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No Level System?

Allacore69Allacore69 Member Posts: 839

So I have never played an mmo that has no levels. Can anybody explain exactly how that works? I mean will enemies and areas be color coded?

Comments

  • doragon86doragon86 Member UncommonPosts: 589
    Hmm? Where did it say that there were no levels? The vibe I got from the game was that you only have to level up a character once. Said character can switch roles as they see fit without having to level up again. So pretty much like they said in a video, tired of playing a paladin, can switch to a gunner and still be of the same level. https://www.youtube.com/watch?v=u1Mq2mvAyyM

    "For the Angel of Death spread his wings on the blast,
    And breathed in the face of the foe as he passed:
    And the eyes of the sleepers waxed deadly and chill,
    And their hearts but once heaved, and for ever grew still!"
    ~Lord George Gordon Byron

  • Allacore69Allacore69 Member Posts: 839


    Originally posted by doragon86
    Hmm? Where did it say that there were no levels? The vibe I got from the game was that you only have to level up a character once. Said character can switch roles as they see fit without having to level up again. So pretty much like they said in a video, tired of playing a paladin, can switch to a gunner and still be of the same level. https://www.youtube.com/watch?v=u1Mq2mvAyyM

    "Will I be able to level up my Character?
    Skyforge has a unique non-level-based development system. This system deep enough allow players to create a truly unique character. Talents and abilities are unlocked in the Progression Chart which provides a multitude of ways to grow in power and customize your character."

    Source: Official Skyforge FAQ

    Another source: E3 Dev Interview at about 3:15 into the video.

  • seraphynxseraphynx Member UncommonPosts: 147
    Originally posted by Allacore69

     


    Originally posted by doragon86
    Hmm? Where did it say that there were no levels? The vibe I got from the game was that you only have to level up a character once. Said character can switch roles as they see fit without having to level up again. So pretty much like they said in a video, tired of playing a paladin, can switch to a gunner and still be of the same level. https://www.youtube.com/watch?v=u1Mq2mvAyyM

     

    "Will I be able to level up my Character?
    Skyforge has a unique non-level-based development system. This system deep enough allow players to create a truly unique character. Talents and abilities are unlocked in the Progression Chart which provides a multitude of ways to grow in power and customize your character."

    Source: Official Skyforge FAQ

    Another source: E3 Dev Interview

    to replace levels it looks like you will get points to spend on the skill grid system.. which should work just like levels... more skill points or whatever they call them the more powerful your character will be via the grid.. so it's like TSW in a sense there is not set level # but still points that act as a level per say as they dictate how strong your character is...

  • Allacore69Allacore69 Member Posts: 839


    Originally posted by seraphynx
    Originally posted by Allacore69   Originally posted by doragon86 Hmm? Where did it say that there were no levels? The vibe I got from the game was that you only have to level up a character once. Said character can switch roles as they see fit without having to level up again. So pretty much like they said in a video, tired of playing a paladin, can switch to a gunner and still be of the same level. https://www.youtube.com/watch?v=u1Mq2mvAyyM
      "Will I be able to level up my Character? Skyforge has a unique non-level-based development system. This system deep enough allow players to create a truly unique character. Talents and abilities are unlocked in the Progression Chart which provides a multitude of ways to grow in power and customize your character." Source: Official Skyforge FAQ Another source: E3 Dev Interview
    to replace levels it looks like you will get points to spend on the skill grid system.. which should work just like levels... more skill points or whatever they call them the more powerful your character will be via the grid.. so it's like TSW in a sense there is not set level # but still points that act as a level per say as they dictate how strong your character is...

    Exactly! You'll get rubies and other crystal types to spend in the atlas. I think they said Ruby is like strength and the others for defense and support so who knows!!

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