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The Neverwinter site has been updated with welcome news for players. The team has announced that the Scourge Warlock will be accompanying Module 4: Tyranny of Dragons!
Scourge Warlocks are powerful magic users, channeling shadowy benefactors to destroy any enemy who dares stand in their way. Scourge Warlocks focus on dealing heavy damage to isolated or grouped foes by utilizing dark magical abilities.
We can’t wait to tell you more about the newest class, so be sure to check back often for more updates as we work towards the launch of Module 4.
Read more about the Scourge Warlock and other events planned for Module 4 on the Neverwinter site.
Comments
guess ill try neverwinter again....
― James O'Barr, The Crow
“Sarah: "Buildings burn, people die, but real love is forever...”
― James O'Barr, The Crow
Same, in the last couple months I've neglected the game (was too busy in other games...), but this warlock sounds interesting for a new playthrough.
(on a sidenote, D is great, both the movies and the manga, cool name )
And some of it is actually quite good. Rivaling the studio created content I'd say.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
This was my biggest issue with the Foundry, my 2nd biggest issue was you couldn't design boss fights.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
it would be nice if the main storyline had different paths based on race and perhaps class. Thats what i mean by repeating content. I totally forgot about the foundry so yeah that will give some variety to the leveling, but the main storyline is still the same with every character.
August 14th I see according to another (UN-worthy) site.
There are class and race quests. They don't change the main storyline, but they do offer minor story differences if you're leveling characters of another class or race. I don't think they added class quests for the hunter ranger for some odd reason...
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
Except that as happens neverwinter is based on 4.0 rules
I want Bards!
I second that bards and raise you a scald! And maybe a little depth to the game would be nice too. It is waaaay too shallow and arcadey to deserve the D&D name.
That "new class" symbol you saw has been their since beta. I wouldn't take that as a sure know that a new class is around the corner. After the warlock launches, that symbol will still be there.
Other classes - GW, GWF, CW are getting various adjustments (nerfs/boosts) call them what you will in line for the next Module 4, due for release 14th August.
The CW is being revised to accommodate the SW, making this more about control rather than out and out dps.
The GWF was considered to be OP in various aspects and has been hit.
Consequently the respective class feedback forums are.............."lively" to say the least.