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PlanetSide 2: Hossin Continent Goes Live

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Sony Online Entertainment has announced that a new continent has been added to PlanetSide 2. Hossin is now available for players to explore and will present a challenge to players due to the unforgiving nature of the environment.

"Hossin is a massive new continent that will introduce an entirely new type of battle experience to PlanetSide 2. With its swamp-like terrain and natural barriers, players combat skills will be challenged like never before. Facilities and bases are scattered throughout, making infantry combat the most important it's ever been," said Matt Higby, Creative Director, PlanetSide 2. "Hossin adds an insane element to PlanetSide 2's ground / air combat strategy. We are eager to hear community feedback, particularly since Hossin will be continuously updated and enhanced for a long time to come."

Find out more on the PlanetSide 2 site.

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¯\_(ツ)_/¯ 


Comments

  • AceMasterAceMaster Member UncommonPosts: 35
    lol i thought it was housing
  • ZieglerZiegler Member Posts: 159
    will be checking it out tonight.  ....housing...LOL... I know you misread, but that would be crazy to even think for PS2.
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    release the game on PS4 already...............




  • StellusStellus Member UncommonPosts: 263
    The base design is really well done. Sadly, so long as Indar exists, this contingent will be empty in a few weeks.
  • HokieHokie Member UncommonPosts: 1,063
    Originally posted by Stellus
    The base design is really well done. Sadly, so long as Indar exists, this contingent will be empty in a few weeks.

    Thats because Indar is a well designed continent.

    Depending on where youre fighting it favors air attacks, heavy armor assaults, infantry assaults, mixed forces, fast ground assaults, or air assaults, at the same time while limiting one or two of the other combat styles.

    It also has open terrain, open terrain with cover, and bottled-necked terrain for focused assaults and/or defenses. None of the other continents has all that, and being as well balanced as Indar.

    "I understand that if I hear any more words come pouring out of your **** mouth, Ill have to eat every fucking chicken in this room."

  • rodingorodingo Member RarePosts: 2,870
    At least it's not caves like in Core back with PS1.  Would be interesting to see if they ever implement battle frames back into the game though.

    "If I offended you, you needed it" -Corey Taylor

  • bcbullybcbully Member EpicPosts: 11,843
    Awesome game is awesome.
  • Hero001Hero001 Member UncommonPosts: 18

    They're testing a mechanic which prevents re-spawn to a dominated map. Which is supposed to counter the Indar only problem... not sure how it actually works in practice as keep getting patch after patch when I try to play :(

    https://forums.station.sony.com/ps2/index.php?threads/update-notes-06-26.191225/

     

    Continent Locking:

    • Continents can now be locked to a conquering empire in one of two ways:
      • Dominate the continent by owning at least 94% of the territory
      • Win an alert
    • When a continent locks, the conquering empire automatically captures all remaining regions on the continent
    • All players on the locked continent will be prompted to redeploy to another continent.
    • A maximum of 2 continents can be locked at any one time.

    image
  • PilnkplonkPilnkplonk Member Posts: 1,532

    Nice....

    Battle islands are next and then Searhus, the tropical hell... Tho considering SOE's speed with introducing new content, I suppose we have years to wait yet. :(

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