, pull your head from your butt.
I don't want to do research on credd it is just what I read on the eve forum when some one asked why plex isn't pay to win, and credd is. I have no desire to play wild star. No need for name calling, credd and plex really has no baring on this post any ways.
That is true , I keep forgetting this game is that big. So I am looking at it all wrong then for saying that would hurt the economy. Thank you.
I don't want to hack anything. I guess I still don't under stand fully the sever thing. I thought I read you could go back and forth. I also though there wasent a server to speak of, that it was just peer to peer. So I was thinking all the hacks there are in diablo 2, which is similar. I guess though with the scope of how big this game is, again it wouldn't matter I could go else where. Thanks for all the awnsers, and helping me understand it better. My concerns are put to rest, and I will be apart of the beta, so hopefully see you there:).
There will actually be two single player modes. One where your client still connects to the server that handles background simulation and economies. When you play in this mode, actions of other players will indirectly affect your gameplay experience through the markets, and you them I would assume. In the other mode, background simulation is handled by your client and you play a different "version" of the game than the persistent multiplayer world.
In the first one I imagine your character will also be stored on the server, and possibly you could go in and out between single and multiplayer mode here, but just guessing. In the second mode that wouldn't work since it would be too easy to hack your character and then take it online. Perhaps very similar to Diablo 2 in that respect.
I remember reading somewhere about an EvE player thinking that Elite economy will be broken since there's going to be 400 billion systems with a lot of potential materials to gather and sell.
However the time and cost of gathering these materials and moving them to a potential trade hub hadn't occurred to him.
That's just another example of comparing an existing game's economy (EvE) with Elite.
We still don't know how Elite's economy will be... but since it's going to be NPC driven with the players influencing it to a degree, theoretically it should never be broken. So as a player you should be able to influence it by going Tycoon-crazy but you should never be able to break it completely.
..Cake..
Yeah, that is why there are no gold sellers and no game offer official way of purchasing ingame currency for real money...because "everyone and his dog dislike" it, meaning there is no demand for such service.
You aren't really honest with yourself, I am afraid.
Sounds good to me then, I def had it all wrong with my original post. Thanks again for clearing that up, so I didn't miss out on a very nice game.
That actually sounds better than one big server. I think then it should work out fine, with characters stored on their end. Many thanks for taking the time to explain.
There's ALWAYS going to be a demand for services that shouldn't exist.
I was referring to the posts from constructive people on the Elite forums who spoke against it. Even the posts who spoke for it were constructive (rather have that than gold sellers or are casual players and have no time so would prefer to pay to achieve things they don't have time for etc). However the vast majority of people are against it and I'm pretty sure Frontier listens.
Whatever they chose to do with it, I'll be damned if I let it keep me from playing this game.
..Cake..
...shouldn't? Who decides that? You?
HE decides what he feels shouldn't exist, err rather his wiring does.. so yes.. There's nothing wrong with that.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Reading the official forums and the responses here, thanks again for replying I have changed my mind completely about them selling credits. Now that I understand more of how this game works.
I personally don't think it matters player wise if they sell game money. I keep hearing that it is unfair, the only way it would be in fair is if, they made it so you could buy super ships. If it is just credits though, they can still lose there ship, and if one is so opposed to the rich folk, who spent thousands of dollars on credits, just blow them up.
Since the only thing that matters is player skill in this game, not well I played 10 years so my character is lvl what ever and you can't touch me. If some one wants to buy a billon credits, and learn that way what does it matter.
It reminds me of diablo 2 you could buy a max level charter and a bunch of currency and hop in. You won't be taking down the best in the game, you will just die over and over, till you learn how to play. Just like this, yes you may be able to buy the best ships, but you won't be taking on vets no matter how many credits you buy. You may have a advantage of cooler, better ships and guns, over the guy who doesn't buy credits. Though he's gonna learn the game just like the person who bought ships, and if the guy who bought stuff is just not good at flying, will in effect be just giving his money to the players who are better players, pay for credits or not.
So to sum up, it won't effect anything, if they sell credits, or they sell ship paint, or both, effect any game play, I mean. It will effect the gold spammers, and they may just skip the game if they sell gold themselves. If blizzard took in half the money people spent of Diablo 2 credits, they would of made enough to put out world of Warcraft just on that. For frontier not to take advantage of it is foolish. It's not gonna hurt any one but the gold spammers.
I will be lucky to play this game once a week for many months, lets say i play 20 to 24 hours a month compared to someone who doesn't work and can spend 12 hours a day playing.
There is no way i could accumulate that many credits, be so one sided unless you give me an option to pay with real money.
Were not playing a kiddie game, its for grown up's and most grown ups i know goto work 5 or 6 days a week.
We are the ones funding these games
Holy crap that is nieve. If you do not have the time to spend on the game then why should you be allowed to progress at the same rate or faster? "I work at company X all week, so I should be able to get first choice on my seat at the movies if I pay a little more". Hell no! Don't be a little shit!